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Damon.cfg

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May 1st, 2019
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  1. alias "+spin" "m_yaw 0.09"
  2. alias "-spin" "m_yaw 0.022"
  3. bind "mouse3" "+spin"
  4. alias "+walkvol" "incrementvar volume 0 1 0.5;+speed"
  5. alias "-walkvol" "incrementvar volume 0 1 -0.5;-speed"  
  6. bind "shift" "+walkvol; r_cleardecals"
  7. bind "ctrl" "+duck; r_cleardecals"
  8. bind "MWHEELUP" "+jump"
  9. bind "MWHEELDOWN" "+jump"
  10. bind "SPACE" "+jump"
  11. con_enable "1" //Enables Console
  12. gameinstructor_enable "0" //Removes in-game instructions
  13. cl_showhelp "0" //Removes on-screen help
  14. cl_autohelp "0" //Removes automatic help
  15. cl_disablefreezecam "1" //Disables Freezecam
  16. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  17. cl_autowepswitch "0" //Disable auto-weapon switch
  18. cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks John McDonald)
  19. cl_join_advertise "2" //Let friends join your community servers
  20. lobby_default_privacy_bits1 "0" //Set default lobby permissions to "friends need invite"
  21. bind "Z" "+voicerecord" //Communicate with "Z" instead of "K"
  22. bind "leftarrow" "+left" //Turn left with arrow key
  23. bind "rightarrow" "+right" //Turn right with arrow key
  24. bind "home" "cl_draw_only_deathnotices 0" //Show all of hud
  25. bind "end" "cl_draw_only_deathnotices 1" //Hide parts of hud (for recording videos)
  26. cl_crosshair_drawoutline "0.000000"
  27. cl_crosshair_dynamic_maxdist_splitratio "0.0"
  28. cl_crosshair_dynamic_splitalpha_innermod "1"
  29. cl_crosshair_dynamic_splitalpha_outermod "0.3"
  30. cl_crosshair_dynamic_splitdist "5"
  31. cl_crosshair_outlinethickness "0"
  32. cl_crosshair_sniper_show_normal_inaccuracy "0"
  33. cl_crosshair_sniper_width "1"
  34. cl_crosshair_t "0.000000"
  35. cl_crosshairalpha "235.000000"
  36. cl_crosshaircolor "4.000000"
  37. cl_crosshairdot "0.000000"
  38. cl_crosshairgap "-3.000000"
  39. cl_crosshairgap_useweaponvalue "0"
  40. cl_crosshairscale "0"
  41. cl_crosshairsize "2.000000"
  42. cl_crosshairstyle "4.000000"
  43. cl_crosshairthickness "1"
  44. cl_crosshairusealpha "1"
  45. cl_fixedcrosshairgap "3"
  46. cl_teammate_colors_show "1" //Show teammates as separate colors without letter
  47. cl_hud_radar_scale "1" //Radar size, not too big and not too small
  48. cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
  49. cl_radar_always_centered "0" //Centers map instead of player
  50. cl_radar_icon_scale_min "1" //Minimum player icon scale
  51. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  52. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  53. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  54. m_customaccel "0" //Custom mouse acceleration disabled
  55. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  56. sensitivity "2.5800"
  57. zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
  58. snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
  59. snd_musicvolume_multiplier_inoverlay "0" // Disable music volume when Steam Overlay is active
  60. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  61. fps_max "0" //Max frames per second, setting it to 0 causes long loading times
  62. fps_max_menu "120" //Max frames per second in main-menu
  63. mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
  64. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  65. mat_powersavingsmode "0" //Disables power saving mode
  66. mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
  67. r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
  68. r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
  69. net_graph "0" //Shows my network usage data
  70. net_graphheight "10" //Changes height
  71. net_graphmsecs "400" //The latency graph represents this many milliseconds
  72. net_graphpos "2" //Positioning of Net Graph
  73. net_graphproportionalfont "1" //Makes font smaller
  74. net_graphshowinterp "1" //Shows interpolation value
  75. net_graphshowlatency "1" //Shows latency value
  76. net_graphsolid "1" //Solid Net Graph
  77. net_graphtext "1" //Shows text fields
  78. net_maxroutable "1200" //Requested max packet size before packets are split
  79. net_scale "5" //Makes font smaller
  80. rate "786413" // Your download rate to the server. Max rate: "786432"
  81. cl_cmdrate "128" //Max number of command packets sent to server per second
  82. cl_updaterate "128" //Number of packets per second you are requesting from the server
  83. cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
  84. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  85. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  86. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  87. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  88. /////////////////////////////////////////////////////////////////////
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