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- # Config version. Do not change this
- config-version = "1.0"
- # What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.
- bind = "0.0.0.0:25577"
- # What should be the MOTD? Legacy color codes and JSON are accepted.
- motd = "&3A Velocity Server"
- # What should we display for the maximum number of players? (Velocity does not support a cap
- # on the number of players online.)
- show-max-players = 500
- # Should we authenticate players with Mojang? By default, this is on.
- online-mode = true
- # Should we forward IP addresses and other data to backend servers?
- # Available options:
- # - "none": No forwarding will be done. All players will appear to be connecting from the proxy
- # and will have offline-mode UUIDs.
- # - "legacy": Forward player IPs and UUIDs in BungeeCord-compatible fashion. Use this if you run
- # servers using Minecraft 1.12 or lower.
- # - "modern": Forward player IPs and UUIDs as part of the login process using Velocity's native
- # forwarding. Only applicable for Minecraft 1.13 or higher.
- player-info-forwarding-mode = "MODERN"
- # If you are using modern IP forwarding, configure an unique secret here.
- forwarding-secret = "5up3r53cr3t"
- # Announce whether or not your server supports Forge/FML. If you run a modded server, we suggest turning this on.
- announce-forge = false
- [servers]
- # Configure your servers here.
- Lobby = "104.128.52.123:25565"
- Test = "localhost:25555"
- DoA = "localhost:25575"
- RockTheGames = "s6.minespan.com:26309"
- McCheeseCrafters = "144.217.10.136:26012"
- Test2 = "localhost:25585"
- # In what order we should try servers when a player logs in or is kicked from a server.
- try = [
- "McCheeseCrafters",
- "Test"
- ]
- [advanced]
- # How large a Minecraft packet has to be before we compress it. Setting this to zero will compress all packets, and
- # setting it to -1 will disable compression entirely.
- compression-threshold = 1024
- # How much compression should be done (from 0-9). The default is -1, which uses zlib's default level of 6.
- compression-level = -1
- # How fast (in miliseconds) are clients allowed to connect after the last connection? Default: 3000
- # Disable by setting to 0
- login-ratelimit = 3000
- # Specify a custom timeout for connection timeouts here. The default is five seconds.
- connection-timeout = 5000
- # Specify a read timeout for connections here. The default is 30 seconds.
- read-timeout = 30000
- # Enables compatibility with HAProxy.
- proxy-protocol = false
- [query]
- # Whether to enable responding to GameSpy 4 query responses or not
- enabled = false
- # If query responding is enabled, on what port should query response listener listen on?
- port = 25577
- # This is the map name that is reported to the query services.
- map = "Velocity"
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