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Basykung7845 May 5th, 2019 105 Never
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4.     print("FE Compatibility code by Basykung7845")
  5.     script.Parent = Player.Character
  6.  
  7.     --RemoteEvent for communicating
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.  
  11.     --Fake event to make stuff like Mouse.KeyDown work
  12.     local function fakeEvent()
  13.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.  
  18.     --Creating fake input objects with fake variables
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23.     end}
  24.     --Merged 2 functions into one by checking amount of arguments
  25.     CAS.UnbindAction = CAS.BindAction
  26.  
  27.     --This function will trigger the events that have been :Connect()'ed
  28.     local function te(self,ev,...)
  29.         local t = m[ev]
  30.         if t and t._fakeEvent and t.Function then
  31.             t.Function(...)
  32.         end
  33.     end
  34.     m.TrigEvent = te
  35.     UIS.TrigEvent = te
  36.  
  37.     Event.OnServerEvent:Connect(function(plr,io)
  38.         if plr~=Player then return end
  39.         if io.isMouse then
  40.             m.Target = io.Target
  41.             m.Hit = io.Hit
  42.         else
  43.             local b = io.UserInputState == Enum.UserInputState.Begin
  44.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46.             end
  47.             for _,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56.         end
  57.     end)
  58.     Event.Parent = NLS([==[
  59.     local Player = game:GetService("Players").LocalPlayer
  60.     local Event = script:WaitForChild("UserInput_Event")
  61.  
  62.     local UIS = game:GetService("UserInputService")
  63.     local input = function(io,a)
  64.         if a then return end
  65.         --Since InputObject is a client-side instance, we create and pass table instead
  66.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67.     end
  68.     UIS.InputBegan:Connect(input)
  69.     UIS.InputEnded:Connect(input)
  70.  
  71.     local Mouse = Player:GetMouse()
  72.     local h,t
  73.     --Give the server mouse data 30 times every second, but only if the values changed
  74.     --If player is not moving their mouse, client won't fire events
  75.     while wait(1/30) do
  76.         if h~=Mouse.Hit or t~=Mouse.Target then
  77.             h,t=Mouse.Hit,Mouse.Target
  78.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  79.         end
  80.     end]==],Player.Character)
  81.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. wait(1 / 60)
  85. Effects = { }
  86. local Player = owner
  87. local Character = Player.Character
  88. local Humanoid = Character.Humanoid
  89. local LeftArm = Character["Left Arm"]
  90. local RightArm = Character["Right Arm"]
  91. local LeftLeg = Character["Left Leg"]
  92. local RightLeg = Character["Right Leg"]
  93. local Head = Character.Head
  94. local Torso = Character.Torso
  95. local Camera = game.Workspace.CurrentCamera
  96. local RootPart = Character.HumanoidRootPart
  97. local RootJoint = RootPart.RootJoint
  98. local attack = false
  99. local Anim = 'Idle'
  100. local attacktype = 1
  101. local delays = false
  102. local play = true
  103. local targetted = nil
  104. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  105. local velocity = RootPart.Velocity.y
  106. local sine = 0
  107. local change = 1
  108. local doe = 0
  109. local Create = LoadLibrary("RbxUtility").Create
  110. Humanoid.WalkSpeed = 8
  111. local m = Create("Model"){
  112.     Parent = Character,
  113.     Name = "WeaponModel",
  114. }
  115. local Orin = "rbxassetid://459924806"
  116. Head.face.Texture = Orin
  117. spawn(function()
  118.     while wait() do
  119.         Head.BrickColor = BrickColor.new("Bright yellow")
  120.         RightArm.BrickColor = BrickColor.new("Bright yellow")
  121.         LeftArm.BrickColor = BrickColor.new("Bright yellow")
  122.         Torso.BrickColor = BrickColor.new("Bright blue")
  123.         RightLeg.BrickColor = BrickColor.new("Br. yellowish green")
  124.         LeftLeg.BrickColor = BrickColor.new("Br. yellowish green")
  125.     end
  126. end)
  127. for i,v in pairs(Character:children()) do
  128.     if v:IsA("Hat") then
  129.         v:Destroy()
  130.     end
  131. end
  132. for i,v in pairs(Character:children()) do
  133.     if v:IsA("Accessory") then
  134.         v:Destroy()
  135.     end
  136. end
  137. for i,v in pairs(Character:children()) do
  138.     if v:IsA("Hair") then
  139.         v:Destroy()
  140.     end
  141. end
  142. for i,v in pairs(Character:children()) do
  143.     if v:IsA("Shirt") then
  144.         v:Destroy()
  145.     end
  146. end
  147. for i,v in pairs(Character:children()) do
  148.     if v:IsA("Pants") then
  149.         v:Destroy()
  150.     end
  151. end
  152. for i,v in pairs(Character:children()) do
  153.     if v:IsA("Graphic Shirt") then
  154.         v:Destroy()
  155.     end
  156. end
  157. Humanoid.Animator.Parent = nil
  158. Character.Animate.Parent = nil
  159.  
  160. local newMotor = function(part0, part1, c0, c1)
  161.     local w = Create('Motor'){
  162.         Parent = part0,
  163.         Part0 = part0,
  164.         Part1 = part1,
  165.         C0 = c0,
  166.         C1 = c1,
  167.     }
  168.     return w
  169. end
  170.  
  171. function clerp(a, b, t)
  172.     return a:lerp(b, t)
  173. end
  174.  
  175. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  176. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  177.  
  178. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  179. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  180. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  181. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  182. RootJoint.C1 = CFrame.new(0, 0, 0)
  183. RootJoint.C0 = CFrame.new(0, 0, 0)
  184. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  185. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  186.  
  187. local rarmc1 = RW.C1
  188. local larmc1 = LW.C1
  189. local rlegc1 = RH.C1
  190. local llegc1 = LH.C1
  191.  
  192. local resetc1 = false
  193.  
  194. function PlayAnimationFromTable(table, speed, bool)
  195.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  196.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  197.     RW.C0 = clerp(RW.C0, table[3], speed)
  198.     LW.C0 = clerp(LW.C0, table[4], speed)
  199.     RH.C0 = clerp(RH.C0, table[5], speed)
  200.     LH.C0 = clerp(LH.C0, table[6], speed)
  201.     if bool == true then
  202.         if resetc1 == false then
  203.             resetc1 = true
  204.             RootJoint.C1 = RootJoint.C1
  205.             Torso.Neck.C1 = Torso.Neck.C1
  206.             RW.C1 = rarmc1
  207.             LW.C1 = larmc1
  208.             RH.C1 = rlegc1
  209.             LH.C1 = llegc1
  210.         end
  211.     end
  212. end
  213.  
  214. ArtificialHB = Create("BindableEvent", script){
  215.     Parent = script,
  216.     Name = "Heartbeat",
  217. }
  218.  
  219. script:WaitForChild("Heartbeat")
  220.  
  221. frame = 1 / 30
  222. tf = 0
  223. allowframeloss = false
  224. tossremainder = false
  225. lastframe = tick()
  226. script.Heartbeat:Fire()
  227.  
  228. game:GetService("RunService").Heartbeat:connect(function(s, p)
  229.     tf = tf + s
  230.     if tf >= frame then
  231.         if allowframeloss then
  232.             script.Heartbeat:Fire()
  233.             lastframe = tick()
  234.         else
  235.             for i = 1, math.floor(tf / frame) do
  236.                 script.Heartbeat:Fire()
  237.             end
  238.             lastframe = tick()
  239.         end
  240.         if tossremainder then
  241.             tf = 0
  242.         else
  243.             tf = tf - frame * math.floor(tf / frame)
  244.         end
  245.     end
  246. end)
  247.  
  248. function swait(num)
  249.     if num == 0 or num == nil then
  250.         ArtificialHB.Event:wait()
  251.     else
  252.         for i = 0, num do
  253.             ArtificialHB.Event:wait()
  254.         end
  255.     end
  256. end
  257.  
  258. function RemoveOutlines(part)
  259.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  260. end
  261.    
  262. CFuncs = { 
  263.     ["Part"] = {
  264.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  265.             local Part = Create("Part"){
  266.                 Parent = Parent,
  267.                 Reflectance = Reflectance,
  268.                 Transparency = Transparency,
  269.                 CanCollide = false,
  270.                 Locked = true,
  271.                 BrickColor = BrickColor.new(tostring(BColor)),
  272.                 Name = Name,
  273.                 Size = Size,
  274.                 Material = Material,
  275.             }
  276.             RemoveOutlines(Part)
  277.             return Part
  278.         end;
  279.     };
  280.    
  281.     ["Mesh"] = {
  282.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  283.             local Msh = Create(Mesh){
  284.                 Parent = Part,
  285.                 Offset = OffSet,
  286.                 Scale = Scale,
  287.             }
  288.             if Mesh == "SpecialMesh" then
  289.                 Msh.MeshType = MeshType
  290.                 Msh.MeshId = MeshId
  291.             end
  292.             return Msh
  293.         end;
  294.     };
  295.    
  296.     ["Mesh"] = {
  297.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  298.             local Msh = Create(Mesh){
  299.                 Parent = Part,
  300.                 Offset = OffSet,
  301.                 Scale = Scale,
  302.             }
  303.             if Mesh == "SpecialMesh" then
  304.                 Msh.MeshType = MeshType
  305.                 Msh.MeshId = MeshId
  306.             end
  307.             return Msh
  308.         end;
  309.     };
  310.    
  311.     ["Weld"] = {
  312.         Create = function(Parent, Part0, Part1, C0, C1)
  313.             local Weld = Create("Weld"){
  314.                 Parent = Parent,
  315.                 Part0 = Part0,
  316.                 Part1 = Part1,
  317.                 C0 = C0,
  318.                 C1 = C1,
  319.             }
  320.             return Weld
  321.         end;
  322.     };
  323.  
  324.     ["Sound"] = {
  325.         Create = function(id, par, vol, pit)
  326.             coroutine.resume(coroutine.create(function()
  327.                 local S = Create("Sound"){
  328.                     Volume = vol,
  329.                     Pitch = pit or 1,
  330.                     SoundId = id,
  331.                     Parent = par or workspace,
  332.                 }
  333.                 wait()
  334.                 S:play()
  335.                 game:GetService("Debris"):AddItem(S, 6)
  336.             end))
  337.         end;
  338.     };
  339.    
  340.     ["ParticleEmitter"] = {
  341.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  342.             local fp = Create("ParticleEmitter"){
  343.                 Parent = Parent,
  344.                 Color = ColorSequence.new(Color1, Color2),
  345.                 LightEmission = LightEmission,
  346.                 Size = Size,
  347.                 Texture = Texture,
  348.                 Transparency = Transparency,
  349.                 ZOffset = ZOffset,
  350.                 Acceleration = Accel,
  351.                 Drag = Drag,
  352.                 LockedToPart = LockedToPart,
  353.                 VelocityInheritance = VelocityInheritance,
  354.                 EmissionDirection = EmissionDirection,
  355.                 Enabled = Enabled,
  356.                 Lifetime = LifeTime,
  357.                 Rate = Rate,
  358.                 Rotation = Rotation,
  359.                 RotSpeed = RotSpeed,
  360.                 Speed = Speed,
  361.                 VelocitySpread = VelocitySpread,
  362.             }
  363.             return fp
  364.         end;
  365.     };
  366.  
  367.     CreateTemplate = {
  368.    
  369.     };
  370. }
  371.  
  372.  
  373.  
  374. New = function(Object, Parent, Name, Data)
  375.     local Object = Instance.new(Object)
  376.     for Index, Value in pairs(Data or {}) do
  377.         Object[Index] = Value
  378.     end
  379.     Object.Parent = Parent
  380.     Object.Name = Name
  381.     return Object
  382. end
  383.  
  384. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  385. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  386. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  387. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  388. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  389. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  390. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  391. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  392. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  393. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  394. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  395. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  396. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  397. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  398. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  399. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  400. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  401. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  402. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  403. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  404. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  405. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  406. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  407. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  408. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  409. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  410. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  411. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  412. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  413. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  414. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  415. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  416. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  417. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  418. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  419. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  420. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  421. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  422. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  423. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  424. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  425. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  426. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  427. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  428. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  429. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  430. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  431. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  432. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  433. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  434. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  435. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  436. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  437. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  438. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  439. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  440. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  441. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  442. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  443. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  444. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  445. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  446. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  447.  
  448. for _,v in pairs(m:children()) do
  449. if v:IsA("Part") then
  450. v.CanCollide = false
  451. end
  452. end
  453. for _,v in pairs(m:children()) do
  454. if v:IsA("Part") then
  455. v.Material = "Neon"
  456. end
  457. end
  458. spawn(function()
  459. while wait() do
  460. for _,v in pairs(m:children()) do
  461. if v:IsA("Part") then
  462. v.BrickColor=BrickColor.random()
  463. end
  464. end
  465. end
  466. end)
  467.  
  468.  
  469. function rayCast(Position, Direction, Range, Ignore)
  470.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  471. end
  472.  
  473. --[[FindNearestTorso = function(pos)
  474.     local list = (game.Workspace:children())
  475.     local torso = nil
  476.     local dist = 1000
  477.     local temp, human, temp2 = nil, nil, nil
  478.     for x = 1, #list do
  479.         temp2 = list[x]
  480.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  481.             temp = temp2:findFirstChild("Torso")
  482.             human = temp2:findFirstChild("Humanoid")
  483.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  484.                 local dohit = true
  485.                 if dohit == true then
  486.                     torso = temp
  487.                     dist = (temp.Position - pos).magnitude
  488.                 end
  489.             end
  490.         end
  491.     end
  492.     return torso, dist
  493. end]]
  494. function FindNearestTorso(Position, Distance, SinglePlayer)
  495.     if SinglePlayer then
  496.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  497.     end
  498.     local List = {}
  499.     for i, v in pairs(workspace:GetChildren()) do
  500.         if v:IsA("Model") then
  501.             if v:findFirstChild("Torso") then
  502.                 if v ~= Character then
  503.                     if (v.Torso.Position - Position).magnitude <= Distance then
  504.                         table.insert(List, v)
  505.                     end
  506.                 end
  507.             end
  508.         end
  509.     end
  510.     return List
  511. end
  512. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  513.     if hit.Parent == nil then
  514.         return
  515.     end
  516.     local h = hit.Parent:FindFirstChild("Humanoid")
  517.     for _, v in pairs(hit.Parent:children()) do
  518.         if v:IsA("Humanoid") then
  519.             h = v
  520.         end
  521.     end
  522.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  523.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  524.             if hit.Parent.DebounceHit.Value == true then
  525.                 return
  526.             end
  527.         end
  528.         local c = Create("ObjectValue"){
  529.             Name = "creator",
  530.             Value = owner,
  531.             Parent = h,
  532.         }
  533.         game:GetService("Debris"):AddItem(c, .5)
  534.         if HitSound ~= nil and HitPitch ~= nil then
  535.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  536.         end
  537.         local Damage = math.random(minim, maxim)
  538.         local blocked = false
  539.         local block = hit.Parent:findFirstChild("Block")
  540.         if block ~= nil then
  541.             if block.className == "IntValue" then
  542.                 if block.Value > 0 then
  543.                     blocked = true
  544.                     block.Value = block.Value - 1
  545.                     print(block.Value)
  546.                 end
  547.             end
  548.         end
  549.         if blocked == false then
  550.             h.Health = h.Health - Damage
  551.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  552.         else
  553.             h.Health = h.Health - (Damage / 2)
  554.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  555.         end
  556.         if Type == "Knockdown" then
  557.             local hum = hit.Parent.Humanoid
  558.             hum.PlatformStand = true
  559.             coroutine.resume(coroutine.create(function(HHumanoid)
  560.                 swait(1)
  561.                 HHumanoid.PlatformStand = false
  562.             end), hum)
  563.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  564.             local bodvol = Create("BodyVelocity"){
  565.                 velocity = angle * knockback,
  566.                 P = 5000,
  567.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  568.                 Parent = hit,
  569.             }
  570.             local rl = Create("BodyAngularVelocity"){
  571.                 P = 3000,
  572.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  573.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  574.                 Parent = hit,
  575.             }
  576.             game:GetService("Debris"):AddItem(bodvol, .5)
  577.             game:GetService("Debris"):AddItem(rl, .5)
  578.         elseif Type == "Normal" then
  579.             local vp = Create("BodyVelocity"){
  580.                 P = 500,
  581.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  582.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  583.             }
  584.             if knockback > 0 then
  585.                 vp.Parent = hit.Parent.Torso
  586.             end
  587.             game:GetService("Debris"):AddItem(vp, .5)
  588.         elseif Type == "Up" then
  589.             local bodyVelocity = Create("BodyVelocity"){
  590.                 velocity = Vector3.new(0, 20, 0),
  591.                 P = 5000,
  592.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  593.                 Parent = hit,
  594.             }
  595.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  596.         elseif Type == "DarkUp" then
  597.             coroutine.resume(coroutine.create(function()
  598.                 for i = 0, 1, 0.1 do
  599.                     swait()
  600.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  601.                 end
  602.             end))
  603.             local bodyVelocity = Create("BodyVelocity"){
  604.                 velocity = Vector3.new(0, 20, 0),
  605.                 P = 5000,
  606.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  607.                 Parent = hit,
  608.             }
  609.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  610.         elseif Type == "Snare" then
  611.             local bp = Create("BodyPosition"){
  612.                 P = 2000,
  613.                 D = 100,
  614.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  615.                 position = hit.Parent.Torso.Position,
  616.                 Parent = hit.Parent.Torso,
  617.             }
  618.             game:GetService("Debris"):AddItem(bp, 1)
  619.         elseif Type == "Freeze" then
  620.             local BodPos = Create("BodyPosition"){
  621.                 P = 50000,
  622.                 D = 1000,
  623.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  624.                 position = hit.Parent.Torso.Position,
  625.                 Parent = hit.Parent.Torso,
  626.             }
  627.             local BodGy = Create("BodyGyro") {
  628.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  629.                 P = 20e+003,
  630.                 Parent = hit.Parent.Torso,
  631.                 cframe = hit.Parent.Torso.CFrame,
  632.             }
  633.             hit.Parent.Torso.Anchored = true
  634.             coroutine.resume(coroutine.create(function(Part)
  635.                 swait(1.5)
  636.                 Part.Anchored = false
  637.             end), hit.Parent.Torso)
  638.             game:GetService("Debris"):AddItem(BodPos, 3)
  639.             game:GetService("Debris"):AddItem(BodGy, 3)
  640.         end
  641.         local debounce = Create("BoolValue"){
  642.             Name = "DebounceHit",
  643.             Parent = hit.Parent,
  644.             Value = true,
  645.         }
  646.         game:GetService("Debris"):AddItem(debounce, Delay)
  647.         c = Create("ObjectValue"){
  648.             Name = "creator",
  649.             Value = Player,
  650.             Parent = h,
  651.         }
  652.         game:GetService("Debris"):AddItem(c, .5)
  653.     end
  654. end
  655.  
  656. function ShowDamage(Pos, Text, Time, Color)
  657.     local Rate = (1 / 30)
  658.     local Pos = (Pos or Vector3.new(0, 0, 0))
  659.     local Text = (Text or "")
  660.     local Time = (Time or 2)
  661.     local Color = (Color or Color3.new(1, 0, 1))
  662.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  663.     EffectPart.Anchored = true
  664.     local BillboardGui = Create("BillboardGui"){
  665.         Size = UDim2.new(3, 0, 3, 0),
  666.         Adornee = EffectPart,
  667.         Parent = EffectPart,
  668.     }
  669.     local TextLabel = Create("TextLabel"){
  670.         BackgroundTransparency = 1,
  671.         Size = UDim2.new(1, 0, 1, 0),
  672.         Text = Text,
  673.         Font = "SciFi",
  674.         TextColor3 = Color,
  675.         TextScaled = true,
  676.         Parent = BillboardGui,
  677.     }
  678.     game.Debris:AddItem(EffectPart, (Time))
  679.     EffectPart.Parent = game:GetService("Workspace")
  680.     delay(0, function()
  681.         local Frames = (Time / Rate)
  682.         for Frame = 1, Frames do
  683.             wait(Rate)
  684.             local Percent = (Frame / Frames)
  685.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  686.             TextLabel.TextTransparency = Percent
  687.         end
  688.         if EffectPart and EffectPart.Parent then
  689.             EffectPart:Destroy()
  690.         end
  691.     end)
  692. end
  693.  
  694. function dmg(dude)
  695. if dude.Name ~= Character then
  696. dude.Humanoid.PlatformStand = true
  697. local bgf = Instance.new("BodyGyro",dude.Head)
  698. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  699. local val = Instance.new("BoolValue",dude)
  700. val.Name = "IsHit"
  701. for i = 1, 6 do
  702. local blo = Instance.new("Part",game.Workspace)
  703. blo.Size = Vector3.new(.6,.2,.6)
  704. blo.Material = "Neon"
  705. blo.BrickColor = BrickColor.new("Crimson")
  706. --blo.Position = dude.Head.Position
  707. blo.CFrame = dude.Head.CFrame
  708. game:GetService("Debris"):AddItem(blo,30)
  709. end
  710. local ds = coroutine.wrap(function()
  711. wait(.2)
  712. dude.Torso:BreakJoints()
  713. end)
  714. ds()
  715. end
  716. end
  717.  
  718. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  719.     --local buddy
  720.     for _, c in pairs(workspace:children()) do
  721.         local hum = c:findFirstChild("Humanoid")
  722.         if hum ~= nil then
  723.             local head = c:findFirstChild("Torso")
  724.             if head ~= nil then
  725.                 local targ = head.Position - Part.Position
  726.                 local mag = targ.magnitude
  727.                 if mag <= Magnitude and c.Name ~= Player.Name then
  728.                 if c.Name ~= Character then
  729.                 if c.Name ~= "CKbackup" then
  730.             local asd = Instance.new("ParticleEmitter",c.Torso)
  731.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  732.             asd.LightEmission = .1
  733.             asd.Size = NumberSequence.new(0.2)
  734.             asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  735.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  736.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  737.             asd.Transparency = bbb
  738.             asd.Size = aaa
  739.             asd.ZOffset = .9
  740.             asd.Acceleration = Vector3.new(0, -5, 0)
  741.             asd.LockedToPart = false
  742.             asd.EmissionDirection = "Back"
  743.             asd.Lifetime = NumberRange.new(1, 2)
  744.             asd.Rate = 1000
  745.             asd.Rotation = NumberRange.new(-100, 100)
  746.             asd.RotSpeed = NumberRange.new(-100, 100)
  747.             asd.Speed = NumberRange.new(6)
  748.             asd.VelocitySpread = 10000
  749.             asd.Enabled=true
  750.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  751.                     dmg(c)
  752.                     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  753.                     coroutine.wrap(function()
  754.                     wait(.2)
  755.                     asd.Enabled = false
  756.                     wait(2)
  757.                     asd:Remove()
  758.                     end)()
  759.                        else
  760.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)       
  761.         Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  762.  
  763.                     end
  764.                 end
  765.             end
  766.         end
  767.     end
  768.     end
  769. end
  770. EffectModel = Create("Model"){
  771.     Parent = Character,
  772.     Name = "Effects",
  773. }
  774.  
  775. Effects = {
  776.     Block = {
  777.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  778.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  779.             prt.Anchored = true
  780.             prt.CFrame = cframe
  781.             prt.Material = "Neon"
  782.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  783.             game:GetService("Debris"):AddItem(prt, 10)
  784.             if Type == 1 or Type == nil then
  785.                 table.insert(Effects, {
  786.                     prt,
  787.                     "Block1",
  788.                     delay,
  789.                     x3,
  790.                     y3,
  791.                     z3,
  792.                     msh
  793.                 })
  794.             elseif Type == 2 then
  795.                 table.insert(Effects, {
  796.                     prt,
  797.                     "Block2",
  798.                     delay,
  799.                     x3,
  800.                     y3,
  801.                     z3,
  802.                     msh
  803.                 })
  804.             end
  805.         end;
  806.     };
  807.  
  808.         Cylinder = {
  809.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  810.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  811.             prt.Anchored = true
  812.             prt.Material = "Neon"
  813.             prt.CFrame = cframe
  814.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  815.             game:GetService("Debris"):AddItem(prt, 10)
  816.             table.insert(Effects, {
  817.                 prt,
  818.                 "Cylinder",
  819.                 delay,
  820.                 x3,
  821.                 y3,
  822.                 z3,
  823.                 msh
  824.             })
  825.         end;
  826.     };
  827.     Head = {
  828.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  829.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  830.             prt.Anchored = true
  831.             prt.Material = "Neon"
  832.             prt.CFrame = cframe
  833.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  834.             game:GetService("Debris"):AddItem(prt, 10)
  835.             table.insert(Effects, {
  836.                 prt,
  837.                 "Cylinder",
  838.                 delay,
  839.                 x3,
  840.                 y3,
  841.                 z3,
  842.                 msh
  843.             })
  844.         end;
  845.     };
  846.    
  847.     Sphere = {
  848.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  849.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  850.             prt.Anchored = true
  851.             prt.Material = "Neon"
  852.             prt.CFrame = cframe
  853.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  854.             game:GetService("Debris"):AddItem(prt, 10)
  855.             table.insert(Effects, {
  856.                 prt,
  857.                 "Cylinder",
  858.                 delay,
  859.                 x3,
  860.                 y3,
  861.                 z3,
  862.                 msh
  863.             })
  864.         end;
  865.     };
  866.    
  867.     Elect = {
  868.         Create = function(cff, x, y, z)
  869.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  870.             prt.Anchored = true
  871.             prt.Material = "Neon"
  872.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  873.             prt.CFrame = CFrame.new(prt.Position)
  874.             game:GetService("Debris"):AddItem(prt, 2)
  875.             local xval = math.random() / 2
  876.             local yval = math.random() / 2
  877.             local zval = math.random() / 2
  878.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  879.             table.insert(Effects, {
  880.                 prt,
  881.                 "Elec",
  882.                 0.1,
  883.                 x,
  884.                 y,
  885.                 z,
  886.                 xval,
  887.                 yval,
  888.                 zval
  889.             })
  890.         end;
  891.  
  892.     };
  893.    
  894.     Ring = {
  895.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  896.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  897.             prt.Anchored = true
  898.             prt.CFrame = cframe
  899.             prt.Material = "Neon"
  900.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  901.             game:GetService("Debris"):AddItem(prt, 10)
  902.             table.insert(Effects, {
  903.                 prt,
  904.                 "Cylinder",
  905.                 delay,
  906.                 x3,
  907.                 y3,
  908.                 z3,
  909.                 msh
  910.             })
  911.         end;
  912.     };
  913.  
  914.  
  915.     Wave = {
  916.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  917.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  918.             prt.Anchored = true
  919.             prt.CFrame = cframe
  920.             prt.Material = "Neon"
  921.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  922.             game:GetService("Debris"):AddItem(prt, 10)
  923.             table.insert(Effects, {
  924.                 prt,
  925.                 "Cylinder",
  926.                 delay,
  927.                 x3,
  928.                 y3,
  929.                 z3,
  930.                 msh
  931.             })
  932.         end;
  933.     };
  934.  
  935.     Break = {
  936.         Create = function(brickcolor, cframe, x1, y1, z1)
  937.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  938.             prt.Anchored = true
  939.             prt.Material = "Neon"
  940.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  941.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  942.             local num = math.random(10, 50) / 1000
  943.             game:GetService("Debris"):AddItem(prt, 10)
  944.             table.insert(Effects, {
  945.                 prt,
  946.                 "Shatter",
  947.                 num,
  948.                 prt.CFrame,
  949.                 math.random() - math.random(),
  950.                 0,
  951.                 math.random(50, 100) / 100
  952.             })
  953.         end;
  954.     };
  955.    
  956.     Fire = {
  957.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  958.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  959.             prt.Anchored = true
  960.             prt.Material = "Neon"
  961.             prt.CFrame = cframe
  962.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  963.             game:GetService("Debris"):AddItem(prt, 10)
  964.             table.insert(Effects, {
  965.                 prt,
  966.                 "Fire",
  967.                 delay,
  968.                 1,
  969.                 1,
  970.                 1,
  971.                 msh
  972.             })
  973.         end;
  974.     };
  975.    
  976.     FireWave = {
  977.         Create = function(brickcolor, cframe, x1, y1, z1)
  978.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  979.             prt.Anchored = true
  980.             prt.CFrame = cframe
  981.             prt.Material = "Neon"
  982.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  983.             local d = Create("Decal"){
  984.                 Parent = prt,
  985.                 Texture = "rbxassetid://26356434",
  986.                 Face = "Top",
  987.             }
  988.             local d = Create("Decal"){
  989.                 Parent = prt,
  990.                 Texture = "rbxassetid://26356434",
  991.                 Face = "Bottom",
  992.             }
  993.             game:GetService("Debris"):AddItem(prt, 10)
  994.             table.insert(Effects, {
  995.                 prt,
  996.                 "FireWave",
  997.                 1,
  998.                 30,
  999.                 math.random(400, 600) / 100,
  1000.                 msh
  1001.             })
  1002.         end;
  1003.     };
  1004.    
  1005.     Lightning = {
  1006.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1007.             local magz = (p0 - p1).magnitude
  1008.             local curpos = p0
  1009.             local trz = {
  1010.                 -ofs,
  1011.                 ofs
  1012.             }
  1013.             for i = 1, tym do
  1014.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1015.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1016.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1017.                 li.Material = "Neon"
  1018.                 if tym == i then
  1019.                     local magz2 = (curpos - p1).magnitude
  1020.                     li.Size = Vector3.new(th, th, magz2)
  1021.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1022.                     table.insert(Effects, {
  1023.                         li,
  1024.                         "Disappear",
  1025.                         last
  1026.                     })
  1027.                 else
  1028.                     do
  1029.                         do
  1030.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1031.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1032.                             game.Debris:AddItem(li, 10)
  1033.                             table.insert(Effects, {
  1034.                                 li,
  1035.                                 "Disappear",
  1036.                                 last
  1037.                             })
  1038.                         end
  1039.                     end
  1040.                 end
  1041.             end
  1042.         end
  1043.     };
  1044.  
  1045.     EffectTemplate = {
  1046.  
  1047.     };
  1048. }
  1049.  
  1050. function chatfunc(text)
  1051. local chat = coroutine.wrap(function()
  1052. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1053. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1054. end
  1055. local naeeym2 = Instance.new("BillboardGui",Character)
  1056. naeeym2.Size = UDim2.new(0,100,0,40)
  1057. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1058. naeeym2.Adornee = Character.Head
  1059. naeeym2.Name = "TalkingBillBoard"
  1060. local tecks2 = Instance.new("TextLabel",naeeym2)
  1061. tecks2.BackgroundTransparency = 1
  1062. tecks2.BorderSizePixel = 0
  1063. tecks2.Text = ""
  1064. tecks2.Font = "Cartoon"
  1065. tecks2.TextSize = 30
  1066. tecks2.TextStrokeTransparency = 0
  1067. tecks2.TextColor3 = Color3.new(.6,0,0)
  1068. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1069. tecks2.Size = UDim2.new(1,0,0.5,0)
  1070. local tecks3 = Instance.new("TextLabel",naeeym2)
  1071. tecks3.BackgroundTransparency = 1
  1072. tecks3.BorderSizePixel = 0
  1073. tecks3.Text = ""
  1074. tecks3.Font = "Cartoon"
  1075. tecks3.TextSize = 30
  1076. tecks3.TextStrokeTransparency = 0
  1077. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  1078. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1079. tecks3.Size = UDim2.new(1,0,0.5,0)
  1080. spawn(function()
  1081.     while wait() do
  1082.         tecks3.TextColor3 = BrickColor.random().Color
  1083.         tecks2.TextColor3 = BrickColor.random().Color
  1084.     end
  1085. end)
  1086. for i = 1,string.len(text),1 do
  1087. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1088. tecks2.Text = string.sub(text,1,i)
  1089. tecks3.Text = string.sub(text,1,i)
  1090. wait(0.01)
  1091. end
  1092. wait(2)
  1093. for i = 1, 50 do
  1094. swait()
  1095. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1096. tecks2.Rotation = tecks2.Rotation - .8
  1097. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1098. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1099. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1100. tecks3.Rotation = tecks2.Rotation + .8
  1101. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1102. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1103. end
  1104. naeeym2:Destroy()
  1105. end)
  1106. chat()
  1107. end
  1108. function onChatted(msg)
  1109. chatfunc(msg)
  1110. end
  1111. Player.Chatted:connect(onChatted)
  1112.  
  1113. abss = Instance.new("BillboardGui",Character)
  1114. abss.Size = UDim2.new(10,0,10,0)
  1115. abss.Enabled = false
  1116. imgl = Instance.new("ImageLabel",abss)
  1117. imgl.Position = UDim2.new(0,0,0,0)
  1118. imgl.Size = UDim2.new(1,0,1,0)
  1119. imgl.Image = "rbxassetid://183711814"
  1120. imgl.BackgroundTransparency = 1
  1121. imgl.ImageColor3 = Color3.new(.9,0,0)
  1122. img2 = Instance.new("ImageLabel",abss)
  1123. img2.Position = UDim2.new(0,0,0,0)
  1124. img2.Size = UDim2.new(1,0,1,0)
  1125. img2.Image = "rbxassetid://183711814"
  1126. img2.BackgroundTransparency = 1
  1127. img2.ImageColor3 = Color3.new(.9,0,0)
  1128. spawn(function()
  1129.     while wait() do
  1130.         imgl.ImageColor3 = BrickColor.random().Color
  1131.         img2.ImageColor3 = BrickColor.random().Color
  1132.     end
  1133. end)
  1134.  
  1135. spawn(function()
  1136. chatfunc("Noobcider By Skrubl0rdzI")
  1137. wait(3)
  1138. chatfunc("Modified Date : 06/16/2017")
  1139. wait(3)
  1140. chatfunc("Original Script : Genocider")
  1141. wait(3)
  1142. chatfunc("Have Fun!1!!")
  1143. end)
  1144.  
  1145. spawn(function()
  1146.     while wait(1) do
  1147.         Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1148.     end
  1149. end)
  1150. function attackone()
  1151.     attack = true
  1152.     Humanoid.WalkSpeed = 0
  1153.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1154.     if targetted.Name ~= "Skrubl0rdzI" then
  1155.             local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1156.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1157.             partasdeff.LightEmission = .1
  1158.             partasdeff.Size = NumberSequence.new(0.2)
  1159.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1160.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1161.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1162.             partasdeff.Transparency = bbb
  1163.             partasdeff.Size = aaa
  1164.             partasdeff.ZOffset = .9
  1165.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1166.             partasdeff.LockedToPart = false
  1167.             partasdeff.EmissionDirection = "Back"
  1168.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1169.             partasdeff.Rate = 1000
  1170.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1171.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1172.             partasdeff.Speed = NumberRange.new(6)
  1173.             partasdeff.VelocitySpread = 10000
  1174.             partasdeff.Enabled=false
  1175.     for i = 0, 3, 0.1 do
  1176.         swait()
  1177.         PlayAnimationFromTable({
  1178.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1179.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1180.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1181.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1182.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1183.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1184.         }, .1, false)
  1185.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1186.     end
  1187.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1188.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1189.     dmg(targetted)
  1190.     local ex = Instance.new("Explosion",workspace)
  1191.     ex.Position = Partss.Position
  1192.     ex.BlastRadius = 0
  1193.     partasdeff.Enabled=true
  1194.     for i = 0, 1, 0.1 do
  1195.         swait()
  1196.         PlayAnimationFromTable({
  1197.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1198.          CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1199.          CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1200.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1201.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1202.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1203.         }, .3, false)
  1204.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1205.     end
  1206.     partasdeff.Enabled=false
  1207.     for i = 0, 2, 0.1 do
  1208.         swait()
  1209.         PlayAnimationFromTable({
  1210.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1211.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1212.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1213.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216.         }, .3, false)
  1217.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1218.     end
  1219.     coroutine.wrap(function()
  1220.     wait(2)
  1221.     partasdeff:Remove()
  1222.     end)()
  1223.     else
  1224.     sel = math.random(1,3)
  1225.     if sel == 1 then   
  1226.     chatfunc("...")
  1227.     elseif sel == 2 then   
  1228.     chatfunc("No...")
  1229.     elseif sel == 3 then
  1230.     chatfunc("I can't do that...")
  1231.     end
  1232.     for i = 0, 5, 0.1 do
  1233.         swait()
  1234.         PlayAnimationFromTable({
  1235.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236.          CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1237.          CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238.          CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239.          CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240.          CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241.         }, .3, false)
  1242.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1243.     end
  1244.     end
  1245.     Humanoid.WalkSpeed = 8
  1246.     attack = false
  1247. end
  1248. local Grabbed = false
  1249.  
  1250. function shoot()
  1251.     attack = true
  1252.     for i = 0, 3, 0.1 do
  1253.         swait()
  1254.         PlayAnimationFromTable({
  1255.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1256.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1257.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1258.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261.         }, .1, false)
  1262.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1263.     end
  1264.     for i = 1,10 do
  1265.         Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1266.         wait(0.01)
  1267.     end
  1268.     wait(0.5)
  1269.     local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1270.     local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1271.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1272.     for i = 1,10 do
  1273.         Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1274.     end
  1275.     wait(0.75)
  1276.     ref1:Destroy()
  1277.     attack = false
  1278. end
  1279.  
  1280. function hedshoot()
  1281.     attack = true
  1282.  
  1283.     --local GGyro = Instance.new("BodyPosition")
  1284.     local grab = nil
  1285.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1286.         if v:FindFirstChild('Torso') then
  1287.             Grabbed = true
  1288.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1289.             grab = v
  1290.         end
  1291.     end
  1292.     spawn(function()
  1293.     for i = 1,10 do
  1294.         Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1295.         wait(0.03)
  1296.     end
  1297.     end)
  1298. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1299.         for i = 0, 1, 0.1 do
  1300.         swait()
  1301.         if Grabbed == true then
  1302.             grab.Humanoid.PlatformStand = true
  1303.             --GGyro.position = Partss.Position
  1304.             --GGyro.Parent = grab.Head
  1305.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1306.         end
  1307.         PlayAnimationFromTable({
  1308.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311.          CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312.          CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313.          CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314.         }, .3, false)
  1315.         RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1316.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1317.         end
  1318.         if Grabbed == true then
  1319.         Humanoid.WalkSpeed = 0
  1320.         for i = 0, 2, 0.1 do
  1321.         swait()
  1322.         if Grabbed == true then
  1323.             grab.Humanoid.PlatformStand = true
  1324.             --GGyro.position = Partss.Position
  1325.             --GGyro.Parent = grab.Head
  1326.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1327.         end
  1328.         PlayAnimationFromTable({
  1329.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335.         }, .3, false)
  1336.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1337.         end
  1338.         if grab.Name ~= "CKbackup" then
  1339.             local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1340.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1341.             partasdeff.LightEmission = .1
  1342.             partasdeff.Size = NumberSequence.new(0.2)
  1343.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1344.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1345.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1346.             partasdeff.Transparency = bbb
  1347.             partasdeff.Size = aaa
  1348.             partasdeff.ZOffset = .9
  1349.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1350.             partasdeff.LockedToPart = false
  1351.             partasdeff.EmissionDirection = "Back"
  1352.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1353.             partasdeff.Rate = 1000
  1354.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1355.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1356.             partasdeff.Speed = NumberRange.new(10)
  1357.             partasdeff.VelocitySpread = 20
  1358.             partasdeff.Enabled=false
  1359.     sel = math.random(1,3)
  1360.     if sel == 1 then   
  1361.     chatfunc("im teting sori")
  1362.     end
  1363.     for i = 0, 2, 0.1 do
  1364.         swait()
  1365.                 if Grabbed == true then
  1366.             grab.Humanoid.PlatformStand = true
  1367.             --GGyro.position = Partss.Position
  1368.             --GGyro.Parent = grab.Head
  1369.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1370.         end
  1371.         PlayAnimationFromTable({
  1372.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378.         }, .1, false)
  1379.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1380.     end
  1381.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1382.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1383.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1384.     dmg(grab)
  1385.         grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1386.     partasdeff.Enabled=true
  1387.     for i = 0, 1, 0.1 do
  1388.         swait()
  1389.         PlayAnimationFromTable({
  1390.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392.          CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1393.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1394.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1395.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1396.         }, .3, false)
  1397.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1398.     end
  1399.     partasdeff.Enabled=false
  1400.     for i = 0, 2.5, 0.1 do
  1401.         swait()
  1402.         PlayAnimationFromTable({
  1403.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409.         }, .2, false)
  1410.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1411.     end
  1412.     coroutine.wrap(function()  
  1413.         wait(2)
  1414.     partasdeff:Remove()
  1415.     end)()
  1416.         else
  1417.     grab.Humanoid.PlatformStand = false
  1418.     for i = 0, 3, 0.1 do
  1419.         swait()
  1420.         PlayAnimationFromTable({
  1421.          CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422.          CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423.          CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424.          CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425.          CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426.          CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427.         }, .1, false)
  1428.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1429.     end
  1430. sel = math.random(1,3)
  1431. if sel == 1 then   
  1432. chatfunc("im testing sori!")
  1433. end
  1434.         for i = 0, 5, 0.1 do
  1435.         swait()
  1436.         PlayAnimationFromTable({
  1437.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1439.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443.         }, .3, false)
  1444.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1445.     end
  1446.     end
  1447.     end
  1448.     --GGyro.Parent = nil
  1449.     attack = false
  1450.     Grabbed = false
  1451.     Humanoid.WalkSpeed = 20
  1452.  
  1453. end
  1454. function moarblood()
  1455.     attack = true
  1456.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1457.     RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1458. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1459. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1460. wait(.5)
  1461.     for i = 0, 1.2, 0.1 do
  1462.         swait()
  1463.         PlayAnimationFromTable({
  1464.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470.         }, .2, false)
  1471.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1472.     end
  1473.     if targetted.Name ~= "CKbackup" then
  1474.     local grab = nil
  1475.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1476.         if v:FindFirstChild('Head') then
  1477.             Grabbed = true
  1478.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1479.             grab = v
  1480.         end
  1481.     end
  1482.          Humanoid.WalkSpeed = 0
  1483.         for i = 0, 2, 0.1 do
  1484.         swait()
  1485.         if Grabbed == true then
  1486.             grab.Humanoid.PlatformStand = true
  1487.             --GGyro.position = Partss.Position
  1488.             --GGyro.Parent = grab.Head
  1489.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1490.         end
  1491.         PlayAnimationFromTable({
  1492.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493.          CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495.          CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497.          CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498.         }, .25, false)
  1499.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1500.         end
  1501.         if Grabbed == true then
  1502.                 sel = math.random(1,3)
  1503.     if sel == 1 then   
  1504.     chatfunc("im testing sori")
  1505.     end
  1506.             local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1507.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1508.             partasdeff.LightEmission = .1
  1509.             partasdeff.Size = NumberSequence.new(0.2)
  1510.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1511.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1512.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1513.             partasdeff.Transparency = bbb
  1514.             partasdeff.Size = aaa
  1515.             partasdeff.ZOffset = .9
  1516.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1517.             partasdeff.LockedToPart = false
  1518.             partasdeff.EmissionDirection = "Back"
  1519.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1520.             partasdeff.Rate = 1000
  1521.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1522.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1523.             partasdeff.Speed = NumberRange.new(6)
  1524.             partasdeff.VelocitySpread = 10000
  1525.             partasdeff.Enabled=false   
  1526.     for i = 0, 3, 0.1 do
  1527.         swait()
  1528.         if Grabbed == true then
  1529.             grab.Humanoid.PlatformStand = true
  1530.             --GGyro.position = Partss.Position
  1531.             --GGyro.Parent = grab.Head
  1532.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1533.         end
  1534.         PlayAnimationFromTable({
  1535.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538.          CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541.         }, .1, false)
  1542.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1543.     end
  1544.     partasdeff.Enabled=true
  1545.     grab.Torso.Transparency = 1
  1546.     dmg(grab)
  1547.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1548.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1549.    
  1550.     coroutine.wrap(function()
  1551.     wait(.4)
  1552.     partasdeff.Enabled=false
  1553.     end)()
  1554.     for i = 0, 3.5, 0.1 do
  1555.         swait()
  1556.         PlayAnimationFromTable({
  1557.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1558.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1559.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1560.          CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1561.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563.         }, .3, false)
  1564.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1565.     end
  1566.     end
  1567.     else
  1568.          Humanoid.WalkSpeed = 0
  1569.     for i = 0, 3, 0.1 do
  1570.         swait()
  1571.         PlayAnimationFromTable({
  1572.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1576.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1578.         }, .2, false)
  1579.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1580.     end
  1581. sel = math.random(1,3)
  1582. if sel == 1 then   
  1583. chatfunc("Aahhh...")
  1584. elseif sel == 2 then   
  1585. chatfunc("Oh Sugarie, I thought you're enemy...")
  1586. elseif sel == 3 then
  1587. chatfunc("Sigh...")
  1588. end
  1589.     for i = 0, 5, 0.1 do
  1590.         swait()
  1591.         PlayAnimationFromTable({
  1592.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1594.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1595.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1596.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598.         }, .3, false)
  1599.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1600.     end
  1601.     end
  1602.     attack = false
  1603.     Grabbed = false
  1604.     k:Remove()
  1605.          Humanoid.WalkSpeed = 8
  1606. end
  1607.  
  1608. function painlessrain2()
  1609. attack = true
  1610.     Humanoid.WalkSpeed = 0
  1611.    local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1612.  
  1613.     coroutine.wrap(function()
  1614.     for i = 0, 4 do
  1615.     wait(.2)
  1616.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1617.     end
  1618.     end)()
  1619.     for i = 0, 4, 0.1 do
  1620.         swait()
  1621.         PlayAnimationFromTable({
  1622.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623.          CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624.          CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628.         }, .07, false)
  1629.         moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1630.     end
  1631.     for i = 0, 1.5, 0.1 do
  1632.         swait()
  1633.         PlayAnimationFromTable({
  1634.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640.         }, .2, false)
  1641.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1642.     end
  1643.     for i = 0, 0 do
  1644.       Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1645.       wait(2)
  1646.     end
  1647. attack = false
  1648. Humanoid.WalkSpeed = 8
  1649.     for i = 0, 99 do
  1650.         wait(0.01)
  1651.         mdmg(ref1, 3)
  1652.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)     
  1653.         ref1.Position = Mouse.hit.p
  1654.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1655.         Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1656.         Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1657.     end
  1658.     ref1:Remove()
  1659. end
  1660.  
  1661. function painlessrain()
  1662. attack = true
  1663.     Humanoid.WalkSpeed = 0
  1664.    local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1665.  
  1666.     coroutine.wrap(function()
  1667.     for i = 0, 4 do
  1668.     wait(.2)
  1669.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1670.     end
  1671.     end)()
  1672.     for i = 0, 4, 0.1 do
  1673.         swait()
  1674.         PlayAnimationFromTable({
  1675.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676.          CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677.          CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681.         }, .07, false)
  1682.         moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1683.     end
  1684.     for i = 0, 1.5, 0.1 do
  1685.         swait()
  1686.         PlayAnimationFromTable({
  1687.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693.         }, .2, false)
  1694.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1695.     end
  1696.     for i = 0, 2 do
  1697.       Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1698.       wait(1)
  1699.     end
  1700. attack = false
  1701. Humanoid.WalkSpeed = 8
  1702.     for i = 0, 1 do
  1703.         wait(0.01)
  1704.         mdmg(ref1, 50)
  1705.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)     
  1706.         ref1.Position = Mouse.hit.p
  1707.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1708.         for i = 1,10 do
  1709.             Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1710.             Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1711.         end
  1712.     end
  1713.     ref1:Remove()
  1714. end
  1715.  
  1716. function TargetSelect(person)
  1717. local dd=coroutine.wrap(function()
  1718. if targetted ~= person then
  1719. targetted = person
  1720. img2.Size = UDim2.new(1,0,1,0)
  1721. img2.ImageTransparency = 0
  1722. img2.Position = UDim2.new(0,0,0,0)
  1723. for i = 0, 2, 0.1 do
  1724. swait()
  1725. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1726. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1727. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1728. end
  1729. end
  1730. end)
  1731. dd()
  1732. end
  1733.  
  1734. function LockOn()
  1735. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1736. TargetSelect(Mouse.Target.Parent)
  1737. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1)
  1738. end
  1739. end
  1740.  
  1741.  
  1742. function ofmoosic() -- 2 lazi hoh
  1743. delays = true
  1744. while wait() and kkk and kkk.Volume >= 0.02 do
  1745.     kkk.Volume = kkk.Volume - 0.05
  1746. end
  1747. wait(0.1)
  1748. kkk.Pitch = 0
  1749. kkk.PlaybackSpeed = 0
  1750. play = false
  1751. delays = false
  1752. end
  1753. function onmoosic()
  1754. delays = true
  1755. kkk.Pitch = 1
  1756. kkk.PlaybackSpeed = 1
  1757. while wait() and kkk and kkk.Volume <= 1.5 do
  1758.     kkk.Volume = kkk.Volume + 0.05
  1759. end
  1760. wait(0.1)
  1761. play = true
  1762. delays = false
  1763. end
  1764. Mouse.Button1Down:connect(function()
  1765.     if attack == false and targetted ~= nil then
  1766.         attackone()
  1767.     end
  1768. end)
  1769.  
  1770. Mouse.KeyDown:connect(function(k)
  1771.     k = k:lower()
  1772.     if attack == false and k == 'q' then
  1773.     LockOn()
  1774.     end
  1775.     if k == 'z' and attack == false then
  1776.     spawn(function()   
  1777.     Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  1778.     wait(2)
  1779.     Head.face.Texture = Orin
  1780.     end)
  1781.     hedshoot()
  1782.     elseif k == 'x' and attack == false and targetted ~= nil then
  1783.     spawn(function()
  1784.     Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  1785.     wait(2)
  1786.     Head.face.Texture = Orin
  1787.     end)
  1788.     moarblood()
  1789.     elseif k == 'c' and attack == false then
  1790.     spawn(function()
  1791.     Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  1792.     wait(2)
  1793.     Head.face.Texture = Orin
  1794.     end)
  1795.     painlessrain()
  1796.     chatfunc("Boom.")
  1797.     elseif k == 'v' and attack == false then
  1798.     spawn(function()
  1799.     Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  1800.     wait(2)
  1801.     Head.face.Texture = Orin
  1802.     end)
  1803.     painlessrain2()
  1804.     wait(6)
  1805.     chatfunc("Ded!")
  1806.     elseif k == 'e' and attack == false then
  1807.     shoot()
  1808.     elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  1809.     delays = true
  1810.     chatfunc("Finally!")
  1811.     wait(3)
  1812.     chatfunc("i pay 999 tix for dis gun.")
  1813.     wait(4)
  1814.     chatfunc("Now let testing!")
  1815.     delays = false
  1816.     elseif k == 'm' and play == true and delays == false then
  1817.     ofmoosic()
  1818.     elseif k == 'm' and play == false and delays == false then
  1819.     onmoosic()
  1820.     end
  1821. end)
  1822.  
  1823. kkk = Instance.new("Sound",Character)
  1824. kkk.Volume = 3
  1825. kkk.Pitch = 1
  1826. kkk.SoundId = "rbxassetid://494244670"
  1827. kkk:Play()
  1828. kkk.Name = "a"
  1829. kkk.Looped = true
  1830.  
  1831.  
  1832. coroutine.wrap(function()
  1833. while true do
  1834. swait()
  1835.     for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1836.         if v:IsA("Part") then
  1837.         v.Anchored = false
  1838.         end
  1839.         end
  1840.     for i, v in pairs(Character:GetChildren()) do
  1841.         if v:IsA("Part") then
  1842.         v.Anchored = false
  1843.         elseif v:IsA("Accessory") then
  1844.         v.Handle.Anchored = false
  1845.         end
  1846.         end
  1847. end
  1848. end)()
  1849. coroutine.wrap(function()
  1850. while 1 do
  1851. swait()
  1852. if doe <= 360 then
  1853.     doe = doe + 2
  1854. else
  1855.     doe = 0
  1856. end
  1857. end
  1858. end)()
  1859. while true do
  1860.     swait()
  1861.     for i, v in pairs(Character:GetChildren()) do
  1862.         if v:IsA("Part") then
  1863.             v.Material = "SmoothPlastic"
  1864.         elseif v:IsA("Accessory") then
  1865.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1866.         end
  1867.     end
  1868. while true do
  1869. swait()
  1870. Character.Humanoid.MaxHealth = math.huge
  1871. Character.Humanoid.Health = math.huge
  1872. imgl.Rotation = imgl.Rotation + 3
  1873. img2.Rotation = img2.Rotation + 3
  1874. if targetted ~= nil then
  1875. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1876. abss.Enabled = true
  1877. elseif targetted == nil then
  1878. abss.Adornee = nil
  1879. abss.Enabled = false
  1880. end
  1881.  
  1882. P=Instance.new("ForceField",Character)
  1883. P.Visible = false
  1884.  
  1885. while true and imgl.Rotation >= 360 do
  1886. imgl.Rotation = 0  
  1887. img2.Rotation = 0
  1888. end
  1889.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1890.     velocity = RootPart.Velocity.y
  1891.     sine = sine + change
  1892.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1893.         if RootPart.Velocity.y > 1 and hit == nil then
  1894.             Anim = "Jump"
  1895.             if attack == false then
  1896.         PlayAnimationFromTable({
  1897.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898.          CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1899.          CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1900.          CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1901.          CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902.          CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903.         }, .3, false)
  1904.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1905.                     end
  1906.         elseif RootPart.Velocity.y < -1 and hit == nil then
  1907.             Anim = "Fall"
  1908.             if attack == false then
  1909.         PlayAnimationFromTable({
  1910.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911.          CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912.          CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1913.          CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1914.          CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1915.          CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1916.         }, .3, false)
  1917.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1918.                     end
  1919.         elseif Torsovelocity < 1 and hit ~= nil then
  1920.             Anim = "Idle"
  1921.             if attack == false then
  1922.                 change = 1
  1923.         PlayAnimationFromTable({
  1924.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925.          CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1927.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1928.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1930.         }, .3, false)
  1931.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1932.             end
  1933.         elseif Torsovelocity > 2 and hit ~= nil then
  1934.             Anim = "Walk"
  1935.             if attack == false then
  1936.         PlayAnimationFromTable({       
  1937.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1938.          CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1939.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1940.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1941.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1942.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1943.         }, .3, false)
  1944.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1945.             end
  1946.         end
  1947.     if 0 < #Effects then
  1948.         for e = 1, #Effects do
  1949.             if Effects[e] ~= nil then
  1950.                 local Thing = Effects[e]
  1951.                 if Thing ~= nil then
  1952.                     local Part = Thing[1]
  1953.                     local Mode = Thing[2]
  1954.                     local Delay = Thing[3]
  1955.                     local IncX = Thing[4]
  1956.                     local IncY = Thing[5]
  1957.                     local IncZ = Thing[6]
  1958.                     if Thing[2] == "Shoot" then
  1959.                         local Look = Thing[1]
  1960.                         local move = 30
  1961.                         if Thing[8] == 3 then
  1962.                             move = 10
  1963.                         end
  1964.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1965.                         if Thing[10] ~= nil then
  1966.                             da = pos
  1967.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1968.                             cfa = CFrame.new(Thing[4], pos)
  1969.                             tehCF = cfa:lerp(cf2, 0.2)
  1970.                             Thing[1] = tehCF.lookVector
  1971.                         end
  1972.                         local mag = (Thing[4] - pos).magnitude
  1973.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1974.                         if Thing[8] == 2 then
  1975.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1976.                         end
  1977.                         Thing[4] = Thing[4] + Look * move
  1978.                         Thing[3] = Thing[3] - 1
  1979.                         if 2 < Thing[5] then
  1980.                             Thing[5] = Thing[5] - 0.3
  1981.                             Thing[6] = Thing[6] - 0.3
  1982.                         end
  1983.                         if hit ~= nil then
  1984.                             Thing[3] = 0
  1985.                             if Thing[8] == 1 or Thing[8] == 3 then
  1986.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1987.                             else
  1988.                                 if Thing[8] == 2 then
  1989.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1990.                                     if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1991.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1992.                                         ref.Anchored = true
  1993.                                         ref.CFrame = CFrame.new(pos)
  1994.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1995.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  1996.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1997.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1998.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1999.                                     end
  2000.                                 end
  2001.                             end
  2002.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2003.                             ref.Anchored = true
  2004.                             ref.CFrame = CFrame.new(pos)
  2005.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2006.                             game:GetService("Debris"):AddItem(ref, 1)
  2007.                         end
  2008.                         if Thing[3] <= 0 then
  2009.                             table.remove(Effects, e)
  2010.                         end
  2011.                     end
  2012.                     do
  2013.                         do
  2014.                             if Thing[2] == "FireWave" then
  2015.                                 if Thing[3] <= Thing[4] then
  2016.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2017.                                     Thing[3] = Thing[3] + 1
  2018.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2019.                                 else
  2020.                                     Part.Parent = nil
  2021.                                     table.remove(Effects, e)
  2022.                                 end
  2023.                             end
  2024.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2025.                                 if Thing[1].Transparency <= 1 then
  2026.                                     if Thing[2] == "Block1" then
  2027.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2028.                                         Mesh = Thing[7]
  2029.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2030.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2031.                                     else
  2032.                                         if Thing[2] == "Block2" then
  2033.                                             Thing[1].CFrame = Thing[1].CFrame
  2034.                                             Mesh = Thing[7]
  2035.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2036.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2037.                                         else
  2038.                                             if Thing[2] == "Fire" then
  2039.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2040.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2041.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2042.                                             else
  2043.                                                 if Thing[2] == "Cylinder" then
  2044.                                                     Mesh = Thing[7]
  2045.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2046.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2047.                                                 else
  2048.                                                     if Thing[2] == "Blood" then
  2049.                                                         Mesh = Thing[7]
  2050.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2051.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2052.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2053.                                                     else
  2054.                                                         if Thing[2] == "Elec" then
  2055.                                                             Mesh = Thing[10]
  2056.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2057.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2058.                                                         else
  2059.                                                             if Thing[2] == "Disappear" then
  2060.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2061.                                                             else
  2062.                                                                 if Thing[2] == "Shatter" then
  2063.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2064.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2065.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2066.                                                         Thing[6] = Thing[6] + Thing[5]
  2067.                                                                 end
  2068.                                                             end
  2069.                                                         end
  2070.                                                     end
  2071.                                                 end
  2072.                                             end
  2073.                                         end
  2074.                                     end
  2075.                                 else
  2076.                                     Part.Parent = nil
  2077.                                     table.remove(Effects, e)
  2078.                                 end
  2079.                             end
  2080.                         end
  2081.                     end
  2082.                 end
  2083.             end
  2084.         end
  2085.     end
  2086. end
  2087. end
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