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Bolt 2a10 Errors

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Apr 13th, 2020
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  1. Mono path[0] = 'D:/Programming/3. Jams/2020 Trijam/Builds/61_Mono/Power_Source_Data/Managed'
  2. Mono config path = 'D:/Programming/3. Jams/2020 Trijam/Builds/61_Mono/MonoBleedingEdge/etc'
  3. PlayerConnection initialized from D:/Programming/3. Jams/2020 Trijam/Builds/61_Mono/Power_Source_Data (debug = 0)
  4. PlayerConnection initialized network socket : 0.0.0.0 55146
  5. Multi-casting "[IP] 10.200.200.111 [Port] 55146 [Flags] 2 [Guid] 2412305203 [EditorId] 2739213456 [Version] 1048832 [Id] WindowsPlayer(BrinYoga) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
  6. Started listening to [0.0.0.0:55146]
  7. PlayerConnection already initialized - listening to [0.0.0.0:55146]
  8. Initialize engine version: 2018.4.21f1 (fd3915227633)
  9. GfxDevice: creating device client; threaded=1
  10. Direct3D:
  11. Version: Direct3D 11.0 [level 11.1]
  12. Renderer: Intel(R) UHD Graphics 620 (ID=0x5917)
  13. Vendor:
  14. VRAM: 2144 MB
  15. Driver: 26.20.100.7262
  16. Begin MonoManager ReloadAssembly
  17. - Completed reload, in 1.393 seconds
  18. <RI> Initializing input.
  19.  
  20. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  21. <RI> Input initialized.
  22.  
  23. <RI> Initialized touch support.
  24.  
  25. UnloadTime: 11.177200 ms
  26. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  27. UnloadTime: 9.438300 ms
  28. Could not find generated class for movingObstacle (BoltClass).
  29. System.Runtime.Serialization.SerializationException: Unable to find type: 'Ludiq.Bolt.Generated.movingObstacle'.
  30. at Ludiq.RuntimeCodebase.DeserializeType (System.String typeName) [0x00011] in D:\Programming\3. Jams\2020 Trijam\65. You are the power source\Power_Source\Assets\Ludiq\Ludiq.Core\Runtime\Reflection\RuntimeCodebase.cs:150
  31. at Ludiq.Bolt.BoltClassShellTrait.GetGeneratedClassInstantiator (System.String generatedTypeName) [0x00027] in D:\Programming\3. Jams\2020 Trijam\65. You are the power source\Power_Source\Assets\Ludiq\Bolt.Core\Runtime\Architecture\BoltClassShellTrait.cs:953
  32. at Ludiq.Bolt.BoltClassShellTrait.InstantiateGenerated () [0x0009e] in D:\Programming\3. Jams\2020 Trijam\65. You are the power source\Power_Source\Assets\Ludiq\Bolt.Core\Runtime\Architecture\BoltClassShellTrait.cs:418
  33. 0x00007FFCE4156C8C (UnityPlayer)
  34. 0x00007FFCE415A039 (UnityPlayer)
  35. 0x00007FFCE414075C (UnityPlayer)
  36. 0x00007FFCE4E8DD01 (UnityPlayer) UnityMain
  37. 0x00007FFCE4A73828 (UnityPlayer) UnityMain
  38. 0x0000020C8AF6A526 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
  39. 0x0000020C8AF6A373 (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  40. 0x0000020C8AF6A150 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
  41. 0x0000020C8AF6A015 (Mono JIT Code) UnityEngine.Debug:LogError (object)
  42. 0x0000020C8AF5EFAB (Mono JIT Code) [BoltClassShellTrait.cs:423] Ludiq.Bolt.BoltClassShellTrait:InstantiateGenerated ()
  43. 0x0000020C8AF5EACB (Mono JIT Code) [BoltClassShellTrait.cs:258] Ludiq.Bolt.BoltClassShellTrait:Instantiate ()
  44. 0x0000020C8AF5E9E3 (Mono JIT Code) [BoltClassShellTrait.cs:226] Ludiq.Bolt.BoltClassShellTrait:Initialize ()
  45. 0x0000020C8AF5E95B (Mono JIT Code) [BoltUnityClassShellTrait.cs:14] Ludiq.Bolt.BoltUnityClassShellTrait:Awake ()
  46. 0x0000020C8AF5E91B (Mono JIT Code) [BoltComponent.cs:106] Ludiq.Bolt.BoltComponent:Awake ()
  47. 0x0000020C822AFC50 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
  48. 0x00007FFCE234B7A0 (mono-2.0-bdwgc) mono_get_runtime_build_info
  49. 0x00007FFCE22D1882 (mono-2.0-bdwgc) mono_perfcounters_init
  50. 0x00007FFCE22DA87F (mono-2.0-bdwgc) mono_runtime_invoke
  51. 0x00007FFCE49BFB54 (UnityPlayer) UnityMain
  52. 0x00007FFCE49BCCE0 (UnityPlayer) UnityMain
  53. 0x00007FFCE49BCD9E (UnityPlayer) UnityMain
  54. 0x00007FFCE49A4F86 (UnityPlayer) UnityMain
  55. 0x00007FFCE49A4D63 (UnityPlayer) UnityMain
  56. 0x00007FFCE49A40EA (UnityPlayer) UnityMain
  57. 0x00007FFCE49A437A (UnityPlayer) UnityMain
  58. 0x00007FFCE49EE9C3 (UnityPlayer) UnityMain
  59. 0x00007FFCE49F10B6 (UnityPlayer) UnityMain
  60. 0x00007FFCE472A54F (UnityPlayer) UnityMain
  61. 0x00007FFCE472C609 (UnityPlayer) UnityMain
  62. 0x00007FFCE472AEBF (UnityPlayer) UnityMain
  63. 0x00007FFCE472D841 (UnityPlayer) UnityMain
  64. 0x00007FFCE472DCF6 (UnityPlayer) UnityMain
  65. 0x00007FFCE472D4A6 (UnityPlayer) UnityMain
  66. 0x00007FFCE4717996 (UnityPlayer) UnityMain
  67. 0x00007FFCE4708BFE (UnityPlayer) UnityMain
  68. 0x00007FFCE4708CCF (UnityPlayer) UnityMain
  69. 0x00007FFCE470BC70 (UnityPlayer) UnityMain
  70. 0x00007FFCE4178E62 (UnityPlayer)
  71. 0x00007FFCE417718A (UnityPlayer)
  72. 0x00007FFCE417BF5D (UnityPlayer)
  73. 0x00007FFCE417E43B (UnityPlayer) UnityMain
  74. 0x00007FF6AC5711FA (Power_Source)
  75. 0x00007FFD4CCE7BD4 (KERNEL32) BaseThreadInitThunk
  76. 0x00007FFD4E8ECED1 (ntdll) RtlUserThreadStart
  77.  
  78. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  79.  
  80. Could not find generated class for WinLogic (BoltClass).
  81. System.Runtime.Serialization.SerializationException: Unable to find type: 'Ludiq.Bolt.Generated.WinLogic'.
  82. at Ludiq.RuntimeCodebase.DeserializeType (System.String typeName) [0x00011] in D:\Programming\3. Jams\2020 Trijam\65. You are the power source\Power_Source\Assets\Ludiq\Ludiq.Core\Runtime\Reflection\RuntimeCodebase.cs:150
  83. at Ludiq.Bolt.BoltClassShellTrait.GetGeneratedClassInstantiator (System.String generatedTypeName) [0x00027] in D:\Programming\3. Jams\2020 Trijam\65. You are the power source\Power_Source\Assets\Ludiq\Bolt.Core\Runtime\Architecture\BoltClassShellTrait.cs:953
  84. at Ludiq.Bolt.BoltClassShellTrait.InstantiateGenerated () [0x0009e] in D:\Programming\3. Jams\2020 Trijam\65. You are the power source\Power_Source\Assets\Ludiq\Bolt.Core\Runtime\Architecture\BoltClassShellTrait.cs:418
  85. 0x00007FFCE4156C8C (UnityPlayer)
  86. 0x00007FFCE415A039 (UnityPlayer)
  87. 0x00007FFCE414075C (UnityPlayer)
  88. 0x00007FFCE4E8DD01 (UnityPlayer) UnityMain
  89. 0x00007FFCE4A73828 (UnityPlayer) UnityMain
  90. 0x0000020C8AF6A526 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
  91. 0x0000020C8AF6A373 (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  92. 0x0000020C8AF6A150 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
  93. 0x0000020C8AF6A015 (Mono JIT Code) UnityEngine.Debug:LogError (object)
  94. 0x0000020C8AF5EFAB (Mono JIT Code) [BoltClassShellTrait.cs:423] Ludiq.Bolt.BoltClassShellTrait:InstantiateGenerated ()
  95. 0x0000020C8AF5EACB (Mono JIT Code) [BoltClassShellTrait.cs:258] Ludiq.Bolt.BoltClassShellTrait:Instantiate ()
  96. 0x0000020C8AF5E9E3 (Mono JIT Code) [BoltClassShellTrait.cs:226] Ludiq.Bolt.BoltClassShellTrait:Initialize ()
  97. 0x0000020C8AF5E95B (Mono JIT Code) [BoltUnityClassShellTrait.cs:14] Ludiq.Bolt.BoltUnityClassShellTrait:Awake ()
  98. 0x0000020C8AF5E91B (Mono JIT Code) [BoltComponent.cs:106] Ludiq.Bolt.BoltComponent:Awake ()
  99. 0x0000020C822AFC50 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
  100. 0x00007FFCE234B7A0 (mono-2.0-bdwgc) mono_get_runtime_build_info
  101. 0x00007FFCE22D1882 (mono-2.0-bdwgc) mono_perfcounters_init
  102. 0x00007FFCE22DA87F (mono-2.0-bdwgc) mono_runtime_invoke
  103. 0x00007FFCE49BFB54 (UnityPlayer) UnityMain
  104. 0x00007FFCE49BCCE0 (UnityPlayer) UnityMain
  105. 0x00007FFCE49BCD9E (UnityPlayer) UnityMain
  106. 0x00007FFCE49A4F86 (UnityPlayer) UnityMain
  107. 0x00007FFCE49A4D63 (UnityPlayer) UnityMain
  108. 0x00007FFCE49A40EA (UnityPlayer) UnityMain
  109. 0x00007FFCE49A437A (UnityPlayer) UnityMain
  110. 0x00007FFCE49EE9C3 (UnityPlayer) UnityMain
  111. 0x00007FFCE49F10B6 (UnityPlayer) UnityMain
  112. 0x00007FFCE472A54F (UnityPlayer) UnityMain
  113. 0x00007FFCE472C609 (UnityPlayer) UnityMain
  114. 0x00007FFCE472AEBF (UnityPlayer) UnityMain
  115. 0x00007FFCE472D841 (UnityPlayer) UnityMain
  116. 0x00007FFCE472DCF6 (UnityPlayer) UnityMain
  117. 0x00007FFCE472D4A6 (UnityPlayer) UnityMain
  118. 0x00007FFCE4717996 (UnityPlayer) UnityMain
  119. 0x00007FFCE4708BFE (UnityPlayer) UnityMain
  120. 0x00007FFCE4708CCF (UnityPlayer) UnityMain
  121. 0x00007FFCE470BC70 (UnityPlayer) UnityMain
  122. 0x00007FFCE4178E62 (UnityPlayer)
  123. 0x00007FFCE417718A (UnityPlayer)
  124. 0x00007FFCE417BF5D (UnityPlayer)
  125. 0x00007FFCE417E43B (UnityPlayer) UnityMain
  126. 0x00007FF6AC5711FA (Power_Source)
  127. 0x00007FFD4CCE7BD4 (KERNEL32) BaseThreadInitThunk
  128. 0x00007FFD4E8ECED1 (ntdll) RtlUserThreadStart
  129.  
  130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  131.  
  132. Could not find generated class for BikeLogic (BoltClass).
  133. System.Runtime.Serialization.SerializationException: Unable to find type: 'Ludiq.Bolt.Generated.BikeLogic'.
  134. at Ludiq.RuntimeCodebase.DeserializeType (System.String typeName) [0x00011] in D:\Programming\3. Jams\2020 Trijam\65. You are the power source\Power_Source\Assets\Ludiq\Ludiq.Core\Runtime\Reflection\RuntimeCodebase.cs:150
  135. at Ludiq.Bolt.BoltClassShellTrait.GetGeneratedClassInstantiator (System.String generatedTypeName) [0x00027] in D:\Programming\3. Jams\2020 Trijam\65. You are the power source\Power_Source\Assets\Ludiq\Bolt.Core\Runtime\Architecture\BoltClassShellTrait.cs:953
  136. at Ludiq.Bolt.BoltClassShellTrait.InstantiateGenerated () [0x0009e] in D:\Programming\3. Jams\2020 Trijam\65. You are the power source\Power_Source\Assets\Ludiq\Bolt.Core\Runtime\Architecture\BoltClassShellTrait.cs:418
  137. 0x00007FFCE4156C8C (UnityPlayer)
  138. 0x00007FFCE415A039 (UnityPlayer)
  139. 0x00007FFCE414075C (UnityPlayer)
  140. 0x00007FFCE4E8DD01 (UnityPlayer) UnityMain
  141. 0x00007FFCE4A73828 (UnityPlayer) UnityMain
  142. 0x0000020C8AF6A526 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
  143. 0x0000020C8AF6A373 (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  144. 0x0000020C8AF6A150 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
  145. 0x0000020C8AF6A015 (Mono JIT Code) UnityEngine.Debug:LogError (object)
  146. 0x0000020C8AF5EFAB (Mono JIT Code) [BoltClassShellTrait.cs:423] Ludiq.Bolt.BoltClassShellTrait:InstantiateGenerated ()
  147. 0x0000020C8AF5EACB (Mono JIT Code) [BoltClassShellTrait.cs:258] Ludiq.Bolt.BoltClassShellTrait:Instantiate ()
  148. 0x0000020C8AF5E9E3 (Mono JIT Code) [BoltClassShellTrait.cs:226] Ludiq.Bolt.BoltClassShellTrait:Initialize ()
  149. 0x0000020C8AF5E95B (Mono JIT Code) [BoltUnityClassShellTrait.cs:14] Ludiq.Bolt.BoltUnityClassShellTrait:Awake ()
  150. 0x0000020C8AF5E91B (Mono JIT Code) [BoltComponent.cs:106] Ludiq.Bolt.BoltComponent:Awake ()
  151. 0x0000020C822AFC50 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
  152. 0x00007FFCE234B7A0 (mono-2.0-bdwgc) mono_get_runtime_build_info
  153. 0x00007FFCE22D1882 (mono-2.0-bdwgc) mono_perfcounters_init
  154. 0x00007FFCE22DA87F (mono-2.0-bdwgc) mono_runtime_invoke
  155. 0x00007FFCE49BFB54 (UnityPlayer) UnityMain
  156. 0x00007FFCE49BCCE0 (UnityPlayer) UnityMain
  157. 0x00007FFCE49BCD9E (UnityPlayer) UnityMain
  158. 0x00007FFCE49A4F86 (UnityPlayer) UnityMain
  159. 0x00007FFCE49A4D63 (UnityPlayer) UnityMain
  160. 0x00007FFCE49A40EA (UnityPlayer) UnityMain
  161. 0x00007FFCE49A437A (UnityPlayer) UnityMain
  162. 0x00007FFCE49EE9C3 (UnityPlayer) UnityMain
  163. 0x00007FFCE49F10B6 (UnityPlayer) UnityMain
  164. 0x00007FFCE472A54F (UnityPlayer) UnityMain
  165. 0x00007FFCE472C609 (UnityPlayer) UnityMain
  166. 0x00007FFCE472AEBF (UnityPlayer) UnityMain
  167. 0x00007FFCE472D841 (UnityPlayer) UnityMain
  168. 0x00007FFCE472DCF6 (UnityPlayer) UnityMain
  169. 0x00007FFCE472D4A6 (UnityPlayer) UnityMain
  170. 0x00007FFCE4717996 (UnityPlayer) UnityMain
  171. 0x00007FFCE4708BFE (UnityPlayer) UnityMain
  172. 0x00007FFCE4708CCF (UnityPlayer) UnityMain
  173. 0x00007FFCE470BC70 (UnityPlayer) UnityMain
  174. 0x00007FFCE4178E62 (UnityPlayer)
  175. 0x00007FFCE417718A (UnityPlayer)
  176. 0x00007FFCE417BF5D (UnityPlayer)
  177. 0x00007FFCE417E43B (UnityPlayer) UnityMain
  178. 0x00007FF6AC5711FA (Power_Source)
  179. 0x00007FFD4CCE7BD4 (KERNEL32) BaseThreadInitThunk
  180. 0x00007FFD4E8ECED1 (ntdll) RtlUserThreadStart
  181.  
  182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  183.  
  184. System memory in use before: 72.1 MB.
  185. System memory in use after: 72.2 MB.
  186.  
  187. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1465.
  188. Total: 12.702000 ms (FindLiveObjects: 0.221600 ms CreateObjectMapping: 0.047600 ms MarkObjects: 12.410100 ms DeleteObjects: 0.021300 ms)
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