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Generically-Titled Fire Emblem Quest: Part 7 Summary

Jul 24th, 2015
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  1. Part 7 Link: http://suptg.thisisnotatrueending.com/archive/41397749/
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  3. Part 7 Summary
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  5. -Yvette woke up Ellen "before first thing in the morning" for a personal training session for herself and Zoe, another new member to a royal family member's personal guard (in the latter's case, princess Salia).
  6. -Zoe was initially quiet and gloomy, barely responsive to Ellen's questions. However, she learned that Zoe was the younger sister of Cheryl and Monica, completing the trifecta of Pegasus sisters. Cheryl really stuck out like a sore thumb vs her gloomy younger sister and uptight older sister.
  7. -Towards the end of the training session (in a small courtyard apparently equipped solely for training smaller amounts of people), Yvette had the younger girls spar. Ellen was able to win despite a weapon triangle disadvantage due to Zoe's own lack of any real motivation.
  8. -After that, Yvette tasked both of them with teaming up to disarm them, instructing them to act as though the prince's life depended upon their success. When Zoe was brought down while Yvette was using a practice sword, Ellen figured that the only real chance she could take was to tackle Yvette at that exact moment. This surprised her, causing the unintentional gambit to pay off in the form of Yvvette dropping the weapon. Ellen was actually able to get Zoe to almost laugh by acting melodramatic and asking her to save the imaginary prince in a mock-desperate tone, and she did play along.
  9. -After that, Yvette challenged them again with a practice lance, this time defeating both girls easily. Ellen again hammed it up, pretending to be dramatically dying. Zoe was amused. Yvette was not. She briefly lectured both parties on taking their duties more seriously, immediately putting a damper back on Zoe's mood.
  10. -When they were dismissed, Ellen was able to talk a despondent Zoe into heading into town for a meal, that morning's training session having caused them to just miss breakfast.
  11. -While out together, they talked a lot. At first, she revealed the aforementioned fact about planning to head to Tarvos Valley. She briefly described the fact that Heim is a desert-based nation, and how magically-attuned people are able to somehow move inherently faster through sand.
  12. -A sobering topic was made of Zoe's distaste for her career choice, namely for what it's done to Monica (and what she fears it'll do to Cheryl), implying that the eldest sister used to be significantly nicer, and that her family has traditionally served as knights. She offhandedly mentions a "war with Dain" that caused Monica to start needing to sacrifice a lot for both of them. She also questioned why she's bringing all of this up with someone she just met this morning, but Ellen reassures her.
  13. -The next morning, Yvette notices a sharp increase in the cooperative skills of both girls.
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  15. Confirmed Party Members (as of end of thread 7):
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  17. -Ellen (Mercenary Class) The player character, a young woman raised in the village of Orsin. As vaguely-defined in personality as any earlygame quest protagonist.
  18. -Natalie/Nat (Cleric) Ellen's only living friend from Orsin, who works with staves and kept up the local church. Has a cold exterior despite being sensitive. Collects the most things.
  19. -Reese (Soldier/Villager Class) A farmhand from the same town as Ellen, Nat, and Lambert. Has a lot of zeal, but might be a bit of a slimeball. The most dedicated to a goal.
  20. -Biff (red cavalier) Biff is enthusiastic and outgoing, but tends to be misinterpreted. The most likely to act on instinct.
  21. -Byron (green cavalier) A social knight with Garrus' personal guard. Unlike his friend, he is collected and somewhat reserved. The best judge of character.
  22. -Robert (Fighter Class) A loud and rude lumberjack who was with Orsin's local guard/militia. The most argumentative.
  23. -Jay (Fighter Class) A silent and passive lumberjack who was with Orsin's local guard/militia. The best listener.
  24. -Garrus (Axe Lord) The crown prince of Neir, son of King Drasma. Surprisingly timid and small-framed, but capable of waving a regal axe with relative ease. The most eager to please.
  25. -Yvette (Paladin) A middle-aged retainer for Prince Garrus. Often speaks in his place due to his timidness, and has a motherly quality to her which can sometimes turn scary. The loudest when angry.
  26. -Mitchell (Thief/Outlaw Class) A former thief who seems to be friendly enough. Has friends in unsavory places, and sometimes does something amoral, but isn't malicious. Has the best dreams.
  27. -Quidel (Horseman/Nomad Class) A son of the nomadic Tarvos tribe that primarily exists in the Johan region, on good terms with the royalty of Neir. The biggest history buff.
  28. -Cheryl (Pegasus Knight) A cheerful Pegasus Rider who often acts as a messenger for Garrus, the middle child of three sisters. The most upbeat.
  29. -Stefyn (Myrmidon) A cowardly swordfighter who was tangled up in the Johalva bandits. Seems to genuinely want to reform, but Ellen absolutely despises him for killing Lambert. Sleeps the least.
  30. -Salia (Class Unknown) Garrus' younger sister. Went to live with the Tarvos at the age of six, much earlier than younger siblings of either royal family tend to (typically they wait until they're just slightly younger than Quidel, which is to say how old she would be now). Was returned to Rakche upon her father learning of the possibility of someone targeting his children's lives. The heaviest sleeper.
  31. -Monica (Falcoknight) Cheryl's older sister, a significantly colder person than her sister. Apparently the personal retainer for Salia. The fondest of solitude.
  32. -Zoe (Pegasus Knight) The younger sister of Cheryl and Monica, a pegasus knight who actually detests fighting, only doing it anyway to get closer to her sisters. Set to become a member of Salia's personal guard. The prettiest smile.
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  34. Names to keep in mind:
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  36. -King Drasma (Wyvern Monarch) The king of the nation of Neir, and the father of Prince Garrus and Princess Salia. A warrior king who ordered his son and his small band to wipe out a notorious group of bandits.
  37. -Khozen (Wyvern) A silver-scaled wyvern older than Neir itself, having loyally served the rightful ruler of Neir since Queen Hauteclere hatched him with the Scepter of Katri. Riding him, she was able to lead a Revolution and found Neir.
  38. -Hauteclere (Wyvern Monarch) The first queen of Neir. Famous for hatching Khozen and starting a persevering alliance with the Tarvos Nomads, both essential actions in a successful revolution against the Gerxel empire. Considered one of the most important figures in Teege history.
  39. -Gorman (Mercenary Class?) The former captain of Orsin's local guard, replacing (and then being replaced by after he left) Lambert's father. He taught Ellen and Lambert how to fight with a sword, emphasizing a balance of all of one's physical traits. Universally considered the toughest guy in the town, he recently resigned from his post to become a mercenary. No one in town knows why, and none have heard from him since. The recent increase in bandit attacks on Orsin is attributed somewhat to his disappearance. Some five-ten years older than Ellen and Lambert. A tall, bronze, muscular fellow with dark, curly hair and a distinctly big nose (Ellen and her Orsin friends would know).
  40. -Antiman (Nomadic Trooper, presumably) Quidel's uncle, younger brother to the chief of the Tarvos. A trusted friend, advisor, and diplomat to King Drasma. A caring man of few words.
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  43. Deceased units:
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  45. -Lambert (Mercenary Class, died in thread 2) The son of the captain of Orsin village's guard and Ellen's closest friend, a real showy bastard. A talented swordsman who was found half-dead after a fight with a myrmidon with Stefyn (when he was with the Johalva). He died early the next morning despite the best efforts of Garrus' knights and Nat. The least confident.
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  47. Defeated bosses:
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  49. -Tabat (Berserker, died in thread 3) The leader of the fearsome Johalva bandits, who terrorized Tarvos valley and most recently destroyed Orsin village. Garrus' father, King Drasma, tasked him with wiping this faction out. While alive, he personally oversaw the capture of Natalie and Ellen, and was the one who ordered Stefyn to kill Lambert. Personally killed by Ellen, with the aid of Prince Garrus, in the former outpost his group had taken over.
  50. -Incomplete Dracozombies (died in thread 5) Four Dracozombies, summoned by a deaf, fair-haired, signing spellcaster whose face Ellen didn't see. They were all in various states of incompleteness, making them look even more dead than the much more threatening complete Dracozombies. Apparently sent to kill prince Garrus, as by far the strongest of the quartet was focusing primarily on fighting him.
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