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- alias "+spin" "m_yaw 0.09"
- alias "-spin" "m_yaw 0.022"
- bind "mouse3" "+spin"
- alias "+walkvol" "incrementvar volume 0 1 0.5;+speed"
- alias "-walkvol" "incrementvar volume 0 1 -0.5;-speed"
- bind "shift" "+walkvol; r_cleardecals"
- bind "ctrl" "+duck; r_cleardecals"
- bind "MWHEELUP" "+jump"
- bind "MWHEELDOWN" "+jump"
- bind "SPACE" "+jump"
- con_enable "1" //Enables Console
- gameinstructor_enable "0" //Removes in-game instructions
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam
- cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
- cl_autowepswitch "0" //Disable auto-weapon switch
- cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks John McDonald)
- cl_join_advertise "2" //Let friends join your community servers
- lobby_default_privacy_bits1 "0" //Set default lobby permissions to "friends need invite"
- bind "Z" "+voicerecord" //Communicate with "Z" instead of "K"
- bind "leftarrow" "+left" //Turn left with arrow key
- bind "rightarrow" "+right" //Turn right with arrow key
- bind "home" "cl_draw_only_deathnotices 0" //Show all of hud
- bind "end" "cl_draw_only_deathnotices 1" //Hide parts of hud (for recording videos)
- cl_crosshair_drawoutline "0.000000"
- cl_crosshair_dynamic_maxdist_splitratio "0.0"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.3"
- cl_crosshair_dynamic_splitdist "5"
- cl_crosshair_outlinethickness "0"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshair_t "0.000000"
- cl_crosshairalpha "235.000000"
- cl_crosshaircolor "4.000000"
- cl_crosshairdot "0.000000"
- cl_crosshairgap "-3.000000"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "2.000000"
- cl_crosshairstyle "4.000000"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- cl_teammate_colors_show "1" //Show teammates as separate colors without letter
- cl_hud_radar_scale "1" //Radar size, not too big and not too small
- cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
- cl_radar_always_centered "0" //Centers map instead of player
- cl_radar_icon_scale_min "1" //Minimum player icon scale
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
- sensitivity "2.5800"
- zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
- snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
- snd_musicvolume_multiplier_inoverlay "0" // Disable music volume when Steam Overlay is active
- voice_scale "0.4" //Turns down the volume of other players voice to 40%
- fps_max "0" //Max frames per second, setting it to 0 causes long loading times
- fps_max_menu "120" //Max frames per second in main-menu
- mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
- mat_powersavingsmode "0" //Disables power saving mode
- mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
- r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
- r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
- net_graph "0" //Shows my network usage data
- net_graphheight "10" //Changes height
- net_graphmsecs "400" //The latency graph represents this many milliseconds
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "1" //Makes font smaller
- net_graphshowinterp "1" //Shows interpolation value
- net_graphshowlatency "1" //Shows latency value
- net_graphsolid "1" //Solid Net Graph
- net_graphtext "1" //Shows text fields
- net_maxroutable "1200" //Requested max packet size before packets are split
- net_scale "5" //Makes font smaller
- rate "786413" // Your download rate to the server. Max rate: "786432"
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- /////////////////////////////////////////////////////////////////////
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