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Mar 3rd, 2018
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  1. wait(0)
  2.  
  3. Player = game.Players.LocalPlayer
  4.  
  5. local c = Player.Character:GetChildren()
  6. for i = 1, #c do
  7. if (c[i].className == "Accessory") then
  8. c[i]:Destroy()
  9. end
  10. end
  11. local c = Player.Character:GetChildren()
  12. for i = 1, #c do
  13. if (c[i].className == "Shirt") then
  14. c[i]:Destroy()
  15. end
  16. end
  17. local c = Player.Character:GetChildren()
  18. for i = 1, #c do
  19. if (c[i].className == "pants") then
  20. c[i]:Destroy()
  21. end
  22. end
  23.  
  24. wait()
  25. for i = 1, #c do
  26. if (c[i].className == "Shirt") then
  27. c[i].ShirtTemplate = "http://www.roblox.com/asset/?id=55485611"
  28. end
  29. end
  30.  
  31. for i = 1, #c do
  32. if (c[i].className == "Pants") then
  33. c[i].PantsTemplate = "http://www.roblox.com/asset/?id=55488947"
  34. end
  35. end
  36.  
  37. wait()
  38. o1 = Instance.new("Accessory")
  39. o1.Name = "Clown"
  40. o1.AttachmentForward = Vector3.new(0,0,-1)
  41. o1.AttachmentPos = Vector3.new(0, 0.27, 0.2)
  42. o1.AttachmentUp = Vector3.new(1, 0, 0)
  43. o1.AttachmentRight = Vector3.new(0, 1, 0)
  44. o1.Parent = Player.Character
  45.  
  46. o2 = Instance.new("Part")
  47. o2.Name = "Handle"
  48. o2.Size = Vector3.new(1,1,1)
  49. o2.Parent = Player.Character.o1
  50.  
  51. o3 = Instance.new("SpecialMesh")
  52. o3.Name = "Mesh"
  53. o3.MeshId = "http://www.roblox.com/asset/?id=51177557"
  54. o3.Scale = Vector3.new(1,1,1)
  55. o3.TextureId = "http://www.roblox.com/asset/?id=51177552"
  56. o3.Parent = Player.Character.o2
  57. --
  58. o1 = Instance.new("Accessory")
  59. o1.Name = "Clown"
  60. o1.AttachmentForward = Vector3.new(0,-0.1,-0.995)
  61. o1.AttachmentPos = Vector3.new(0, -0.25, 0)
  62. o1.AttachmentUp = Vector3.new(1, 0, 0)
  63. o1.AttachmentRight = Vector3.new(0, 0.995, -0.1)
  64. o1.Parent = Player.Character
  65.  
  66. o2 = Instance.new("Part")
  67. o2.Name = "Handle"
  68. o2.Size = Vector3.new(2,0.8,2)
  69. o2.Parent = Player.Character.o1
  70.  
  71. o3 = Instance.new("SpecialMesh")
  72. o3.Name = "Mesh"
  73. o3.MeshId = "http://www.roblox.com/asset/?id=13640868"
  74. o3.Scale = Vector3.new(1,1,1)
  75. o3.TextureId = "http://www.roblox.com/asset/?id=18987684"
  76. o3.Parent = Player.Character.o2
  77. --
  78. wait()
  79. local count = 0
  80. local countspeed = 1
  81. local sine = 0
  82. local sinespeed = 1
  83. local angle = nil
  84. local global_wait = 0
  85. local showtag = false
  86.  
  87.  
  88. --dance booleans--
  89. local jerk = false
  90. local party = false
  91. local canttouch = false
  92. local happy = false
  93. local spin = false
  94. local thriller = false
  95. local barrel = false
  96. local sax = false
  97. local spooky = false
  98. local stride = false
  99. local shuffle = false
  100. local rock = false
  101. local gagnam = false
  102. local snoop = false
  103. local darude = false
  104. local taco = false
  105. ------------------
  106. --dance accessory--
  107. local barrelbrick = nil
  108. local saxtool = nil
  109. -------------------
  110. --custom animate--
  111. local walk = false
  112. local jump = false
  113. local sit = false
  114. local run = false
  115. ------------------
  116. --walk keys--
  117. local W = false
  118. local A = false
  119. local S = false
  120. local D = false
  121. -------------
  122. local m = Instance.new("Model",game.Players.LocalPlayer.Character) m.Name = "ModelParts"
  123. local miniweld = nil
  124. local rootpart = nil
  125.  
  126. local Mouse = nil
  127. local Animate = nil
  128. local Music = nil
  129. local Asset = "http://www.roblox.com/asset/?id="
  130. local Animating = nil
  131. local humanoid = nil
  132. local face = nil
  133.  
  134. local head = nil
  135. local torso = nil
  136. local ra = nil
  137. local la = nil
  138. local rl = nil
  139. local ll = nil
  140. local rs = nil
  141. local ls = nil
  142. local rh = nil
  143. local lh = nil
  144. local neck = nil
  145. local rj = nil
  146.  
  147. local char = nil
  148. local Hat1 = nil
  149. local Hat2 = nil
  150. local a,b = nil
  151.  
  152. ----------musics-----------------
  153. local M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16 = nil
  154. ---------------------------------
  155.  
  156. local mesh,meshids,textureids,w
  157.  
  158. function fm(parent,meshid,x,y,z,meshtexture)
  159. if meshid == "cylinder" then
  160. mesh = Instance.new("CylinderMesh",parent)
  161. mesh.Scale = Vector3.new(x,y,z)
  162. return mesh
  163. else
  164. mesh = Instance.new("SpecialMesh",parent)
  165. if meshid ~= "sphere" then
  166. if type(meshid) == "number" then mesh.MeshId = "rbxassetid://"..meshid else
  167. mesh.MeshId = "rbxassetid://"..meshids[meshid]
  168. end
  169. else mesh.MeshType = 3 end
  170. mesh.Scale = Vector3.new(x,y,z)
  171. if meshtexture ~= nil then
  172. if type(meshtexture) == "number" then
  173. mesh.TextureId = "rbxassetid://"..meshtexture
  174. else
  175. mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
  176. end
  177. return mesh
  178. end
  179. end
  180.  
  181. function P(x,y,z,color,transparency,cancollide,anchored,parent,typee)
  182. if typee ~= nil then
  183. c = Instance.new("WedgePart",m)
  184. else
  185. c = Instance.new("Part",m)
  186. end
  187. c.TopSurface,c.BottomSurface = 0,0
  188. c.Locked = true
  189. c.formFactor = "Custom"
  190. c.Size = Vector3.new(x,y,z)
  191. if color ~= "random" then
  192. c.BrickColor = BrickColor.new(color)
  193. else
  194. c.BrickColor = BrickColor:random()
  195. end
  196. c.Transparency = transparency
  197. c.CanCollide = cancollide
  198. if anchored ~= nil then
  199. c.Anchored = anchored
  200. end
  201. if parent ~= nil then
  202. c.Parent = parent
  203. end
  204. return c
  205. end
  206.  
  207. function We(part0,part1,x,y,z,rx,ry,rz,parent)
  208. w = Instance.new("Motor",m)
  209. if parent ~= nil then w.Parent = parent end
  210. w.Part0,w.Part1 = part0,part1
  211. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  212. return w
  213. end
  214.  
  215. function SetAnimation(id,humanoid)
  216. if Animating ~= nil then
  217. Animating:Stop()
  218. end
  219. Animate.AnimationId = Asset .. id
  220. Animating = humanoid:LoadAnimation(Animate)
  221. Animating:Play()
  222. end
  223.  
  224. function AnimationStop()
  225. jerk = false
  226. party = false
  227. canttouch = false
  228. happy = false
  229. spin = false
  230. thriller = false
  231. barrel = false
  232. sax = false
  233. spooky = false
  234. stride = false
  235. shuffle = false
  236. rock = false
  237. gagnam = false
  238. snoop = false
  239. darude = false
  240. taco = false
  241. if barrelbrick ~= nil then
  242. barrelbrick:Remove()
  243. barrelbrick = nil
  244. end
  245. if saxtool ~= nil then
  246. saxtool:Remove()
  247. saxtool = nil
  248. end
  249. if sandstorm ~= nil then
  250. sandstorm:Remove()
  251. sandstorm = nil
  252. end
  253. end
  254.  
  255. local Musical
  256. function SetMusic(id,volume)
  257. Musical = Instance.new("Sound",char.Head)
  258. if volume == nil then
  259. Musical.Volume = 1
  260. else
  261. Musical.Volume = volume
  262. end
  263. Musical.Looped = true
  264. Musical.SoundId = Asset .. id
  265. return Musical
  266. end
  267.  
  268. function GenerateGui()
  269. a=Instance.new("ScreenGui")
  270. a.Name = "Memer"
  271. b=Instance.new("ImageLabel",a)
  272. b.BackgroundTransparency = 1
  273. b.Size = UDim2.new(0,250,0,100)
  274. b.Position = UDim2.new(0,0,1,0)
  275. b.Image = Asset .. "http://www.roblox.com/asset/?id=534247804"
  276. b.Name = "Logo"
  277. c=Instance.new("Sound",a)
  278. c.Name = "Intro"
  279. c.Volume = 1
  280. c.SoundId = Asset .. "rbxassetid://533871935"
  281. c.Looped = false
  282. return a
  283. end
  284.  
  285. function Generate(player)
  286. char = player.Character
  287. Hat1 = P(1,1,1,'Bright violet ',0,false,false)
  288. Hat2 = P(1,1,1,'Bright violet ',0,false,false)
  289. wait()
  290. a=fm(Hat1,0,1,1,1,1577349) a.VertexColor = Vector3.new(1,1,1)
  291. b=fm(Hat2,0,1,1,1,18987684) b.VertexColor = Vector3.new(1,1,1)
  292. wait()
  293. if char:FindFirstChild("Head") then
  294. We(Hat1,char.Head,0,0.25,-0.135,0,0,0)
  295. We(Hat2,char.Head,0,0.8,0,0,0,0)
  296. if char.Head:FindFirstChild("face") ~= nil then
  297. face = char.Head:FindFirstChild("face")
  298. face.Texture = "rbxasset://textures/face.png"
  299. end
  300. c=char.Head:clone()
  301. c.Name = "FalseHead"
  302. c.CanCollide = false
  303. c.Parent = char
  304. We(c,char.Head,0,0,0,0,0,0)
  305. char.Head.Transparency = 1
  306. for i,v in pairs(char:GetChildren()) do
  307. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  308. v:Remove()
  309. end
  310. if v.ClassName == "BodyColors" then
  311. v.HeadColor = BrickColor.new("Bright yellow")
  312. v.LeftArmColor = BrickColor.new("Bright yellow")
  313. v.LeftLegColor = BrickColor.new("Br. yellowish green")
  314. v.RightArmColor = BrickColor.new("Bright yellow")
  315. v.RightLegColor = BrickColor.new("Br. yellowish green")
  316. v.TorsoColor = BrickColor.new("Bright Blue")
  317. end
  318. if v.ClassName == "Part" then
  319. if v.Name == "Head" or v.Name == "FalseHead" then
  320. v.BrickColor = BrickColor.new("Bright yellow")
  321. else
  322. v.BrickColor = BrickColor.new("Bright yellow")
  323. end
  324. end
  325. end
  326. ----------musics---------------
  327. M1=SetMusic(142524640)
  328. M1.Volume = 50
  329. M2=SetMusic(663760008)
  330. M2.Volume = 50
  331. M3=SetMusic(148047526)
  332. M3.Volume = 50
  333. M4=SetMusic(518673637)
  334. M4.Volume = 50
  335. M5=SetMusic(194380361)
  336. M5.Volume = 50
  337. M6=SetMusic(540190383)
  338. M6.Volume = 50
  339. M7=SetMusic(253827644)
  340. M7.Volume = 50
  341. M8=SetMusic(534878097)
  342. M8.Volume = 50
  343. M9=SetMusic(178297940)
  344. M9.Volume = 50
  345. M10=SetMusic(241814102)
  346. M10.Volume = 50
  347. M11=SetMusic(533874013)
  348. M11.Volume = 50
  349. M12=SetMusic(316168561)
  350. M12.Volume = 50
  351. M13=SetMusic(142300879)
  352. M13.Volume = 50
  353. M14=SetMusic(684159363)
  354. M14.Volume = 50
  355. M15=SetMusic(787297457)
  356. M15.Volume = 50
  357. M16=SetMusic(597084853)
  358. M16.Volume = 50
  359. boi=SetMusic(597084853)
  360. -------------------------------
  361.  
  362. if char:FindFirstChild("HumanoidRootPart") ~= nil then
  363. rootpart = char:FindFirstChild("HumanoidRootPart")
  364. end
  365. if showtag == true then
  366. local bbg = Instance.new("BillboardGui",c)
  367. bbg.Adornee = c
  368. bbg.Name = "satuttava"
  369. bbg.Size = UDim2.new(6,0,2,0)
  370. bbg.StudsOffset = Vector3.new(0,2,0)
  371. local box = Instance.new("TextLabel",bbg)
  372. box.Size = UDim2.new(1,0,1,0)
  373. box.BackgroundColor = BrickColor.new("White")
  374. box.TextColor3 = Color3.new(255,0,0)
  375. box.TextStrokeTransparency = 0.5
  376. box.Font = "Arcade"
  377. box.Text = Player.Name
  378. box.BackgroundTransparency = 1
  379. box.Position = UDim2.new(0,0,0,0)
  380. box.TextScaled = true
  381. end
  382. if char:FindFirstChild("Humanoid") ~= nil then
  383. char:FindFirstChild("Humanoid").MaxHealth = (100*100*100*100)*100
  384. wait()
  385. char:FindFirstChild("Humanoid").Health = char:FindFirstChild("Humanoid").MaxHealth
  386. --char:FindFirstChild("Humanoid").Name = game.Players.LocalPlayer.Name
  387. humanoid = char:FindFirstChild("Humanoid")
  388. if humanoid:FindFirstChild("Animator") ~= nil then
  389. humanoid:FindFirstChild("Animator"):Remove()
  390. --Instance.new("Animator",humanoid)
  391. end
  392. if char:FindFirstChild("Animate") ~= nil then
  393. char:FindFirstChild("Animate"):Remove()
  394. end
  395. end
  396. Mouse = player:GetMouse()
  397. Music = Instance.new("Sound",char.Head)
  398. Music.Volume = 1
  399. Music.Looped = true
  400. Music.SoundId = Asset
  401. Animate = Instance.new("Animation",char.Head)
  402. Animate.AnimationId = Asset
  403.  
  404.  
  405.  
  406. head = char:FindFirstChild("Head")
  407. torso = char:FindFirstChild("Torso")
  408. ra = char:findFirstChild("Right Arm")
  409. la = char:findFirstChild("Left Arm")
  410. rl = char:findFirstChild("Right Leg")
  411. ll = char:findFirstChild("Left Leg")
  412. rs = torso:findFirstChild("Right Shoulder")
  413. ls = torso:findFirstChild("Left Shoulder")
  414. rh = torso:findFirstChild("Right Hip")
  415. lh = torso:findFirstChild("Left Hip")
  416. neck = torso:findFirstChild("Neck")
  417. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  418.  
  419. state = humanoid:GetState()
  420. local ca = nil
  421. ca=GenerateGui()
  422. ca.Parent = player.PlayerGui
  423. if ca:FindFirstChild("Logo") ~= nil then
  424. ca:FindFirstChild("Logo"):TweenPosition(UDim2.new(0, 0, 1, -100), "Out", "Quad", 3, true)
  425. if ca:FindFirstChild("Intro") ~= nil then
  426. ca:FindFirstChild("Intro"):Play()
  427. coroutine.resume(coroutine.create(function()
  428. for i=0,30 do
  429. ca:FindFirstChild("Intro").Volume = 1/(i/2)
  430. wait(0.5)
  431. if i >= 30 then
  432. break
  433. end
  434. end
  435. end))
  436. end
  437. end
  438.  
  439. if humanoid ~= nil then
  440. humanoid.Changed:connect(function(pro)
  441. if pro == "MoveDirection" or pro == "Jump" then
  442. if Music.IsPlaying == true then
  443. AnimationStop()
  444. end
  445. end
  446. end)
  447. humanoid.Died:connect(function()
  448. AnimationStop()
  449. end)
  450.  
  451. Mouse.KeyUp:connect(function(key)
  452. if key == "w" then
  453. W = false
  454. end
  455. if key == "a" then
  456. A = false
  457. end
  458. if key == "s" then
  459. S = false
  460. end
  461. if key == "d" then
  462. D = false
  463. end
  464. if string.byte(key) == 48 then
  465. run = false
  466. end
  467. end)
  468.  
  469. Mouse.KeyDown:connect(function(key)
  470. if key == "w" then
  471. W = true
  472. AnimationStop()
  473. end
  474. if key == "a" then
  475. A = true
  476. AnimationStop()
  477. end
  478. if key == "s" then
  479. S = true
  480. AnimationStop()
  481. end
  482. if key == "d" then
  483. D = true
  484. AnimationStop()
  485. end
  486. end)
  487.  
  488.  
  489.  
  490. Mouse.KeyDown:connect(function(key)
  491. KeyUsed(key)
  492. end)
  493. end
  494. end
  495. print'fuck you!'
  496. end
  497.  
  498. function KeyUsed(key)
  499. if humanoid ~= nil then
  500. if humanoid.Health > 0 then
  501. if string.byte(key) == 32 then
  502. jump = true
  503. AnimationStop()
  504. --sit = false
  505. end
  506. if string.byte(key) == 50 then
  507. AnimationStop()
  508. if sit == true then
  509. sit = false
  510. else
  511. sit = true
  512. end
  513. end
  514. if string.byte(key) == 48 then
  515. run = true
  516. end
  517. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  518. if key == "Q" or key == "q" then
  519. AnimationStop()
  520. canttouch = true
  521. M1:Play()
  522. end
  523. if key == "E" or key == "e" then
  524. AnimationStop()
  525. party = true
  526. M2:Play()
  527. end
  528. if key == "R" or key == "r" then
  529. AnimationStop()
  530. jerk = true
  531. M3:Play()
  532. end
  533. if key == "T" or key == "t" then
  534. AnimationStop()
  535. happy = true
  536. M4:Play()
  537. end
  538. if key == "Y" or key == "y" then
  539. AnimationStop()
  540. spin = true
  541. M5:Play()
  542. end
  543. if key == "U" or key == "u" then
  544. AnimationStop()
  545. thriller = true
  546. M6:Play()
  547. end
  548. if key == "F" or key == "f" then
  549. AnimationStop()
  550. barrel = true
  551. M7:Play()
  552. if barrelbrick == nil and barrel == true then
  553. barrelbrick = P(2,2,1,'Black',0,false,false)
  554. a=fm(barrelbrick,29873142,1.1,0.8,1.1,31082268) a.VertexColor = Vector3.new(1,1,1)
  555. We(barrelbrick,char.Torso,0,-0.2,0,0,0,0)
  556. end
  557. end
  558. if key == "P" or key == "p" then
  559. AnimationStop()
  560. sax = true
  561. M8:Play()
  562. if saxtool == nil and sax == true then
  563. saxtool = P(1,2,2,'Black',0,false,false)
  564. a=fm(saxtool,44410178,1.5,1.5,1.5,44410320) a.VertexColor = Vector3.new(1,1,1)
  565. b=We(saxtool,char:FindFirstChild("Left Arm"),0,-1,0,0,0,0)
  566. b.C1 = CFrame.new(0.5, -0.9, -0.3) * CFrame.Angles(math.pi/1.5, -math.pi/2, -math.pi/8)
  567. end
  568. end
  569. if key == "G" or key == "g" then
  570. AnimationStop()
  571. spooky = true
  572. M9:Play()
  573. end
  574. if key == "H" or key == "h" then
  575. AnimationStop()
  576. stride = true
  577. M10:Play()
  578. end
  579. if key == "J" or key == "j" then
  580. AnimationStop()
  581. shuffle = true
  582. M11:Play()
  583. end
  584. if key == "K" or key == "k" then
  585. AnimationStop()
  586. rock = true
  587. M12:Play()
  588. end
  589. if key == "L" or key == "l" then
  590. AnimationStop()
  591. gagnam = true
  592. M13:Play()
  593. end
  594. if key == "Z" or key == "z" then
  595. AnimationStop()
  596. snoop = true
  597. M14:Play()
  598. end
  599. if key == "X" or key == "x" then
  600. AnimationStop()
  601. darude = true
  602. M15:Play()
  603. if sandstorm == nil and darude == true then
  604. sandstorm = P(1,1,1,'Black',0,false,false)
  605. sandstorm.Transparency = 1
  606. a=Instance.new("Smoke",sandstorm)
  607. a.Color = Color3.new(255/255,255/255,175/255)
  608. a.Size = 0.4
  609. a.RiseVelocity = 3
  610. a.Opacity = 0.75
  611. b=We(sandstorm,char:FindFirstChild("Torso"),0,0,0,0,0,0)
  612. b.C1 = CFrame.new(0, -2, 0)
  613. end
  614. end
  615. if key == "C" or key == "c" then
  616. AnimationStop()
  617. taco = true
  618. M16:Play()
  619. boi:Stop()
  620. end
  621. end
  622. end
  623. end
  624. end
  625.  
  626. Generate(Player)
  627.  
  628. game:service'RunService'.Stepped:connect(function()
  629. count = (count % 100) + countspeed
  630. angle = math.pi * math.sin(math.pi*2/100*count)
  631. countspeed = 1
  632.  
  633. state = humanoid:GetState()
  634. if state ~= Enum.HumanoidStateType.Freefall then
  635. jump = false
  636. else
  637. jump = true
  638. sit = false
  639. AnimationStop()
  640. end
  641.  
  642. local mesh1anan = Instance.new("SpecialMesh")
  643. mesh1anan.MeshType = Enum.MeshType.FileMesh
  644. mesh1anan.Scale = Vector3.new(0.3,0.3,0.3)
  645. mesh1anan.MeshId = "http://www.roblox.com/asset/?id=430210147"
  646. mesh1anan.TextureId = "http://www.roblox.com/asset/?id=430210159"
  647. mesh1anan.Scale = Vector3.new(0.1,0.1,0.1)
  648.  
  649. if taco == true then
  650. if char ~= nil then
  651. local locationanan = char:GetModelCFrame()
  652. local tacoa = Instance.new("Part")
  653. tacoa.CanCollide = false
  654. tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  655. local meshanananan = mesh1anan:clone()
  656. meshanananan.Parent = tacoa
  657. tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
  658. tacoa.Parent = workspace
  659. game:GetService("Debris"):AddItem(tacoa,4)
  660. end
  661. end
  662.  
  663.  
  664.  
  665.  
  666. if canttouch == false then
  667. M1:Stop()
  668. end
  669. if party == false then
  670. M2:Stop()
  671. end
  672. if jerk == false then
  673. M3:Stop()
  674. end
  675. if happy == false then
  676. M4:Stop()
  677. end
  678. if spin == false then
  679. M5:Stop()
  680. end
  681. if thriller == false then
  682. M6:Stop()
  683. end
  684. if barrel == false then
  685. M7:Stop()
  686. end
  687. if sax == false then
  688. M8:Stop()
  689. end
  690. if spooky == false then
  691. M9:Stop()
  692. end
  693. if stride == false then
  694. M10:Stop()
  695. end
  696. if shuffle == false then
  697. M11:Stop()
  698. end
  699. if rock == false then
  700. M12:Stop()
  701. end
  702. if gagnam == false then
  703. M13:Stop()
  704. end
  705. if snoop == false then
  706. M14:Stop()
  707. end
  708. if darude == false then
  709. M15:Stop()
  710. end
  711. if taco == false then
  712. M16:Stop()
  713. boi:Stop()
  714. end
  715.  
  716. if run == true and sit == false then
  717. humanoid.WalkSpeed = 25
  718. elseif sit == true then
  719. humanoid.WalkSpeed = 0
  720. else
  721. humanoid.WalkSpeed = 16
  722. end
  723.  
  724. if global_wait == 380 then global_wait = 0 end
  725.  
  726. if (W == false or A == false or S == false or D == false) and jump == false and sit == false then
  727. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  728. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  729. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  730. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  731. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/75, math.pi, 0)
  732. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  733. end
  734.  
  735.  
  736. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  737. local ray = Ray.new(torso.Position, Vector3.new(0, -3, 0))
  738. local hitz,enz = workspace:FindPartOnRay(ray, char)
  739. if hitz then
  740. if rootpart:FindFirstChild("Weld") == nil then
  741. miniweld = Instance.new("Weld", rootpart)
  742. miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
  743. miniweld.Part0 = hitz
  744. miniweld.Part1 = rootpart
  745. humanoid.PlatformStand = true
  746. end
  747. end
  748. else
  749. if rootpart:FindFirstChild("Weld") ~= nil then
  750. rootpart:FindFirstChild("Weld"):Destroy()
  751. humanoid.PlatformStand = false
  752. end
  753. end
  754.  
  755. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  756. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - math.pi/15)
  757. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + math.pi/15)
  758. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, math.pi/2 - math.pi/15)
  759. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, -math.pi/2 + math.pi/15)
  760. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  761. rj.C0 = CFrame.new(0, -2, 0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  762. end
  763.  
  764. if jump == true and sit == false then
  765. countspeed = 2
  766. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  767. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  768. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  769. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  770. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  771. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  772. end
  773.  
  774. if (W == true or A == true or S == true or D == true) and jump == false and sit == false then
  775. if run == true then
  776. countspeed = 4
  777. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  778. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  779. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  780. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  781. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  782. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/40, math.pi, 0)
  783. else
  784. countspeed = 2
  785. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  786. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  787. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  788. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  789. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  790. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  791. end
  792. end
  793.  
  794. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  795. if jerk == true and jump == false and sit == false then
  796. countspeed = 2
  797. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, angle/4)
  798. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, -angle/4)
  799. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(angle*0.5, 0, -math.abs(angle*0.15))
  800. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(-angle*0.5, 0, math.abs(angle*0.15))
  801. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  802. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  803. elseif party == true and jump == false and sit == false then
  804. countspeed = 4
  805. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  806. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  807. ls.C1 = CFrame.new(0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  808. rs.C1 = CFrame.new(-0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  809. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/10, math.pi, 0)
  810. rj.C0 = CFrame.new(0, 0.5 + angle/5, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  811. elseif canttouch == true and jump == false and sit == false then
  812. countspeed = 2
  813. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, math.pi/12 + angle/12)
  814. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, -math.pi/12 - angle/12)
  815. lh.C1 = CFrame.new(0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, -math.pi/8)
  816. rh.C1 = CFrame.new(-0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, math.pi/8)
  817. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  818. rj.C0 = CFrame.new(angle/4, -0.3 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  819. elseif happy == true and jump == false and sit == false then
  820. countspeed = 4
  821. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, math.pi/8 + angle/8, math.pi/4 + angle/8)
  822. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, -math.pi/8 + angle/8, -math.pi/4 + angle/8)
  823. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  824. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  825. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/15, 0 + angle/15)
  826. rj.C0 = CFrame.new(0, 0 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  827. elseif spin == true and jump == false and sit == false then
  828. global_wait = (global_wait % 360) + 4
  829. countspeed = 4
  830. ls.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 + angle/10, 0 + angle/10)
  831. rs.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 - angle/10, 0 + angle/10)
  832. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  833. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  834. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  835. rj.C0 = CFrame.new(0 + angle/25, 0, 0 - angle/25) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  836. elseif thriller == true and jump == false and sit == false then
  837. countspeed = 2
  838. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 + angle/15)
  839. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/15)
  840. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 - angle/45, 0, 0 + angle/15)
  841. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 + angle/45, 0, 0 + angle/15)
  842. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/10, 0)
  843. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/50 , math.pi + angle/50, 0 + angle/50)
  844. elseif barrel == true and jump == false and sit == false then
  845. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  846. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  847. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  848. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  849. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  850. rj.C0 = CFrame.new(0 + angle, -1.8, 0) * CFrame.Angles(0, math.pi, 0 + angle)
  851. elseif sax == true and jump == false and sit == false then
  852. countspeed = 2
  853. ls.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, math.pi/2 - math.abs(angle/30))
  854. rs.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, -math.pi/2 + math.abs(angle/30))
  855. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - math.abs(angle/30))
  856. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + math.abs(angle/30))
  857. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  858. rj.C0 = CFrame.new(0, -math.abs(angle*0.05), math.abs(angle*0.025)) * CFrame.Angles(math.pi/2 + math.abs(angle/20), math.pi, 0)
  859. elseif spooky == true and jump == false and sit == false then
  860. countspeed = 3
  861. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 - angle/1.5)
  862. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/1.5)
  863. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/16)
  864. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/16)
  865. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/12, math.pi, 0)
  866. rj.C0 = CFrame.new(0, 0 + angle / 35, 0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  867. elseif stride == true and jump == false and sit == false then
  868. countspeed = 2.5
  869. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, angle/16,math.pi/3.5 + angle/8)
  870. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, -angle/16,-math.pi/1.5 + -angle/8)
  871. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  872. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  873. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  874. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2-angle/16, math.pi, 0)
  875. elseif shuffle == true and jump == false and sit == false then
  876. countspeed = 2
  877. ls.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, math.pi/2 + angle/3.5)
  878. rs.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, -math.pi/2 + angle/3.5)
  879. lh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  880. rh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  881. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  882. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - angle/35, math.pi - angle/35, 0)
  883. elseif rock == true and jump == false and sit == false then
  884. countspeed = 4
  885. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2+angle/2)
  886. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2+angle/2)
  887. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0+angle/32)
  888. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0-angle/32)
  889. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  890. rj.C0 = CFrame.new(0, 0 - angle/50, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  891. elseif gagnam == true and jump == false and sit == false then
  892. countspeed = 5
  893. ls.C1 = CFrame.new(-0.15,0.75,0) * CFrame.Angles(-math.pi/4, 0, (math.pi/2 + angle/14) - math.pi/20)
  894. rs.C1 = CFrame.new(-0.15,0.75,0) * CFrame.Angles(-math.pi/4, 0, (-math.pi/2 - angle/14) + math.pi/20)
  895. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  896. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  897. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  898. rj.C0 = CFrame.new(0, 0 + angle/40, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  899. elseif snoop == true and jump == false and sit == false then
  900. countspeed = 2
  901. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, math.pi/4 + angle/4)
  902. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, -math.pi/4 + angle/4)
  903. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  904. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  905. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - angle/8, math.pi, 0)
  906. rj.C0 = CFrame.new(0, 0 + angle/48, 0) * CFrame.Angles(math.pi/2 + angle/24, math.pi, 0)
  907. elseif darude == true and jump == false and sit == false then
  908. countspeed = 3
  909. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/1.5)
  910. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/3)
  911. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  912. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/1.5)
  913. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  914. rj.C0 = CFrame.new(0, 0+ angle/45, 0) * CFrame.Angles(math.pi/2 - angle/6, math.pi, 0)
  915. elseif taco == true and jump == false and sit == false then
  916. countspeed = 20
  917. global_wait = (global_wait % 360) + 4
  918. ls.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  919. rs.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  920. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  921. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  922. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - math.pi/8 + angle/16, math.pi, 0)
  923. rj.C0 = CFrame.new(0, 0.25 + angle/12, 0) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  924. end
  925. end
  926. end)
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