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- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\I18N.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\I18N.West.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\uLink.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\uLink.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Ionic.ZLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Ionic.ZLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\DOTween.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\DOTween.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\I18N.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\I18N.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\I18N.West.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\I18N.West.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\MonitorComponents.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\MonitorComponents.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- - Completed reload, in 1.709 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\System.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
- <RI> Initialized touch support.
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\experimental\HurtworldClient_Data\Managed\System.Xml.dll (this message is harmless)
- UnloadTime: 1.763200 ms
- Non platform assembly: data-0000000023BB2010 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/experimental/HurtworldClient_Data/Mono/data-0000000023BB2010.dll
- Non platform assembly: data-0000000023DFDF60 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/experimental/HurtworldClient_Data/Mono/data-0000000023DFDF60.dll
- Non platform assembly: data-0000000007EF6040 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/experimental/HurtworldClient_Data/Mono/data-0000000007EF6040.dll
- Rewired: Searching for compatible XInput library...
- Rewired: Found Xinput1_3.dll.
- Starting Game. Save Version: 0.7.0.2 Protocol Version: 148 Send Buffer Size: 131071
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Forcing low ram mode given system memory below 5gb: 4027
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Exception: Failed to find Input Player!
- at InputUtilites.TryUpdatePlayer () [0x00000] in <filename unknown>:0
- at InputUtilites.LoadInputMappingFromPreferences () [0x00000] in <filename unknown>:0
- at OptionsManager.LoadFromPrefs (.OptionsConfiguration& config) [0x00000] in <filename unknown>:0
- at OptionsManager.get_CurrentOptions () [0x00000] in <filename unknown>:0
- at GameManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to get SimpleWindow of type ChangeLogWindow
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NullReferenceException: Object reference not set to an instance of an object
- at ChangelogFetcher+<FetchUpdates>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ChangelogFetcher:Awake()
- (Filename: Line: -1)
- Exception: Failed to find Input Player!
- at InputUtilites.TryUpdatePlayer () [0x00000] in <filename unknown>:0
- at InputUtilites.SetupBinding (InputBinding inputBinding) [0x00000] in <filename unknown>:0
- at ConsoleUIManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Exception: Failed to find Input Player!
- at InputUtilites.TryUpdatePlayer () [0x00000] in <filename unknown>:0
- at InputUtilites.SetupBinding (InputBinding inputBinding) [0x00000] in <filename unknown>:0
- at ChatWindow.InitialiseInternal () [0x00000] in <filename unknown>:0
- at SimpleWindow`1[T].Initialise () [0x00000] in <filename unknown>:0
- at SimpleWindow`1[T].Awake () [0x00000] in <filename unknown>:0
- at ChatWindow.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 7956.
- Total: 29.660400 ms (FindLiveObjects: 1.011300 ms CreateObjectMapping: 0.275900 ms MarkObjects: 28.297701 ms DeleteObjects: 0.065700 ms)
- Exception: Failed to find Input Player!
- at InputUtilites.TryUpdatePlayer () [0x00000] in <filename unknown>:0
- at InputUtilites.LoadInputMappingFromPreferences () [0x00000] in <filename unknown>:0
- at OptionsManager.LoadFromPrefs (.OptionsConfiguration& config) [0x00000] in <filename unknown>:0
- at OptionsManager.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Exception: Failed to find Input Player!
- at InputUtilites.TryUpdatePlayer () [0x00000] in <filename unknown>:0
- at InputUtilites.SetupBinding (InputBinding inputBinding) [0x00000] in <filename unknown>:0
- at UIFocusManager.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8066.
- Total: 25.786800 ms (FindLiveObjects: 0.764500 ms CreateObjectMapping: 0.217300 ms MarkObjects: 24.750599 ms DeleteObjects: 0.045900 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at ControlMenuManager.Load () [0x00000] in <filename unknown>:0
- at ControlMenuManager.Init () [0x00000] in <filename unknown>:0
- at OptionsMenu.OnOpen () [0x00000] in <filename unknown>:0
- at SimpleWindow`1[T].Open () [0x00000] in <filename unknown>:0
- at MainMenuEvents.ChangePanel (ISimpleWindow window) [0x00000] in <filename unknown>:0
- at MainMenuEvents.OpenOptions () [0x00000] in <filename unknown>:0
- at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
- at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
- at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: Line: -1)
- InvalidOperationException: Steamworks is not initialized.
- at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0
- at Steamworks.SteamMatchmakingServers.RequestInternetServerList (AppId_t iApp, Steamworks.MatchMakingKeyValuePair_t[] ppchFilters, UInt32 nFilters, Steamworks.ISteamMatchmakingServerListResponse pRequestServersResponse) [0x00000] in <filename unknown>:0
- at ServerManager.RefreshAllServersAsync () [0x00000] in <filename unknown>:0
- at ServerBrowserWindow.ReRefreshAllServersAsync () [0x00000] in <filename unknown>:0
- at ServerBrowserWindow.RefreshAllButton () [0x00000] in <filename unknown>:0
- at ServerBrowserWindow.OnOpen () [0x00000] in <filename unknown>:0
- at SimpleWindow`1[T].Open () [0x00000] in <filename unknown>:0
- at MainMenuEvents.ChangePanel (ISimpleWindow window) [0x00000] in <filename unknown>:0
- at MainMenuEvents.OpenServerBrowser () [0x00000] in <filename unknown>:0
- at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
- at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
- at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at ChangeLogWindow+<UpdateChangelog>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
- UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ChangeLogWindow:OnOpen()
- SimpleWindow`1:Open()
- MainMenuEvents:ChangePanel(ISimpleWindow)
- MainMenuEvents:OpenChangeLog()
- UnityEngine.Events.InvokableCall:Invoke(Object[])
- UnityEngine.Events.InvokableCallList:Invoke(Object[])
- UnityEngine.Events.UnityEventBase:Invoke(Object[])
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.UI.Button:Press()
- UnityEngine.UI.Button:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: Line: -1)
- InvalidOperationException: Steamworks is not initialized.
- at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0
- at Steamworks.SteamMatchmakingServers.RequestInternetServerList (AppId_t iApp, Steamworks.MatchMakingKeyValuePair_t[] ppchFilters, UInt32 nFilters, Steamworks.ISteamMatchmakingServerListResponse pRequestServersResponse) [0x00000] in <filename unknown>:0
- at ServerManager.RefreshAllServersAsync () [0x00000] in <filename unknown>:0
- at ServerBrowserWindow.ReRefreshAllServersAsync () [0x00000] in <filename unknown>:0
- at ServerBrowserWindow.RefreshAllButton () [0x00000] in <filename unknown>:0
- at ServerBrowserWindow.OnOpen () [0x00000] in <filename unknown>:0
- at SimpleWindow`1[T].Open () [0x00000] in <filename unknown>:0
- at MainMenuEvents.ChangePanel (ISimpleWindow window) [0x00000] in <filename unknown>:0
- at MainMenuEvents.OpenServerBrowser () [0x00000] in <filename unknown>:0
- at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
- at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
- at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: Line: -1)
- Abort running Threads: 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 215c -> priority: 1
- Unloaded all mods
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Singleton] Instance 'GameManager' already destroyed on application quit. Won't create again - returning null.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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