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Jul 26th, 2017
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  1. game.Players.LocalPlayer:ClearCharacterAppearance()
  2.  
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"
  10. ]local hed = char.Head
  11. local torso = char.Torso
  12. local hum = char.Humanoid
  13. local cam = game.Workspace.CurrentCamera
  14. local root = char.HumanoidRootPart
  15. local deb = false
  16. local shot = 0
  17. local debris=game:service"Debris"
  18. local l = game:GetService("Lighting")
  19. local rs = game:GetService("RunService").RenderStepped
  20. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  21. math.randomseed(os.time())
  22. for i,v in pairs(char:children()) do
  23. if v:IsA("Hat") then
  24. v:Destroy()
  25. end
  26. end
  27. for i,v in pairs (hed:GetChildren()) do
  28. if v:IsA("Sound") then
  29. v:Destroy()
  30. end
  31. end
  32.  
  33. ----------------------------------------------------
  34. ----------------------------------------------------
  35. Debounces = {
  36. CanAttack = true;
  37. NoIdl = false;
  38. Slashing = false;
  39. Slashed = false;
  40. RPunch = false;
  41. RPunched = false;
  42. LPunch = false;
  43. LPunched = false;
  44. }
  45. local Touche = {char.Name, }
  46. ----------------------------------------------------
  47. hed.face.Texture = "rbxassetid://"
  48. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  49. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  50. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  51. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  52. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  53. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  54. ----------------------------------------------------
  55. local function dropHats()
  56. local localPlayer = game:GetService("Players").LocalPlayer
  57. if localPlayer and localPlayer.Character then
  58. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  59. if obj:IsA("Accoutrement") then
  60. obj.Parent = game.Workspace
  61. end
  62. end
  63. end
  64. end
  65.  
  66. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  67. if not gameProcessedEvent then
  68. if inputObject.KeyCode == Enum.KeyCode.Equals then
  69. dropHats()
  70. end
  71. end
  72. end)
  73. ----------------------------------------------------
  74. ----------------------------------------------------
  75. function lerp(a, b, t) -- Linear interpolation
  76. return a + (b - a)*t
  77. end
  78.  
  79. function slerp(a, b, t) --Spherical interpolation
  80. dot = a:Dot(b)
  81. if dot > 0.99999 or dot < -0.99999 then
  82. return t <= 0.5 and a or b
  83. else
  84. r = math.acos(dot)
  85. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  86. end
  87. end
  88.  
  89. function matrixInterpolate(a, b, t)
  90. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  91. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  92. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  93. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  94. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  95. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  96. local t = v1:Dot(v2)
  97. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  98. return CFrame.new()
  99. end
  100. return CFrame.new(
  101. v0.x, v0.y, v0.z,
  102. v1.x, v1.y, v1.z,
  103. v2.x, v2.y, v2.z,
  104. v3.x, v3.y, v3.z)
  105. end
  106. ----------------------------------------------------
  107. function genWeld(a,b)
  108. local w = Instance.new("Weld",a)
  109. w.Part0 = a
  110. w.Part1 = b
  111. return w
  112. end
  113. function weld(a, b)
  114. local weld = Instance.new("Weld")
  115. weld.Name = "W"
  116. weld.Part0 = a
  117. weld.Part1 = b
  118. weld.C0 = a.CFrame:inverse() * b.CFrame
  119. weld.Parent = a
  120. return weld;
  121. end
  122. ----------------------------------------------------
  123. function Lerp(c1,c2,al)
  124. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  125. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  126. for i,v in pairs(com1) do
  127. com1[i] = v+(com2[i]-v)*al
  128. end
  129. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  130. end
  131. ----------------------------------------------------
  132. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  133. local wld = Instance.new("Weld", wp1)
  134. wld.Part0 = wp0
  135. wld.Part1 = wp1
  136. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  137. end
  138. ----------------------------------------------------
  139. function weld5(part0, part1, c0, c1)
  140. weeld=Instance.new("Weld", part0)
  141. weeld.Part0=part0
  142. weeld.Part1=part1
  143. weeld.C0=c0
  144. weeld.C1=c1
  145. return weeld
  146. end
  147. ----------------------------------------------------
  148. function HasntTouched(plrname)
  149. local ret = true
  150. for _, v in pairs(Touche) do
  151. if v == plrname then
  152. ret = false
  153. end
  154. end
  155. return ret
  156. end
  157. ----------------------------------------------------
  158. newWeld(torso, larm, -1.5, 0.5, 0)
  159. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  160. newWeld(torso, rarm, 1.5, 0.5, 0)
  161. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  162. newWeld(torso, hed, 0, 1.5, 0)
  163. newWeld(torso, lleg, -0.5, -1, 0)
  164. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  165. newWeld(torso, rleg, 0.5, -1, 0)
  166. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  167. newWeld(root, torso, 0, -1, 0)
  168. torso.Weld.C1 = CFrame.new(0, -1, 0)
  169. ----------------------------------------------------
  170. z = Instance.new("Sound", char)
  171. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  172. z.Looped = true
  173. z.Pitch = 1
  174. z.Volume = 1
  175. wait(.1)
  176. z:Play()
  177. ----------------------------------------------------
  178. local Transforming = true
  179. hum.WalkSpeed = 0
  180. local fx = Instance.new("Part",torso)
  181. fx.Anchored = true
  182. fx.Material = "Neon"
  183. fx.CanCollide = false
  184. fx.Locked = true
  185. fx.Transparency = 1
  186. fx.Material = "Brick"
  187. fx.Size = Vector3.new(1,1,1)
  188. fx.TopSurface = "SmoothNoOutlines"
  189. fx.BottomSurface = "SmoothNoOutlines"
  190. fx.BrickColor = BrickColor.new("Royal purple")
  191. fxm = Instance.new("SpecialMesh",fx)
  192. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  193. fxm.Scale = Vector3.new(1,1,1)
  194. for i = 1, 20 do rs:wait()
  195. fx.Transparency = fx.Transparency - (1/20)
  196. fx.CFrame = torso.CFrame
  197. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  198. rs:wait()
  199. end
  200. ------
  201. ----------------------------------------------------
  202. lleg.Transparency = 0.5
  203. rleg.Transparency = 0.5
  204. larm.Transparency = 0.5
  205. rarm.Transparency = 0.5
  206. torso.Transparency = 0.5
  207. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  208. larm1 = Instance.new("Part", char)
  209. larm1.Name = "Middle"
  210. larm1.BrickColor = BrickColor.new("Royal purple")
  211. larm1.Size = Vector3.new(1, 2, 1)
  212. larm1.CanCollide = false
  213. larm1.BottomSurface = "Smooth"
  214. larm1.TopSurface = "Smooth"
  215. larm1.Material = "Neon"
  216. Weld = Instance.new("Weld",larm)
  217. Weld.Part0 = larm
  218. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  219. Weld.Part1 = larm1
  220. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  221.  
  222. larm2 = Instance.new("Part", char)
  223. larm2.BrickColor = BrickColor.new("Dark indigo")
  224. larm2.Material = "Granite"
  225. larm2.Size = Vector3.new(1, 0.4, 1)
  226. larm2.CanCollide = false
  227. larm2.BottomSurface = "Smooth"
  228. larm2.TopSurface = "Smooth"
  229. Weld = Instance.new("Weld",larm)
  230. Weld.Part0 = larm
  231. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  232. Weld.Part1 = larm2
  233. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  234.  
  235. larm3 = Instance.new("Part", char)
  236. larm3.BrickColor = BrickColor.new("Dark indigo")
  237. larm3.Material = "Granite"
  238. larm3.Size = Vector3.new(1, 0.4, 1)
  239. larm3.CanCollide = false
  240. larm3.BottomSurface = "Smooth"
  241. larm3.TopSurface = "Smooth"
  242. Weld = Instance.new("Weld",larm)
  243. Weld.Part0 = larm
  244. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  245. Weld.Part1 = larm3
  246. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  247.  
  248. larm4 = Instance.new("Part", char)
  249. larm4.BrickColor = BrickColor.new("Dark indigo")
  250. larm4.Material = "Granite"
  251. larm4.Size = Vector3.new(1, 0.4, 1)
  252. larm4.CanCollide = false
  253. larm4.BottomSurface = "Smooth"
  254. larm4.TopSurface = "Smooth"
  255. Weld = Instance.new("Weld",larm)
  256. Weld.Part0 = larm
  257. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  258. Weld.Part1 = larm4
  259. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  260.  
  261. larm5 = Instance.new("Part", char)
  262. larm5.BrickColor = BrickColor.new("Dark indigo")
  263. larm5.Material = "Granite"
  264. larm5.Size = Vector3.new(1, 0.4, 1)
  265. larm5.CanCollide = false
  266. larm5.BottomSurface = "Smooth"
  267. larm5.TopSurface = "Smooth"
  268. Weld = Instance.new("Weld",larm)
  269. Weld.Part0 = larm
  270. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  271. Weld.Part1 = larm5
  272. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  273.  
  274. larm6 = Instance.new("Part", char)
  275. larm6.BrickColor = BrickColor.new("Dark indigo")
  276. larm6.Material = "Granite"
  277. larm6.Size = Vector3.new(1, 0.4, 1)
  278. larm6.CanCollide = false
  279. larm6.BottomSurface = "Smooth"
  280. larm6.TopSurface = "Smooth"
  281. Mesh = Instance.new("SpecialMesh", larm6)
  282. Mesh.MeshType = "Brick"
  283. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  284. Weld = Instance.new("Weld",larm)
  285. Weld.Part0 = larm
  286. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  287. Weld.Part1 = larm6
  288. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  289.  
  290. larm7 = Instance.new("Part", char)
  291. larm7.BrickColor = BrickColor.new("Royal purple")
  292. larm7.Size = Vector3.new(0.5, 0.3, 2)
  293. larm7.CanCollide = false
  294. larm7.BottomSurface = "Smooth"
  295. larm7.TopSurface = "Smooth"
  296. larm7.Material = "Neon"
  297. Weld = Instance.new("Weld",larm)
  298. Weld.Part0 = larm
  299. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  300. Weld.Part1 = larm7
  301. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  302.  
  303. larm8 = Instance.new("Part", char)
  304. larm8.BrickColor = BrickColor.new("Dark indigo")
  305. larm8.Material = "Granite"
  306. larm8.Size = Vector3.new(1, 0.4, 1)
  307. larm8.CanCollide = false
  308. larm8.BottomSurface = "Smooth"
  309. larm8.TopSurface = "Smooth"
  310. Weld = Instance.new("Weld",larm)
  311. Weld.Part0 = larm
  312. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  313. Weld.Part1 = larm8
  314. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  315. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  316. rarm1 = Instance.new("Part", char)
  317. rarm1.Name = "Middle"
  318. rarm1.BrickColor = BrickColor.new("Royal purple")
  319. rarm1.Size = Vector3.new(1, 2, 1)
  320. rarm1.CanCollide = false
  321. rarm1.BottomSurface = "Smooth"
  322. rarm1.TopSurface = "Smooth"
  323. rarm1.Material = "Neon"
  324. Weld = Instance.new("Weld",rarm)
  325. Weld.Part0 = rarm
  326. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  327. Weld.Part1 = rarm1
  328. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  329.  
  330. rarm2 = Instance.new("Part", char)
  331. rarm2.BrickColor = BrickColor.new("Dark indigo")
  332. rarm2.Material = "Granite"
  333. rarm2.Size = Vector3.new(1, 0.4, 1)
  334. rarm2.CanCollide = false
  335. rarm2.BottomSurface = "Smooth"
  336. rarm2.TopSurface = "Smooth"
  337. Weld = Instance.new("Weld",rarm)
  338. Weld.Part0 = rarm
  339. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  340. Weld.Part1 = rarm2
  341. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  342.  
  343. rarm3 = Instance.new("Part", char)
  344. rarm3.BrickColor = BrickColor.new("Dark indigo")
  345. rarm3.Material = "Granite"
  346. rarm3.Size = Vector3.new(1, 0.4, 1)
  347. rarm3.CanCollide = false
  348. rarm3.BottomSurface = "Smooth"
  349. rarm3.TopSurface = "Smooth"
  350. Weld = Instance.new("Weld",rarm)
  351. Weld.Part0 = rarm
  352. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  353. Weld.Part1 = rarm3
  354. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  355.  
  356. rarm4 = Instance.new("Part", char)
  357. rarm4.BrickColor = BrickColor.new("Dark indigo")
  358. rarm4.Material = "Granite"
  359. rarm4.Size = Vector3.new(1, 0.4, 1)
  360. rarm4.CanCollide = false
  361. rarm4.BottomSurface = "Smooth"
  362. rarm4.TopSurface = "Smooth"
  363. Weld = Instance.new("Weld",rarm)
  364. Weld.Part0 = rarm
  365. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  366. Weld.Part1 = rarm4
  367. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  368.  
  369. rarm5 = Instance.new("Part", char)
  370. rarm5.BrickColor = BrickColor.new("Dark indigo")
  371. rarm5.Material = "Granite"
  372. rarm5.Size = Vector3.new(1, 0.4, 1)
  373. rarm5.CanCollide = false
  374. rarm5.BottomSurface = "Smooth"
  375. rarm5.TopSurface = "Smooth"
  376. Mesh = Instance.new("SpecialMesh", rarm5)
  377. Mesh.MeshType = "Brick"
  378. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  379. Weld = Instance.new("Weld",rarm)
  380. Weld.Part0 = rarm
  381. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  382. Weld.Part1 = rarm5
  383. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  384.  
  385. rarm6 = Instance.new("Part", char)
  386. rarm6.BrickColor = BrickColor.new("Dark indigo")
  387. rarm6.Material = "Granite"
  388. rarm6.Size = Vector3.new(1, 0.4, 1)
  389. rarm6.CanCollide = false
  390. rarm6.BottomSurface = "Smooth"
  391. rarm6.TopSurface = "Smooth"
  392. Weld = Instance.new("Weld",rarm)
  393. Weld.Part0 = rarm
  394. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  395. Weld.Part1 = rarm6
  396. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  397.  
  398. rarm7 = Instance.new("Part", char)
  399. rarm7.BrickColor = BrickColor.new("Royal purple")
  400. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  401. rarm7.CanCollide = false
  402. rarm7.BottomSurface = "Smooth"
  403. rarm7.TopSurface = "Smooth"
  404. rarm7.Material = "Neon"
  405. Weld = Instance.new("Weld",rarm)
  406. Weld.Part0 = rarm
  407. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  408. Weld.Part1 = rarm7
  409. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  410.  
  411. rarm8 = Instance.new("Part", char)
  412. rarm8.BrickColor = BrickColor.new("Dark indigo")
  413. rarm8.Material = "Granite"
  414. rarm8.Size = Vector3.new(1, 0.4, 1)
  415. rarm8.CanCollide = false
  416. rarm8.BottomSurface = "Smooth"
  417. rarm8.TopSurface = "Smooth"
  418. Weld = Instance.new("Weld",rarm)
  419. Weld.Part0 = rarm
  420. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  421. Weld.Part1 = rarm8
  422. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  423. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  424. lleg1 = Instance.new("Part", char)
  425. lleg1.Name = "Middle"
  426. lleg1.BrickColor = BrickColor.new("Royal purple")
  427. lleg1.Size = Vector3.new(1, 2, 1)
  428. lleg1.CanCollide = false
  429. lleg1.BottomSurface = "Smooth"
  430. lleg1.TopSurface = "Smooth"
  431. lleg1.Material = "Neon"
  432. Weld = Instance.new("Weld",lleg)
  433. Weld.Part0 = lleg
  434. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  435. Weld.Part1 = lleg1
  436. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  437.  
  438. lleg2 = Instance.new("Part", char)
  439. lleg2.BrickColor = BrickColor.new("Dark indigo")
  440. lleg2.Material = "Granite"
  441. lleg2.Size = Vector3.new(1, 0.4, 1)
  442. lleg2.CanCollide = false
  443. lleg2.BottomSurface = "Smooth"
  444. lleg2.TopSurface = "Smooth"
  445. Weld = Instance.new("Weld",lleg)
  446. Weld.Part0 = lleg
  447. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  448. Weld.Part1 = lleg2
  449. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  450.  
  451. lleg3 = Instance.new("Part", char)
  452. lleg3.BrickColor = BrickColor.new("Dark indigo")
  453. lleg3.Material = "Granite"
  454. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  455. lleg3.CanCollide = false
  456. lleg3.BottomSurface = "Smooth"
  457. lleg3.TopSurface = "Smooth"
  458. Weld = Instance.new("Weld",lleg)
  459. Weld.Part0 = lleg
  460. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  461. Weld.Part1 = lleg3
  462. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  463.  
  464. lleg4 = Instance.new("Part", char)
  465. lleg4.BrickColor = BrickColor.new("Dark indigo")
  466. lleg4.Material = "Granite"
  467. lleg4.Size = Vector3.new(1, 0.4, 1)
  468. lleg4.CanCollide = false
  469. lleg4.BottomSurface = "Smooth"
  470. lleg4.TopSurface = "Smooth"
  471. Weld = Instance.new("Weld",lleg)
  472. Weld.Part0 = lleg
  473. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  474. Weld.Part1 = lleg4
  475. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  476.  
  477. lleg5 = Instance.new("Part", char)
  478. lleg5.BrickColor = BrickColor.new("Dark indigo")
  479. lleg5.Material = "Granite"
  480. lleg5.Size = Vector3.new(1, 0.4, 1)
  481. lleg5.CanCollide = false
  482. lleg5.BottomSurface = "Smooth"
  483. lleg5.TopSurface = "Smooth"
  484. Weld = Instance.new("Weld",lleg)
  485. Weld.Part0 = lleg
  486. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  487. Weld.Part1 = lleg5
  488. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  489.  
  490. lleg6 = Instance.new("Part", char)
  491. lleg6.BrickColor = BrickColor.new("Dark indigo")
  492. lleg6.Material = "Granite"
  493. lleg6.Size = Vector3.new(1, 0.4, 1)
  494. lleg6.CanCollide = false
  495. lleg6.BottomSurface = "Smooth"
  496. lleg6.TopSurface = "Smooth"
  497. Weld = Instance.new("Weld",lleg)
  498. Weld.Part0 = lleg
  499. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  500. Weld.Part1 = lleg6
  501. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  502.  
  503. lleg7 = Instance.new("Part", char)
  504. lleg7.BrickColor = BrickColor.new("Dark indigo")
  505. lleg7.Material = "Granite"
  506. lleg7.Size = Vector3.new(1, 0.4, 1)
  507. lleg7.CanCollide = false
  508. lleg7.BottomSurface = "Smooth"
  509. lleg7.TopSurface = "Smooth"
  510. Weld = Instance.new("Weld",lleg)
  511. Weld.Part0 = lleg
  512. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  513. Weld.Part1 = lleg7
  514. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  515. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  516. rleg1 = Instance.new("Part", char)
  517. rleg1.Name = "Middle"
  518. rleg1.BrickColor = BrickColor.new("Royal purple")
  519. rleg1.Size = Vector3.new(1, 2, 1)
  520. rleg1.CanCollide = false
  521. rleg1.BottomSurface = "Smooth"
  522. rleg1.TopSurface = "Smooth"
  523. rleg1.Material = "Neon"
  524. Weld = Instance.new("Weld",rleg)
  525. Weld.Part0 = rleg
  526. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  527. Weld.Part1 = rleg1
  528. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  529.  
  530. rleg2 = Instance.new("Part", char)
  531. rleg2.BrickColor = BrickColor.new("Dark indigo")
  532. rleg2.Material = "Granite"
  533. rleg2.Size = Vector3.new(1, 0.4, 1)
  534. rleg2.CanCollide = false
  535. rleg2.BottomSurface = "Smooth"
  536. rleg2.TopSurface = "Smooth"
  537. Weld = Instance.new("Weld",rleg)
  538. Weld.Part0 = rleg
  539. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  540. Weld.Part1 = rleg2
  541. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  542.  
  543. rleg3 = Instance.new("Part", char)
  544. rleg3.BrickColor = BrickColor.new("Dark indigo")
  545. rleg3.Material = "Granite"
  546. rleg3.Size = Vector3.new(1, 0.4, 1)
  547. rleg3.CanCollide = false
  548. rleg3.BottomSurface = "Smooth"
  549. rleg3.TopSurface = "Smooth"
  550. Weld = Instance.new("Weld",rleg)
  551. Weld.Part0 = rleg
  552. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  553. Weld.Part1 = rleg3
  554. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  555.  
  556. rleg4 = Instance.new("Part", char)
  557. rleg4.BrickColor = BrickColor.new("Dark indigo")
  558. rleg4.Material = "Granite"
  559. rleg4.Size = Vector3.new(1, 0.4, 1)
  560. rleg4.CanCollide = false
  561. rleg4.BottomSurface = "Smooth"
  562. rleg4.TopSurface = "Smooth"
  563. Weld = Instance.new("Weld",rleg)
  564. Weld.Part0 = rleg
  565. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  566. Weld.Part1 = rleg4
  567. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  568.  
  569. rleg5 = Instance.new("Part", char)
  570. rleg5.BrickColor = BrickColor.new("Dark indigo")
  571. rleg5.Material = "Granite"
  572. rleg5.Size = Vector3.new(1, 0.4, 1)
  573. rleg5.CanCollide = false
  574. rleg5.BottomSurface = "Smooth"
  575. rleg5.TopSurface = "Smooth"
  576. Weld = Instance.new("Weld",rleg)
  577. Weld.Part0 = rleg
  578. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  579. Weld.Part1 = rleg5
  580. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  581.  
  582. rleg6 = Instance.new("Part", char)
  583. rleg6.BrickColor = BrickColor.new("Dark indigo")
  584. rleg6.Material = "Granite"
  585. rleg6.Size = Vector3.new(1, 0.4, 1)
  586. rleg6.CanCollide = false
  587. rleg6.BottomSurface = "Smooth"
  588. rleg6.TopSurface = "Smooth"
  589. Weld = Instance.new("Weld",rleg)
  590. Weld.Part0 = rleg
  591. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  592. Weld.Part1 = rleg6
  593. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  594.  
  595. rleg7 = Instance.new("Part", char)
  596. rleg7.BrickColor = BrickColor.new("Dark indigo")
  597. rleg7.Material = "Granite"
  598. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  599. rleg7.CanCollide = false
  600. rleg7.BottomSurface = "Smooth"
  601. rleg7.TopSurface = "Smooth"
  602. Weld = Instance.new("Weld",rleg)
  603. Weld.Part0 = rleg
  604. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  605. Weld.Part1 = rleg7
  606. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  607. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  608. Chest1 = Instance.new("Part", char)
  609. Chest1.Name = "Ball"
  610. Chest1.BrickColor = BrickColor.new("Royal purple")
  611. Chest1.Size = Vector3.new(1, 0.4, 1)
  612. Chest1.CanCollide = false
  613. Chest1.BottomSurface = "Smooth"
  614. Chest1.TopSurface = "Smooth"
  615. Chest1.Material = "Neon"
  616. Mesh = Instance.new("SpecialMesh", Chest1)
  617. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  618. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  619. Weld = Instance.new("Weld",torso)
  620. Weld.Part0 = torso
  621. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  622. Weld.Part1 = Chest1
  623. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  624.  
  625. Chest2 = Instance.new("Part", char)
  626. Chest2.BrickColor = BrickColor.new("Royal purple")
  627. Chest2.Name = "Middle"
  628. Chest2.Size = Vector3.new(2, 2, 1)
  629. Chest2.CanCollide = false
  630. Chest2.BottomSurface = "Smooth"
  631. Chest2.TopSurface = "Smooth"
  632. Chest2.Material = "Neon"
  633. Weld = Instance.new("Weld",torso)
  634. Weld.Part0 = torso
  635. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  636. Weld.Part1 = Chest2
  637. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  638.  
  639. Chest3 = Instance.new("Part", char)
  640. Chest3.BrickColor = BrickColor.new("Dark indigo")
  641. Chest3.Material = "Granite"
  642. Chest3.Size = Vector3.new(1, 0.4, 1)
  643. Chest3.CanCollide = false
  644. Chest3.BottomSurface = "Smooth"
  645. Chest3.TopSurface = "Smooth"
  646. Weld = Instance.new("Weld",torso)
  647. Weld.Part0 = torso
  648. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  649. Weld.Part1 = Chest3
  650. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  651.  
  652. Chest4 = Instance.new("Part", char)
  653. Chest4.BrickColor = BrickColor.new("Dark indigo")
  654. Chest4.Material = "Granite"
  655. Chest4.Size = Vector3.new(1, 0.4, 1)
  656. Chest4.CanCollide = false
  657. Chest4.BottomSurface = "Smooth"
  658. Chest4.TopSurface = "Smooth"
  659. Weld = Instance.new("Weld",torso)
  660. Weld.Part0 = torso
  661. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  662. Weld.Part1 = Chest4
  663. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  664.  
  665. Chest5 = Instance.new("Part", char)
  666. Chest5.BrickColor = BrickColor.new("Dark indigo")
  667. Chest5.Material = "Granite"
  668. Chest5.Size = Vector3.new(1, 0.4, 1)
  669. Chest5.CanCollide = false
  670. Chest5.BottomSurface = "Smooth"
  671. Chest5.TopSurface = "Smooth"
  672. Weld = Instance.new("Weld",torso)
  673. Weld.Part0 = torso
  674. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  675. Weld.Part1 = Chest5
  676. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  677.  
  678. Chest6 = Instance.new("Part", char)
  679. Chest6.BrickColor = BrickColor.new("Dark indigo")
  680. Chest6.Material = "Granite"
  681. Chest6.Size = Vector3.new(1, 0.4, 1)
  682. Chest6.CanCollide = false
  683. Chest6.BottomSurface = "Smooth"
  684. Chest6.TopSurface = "Smooth"
  685. Weld = Instance.new("Weld",torso)
  686. Weld.Part0 = torso
  687. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  688. Weld.Part1 = Chest6
  689. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  690.  
  691. Chest7 = Instance.new("Part", char)
  692. Chest7.BrickColor = BrickColor.new("Dark indigo")
  693. Chest7.Material = "Granite"
  694. Chest7.Size = Vector3.new(1, 0.4, 1)
  695. Chest7.CanCollide = false
  696. Chest7.BottomSurface = "Smooth"
  697. Chest7.TopSurface = "Smooth"
  698. Weld = Instance.new("Weld",torso)
  699. Weld.Part0 = torso
  700. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  701. Weld.Part1 = Chest7
  702. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  703.  
  704. Chest8 = Instance.new("Part", char)
  705. Chest8.BrickColor = BrickColor.new("Dark indigo")
  706. Chest8.Material = "Granite"
  707. Chest8.Size = Vector3.new(1, 0.4, 1)
  708. Chest8.CanCollide = false
  709. Chest8.BottomSurface = "Smooth"
  710. Chest8.TopSurface = "Smooth"
  711. Weld = Instance.new("Weld",torso)
  712. Weld.Part0 = torso
  713. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  714. Weld.Part1 = Chest8
  715. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  716.  
  717. Chest9 = Instance.new("Part", char)
  718. Chest9.BrickColor = BrickColor.new("Dark indigo")
  719. Chest9.Material = "Granite"
  720. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  721. Chest9.CanCollide = false
  722. Chest9.BottomSurface = "Smooth"
  723. Chest9.TopSurface = "Smooth"
  724. Weld = Instance.new("Weld",torso)
  725. Weld.Part0 = torso
  726. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  727. Weld.Part1 = Chest9
  728. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  729.  
  730. Chest10 = Instance.new("Part", char)
  731. Chest10.BrickColor = BrickColor.new("Dark indigo")
  732. Chest10.Material = "Granite"
  733. Chest10.Size = Vector3.new(1, 0.4, 1)
  734. Chest10.CanCollide = false
  735. Chest10.BottomSurface = "Smooth"
  736. Chest10.TopSurface = "Smooth"
  737. Mesh = Instance.new("SpecialMesh", Chest10)
  738. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  739. Weld = Instance.new("Weld",torso)
  740. Weld.Part0 = torso
  741. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  742. Weld.Part1 = Chest10
  743. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  744.  
  745. Chest11 = Instance.new("Part", char)
  746. Chest11.BrickColor = BrickColor.new("Dark indigo")
  747. Chest11.Material = "Granite"
  748. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  749. Chest11.CanCollide = false
  750. Chest11.BottomSurface = "Smooth"
  751. Chest11.TopSurface = "Smooth"
  752. Weld = Instance.new("Weld",torso)
  753. Weld.Part0 = torso
  754. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  755. Weld.Part1 = Chest11
  756. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  757.  
  758. Chest12 = Instance.new("Part", char)
  759. Chest12.BrickColor = BrickColor.new("Dark indigo")
  760. Chest12.Material = "Granite"
  761. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  762. Chest12.CanCollide = false
  763. Chest12.BottomSurface = "Smooth"
  764. Chest12.TopSurface = "Smooth"
  765. Weld = Instance.new("Weld",torso)
  766. Weld.Part0 = torso
  767. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  768. Weld.Part1 = Chest12
  769. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  770.  
  771. Chest13 = Instance.new("Part", char)
  772. Chest13.BrickColor = BrickColor.new("Dark indigo")
  773. Chest13.Material = "Granite"
  774. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  775. Chest13.CanCollide = false
  776. Chest13.BottomSurface = "Smooth"
  777. Chest13.TopSurface = "Smooth"
  778. Weld = Instance.new("Weld",torso)
  779. Weld.Part0 = torso
  780. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  781. Weld.Part1 = Chest13
  782. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  783.  
  784. Chest14 = Instance.new("Part", char)
  785. Chest14.BrickColor = BrickColor.new("Dark indigo")
  786. Chest14.Material = "Granite"
  787. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  788. Chest14.CanCollide = false
  789. Chest14.BottomSurface = "Smooth"
  790. Chest14.TopSurface = "Smooth"
  791. Weld = Instance.new("Weld",torso)
  792. Weld.Part0 = torso
  793. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  794. Weld.Part1 = Chest14
  795. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  796.  
  797. Chest15 = Instance.new("Part", char)
  798. Chest15.BrickColor = BrickColor.new("Dark indigo")
  799. Chest15.Material = "Granite"
  800. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  801. Chest15.CanCollide = false
  802. Chest15.BottomSurface = "Smooth"
  803. Chest15.TopSurface = "Smooth"
  804. Weld = Instance.new("Weld",torso)
  805. Weld.Part0 = torso
  806. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  807. Weld.Part1 = Chest15
  808. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  809.  
  810. Chest16 = Instance.new("Part", char)
  811. Chest16.BrickColor = BrickColor.new("Dark indigo")
  812. Chest16.Material = "Granite"
  813. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  814. Chest16.CanCollide = false
  815. Chest16.BottomSurface = "Smooth"
  816. Chest16.TopSurface = "Smooth"
  817. Weld = Instance.new("Weld",torso)
  818. Weld.Part0 = torso
  819. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  820. Weld.Part1 = Chest16
  821. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  822.  
  823. Chest17 = Instance.new("Part", char)
  824. Chest17.BrickColor = BrickColor.new("Dark indigo")
  825. Chest17.Material = "Granite"
  826. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  827. Chest17.CanCollide = false
  828. Chest17.BottomSurface = "Smooth"
  829. Chest17.TopSurface = "Smooth"
  830. Weld = Instance.new("Weld",torso)
  831. Weld.Part0 = torso
  832. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  833. Weld.Part1 = Chest17
  834. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  835.  
  836. Chest18 = Instance.new("Part", char)
  837. Chest18.BrickColor = BrickColor.new("Dark indigo")
  838. Chest18.Material = "Granite"
  839. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  840. Chest18.CanCollide = false
  841. Chest18.BottomSurface = "Smooth"
  842. Chest18.TopSurface = "Smooth"
  843. Weld = Instance.new("Weld",torso)
  844. Weld.Part0 = torso
  845. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  846. Weld.Part1 = Chest18
  847. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  848.  
  849. Chest19 = Instance.new("Part", char)
  850. Chest19.BrickColor = BrickColor.new("Dark indigo")
  851. Chest19.Material = "Granite"
  852. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  853. Chest19.CanCollide = false
  854. Chest19.BottomSurface = "Smooth"
  855. Chest19.TopSurface = "Smooth"
  856. Weld = Instance.new("Weld",torso)
  857. Weld.Part0 = torso
  858. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  859. Weld.Part1 = Chest19
  860. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  861.  
  862. Chest20 = Instance.new("Part", char)
  863. Chest20.BrickColor = BrickColor.new("Dark indigo")
  864. Chest20.Material = "Granite"
  865. Chest20.Size = Vector3.new(1, 0.4, 1)
  866. Chest20.CanCollide = false
  867. Chest20.BottomSurface = "Smooth"
  868. Chest20.TopSurface = "Smooth"
  869. Mesh = Instance.new("SpecialMesh",Chest20)
  870. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  871. Weld = Instance.new("Weld",torso)
  872. Weld.Part0 = torso
  873. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  874. Weld.Part1 = Chest20
  875. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  876.  
  877. Chest21 = Instance.new("Part", char)
  878. Chest21.BrickColor = BrickColor.new("Dark indigo")
  879. Chest21.Material = "Granite"
  880. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  881. Chest21.CanCollide = false
  882. Chest21.BottomSurface = "Smooth"
  883. Chest21.TopSurface = "Smooth"
  884. Weld = Instance.new("Weld",torso)
  885. Weld.Part0 = torso
  886. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  887. Weld.Part1 = Chest21
  888. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  889.  
  890. Chest22 = Instance.new("Part", char)
  891. Chest22.BrickColor = BrickColor.new("Dark indigo")
  892. Chest22.Material = "Granite"
  893. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  894. Chest22.CanCollide = false
  895. Chest22.BottomSurface = "Smooth"
  896. Chest22.TopSurface = "Smooth"
  897. Weld = Instance.new("Weld",torso)
  898. Weld.Part0 = torso
  899. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  900. Weld.Part1 = Chest22
  901. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  902.  
  903. Chest23 = Instance.new("Part", char)
  904. Chest23.BrickColor = BrickColor.new("Dark indigo")
  905. Chest23.Material = "Granite"
  906. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  907. Chest23.CanCollide = false
  908. Chest23.BottomSurface = "Smooth"
  909. Chest23.TopSurface = "Smooth"
  910. Weld = Instance.new("Weld",torso)
  911. Weld.Part0 = torso
  912. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  913. Weld.Part1 = Chest23
  914. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  915.  
  916. Chest24 = Instance.new("Part", char)
  917. Chest24.BrickColor = BrickColor.new("Dark indigo")
  918. Chest24.Material = "Granite"
  919. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  920. Chest24.CanCollide = false
  921. Chest24.BottomSurface = "Smooth"
  922. Chest24.TopSurface = "Smooth"
  923. Weld = Instance.new("Weld",torso)
  924. Weld.Part0 = torso
  925. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  926. Weld.Part1 = Chest24
  927. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  928.  
  929. p1 = Instance.new("Part",char)
  930. p1.BrickColor = BrickColor.new("Royal purple")
  931. p1.FormFactor = Enum.FormFactor.Custom
  932. p1.Size = Vector3.new(2, 2, 2)
  933. p1.CanCollide = false
  934. p1.Locked = true
  935. p1.BottomSurface = Enum.SurfaceType.Smooth
  936. p1.TopSurface = Enum.SurfaceType.Smooth
  937. SMesh = Instance.new("SpecialMesh", p1)
  938. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  939. SMesh.TextureId = ""
  940. SMesh.MeshType = Enum.MeshType.FileMesh
  941. SMesh.Name = "Mesh"
  942. SMesh.VertexColor = Vector3.new(0, 0, 0)
  943. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  944. w1 = Instance.new("Weld", hed)
  945. w1.Part0 = hed
  946. w1.C0 = CFrame.new(0,-1.5,0)
  947. w1.Part1 = p1
  948. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  949. p2 = Instance.new("Part",char)
  950. p2.BrickColor = BrickColor.new("Lime green")
  951. p2.FormFactor = Enum.FormFactor.Custom
  952. p2.Size = Vector3.new(1, 1, 1)
  953. p2.CanCollide = false
  954. p2.Locked = true
  955. p2.BottomSurface = Enum.SurfaceType.Smooth
  956. p2.TopSurface = Enum.SurfaceType.Smooth
  957. SMesh = Instance.new("SpecialMesh", p2)
  958. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  959. SMesh.TextureId = ""
  960. SMesh.MeshType = Enum.MeshType.FileMesh
  961. SMesh.Name = "Mesh"
  962. SMesh.VertexColor = Vector3.new(0, 0, 0)
  963. SMesh.Scale = Vector3.new(1, 0.9, 1)
  964. w1 = Instance.new("Weld", hed)
  965. w1.Part0 = hed
  966. w1.C0 = CFrame.new(0,-1.5,0)
  967. w1.Part1 = p2
  968. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  969. p3 = Instance.new("Part",char)
  970. p3.BrickColor = BrickColor.new("Royal purple")
  971. p3.FormFactor = Enum.FormFactor.Custom
  972. p3.Size = Vector3.new(1, 1, 1)
  973. p3.CanCollide = false
  974. p3.Locked = true
  975. p3.BottomSurface = Enum.SurfaceType.Smooth
  976. p3.TopSurface = Enum.SurfaceType.Smooth
  977. SMesh = Instance.new("SpecialMesh", p3)
  978. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  979. SMesh.TextureId = ""
  980. SMesh.MeshType = Enum.MeshType.FileMesh
  981. SMesh.Name = "Mesh"
  982. SMesh.VertexColor = Vector3.new(0, 0, 0)
  983. SMesh.Scale = Vector3.new(1, 1, 1)
  984. w1 = Instance.new("Weld", hed)
  985. w1.Part0 = hed
  986. w1.C0 = CFrame.new(0,-1.5,0)
  987. w1.Part1 = p3
  988. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  989. p4 = Instance.new("Part",char)
  990. p4.BrickColor = BrickColor.new("Lime green")
  991. p4.FormFactor = Enum.FormFactor.Custom
  992. p4.Size = Vector3.new(1, 1, 1)
  993. p4.CanCollide = false
  994. p4.Locked = true
  995. p4.BottomSurface = Enum.SurfaceType.Smooth
  996. p4.TopSurface = Enum.SurfaceType.Smooth
  997. SMesh = Instance.new("SpecialMesh", p4)
  998. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  999. SMesh.TextureId = ""
  1000. SMesh.MeshType = Enum.MeshType.FileMesh
  1001. SMesh.Name = "Mesh"
  1002. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1003. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1004. w1 = Instance.new("Weld", hed)
  1005. w1.Part0 = hed
  1006. w1.C0 = CFrame.new(0,-1.5,0)
  1007. w1.Part1 = p4
  1008. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1009. p5 = Instance.new("Part",char)
  1010. p5.BrickColor = BrickColor.new("Lime green")
  1011. p5.FormFactor = Enum.FormFactor.Custom
  1012. p5.Size = Vector3.new(1, 1, 1)
  1013. p5.CanCollide = false
  1014. p5.Locked = true
  1015. p5.BottomSurface = Enum.SurfaceType.Smooth
  1016. p5.TopSurface = Enum.SurfaceType.Smooth
  1017. SMesh = Instance.new("SpecialMesh", p5)
  1018. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1019. SMesh.TextureId = ""
  1020. SMesh.MeshType = Enum.MeshType.FileMesh
  1021. SMesh.Name = "Mesh"
  1022. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1023. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1024. w1 = Instance.new("Weld", hed)
  1025. w1.Part0 = hed
  1026. w1.C0 = CFrame.new(0,-1.5,0)
  1027. w1.Part1 = p5
  1028. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1029. p6 = Instance.new("Part",char)
  1030. p6.BrickColor = BrickColor.new("Lime green")
  1031. p6.FormFactor = Enum.FormFactor.Custom
  1032. p6.Size = Vector3.new(1, 1, 1)
  1033. p6.CanCollide = false
  1034. p6.Locked = true
  1035. p6.BottomSurface = Enum.SurfaceType.Smooth
  1036. p6.TopSurface = Enum.SurfaceType.Smooth
  1037. SMesh = Instance.new("SpecialMesh", p6)
  1038. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1039. SMesh.TextureId = ""
  1040. SMesh.MeshType = Enum.MeshType.FileMesh
  1041. SMesh.Name = "Mesh"
  1042. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1043. SMesh.Scale = Vector3.new(1, 1, 1)
  1044. w1 = Instance.new("Weld", hed)
  1045. w1.Part0 = hed
  1046. w1.C0 = CFrame.new(0,-1.5,0)
  1047. w1.Part1 = p6
  1048. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1049. p7 = Instance.new("Part",char)
  1050. p7.BrickColor = BrickColor.new("Lime green")
  1051. p7.FormFactor = Enum.FormFactor.Custom
  1052. p7.Size = Vector3.new(1, 1, 1)
  1053. p7.CanCollide = false
  1054. p7.Locked = true
  1055. p7.BottomSurface = Enum.SurfaceType.Smooth
  1056. p7.TopSurface = Enum.SurfaceType.Smooth
  1057. SMesh = Instance.new("SpecialMesh", p7)
  1058. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1059. SMesh.TextureId = ""
  1060. SMesh.MeshType = Enum.MeshType.FileMesh
  1061. SMesh.Name = "Mesh"
  1062. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1063. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1064. w1 = Instance.new("Weld", hed)
  1065. w1.Part0 = hed
  1066. w1.C0 = CFrame.new(0,-1.5,0)
  1067. w1.Part1 = p7
  1068. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1069. p8 = Instance.new("Part",char)
  1070. p8.BrickColor = BrickColor.new("Lime green")
  1071. p8.FormFactor = Enum.FormFactor.Custom
  1072. p8.Size = Vector3.new(1, 1, 1)
  1073. p8.CanCollide = false
  1074. p8.Locked = true
  1075. p8.BottomSurface = Enum.SurfaceType.Smooth
  1076. p8.TopSurface = Enum.SurfaceType.Smooth
  1077. SMesh = Instance.new("SpecialMesh", p8)
  1078. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1079. SMesh.TextureId = ""
  1080. SMesh.MeshType = Enum.MeshType.FileMesh
  1081. SMesh.Name = "Mesh"
  1082. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1083. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1084. w1 = Instance.new("Weld", hed)
  1085. w1.Part0 = hed
  1086. w1.C0 = CFrame.new(0,-1.5,0)
  1087. w1.Part1 = p8
  1088. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1089. p9 = Instance.new("Part",char)
  1090. p9.BrickColor = BrickColor.new("Lime green")
  1091. p9.FormFactor = Enum.FormFactor.Custom
  1092. p9.Size = Vector3.new(1, 1, 1)
  1093. p9.CanCollide = false
  1094. p9.Locked = true
  1095. p9.BottomSurface = Enum.SurfaceType.Smooth
  1096. p9.TopSurface = Enum.SurfaceType.Smooth
  1097. SMesh = Instance.new("SpecialMesh", p9)
  1098. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1099. SMesh.TextureId = ""
  1100. SMesh.MeshType = Enum.MeshType.FileMesh
  1101. SMesh.Name = "Mesh"
  1102. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1103. SMesh.Scale = Vector3.new(1, 1, 1)
  1104. w1 = Instance.new("Weld", hed)
  1105. w1.Part0 = hed
  1106. w1.C0 = CFrame.new(0,-1.5,0)
  1107. w1.Part1 = p9
  1108. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1109. p10 = Instance.new("Part",char)
  1110. p10.BrickColor = BrickColor.new("Lime green")
  1111. p10.FormFactor = Enum.FormFactor.Custom
  1112. p10.Size = Vector3.new(1, 1, 1)
  1113. p10.CanCollide = false
  1114. p10.Locked = true
  1115. p10.BottomSurface = Enum.SurfaceType.Smooth
  1116. p10.TopSurface = Enum.SurfaceType.Smooth
  1117. SMesh = Instance.new("SpecialMesh", p10)
  1118. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1119. SMesh.TextureId = ""
  1120. SMesh.MeshType = Enum.MeshType.FileMesh
  1121. SMesh.Name = "Mesh"
  1122. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1123. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1124. w1 = Instance.new("Weld", hed)
  1125. w1.Part0 = hed
  1126. w1.C0 = CFrame.new(0,-1.5,0)
  1127. w1.Part1 = p10
  1128. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1129. ----------------------------------------------------
  1130. GroundWave1 = function()
  1131. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1132. local Colors = {"Royal purple", "Royal purple"}
  1133. local wave = Instance.new("Part", torso)
  1134. wave.BrickColor = BrickColor.new('Royal purple')
  1135. wave.Anchored = true
  1136. wave.CanCollide = false
  1137. wave.Locked = true
  1138. wave.Size = Vector3.new(1, 1, 1)
  1139. wave.TopSurface = "Smooth"
  1140. wave.BottomSurface = "Smooth"
  1141. wave.Transparency = 0.35
  1142. wave.CFrame = HandCF
  1143. wm = Instance.new("SpecialMesh", wave)
  1144. wm.MeshId = "rbxassetid://3270017"
  1145. coroutine.wrap(function()
  1146. for i = 1, 30, 1 do
  1147. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1148. wave.Size = wm.Scale
  1149. wave.CFrame = HandCF
  1150. wave.Transparency = i/10
  1151. wait()
  1152. end
  1153. wait()
  1154. wave:Destroy()
  1155. end)()
  1156. end
  1157. ----------------------------------------------------
  1158. GroundWave = function()
  1159. if Transforming == true then
  1160. local wave = Instance.new("Part", torso)
  1161. wave.BrickColor = BrickColor.new("Royal purple")
  1162. wave.Anchored = true
  1163. wave.CanCollide = false
  1164. wave.Locked = true
  1165. wave.Size = Vector3.new(1, 1, 1)
  1166. wave.TopSurface = "Smooth"
  1167. wave.BottomSurface = "Smooth"
  1168. wave.Transparency = 0.35
  1169. wave.CFrame = fx.CFrame
  1170. wm = Instance.new("SpecialMesh", wave)
  1171. wm.MeshType = "Sphere"
  1172. wm.Scale = Vector3.new(1,1,1)
  1173. coroutine.wrap(function()
  1174. for i = 1, 18, 1 do
  1175. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1176. --wave.Size = wm.Scale
  1177. wave.CFrame = fx.CFrame
  1178. wave.Transparency = i/14
  1179. wait()
  1180. end
  1181. wait()
  1182. wave:Destroy()
  1183. end)()
  1184. elseif Transforming == false then
  1185. wait()
  1186. end
  1187. end
  1188.  
  1189. for i = 1, 100 do rs:wait()
  1190. fx.CFrame = torso.CFrame
  1191. end
  1192.  
  1193. spawn(function()
  1194. while wait(1) do
  1195. GroundWave()
  1196. end
  1197. end)
  1198.  
  1199. wait(4)
  1200.  
  1201. Transforming = false
  1202.  
  1203. for i = 1, 20 do rs:wait()
  1204. fx.Transparency = fx.Transparency + (1/20)
  1205. fx.CFrame = torso.CFrame
  1206. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1207. rs:wait()
  1208. end
  1209.  
  1210. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1211. local wave = Instance.new("Part", torso)
  1212. wave.BrickColor = BrickColor.new("Royal purple")
  1213. wave.Anchored = true
  1214. wave.CanCollide = false
  1215. wave.Locked = true
  1216. wave.Size = Vector3.new(1, 1, 1)
  1217. wave.TopSurface = "Smooth"
  1218. wave.BottomSurface = "Smooth"
  1219. wave.Transparency = 0.35
  1220. wave.CFrame = HandCF
  1221. wm = Instance.new("SpecialMesh", wave)
  1222. wm.MeshId = "rbxassetid://3270017"
  1223. coroutine.wrap(function()
  1224. for i = 1, 14, 1 do
  1225. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1226. wave.Size = wm.Scale
  1227. wave.CFrame = HandCF
  1228. wave.Transparency = i/14
  1229. wait()
  1230. end
  1231. wait()
  1232. wave:Destroy()
  1233. end)()
  1234. hum.WalkSpeed = 50
  1235. ----------------------------------------------------
  1236. Blast = function()
  1237. local Colors = {"Royal purple", "Royal purple"}
  1238. local wave = Instance.new("Part", torso)
  1239. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1240. wave.Anchored = true
  1241. wave.CanCollide = false
  1242. wave.Locked = true
  1243. wave.Size = Vector3.new(1, 1, 1)
  1244. wave.TopSurface = "Smooth"
  1245. wave.BottomSurface = "Smooth"
  1246. wave.Transparency = 0.35
  1247. wave.CFrame = rarm.CFrame
  1248. wm = Instance.new("SpecialMesh", wave)
  1249. wm.MeshType = "Sphere"
  1250. wm.Scale = Vector3.new(1,1,1)
  1251. z = Instance.new("Sound",wave)
  1252. z.SoundId = "rbxassetid://237035051"
  1253. z.Volume = 1
  1254. z.Pitch = .9
  1255. z:Play()
  1256. coroutine.wrap(function()
  1257. for i = 1, 30, 1 do
  1258. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1259. --wave.Size = wm.Scale
  1260. wave.CFrame = rarm.CFrame
  1261. wave.Transparency = (1/14)
  1262. rs:wait()
  1263. end
  1264. rs:wait()
  1265. wave:Destroy()
  1266. z:Destroy()
  1267. end)()
  1268. end
  1269. ----------------------------------------------------
  1270. rarm.Touched:connect(function(ht)
  1271. hit = ht.Parent
  1272. if ht and hit:IsA("Model") then
  1273. if hit:FindFirstChild("Humanoid") then
  1274. if hit.Name ~= p.Name then
  1275. if Debounces.RPunch == true and Debounces.RPunched == false then
  1276. Debounces.RPunched = true
  1277. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1278. if Debounces.ks==true then
  1279. z = Instance.new("Sound",hed)
  1280. z.SoundId = "rbxassetid://169380525"
  1281. z.Pitch = ptz[math.random(1,#ptz)]
  1282. z.Volume = 1
  1283. z:Play()
  1284. end
  1285. wait(.2)
  1286. Debounces.RPunched = false
  1287. end
  1288. end
  1289. end
  1290. elseif ht and hit:IsA("Hat") then
  1291. if hit.Parent.Name ~= p.Name then
  1292. if hit.Parent:FindFirstChild("Humanoid") then
  1293. if Debounces.RPunch == true and Debounces.RPunched == false then
  1294. Debounces.RPunched = true
  1295. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1296. if Debounces.ks==true then
  1297. z = Instance.new("Sound",hed)
  1298. z.SoundId = "rbxassetid://169380525"
  1299. z.Pitch = ptz[math.random(1,#ptz)]
  1300. z.Volume = 1
  1301. z:Play()
  1302. end
  1303. wait(.2)
  1304. Debounces.RPunched = false
  1305. end
  1306. end
  1307. end
  1308. end
  1309. end)
  1310. rarm.Touched:connect(function(ht)
  1311. hit = ht.Parent
  1312. if ht and hit:IsA("Model") then
  1313. if hit:FindFirstChild("Humanoid") then
  1314. if hit.Name ~= p.Name then
  1315. if Debounces.RPunch == true and Debounces.RPunched == false then
  1316. Debounces.RPunched = true
  1317. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1318. if Debounces.ks==true then
  1319. z = Instance.new("Sound",hed)
  1320. z.SoundId = "rbxassetid://169380525"
  1321. z.Pitch = ptz[math.random(1,#ptz)]
  1322. z.Volume = 1
  1323. z:Play()
  1324. end
  1325. wait(.2)
  1326. Debounces.RPunched = false
  1327. end
  1328. end
  1329. end
  1330. elseif ht and hit:IsA("Hat") then
  1331. if hit.Parent.Name ~= p.Name then
  1332. if hit.Parent:FindFirstChild("Humanoid") then
  1333. if Debounces.RPunch == true and Debounces.RPunched == false then
  1334. Debounces.RPunched = true
  1335. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1336. if Debounces.ks==true then
  1337. z = Instance.new("Sound",hed)
  1338. z.SoundId = "rbxassetid://169380525"
  1339. z.Pitch = ptz[math.random(1,#ptz)]
  1340. z.Volume = 1
  1341. z:Play()
  1342. end
  1343. wait(.2)
  1344. Debounces.RPunched = false
  1345. end
  1346. end
  1347. end
  1348. end
  1349. end)
  1350. larm.Touched:connect(function(ht)
  1351. hit = ht.Parent
  1352. if ht and hit:IsA("Model") then
  1353. if hit:FindFirstChild("Humanoid") then
  1354. if hit.Name ~= p.Name then
  1355. if Debounces.LPunch == true and Debounces.LPunched == false then
  1356. Debounces.LPunched = true
  1357. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1358. if Debounces.ks2==true then
  1359. z = Instance.new("Sound",hed)
  1360. z.SoundId = "rbxassetid://169380525"
  1361. z.Pitch = ptz[math.random(1,#ptz)]
  1362. z.Volume = 1
  1363. z:Play()
  1364. end
  1365. wait(.2)
  1366. Debounces.LPunched = false
  1367. end
  1368. end
  1369. end
  1370. elseif ht and hit:IsA("Hat") then
  1371. if hit.Parent.Name ~= p.Name then
  1372. if hit.Parent:FindFirstChild("Humanoid") then
  1373. if Debounces.LPunch == true and Debounces.LPunched == false then
  1374. Debounces.LPunched = true
  1375. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1376. if Debounces.ks2==true then
  1377. z = Instance.new("Sound",hed)
  1378. z.SoundId = "rbxassetid://169380525"
  1379. z.Pitch = ptz[math.random(1,#ptz)]
  1380. z.Volume = 1
  1381. z:Play()
  1382. end
  1383. wait(.2)
  1384. Debounces.LPunched = false
  1385. end
  1386. end
  1387. end
  1388. end
  1389. end)
  1390. larm.Touched:connect(function(ht)
  1391. hit = ht.Parent
  1392. if ht and hit:IsA("Model") then
  1393. if hit:FindFirstChild("Humanoid") then
  1394. if hit.Name ~= p.Name then
  1395. if Debounces.LPunch == true and Debounces.LPunched == false then
  1396. Debounces.LPunched = true
  1397. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1398. if Debounces.ks2==true then
  1399. z = Instance.new("Sound",hed)
  1400. z.SoundId = "rbxassetid://169380525"
  1401. z.Pitch = ptz[math.random(1,#ptz)]
  1402. z.Volume = 1
  1403. z:Play()
  1404. end
  1405. wait(.2)
  1406. Debounces.LPunched = false
  1407. end
  1408. end
  1409. end
  1410. elseif ht and hit:IsA("Hat") then
  1411. if hit.Parent.Name ~= p.Name then
  1412. if hit.Parent:FindFirstChild("Humanoid") then
  1413. if Debounces.LPunch == true and Debounces.LPunched == false then
  1414. Debounces.LPunched = true
  1415. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1416. if Debounces.ks2==true then
  1417. z = Instance.new("Sound",hed)
  1418. z.SoundId = "rbxassetid://169380525"
  1419. z.Pitch = ptz[math.random(1,#ptz)]
  1420. z.Volume = 1
  1421. z:Play()
  1422. end
  1423. wait(.2)
  1424. Debounces.LPunched = false
  1425. end
  1426. end
  1427. end
  1428. end
  1429. end)
  1430.  
  1431. ----------------------------------------------------
  1432. mod4 = Instance.new("Model",char)
  1433.  
  1434. ptez = {0.7, 0.8, 0.9, 1}
  1435.  
  1436. function FindNearestTorso(Position,Distance,SinglePlayer)
  1437. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1438. local List = {}
  1439. for i,v in pairs(workspace:GetChildren())do
  1440. if v:IsA("Model")then
  1441. if v:findFirstChild("Torso")then
  1442. if v ~= char then
  1443. if(v.Torso.Position -Position).magnitude <= Distance then
  1444. table.insert(List,v)
  1445. end
  1446. end
  1447. end
  1448. end
  1449. end
  1450. return List
  1451. end
  1452.  
  1453. function Punch()
  1454. part=Instance.new('Part',mod4)
  1455. part.Anchored=true
  1456. part.CanCollide=false
  1457. part.FormFactor='Custom'
  1458. part.Size=Vector3.new(.2,.2,.2)
  1459. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1460. part.Transparency=.7
  1461. part.BrickColor=BrickColor.new('Royal purple')
  1462. mesh=Instance.new('SpecialMesh',part)
  1463. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1464. mesh.Scale=Vector3.new(3,3,3)
  1465. part2=Instance.new('Part',mod4)
  1466. part2.Anchored=true
  1467. part2.CanCollide=false
  1468. part2.FormFactor='Custom'
  1469. part2.Size=Vector3.new(.2,.2,.2)
  1470. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1471. part2.Transparency=.7
  1472. part2.BrickColor=BrickColor.new('Royal purple')
  1473. mesh2=Instance.new('SpecialMesh',part2)
  1474. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1475. mesh2.Scale=Vector3.new(3,1.5,3)
  1476. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1477. if v:FindFirstChild('Humanoid') then
  1478. v.Humanoid:TakeDamage(math.huge)
  1479. end
  1480. end
  1481. coroutine.resume(coroutine.create(function()
  1482. for i=0,0.62,0.4 do
  1483. wait()
  1484. part.CFrame=part.CFrame
  1485. part.Transparency=i
  1486. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1487. part2.CFrame=part2.CFrame
  1488. part2.Transparency=i
  1489. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1490. end
  1491. part.Parent=nil
  1492. part2.Parent=nil
  1493. end))
  1494. end
  1495. ----------------------------------------------------
  1496. rarm.Touched:connect(function(ht)
  1497. hit = ht.Parent
  1498. if ht and hit:IsA("Model") then
  1499. if hit:FindFirstChild("Humanoid") then
  1500. if hit.Name ~= p.Name then
  1501. if Debounces.RPunch == true and Debounces.RPunched == false then
  1502. Debounces.RPunched = true
  1503. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1504. if Debounces.ks==true then
  1505. z = Instance.new("Sound",hed)
  1506. z.SoundId = "rbxassetid://169380525"
  1507. z.Pitch = ptz[math.random(1,#ptz)]
  1508. z.Volume = 1
  1509. z:Play()
  1510. end
  1511. wait(.2)
  1512. Debounces.RPunched = false
  1513. end
  1514. end
  1515. end
  1516. elseif ht and hit:IsA("Hat") then
  1517. if hit.Parent.Name ~= p.Name then
  1518. if hit.Parent:FindFirstChild("Humanoid") then
  1519. if Debounces.RPunch == true and Debounces.RPunched == false then
  1520. Debounces.RPunched = true
  1521. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1522. if Debounces.ks==true then
  1523. z = Instance.new("Sound",hed)
  1524. z.SoundId = "rbxassetid://169380525"
  1525. z.Pitch = ptz[math.random(1,#ptz)]
  1526. z.Volume = 1
  1527. z:Play()
  1528. end
  1529. wait(.2)
  1530. Debounces.RPunched = false
  1531. end
  1532. end
  1533. end
  1534. end
  1535. end)
  1536. larm.Touched:connect(function(ht)
  1537. hit = ht.Parent
  1538. if ht and hit:IsA("Model") then
  1539. if hit:FindFirstChild("Humanoid") then
  1540. if hit.Name ~= p.Name then
  1541. if Debounces.LPunch == true and Debounces.LPunched == false then
  1542. Debounces.LPunched = true
  1543. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1544. if Debounces.ks2==true then
  1545. z = Instance.new("Sound",hed)
  1546. z.SoundId = "rbxassetid://169380525"
  1547. z.Pitch = ptz[math.random(1,#ptz)]
  1548. z.Volume = 1
  1549. z:Play()
  1550. end
  1551. wait(.2)
  1552. Debounces.LPunched = false
  1553. end
  1554. end
  1555. end
  1556. elseif ht and hit:IsA("Hat") then
  1557. if hit.Parent.Name ~= p.Name then
  1558. if hit.Parent:FindFirstChild("Humanoid") then
  1559. if Debounces.LPunch == true and Debounces.LPunched == false then
  1560. Debounces.LPunched = true
  1561. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1562. if Debounces.ks2==true then
  1563. z = Instance.new("Sound",hed)
  1564. z.SoundId = "rbxassetid://169380525"
  1565. z.Pitch = ptz[math.random(1,#ptz)]
  1566. z.Volume = 1
  1567. z:Play()
  1568. end
  1569. wait(.2)
  1570. Debounces.LPunched = false
  1571. end
  1572. end
  1573. end
  1574. end
  1575. end)
  1576. ----------------------------------------------------
  1577. local player = game.Players.LocalPlayer
  1578. local pchar = player.Character
  1579. local mouse = player:GetMouse()
  1580. local cam = workspace.CurrentCamera
  1581.  
  1582. local rad = math.rad
  1583.  
  1584. local keysDown = {}
  1585. local flySpeed = 0
  1586. local MAX_FLY_SPEED = 200
  1587.  
  1588. local canFly = false
  1589. local flyToggled = false
  1590.  
  1591. local forward, side = 0, 0
  1592. local lastForward, lastSide = 0, 0
  1593.  
  1594. local floatBP = Instance.new("BodyPosition")
  1595. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1596. local flyBV = Instance.new("BodyVelocity")
  1597. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1598. local turnBG = Instance.new("BodyGyro")
  1599. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1600.  
  1601. mouse.KeyDown:connect(function(key)
  1602. keysDown[key] = true
  1603.  
  1604. if key == "f" then
  1605. flyToggled = not flyToggled
  1606.  
  1607. if not flyToggled then
  1608. stanceToggle = "Normal"
  1609. floatBP.Parent = nil
  1610. flyBV.Parent = nil
  1611. turnBG.Parent = nil
  1612. root.Velocity = Vector3.new()
  1613. pchar.Humanoid.PlatformStand = false
  1614. end
  1615. end
  1616.  
  1617. end)
  1618. mouse.KeyUp:connect(function(key)
  1619. keysDown[key] = nil
  1620. end)
  1621.  
  1622. local function updateFly()
  1623.  
  1624. if not flyToggled then return end
  1625.  
  1626. lastForward = forward
  1627. lastSide = side
  1628.  
  1629. forward = 0
  1630. side = 0
  1631.  
  1632. if keysDown.w then
  1633. forward = forward + 1
  1634. end
  1635. if keysDown.s then
  1636. forward = forward - 1
  1637. end
  1638. if keysDown.a then
  1639. side = side - 1
  1640. end
  1641. if keysDown.d then
  1642. side = side + 1
  1643. end
  1644.  
  1645. canFly = (forward ~= 0 or side ~= 0)
  1646.  
  1647. if canFly then
  1648. stanceToggle = "Floating"
  1649. turnBG.Parent = root
  1650. floatBP.Parent = nil
  1651. flyBV.Parent = root
  1652.  
  1653. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1654. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1655. else
  1656. floatBP.position = root.Position
  1657. floatBP.Parent = root
  1658.  
  1659. flySpeed = flySpeed - 1
  1660. if flySpeed < 0 then flySpeed = 0 end
  1661. end
  1662.  
  1663. local camCF = cam.CoordinateFrame
  1664. local in_forward = canFly and forward or lastForward
  1665. local in_side = canFly and side or lastSide
  1666.  
  1667. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1668. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1669.  
  1670. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1671. 0)
  1672. end
  1673.  
  1674. game:service'RunService'.RenderStepped:connect(function()
  1675. if flyToggled then
  1676. pchar.Humanoid.PlatformStand = true
  1677. end
  1678. updateFly()
  1679. end)
  1680. -------------------------------
  1681. mouse.KeyDown:connect(function(key)
  1682. if key == "q" then
  1683. if Debounces.CanAttack == true then
  1684. Debounces.CanAttack = false
  1685. Debounces.NoIdl = true
  1686. Debounces.on = true
  1687. function FindNearestTorso(Position,Distance,SinglePlayer)
  1688. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1689. local List = {}
  1690. for i,v in pairs(workspace:GetChildren())do
  1691. if v:IsA("Model")then
  1692. if v:findFirstChild("Torso")then
  1693. if v ~= char then
  1694. if(v.Torso.Position -Position).magnitude <= Distance then
  1695. table.insert(List,v)
  1696. end
  1697. end
  1698. end
  1699. end
  1700. end
  1701. return List
  1702. end
  1703. z = Instance.new("Sound",hed)
  1704. z.SoundId = "rbxassetid://232213955"
  1705. z.Pitch = 1
  1706. z.Volume = 1
  1707. wait(0.2)
  1708. z:Play()
  1709. sp = Instance.new("Part",rarm)
  1710. sp.Anchored = true
  1711. sp.CanCollide = false
  1712. sp.Locked = true
  1713. sp.Transparency = 0
  1714. sp.Material = "Neon"
  1715. sp.Size = Vector3.new(1,1,1)
  1716. sp.TopSurface = "SmoothNoOutlines"
  1717. sp.BottomSurface = "SmoothNoOutlines"
  1718. sp.BrickColor = BrickColor.new("Dark indigo")
  1719. spm = Instance.new("SpecialMesh",sp)
  1720. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1721. spm.Scale = Vector3.new(21,21,21)
  1722. sp2 = Instance.new("Part", rarm)
  1723. sp2.Name = "Energy"
  1724. sp2.BrickColor = BrickColor.new("Dark indigo")
  1725. sp2.Size = Vector3.new(1, 1, 1)
  1726. sp2.Shape = "Ball"
  1727. sp2.CanCollide = false
  1728. sp2.Anchored = true
  1729. sp2.Locked = true
  1730. sp2.TopSurface = 0
  1731. sp2.BottomSurface = 0
  1732. sp2.Transparency = 1
  1733. spm2 = Instance.new("SpecialMesh",sp2)
  1734. spm2.MeshId = "rbxassetid://9982590"
  1735. spm2.Scale = Vector3.new(2,2,2)
  1736. for i = 1, 20 do
  1737. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1738. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1745. if Debounces.on == false then break end
  1746. rs:wait()
  1747. end
  1748. for i = 1, 100, 20 do rs:wait()
  1749. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1750. end
  1751. for i = 1, 20 do
  1752. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1759. if Debounces.on == false then break end
  1760. rs:wait()
  1761. end
  1762. sp.Transparency = 1
  1763. for i = 1, 20 do
  1764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1766. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1767. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1768. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1769. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1770. if Debounces.on == false then break end
  1771. rs:wait()
  1772. end
  1773. wait(1)
  1774. sp.Transparency = 0
  1775. sp2.Transparency = 0.84
  1776. for i = 1, 20 do
  1777. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1778. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1779. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1786. if Debounces.on == false then break end
  1787. rs:wait()
  1788. end
  1789. for i = 1, 2880, 50 do
  1790. rs:wait()
  1791. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1792. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1793. rs:wait()
  1794. end
  1795. sp:Destroy()
  1796. sp2:Destroy()
  1797. local X = Instance.new("Part",char)
  1798. local O = Instance.new("ObjectValue",X)
  1799. O.Name = "creator"
  1800. X.Locked = true
  1801. X.Name = "Shell"
  1802. X.Anchored = false
  1803. X.CanCollide = false
  1804. X.Transparency = 0
  1805. X.Reflectance = 0
  1806. X.BottomSurface = 0
  1807. X.TopSurface = 0
  1808. X.Shape = 0
  1809. local V = Instance.new("ObjectValue",X)
  1810. V.Value = char
  1811. V.Name = "creator"
  1812. X.BrickColor = BrickColor.new("Royal purple")
  1813. X.Size = Vector3.new(2,2,2)
  1814. X.Material = "Neon"
  1815. local Z = Instance.new("SpecialMesh",X)
  1816. Z.MeshType = "Sphere"
  1817. Z.Scale = Vector3.new(0.5,0.5,1)
  1818. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1819. local bv = Instance.new("BodyVelocity",X)
  1820. bv.maxForce = Vector3.new(99999,99999,99999)
  1821. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1822. bv.velocity = X.CFrame.lookVector*65
  1823.  
  1824. Explode = X.Touched:connect(function(hit)
  1825. if hit ~= char and hit.Name ~= "Shell" then
  1826. local cf = X.CFrame
  1827. bv:Destroy()
  1828. X.Anchored = true
  1829. Z:Remove()
  1830. Explode:disconnect()
  1831. X.Size = Vector3.new(3,3,3)
  1832. X.Touched:connect(function(hit) end)
  1833. X.CanCollide = false
  1834. local part3 = Instance.new("Part", rarm)
  1835. part3.Anchored=true
  1836. part3.CanCollide=false
  1837. part3.Locked = true
  1838. part3.TopSurface = "SmoothNoOutlines"
  1839. part3.BottomSurface = "SmoothNoOutlines"
  1840. part3.FormFactor='Custom'
  1841. part3.Size=Vector3.new(1,1, 1)
  1842. part3.CFrame=X.CFrame
  1843. part3.Transparency=0
  1844. part3.BrickColor=BrickColor.new("Dark indigo")
  1845. local mesh3 = Instance.new("SpecialMesh",part3)
  1846. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1847. mesh3.Scale = Vector3.new(1,1,1)
  1848. --debris:AddItem(X,8)
  1849. local part4 = Instance.new("Part", rarm)
  1850. part4.Material = "Neon"
  1851. part4.Anchored=true
  1852. part4.CanCollide=false
  1853. part4.Locked = true
  1854. part4.TopSurface = "SmoothNoOutlines"
  1855. part4.BottomSurface = "SmoothNoOutlines"
  1856. part4.FormFactor='Custom'
  1857. part4.Size=Vector3.new(1,1, 1)
  1858. part4.CFrame=X.CFrame
  1859. part4.Transparency=0
  1860. part4.BrickColor=BrickColor.new("Dark indigo")
  1861. local mesh4 = Instance.new("SpecialMesh",part4)
  1862. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1863. mesh4.Scale = Vector3.new(.5,.5,.5)
  1864. local part7 = Instance.new("Part", rarm)
  1865. part7.Material = "Neon"
  1866. part7.Anchored=true
  1867. part7.CanCollide=false
  1868. part7.Locked = true
  1869. part7.TopSurface = "SmoothNoOutlines"
  1870. part7.BottomSurface = "SmoothNoOutlines"
  1871. part7.FormFactor='Custom'
  1872. part7.Size=Vector3.new(1,1, 1)
  1873. part7.CFrame=X.CFrame
  1874. part7.Transparency=0
  1875. part7.BrickColor=BrickColor.new("Dark indigo")
  1876. local mesh7 = Instance.new("SpecialMesh",part7)
  1877. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1878. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1879. --[[X.Touched:connect(function(ht)
  1880. hit = ht.Parent
  1881. if ht and hit:IsA("Model") then
  1882. if hit:FindFirstChild("Humanoid") then
  1883. if hit.Name ~= p.Name then
  1884. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1885. wait(.3)
  1886. end
  1887. end
  1888. elseif ht and hit:IsA("Hat") then
  1889. if hit.Parent.Name ~= p.Name then
  1890. if hit.Parent:FindFirstChild("Humanoid") then
  1891. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1892. wait(.3)
  1893. end
  1894. end
  1895. end
  1896. end)
  1897. part3.Touched:connect(function(ht)
  1898. hit = ht.Parent
  1899. if ht and hit:IsA("Model") then
  1900. if hit:FindFirstChild("Humanoid") then
  1901. if hit.Name ~= p.Name then
  1902. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1903. wait(.3)
  1904. end
  1905. end
  1906. elseif ht and hit:IsA("Hat") then
  1907. if hit.Parent.Name ~= p.Name then
  1908. if hit.Parent:FindFirstChild("Humanoid") then
  1909. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1910. wait(.3)
  1911. end
  1912. end
  1913. end
  1914. end)]]--
  1915. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1916. if v:FindFirstChild('Humanoid') then
  1917. v.Humanoid:TakeDamage(math.huge)
  1918. v.Humanoid.PlatformStand = true
  1919. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1920. end
  1921. end
  1922.  
  1923. local acos = math.acos
  1924. local sqrt = math.sqrt
  1925. local Vec3 = Vector3.new
  1926. local fromAxisAngle = CFrame.fromAxisAngle
  1927.  
  1928. local function toAxisAngle(CFr)
  1929. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1930. local Angle = math.acos((R00+R11+R22-1)/2)
  1931. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1932. A = A == 0 and 0.00001 or A
  1933. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1934. B = B == 0 and 0.00001 or B
  1935. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1936. C = C == 0 and 0.00001 or C
  1937. local x = (R21-R12)/sqrt(A)
  1938. local y = (R02-R20)/sqrt(B)
  1939. local z = (R10-R01)/sqrt(C)
  1940. return Vec3(x,y,z),Angle
  1941. end
  1942.  
  1943. function ApplyTrig(Num,Func)
  1944. local Min,Max = Func(0),Func(1)
  1945. local i = Func(Num)
  1946. return (i-Min)/(Max-Min)
  1947. end
  1948.  
  1949. function LerpCFrame(CFrame1,CFrame2,Num)
  1950. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1951. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1952. end
  1953.  
  1954. function Crater(Torso,Radius)
  1955. Spawn(function()
  1956. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1957. local Ignore = {}
  1958. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1959. if v.Character ~= nil then
  1960. Ignore[#Ignore+1] = v.Character
  1961. end
  1962. end
  1963. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1964. if Hit == nil then return end
  1965. local Parts = {}
  1966. for i = 1,360,10 do
  1967. local P = Instance.new("Part",Torso.Parent)
  1968. P.Anchored = true
  1969. P.FormFactor = "Custom"
  1970. P.BrickColor = Hit.BrickColor
  1971. P.Material = Hit.Material
  1972. P.TopSurface = "Smooth"
  1973. P.BottomSurface = "Smooth"
  1974. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1975. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1976. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1977. if math.random(0,5) == 0 then -- rubble
  1978. local P = Instance.new("Part",Torso.Parent)
  1979. P.Anchored = true
  1980. P.FormFactor = "Custom"
  1981. P.BrickColor = Hit.BrickColor
  1982. P.Material = Hit.Material
  1983. P.TopSurface = "Smooth"
  1984. P.BottomSurface = "Smooth"
  1985. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1986. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1987. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1988. end
  1989. end
  1990. for i = 0,1,0.05 do
  1991. for i2,v in pairs(Parts) do
  1992. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1993. end
  1994. wait(0.02)
  1995. end
  1996. for i,v in pairs(Parts) do
  1997. if v[1].Size.X > 2.1 then
  1998. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1999. end
  2000. v[1].Anchored = false
  2001. end
  2002. for i = 0,1,0.05 do
  2003. for i2,v in pairs(Parts) do
  2004. v[1].Transparency = i
  2005. if i == 1 then
  2006. v[1]:Destroy()
  2007. elseif i >= 0.25 then
  2008. v[1].CanCollide = false
  2009. end
  2010. end
  2011. wait(0.02)
  2012. end
  2013. Parts = nil
  2014. end)
  2015. end
  2016.  
  2017. ROW = function(out, trans, s, wt, t, ang, plus)
  2018. for i = 1, 360, 360/t do
  2019. local c = Instance.new("Part", game.Workspace)
  2020. c.FormFactor = 3
  2021. c.TopSurface = 0
  2022. c.BottomSurface = 0
  2023. c.Size = s
  2024. c.Anchored = true
  2025. c.CanCollide = wt
  2026. c.Material=workspace.Base.Material
  2027. c.Transparency = trans
  2028. c.BrickColor = workspace.Base.BrickColor
  2029. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2030. c.Locked=true
  2031. game.Debris:AddItem(c,15)
  2032. end
  2033. end
  2034.  
  2035. Part = function(x,y,z,color,tr,cc,an,parent)
  2036. local p = Instance.new('Part',parent or Weapon)
  2037. p.formFactor = 'Custom'
  2038. p.Size = Vector3.new(x,y,z)
  2039. p.BrickColor = BrickColor.new(color)
  2040. p.CanCollide = cc
  2041. p.Transparency = tr
  2042. p.Anchored = an
  2043. p.TopSurface,p.BottomSurface = 0,0
  2044. p.Locked=true
  2045. p:BreakJoints()
  2046. return p end
  2047.  
  2048. Mesh = function(par,num,x,y,z)
  2049. local msh = _
  2050. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2051. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2052. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2053. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2054. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2055. end msh.Scale = Vector3.new(x,y,z)
  2056. return msh end
  2057.  
  2058. function explosion(col1,col2,cfr,sz,rng,dmg)
  2059. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2060. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2061. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2062. v1,v2,v3=sz.x,sz.y,sz.z
  2063. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2064. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2065. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2066. a.CFrame=cfr
  2067. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2068. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2069.  
  2070. Spawn(function()
  2071. while wait() do
  2072. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2073. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2074. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2075. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2076. a.Transparency=a.Transparency+0.05
  2077. a2.Transparency=a2.Transparency+0.05
  2078. a3.Transparency=a3.Transparency+0.05
  2079. end
  2080. end)
  2081. end
  2082.  
  2083. Crater(X,20)
  2084. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2085. z = Instance.new("Sound",X)
  2086. z.SoundId = "rbxassetid://231917744"
  2087. z.Pitch = .5
  2088. z.Volume = 10
  2089. z1 = Instance.new("Sound",X)
  2090. z1.SoundId = "rbxassetid://231917744"
  2091. z1.Pitch = .5
  2092. z1.Volume = 10
  2093. z2 = Instance.new("Sound",X)
  2094. z2.SoundId = "rbxassetid://231917744"
  2095. z2.Pitch = .5
  2096. z2.Volume = 10
  2097. z3 = Instance.new("Sound",X)
  2098. z3.SoundId = "rbxassetid://245537790"
  2099. z3.Pitch = .7
  2100. z3.Volume = 1
  2101. z4 = Instance.new("Sound",X)
  2102. z4.SoundId = "rbxassetid://245537790"
  2103. z4.Pitch = .7
  2104. z4.Volume = 1
  2105. wait(0.1)
  2106. z:Play()
  2107. z1:Play()
  2108. z2:Play()
  2109. z3:Play()
  2110. z4:Play()
  2111.  
  2112. local part=Instance.new('Part',rarm)
  2113. part.Anchored=true
  2114. part.CanCollide=false
  2115. part.Locked = true
  2116. part.FormFactor='Custom'
  2117. part.Size=Vector3.new(1,1,1)
  2118. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2119. part.Transparency=0
  2120. part.BrickColor=BrickColor.new('Dark indigo')
  2121. local mesh=Instance.new('SpecialMesh',part)
  2122. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2123. mesh.Scale=Vector3.new(2,2,2)
  2124. local part2=part:clone()
  2125. part2.Parent = rarm
  2126. part2.BrickColor=BrickColor.new("Dark indigo")
  2127. local part5=part:clone()
  2128. part5.Parent = rarm
  2129. part5.BrickColor=BrickColor.new("Dark indigo")
  2130. local part6=part:clone()
  2131. part6.Parent = rarm
  2132. part6.BrickColor=BrickColor.new("Dark indigo")
  2133. local mesh2=mesh:clone()
  2134. mesh2.Parent=part2
  2135. mesh2.Scale=Vector3.new(3, 3, 3)
  2136. local mesh5=mesh:clone()
  2137. mesh5.Parent=part5
  2138. mesh5.Scale=Vector3.new(3, 3, 3)
  2139. local mesh6=mesh:clone()
  2140. mesh6.Parent=part6
  2141. mesh6.Scale=Vector3.new(3, 3, 3)
  2142. local blast = Instance.new("Part", rarm)
  2143. blast.BrickColor = BrickColor.new("Dark indigo")
  2144. blast.Anchored = true
  2145. blast.CanCollide = false
  2146. blast.Locked = true
  2147. blast.Size = Vector3.new(1, 1, 1)
  2148. blast.TopSurface = "Smooth"
  2149. blast.BottomSurface = "Smooth"
  2150. blast.Transparency = 0
  2151. blast.CFrame = HandCF
  2152. local bm = Instance.new("SpecialMesh", blast)
  2153. bm.Scale = Vector3.new(5,1,5)
  2154. bm.MeshId = "rbxassetid://156292343"
  2155. local blast2 = Instance.new("Part", rarm)
  2156. blast2.BrickColor = BrickColor.new("Dark indigo")
  2157. blast2.Anchored = true
  2158. blast2.CanCollide = false
  2159. blast2.Locked = true
  2160. blast2.Size = Vector3.new(1, 1, 1)
  2161. blast2.TopSurface = "Smooth"
  2162. blast2.BottomSurface = "Smooth"
  2163. blast2.Transparency = 0
  2164. blast2.CFrame = HandCF
  2165. local bm2 = Instance.new("SpecialMesh", blast2)
  2166. bm2.Scale = Vector3.new(3,1,3)
  2167. bm2.MeshId = "rbxassetid://156292343"
  2168. local blast3 = Instance.new("Part", rarm)
  2169. blast3.BrickColor = BrickColor.new("Royal purple")
  2170. blast3.Anchored = true
  2171. blast3.CanCollide = false
  2172. blast3.Locked = true
  2173. blast3.Size = Vector3.new(1, 1, 1)
  2174. blast3.TopSurface = "Smooth"
  2175. blast3.BottomSurface = "Smooth"
  2176. blast3.Transparency = 0
  2177. blast3.CFrame = HandCF
  2178. local bm3 = Instance.new("SpecialMesh", blast3)
  2179. bm3.Scale = Vector3.new(3,1,3)
  2180. bm3.MeshId = "rbxassetid://3270017"
  2181. for i = 1,120 do rs:wait()
  2182. X.Transparency = X.Transparency + (1/120)
  2183. part.Transparency = part.Transparency + (1/120)
  2184. part2.Transparency = part2.Transparency + (1/120)
  2185. part3.Transparency = part3.Transparency + (1/120)
  2186. part4.Transparency = part4.Transparency + (1/120)
  2187. part5.Transparency = part5.Transparency + (1/120)
  2188. part6.Transparency = part6.Transparency + (1/120)
  2189. part7.Transparency = part7.Transparency + (1/120)
  2190. blast.Transparency = blast.Transparency + (1/120)
  2191. blast2.Transparency = blast2.Transparency + (1/120)
  2192. blast3.Transparency = blast3.Transparency + (1/120)
  2193. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2194. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2195. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2196. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2197. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2198. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2199. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2200. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2201. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2202. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2203. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2204. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2205. X.CFrame = cf
  2206. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2207. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2208. part3.CFrame=X.CFrame
  2209. part4.CFrame=X.CFrame
  2210. part7.CFrame=X.CFrame
  2211. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2212. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2213. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2214. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2215. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2216. rs:wait()
  2217. end
  2218. X:Destroy()
  2219. part:Destroy()
  2220. part2:Destroy()
  2221. part3:Destroy()
  2222. part4:Destroy()
  2223. part5:Destroy()
  2224. part6:Destroy()
  2225. blast:Destroy()
  2226. blast2:Destroy()
  2227. blast3:Destroy()
  2228. z:Destroy()
  2229. z1:Destroy()
  2230. z2:Destroy()
  2231. z3:Destroy()
  2232. z4:Destroy()
  2233. end
  2234. end)
  2235. for i = 1, 20 do
  2236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2237. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2238. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2240. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2241. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2242. if Debounces.on == false then break end
  2243. rs:wait()
  2244. end
  2245. if Debounces.CanAttack == false then
  2246. Debounces.CanAttack = true
  2247. Debounces.NoIdl = false
  2248. Debounces.on = false
  2249. end
  2250. end
  2251. end
  2252. end)
  2253. ----------------------------------------------------
  2254. mouse.KeyDown:connect(function(key)
  2255. if key == "e" then
  2256. if Debounces.CanAttack == true then
  2257. Debounces.CanAttack = false
  2258. Debounces.on = true
  2259. Debounces.NoIdl = true
  2260. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2261. z = Instance.new("Sound", rarm)
  2262. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2263. z.Volume = 5
  2264. z.Looped = false
  2265. z:Play()
  2266. Debounces.RPunch = true
  2267. Debounces.LPunch = true
  2268. Debounces.ks = true
  2269. Debounces.ks2 = true
  2270. for i = 1, 3 do
  2271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2277. if Debounces.on == false then break end
  2278. wait()
  2279. end
  2280. z2 = Instance.new("Sound", larm)
  2281. z2.SoundId = "http://www.roblox.com/asset/?id="
  2282. z2.Volume = .6
  2283. z2.Pitch = pt[math.random(1,#pt)]
  2284. z2.Looped = false
  2285. z2:Play()
  2286. for i = 1, 3 do
  2287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2293. if Debounces.on == false then break end
  2294. wait()
  2295. end
  2296. z3 = Instance.new("Sound", rarm)
  2297. z3.SoundId = "http://www.roblox.com/asset/?id="
  2298. z3.Volume = 0.6
  2299. z3.Pitch = pt[math.random(1,#pt)]
  2300. z3.Looped = false
  2301. z3:Play()
  2302. for i = 1, 3 do
  2303. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2304. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2307. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2308. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2309. if Debounces.on == false then break end
  2310. wait()
  2311. end
  2312. z4 = Instance.new("Sound", larm)
  2313. z4.SoundId = "http://www.roblox.com/asset/?id="
  2314. z4.Volume = .6
  2315. z4.Pitch = pt[math.random(1,#pt)]
  2316. z4.Looped = false
  2317. z4:Play()
  2318. for i = 1, 3 do
  2319. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2320. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2321. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2322. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2323. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2324. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2325. if Debounces.on == false then break end
  2326. wait()
  2327. end
  2328. z5 = Instance.new("Sound", rarm)
  2329. z5.SoundId = "http://www.roblox.com/asset/?id="
  2330. z5.Volume = .6
  2331. z5.Pitch = pt[math.random(1,#pt)]
  2332. z5.Looped = false
  2333. z5:Play()
  2334. for i = 1, 3 do
  2335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2341. if Debounces.on == false then break end
  2342. wait()
  2343. end
  2344. z6 = Instance.new("Sound", larm)
  2345. z6.SoundId = "http://www.roblox.com/asset/?id="
  2346. z6.Volume = .6
  2347. z6.Pitch = pt[math.random(1,#pt)]
  2348. z6.Looped = false
  2349. z6:Play()
  2350. for i = 1, 3 do
  2351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2357. if Debounces.on == false then break end
  2358. wait()
  2359. end
  2360. z7 = Instance.new("Sound", rarm)
  2361. z7.SoundId = "http://www.roblox.com/asset/?id="
  2362. z7.Volume = .6
  2363. z7.Pitch = pt[math.random(1,#pt)]
  2364. z7.Looped = false
  2365. z7:Play()
  2366. for i = 1, 3 do
  2367. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2369. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2370. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2371. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2372. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2373. if Debounces.on == false then break end
  2374. wait()
  2375. end
  2376. z8 = Instance.new("Sound", larm)
  2377. z8.SoundId = "http://www.roblox.com/asset/?id="
  2378. z8.Volume = .6
  2379. z8.Pitch = pt[math.random(1,#pt)]
  2380. z8.Looped = false
  2381. z8:Play()
  2382. for i = 1, 3 do
  2383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2389. if Debounces.on == false then break end
  2390. wait()
  2391. end
  2392. z9 = Instance.new("Sound", rarm)
  2393. z9.SoundId = "http://www.roblox.com/asset/?id="
  2394. z9.Volume = 0.6
  2395. z9.Pitch = pt[math.random(1,#pt)]
  2396. z9.Looped = false
  2397. z9:Play()
  2398. for i = 1, 3 do
  2399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2405. if Debounces.on == false then break end
  2406. wait()
  2407. end
  2408. z10 = Instance.new("Sound", larm)
  2409. z10.SoundId = "http://www.roblox.com/asset/?id="
  2410. z10.Volume = .6
  2411. z10.Pitch = pt[math.random(1,#pt)]
  2412. z10.Looped = false
  2413. z10:Play()
  2414. for i = 1, 3 do
  2415. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2416. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2417. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2418. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2419. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2420. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2421. if Debounces.on == false then break end
  2422. wait()
  2423. end
  2424. z11 = Instance.new("Sound", rarm)
  2425. z11.SoundId = "http://www.roblox.com/asset/?id="
  2426. z11.Volume = .6
  2427. z11.Pitch = pt[math.random(1,#pt)]
  2428. z11.Looped = false
  2429. z11:Play()
  2430. for i = 1, 3 do
  2431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2435. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2436. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2437. if Debounces.on == false then break end
  2438. wait()
  2439. end
  2440. z12 = Instance.new("Sound", larm)
  2441. z12.SoundId = "http://www.roblox.com/asset/?id="
  2442. z12.Volume = .6
  2443. z12.Pitch = pt[math.random(1,#pt)]
  2444. z12.Looped = false
  2445. z12:Play()
  2446. for i = 1, 3 do
  2447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2448. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2449. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2450. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2451. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2452. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2453. if Debounces.on == false then break end
  2454. wait()
  2455. end
  2456. z13 = Instance.new("Sound", rarm)
  2457. z13.SoundId = "http://www.roblox.com/asset/?id="
  2458. z13.Volume = 0.6
  2459. z13.Pitch = pt[math.random(1,#pt)]
  2460. z13.Looped = false
  2461. z13:Play()
  2462. for i = 1, 3 do
  2463. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2465. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2466. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2467. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2468. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2469. if Debounces.on == false then break end
  2470. wait()
  2471. end
  2472. z14 = Instance.new("Sound", larm)
  2473. z14.SoundId = "http://www.roblox.com/asset/?id="
  2474. z14.Volume = .6
  2475. z14.Pitch = pt[math.random(1,#pt)]
  2476. z14.Looped = false
  2477. z14:Play()
  2478. for i = 1, 3 do
  2479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2482. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2483. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2484. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2485. if Debounces.on == false then break end
  2486. wait()
  2487. end
  2488. z15 = Instance.new("Sound", rarm)
  2489. z15.SoundId = "http://www.roblox.com/asset/?id="
  2490. z15.Volume = .6
  2491. z15.Pitch = pt[math.random(1,#pt)]
  2492. z15.Looped = false
  2493. z15:Play()
  2494. for i = 1, 3 do
  2495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2499. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2500. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2501. if Debounces.on == false then break end
  2502. wait()
  2503. end
  2504. z16 = Instance.new("Sound", larm)
  2505. z16.SoundId = "http://www.roblox.com/asset/?id="
  2506. z16.Volume = .6
  2507. z16.Pitch = pt[math.random(1,#pt)]
  2508. z16.Looped = false
  2509. z16:Play()
  2510. for i = 1, 3 do
  2511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2517. if Debounces.on == false then break end
  2518. wait()
  2519. end
  2520. z17 = Instance.new("Sound", rarm)
  2521. z17.SoundId = "http://www.roblox.com/asset/?id="
  2522. z17.Volume = .6
  2523. z17.Pitch = pt[math.random(1,#pt)]
  2524. z17.Looped = false
  2525. z17:Play()
  2526. for i = 1, 3 do
  2527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2530. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2531. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2533. if Debounces.on == false then break end
  2534. wait()
  2535. end
  2536. z18 = Instance.new("Sound", larm)
  2537. z18.SoundId = "http://www.roblox.com/asset/?id="
  2538. z18.Volume = .6
  2539. z18.Pitch = pt[math.random(1,#pt)]
  2540. z18.Looped = false
  2541. z18:Play()
  2542. for i = 1, 3 do
  2543. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2544. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2549. if Debounces.on == false then break end
  2550. wait()
  2551. end
  2552. z19 = Instance.new("Sound", rarm)
  2553. z19.SoundId = "http://www.roblox.com/asset/?id="
  2554. z19.Volume = 0.6
  2555. z19.Pitch = pt[math.random(1,#pt)]
  2556. z19.Looped = false
  2557. z19:Play()
  2558. for i = 1, 3 do
  2559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2565. if Debounces.on == false then break end
  2566. wait()
  2567. end
  2568. z20 = Instance.new("Sound", larm)
  2569. z20.SoundId = "http://www.roblox.com/asset/?id="
  2570. z20.Volume = .6
  2571. z20.Pitch = pt[math.random(1,#pt)]
  2572. z20.Looped = false
  2573. z20:Play()
  2574. for i = 1, 3 do
  2575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2581. if Debounces.on == false then break end
  2582. wait()
  2583. end
  2584. z20 = Instance.new("Sound", larm)
  2585. z20.SoundId = "http://www.roblox.com/asset/?id="
  2586. z20.Volume = .6
  2587. z20.Pitch = pt[math.random(1,#pt)]
  2588. z20.Looped = false
  2589. z20:Play()
  2590. for i = 1, 3 do
  2591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2597. if Debounces.on == false then break end
  2598. wait()
  2599. end
  2600. z20 = Instance.new("Sound", larm)
  2601. z20.SoundId = "http://www.roblox.com/asset/?id="
  2602. z20.Volume = .6
  2603. z20.Pitch = pt[math.random(1,#pt)]
  2604. z20.Looped = false
  2605. z20:Play()
  2606. for i = 1, 3 do
  2607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2613. if Debounces.on == false then break end
  2614. wait()
  2615. end
  2616. z20 = Instance.new("Sound", larm)
  2617. z20.SoundId = "http://www.roblox.com/asset/?id="
  2618. z20.Volume = .6
  2619. z20.Pitch = pt[math.random(1,#pt)]
  2620. z20.Looped = false
  2621. z20:Play()
  2622. for i = 1, 3 do
  2623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2629. if Debounces.on == false then break end
  2630. wait()
  2631. end
  2632. z20 = Instance.new("Sound", larm)
  2633. z20.SoundId = "http://www.roblox.com/asset/?id="
  2634. z20.Volume = .6
  2635. z20.Pitch = pt[math.random(1,#pt)]
  2636. z20.Looped = false
  2637. z20:Play()
  2638. for i = 1, 3 do
  2639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2640. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2643. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2644. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2645. if Debounces.on == false then break end
  2646. wait()
  2647. end
  2648. z20 = Instance.new("Sound", larm)
  2649. z20.SoundId = "http://www.roblox.com/asset/?id="
  2650. z20.Volume = .6
  2651. z20.Pitch = pt[math.random(1,#pt)]
  2652. z20.Looped = false
  2653. z20:Play()
  2654. for i = 1, 3 do
  2655. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2657. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2658. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2660. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2661. if Debounces.on == false then break end
  2662. wait()
  2663. end
  2664. z20 = Instance.new("Sound", larm)
  2665. z20.SoundId = "http://www.roblox.com/asset/?id="
  2666. z20.Volume = .6
  2667. z20.Pitch = pt[math.random(1,#pt)]
  2668. z20.Looped = false
  2669. z20:Play()
  2670. for i = 1, 3 do
  2671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2677. if Debounces.on == false then break end
  2678. wait()
  2679. end
  2680. z20 = Instance.new("Sound", larm)
  2681. z20.SoundId = "http://www.roblox.com/asset/?id="
  2682. z20.Volume = .6
  2683. z20.Pitch = pt[math.random(1,#pt)]
  2684. z20.Looped = false
  2685. z20:Play()
  2686. for i = 1, 3 do
  2687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2693. if Debounces.on == false then break end
  2694. wait()
  2695. end
  2696. z:Destroy()
  2697. z2:Destroy()
  2698. z3:Destroy()
  2699. z4:Destroy()
  2700. z5:Destroy()
  2701. z6:Destroy()
  2702. z7:Destroy()
  2703. z8:Destroy()
  2704. z9:Destroy()
  2705. z10:Destroy()
  2706. z11:Destroy()
  2707. z12:Destroy()
  2708. z13:Destroy()
  2709. z14:Destroy()
  2710. z15:Destroy()
  2711. z16:Destroy()
  2712. z17:Destroy()
  2713. z18:Destroy()
  2714. z19:Destroy()
  2715. z20:Destroy()
  2716. Debounces.LPunch = false
  2717. Debounces.RPunch = false
  2718. Debounces.ks = false
  2719. Debounces.ks2 = false
  2720. if Debounces.CanAttack == false then
  2721. Debounces.CanAttack = true
  2722. Debounces.on = false
  2723. Debounces.NoIdl = false
  2724. end
  2725. end
  2726. end
  2727. end)
  2728. -------------------------------
  2729. mouse.KeyDown:connect(function(key)
  2730. if key == "t" then
  2731. if Debounces.CanAttack == true then
  2732. Debounces.CanAttack = false
  2733. Debounces.NoIdl = true
  2734. Debounces.on = true
  2735. Debounces.ks = true
  2736. kik = rleg.Touched:connect(function(ht)
  2737. hit = ht.Parent
  2738. if ht and hit:IsA("Model") then
  2739. if hit:FindFirstChild("Humanoid") then
  2740. if hit.Name ~= p.Name then
  2741. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2742. Debounces.Slashed = true]]--
  2743. if Debounces.ks==true then
  2744. z = Instance.new("Sound",hed)
  2745. z.SoundId = "rbxassetid://169380525"
  2746. z.Volume = 1
  2747. z:Play()
  2748. Debounces.ks=false
  2749. end
  2750. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2751. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2752. --Debounces.Slashed = false
  2753. --end
  2754. end
  2755. end
  2756. elseif ht and hit:IsA("Hat") then
  2757. if hit.Parent.Name ~= p.Name then
  2758. if hit.Parent:FindFirstChild("Humanoid") then
  2759. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2760. Debounces.Slashed = true]]--
  2761. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2762. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2763. --Debounces.Slashed = false
  2764. --end
  2765. end
  2766. end
  2767. end
  2768. end)
  2769. for i = 1,20 do
  2770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2776. if Debounces.on == false then break end
  2777. rs:wait()
  2778. end
  2779. kik:disconnect()
  2780. if Debounces.CanAttack == false then
  2781. Debounces.CanAttack = true
  2782. Debounces.NoIdl = false
  2783. Debounces.on = false
  2784. end
  2785. end
  2786. end
  2787. end)
  2788. ----------------------------------------------------
  2789. mouse.KeyDown:connect(function(key)
  2790. if key == "y" then
  2791. if Debounces.CanAttack == true then
  2792. Debounces.CanAttack = false
  2793. Debounces.on = true
  2794. Debounces.NoIdl = true
  2795. for i = 1, 15 do
  2796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2802. if Debounces.on == false then break end
  2803. rs:wait(2.7)
  2804. end
  2805. x = Instance.new("Sound",char)
  2806. x.SoundId = "rbxassetid://345052019"
  2807. x.Pitch = 0.8
  2808. x.Volume = 1
  2809. x:Play()
  2810. wait(1.5)
  2811. Debounces.on = false
  2812. Debounces.Here = false
  2813. shot = shot + 1
  2814. local rng = Instance.new("Part", larm)
  2815. rng.Anchored = true
  2816. rng.BrickColor = BrickColor.new("Royal purple")
  2817. rng.CanCollide = false
  2818. rng.FormFactor = 3
  2819. rng.Name = "Ring"
  2820. rng.Size = Vector3.new(1, 1, 1)
  2821. rng.Transparency = 0.35
  2822. rng.TopSurface = 0
  2823. rng.BottomSurface = 0
  2824. rng2 = rng:clone()
  2825. rng3 = rng2:clone()
  2826. rng4 = rng2:clone()
  2827. local rngm = Instance.new("SpecialMesh", rng)
  2828. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2829. rngm.Scale = Vector3.new(10, 10, 1)
  2830. rngm2 = rngm:clone()
  2831. rngm2.Scale = Vector3.new(6, 6, 4)
  2832. rngm3=rngm2:clone()
  2833. rngm3.Parent = rng3
  2834. rngm3.Scale = Vector3.new(9, 9, 2)
  2835. rngm4 = rngm2:clone()
  2836. rngm4.Parent = rng4
  2837. rngm4.Scale = Vector3.new(7, 7, 2)
  2838. local bem = Instance.new("Part", larm)
  2839. bem.Anchored = true
  2840. bem.BrickColor = BrickColor.new("Royal purple")
  2841. bem.CanCollide = false
  2842. bem.FormFactor = 3
  2843. bem.Name = "Beam" .. shot
  2844. bem.Size = Vector3.new(1, 1, 1)
  2845. bem.Transparency = 0.35
  2846. bem.TopSurface = 0
  2847. bem.BottomSurface = 0
  2848. local bemm = Instance.new("SpecialMesh", bem)
  2849. bemm.MeshType = 4
  2850. bemm.Scale = Vector3.new(1, 10, 10)
  2851. local out = Instance.new("Part", larm)
  2852. out.Anchored = true
  2853. out.BrickColor = BrickColor.new("Royal purple")
  2854. out.CanCollide = false
  2855. out.FormFactor = 3
  2856. out.Name = "Out"
  2857. out.Size = Vector3.new(4, 4, 4)
  2858. out.Transparency = 0.35
  2859. out.TopSurface = 0
  2860. out.BottomSurface = 0
  2861. local outm = Instance.new("SpecialMesh", out)
  2862. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2863. outm.Scale = Vector3.new(10, 10, 10)
  2864. local bnd = Instance.new("Part", larm)
  2865. bnd.Anchored = true
  2866. bnd.BrickColor = BrickColor.new("Royal purple")
  2867. bnd.CanCollide = false
  2868. bnd.FormFactor = 3
  2869. bnd.Name = "Bend"
  2870. bnd.Size = Vector3.new(1, 1, 1)
  2871. bnd.Transparency = 1
  2872. bnd.TopSurface = 0
  2873. bnd.BottomSurface = 0
  2874. local bndm = Instance.new("SpecialMesh", bnd)
  2875. bndm.MeshType = 3
  2876. bndm.Scale = Vector3.new(8, 8, 8)
  2877. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2878. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2879. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2880. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2881. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2882. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2883. Debounces.Shewt = true
  2884. coroutine.wrap(function()
  2885. for i = 1, 20, 0.2 do
  2886. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2887. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2888. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2889. rng.Transparency = i/30
  2890. rng3.Transparency = 1/34
  2891. rng4.Transparency = i/36
  2892. wait()
  2893. end
  2894. wait()
  2895. rng:Destroy()
  2896. end)()
  2897. if Debounces.Shewt == true then
  2898. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2899. hit = ht.Parent
  2900. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2901. if HasntTouched(hit.Name) == true and deb == false then
  2902. deb = true
  2903. coroutine.wrap(function()
  2904. hit:FindFirstChild("Humanoid").PlatformStand = true
  2905. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2906. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2907. end)()
  2908. table.insert(Touche, hit.Name)
  2909. deb = false
  2910. end
  2911. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2912. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2913. deb = true
  2914. coroutine.wrap(function()
  2915. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2916. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2917. wait(1)
  2918. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2919. end)()
  2920. table.insert(Touche, hit.Parent.Name)
  2921. deb = false
  2922. for i, v in pairs(Touche) do
  2923. print(v)
  2924. end
  2925. end
  2926. end
  2927. end)
  2928. end
  2929. for i = 0, 260, 8 do
  2930. bem.Size = Vector3.new(i, 10, 10)
  2931. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2932. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2933. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2934. bnd.Size = Vector3.new(1,1,1)
  2935. bndm.Scale = Vector3.new(8,8,8)
  2936. if i % 10 == 0 then
  2937. local newRng = rng2:Clone()
  2938. newRng.Parent = larm
  2939. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2940. local newRngm = rngm2:clone()
  2941. newRngm.Parent=newRng
  2942. coroutine.wrap(function()
  2943. for i = 1, 10, 0.2 do
  2944. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2945. newRng.Transparency = i/10
  2946. wait()
  2947. end
  2948. wait()
  2949. newRng:Destroy()
  2950. end)()
  2951. end
  2952. wait()
  2953. end
  2954. wait()
  2955. Debounces.Shewt = false
  2956. bem:Destroy()
  2957. out:Destroy()
  2958. bnd:Destroy()
  2959. Debounces.Ready = false
  2960. for i, v in pairs(Touche) do
  2961. table.remove(Touche, i)
  2962. end
  2963. wait()
  2964. table.insert(Touche, char.Name)
  2965. Debounces.NoIdl = false
  2966. if Debounces.CanAttack == false then
  2967. Debounces.CanAttack = true
  2968. end
  2969. end
  2970. end
  2971. end)
  2972. ----------------------------------------------------
  2973. Charging = false
  2974. mouse.KeyDown:connect(function(key)
  2975. if key == "r" then
  2976. if Charging == false then
  2977. Charging = true
  2978. if Debounces.CanAttack == true then
  2979. Debounces.CanAttack = false
  2980. Debounces.NoIdl = true
  2981. Debounces.on = true
  2982. for i = 1,20 do
  2983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2989. if Debounces.on == false then break end
  2990. rs:wait()
  2991. end
  2992. --[[for i = 1,20 do
  2993. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2994. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2995. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2996. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2997. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2998. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2999. if Debounces.on == false then break end
  3000. rs:wait()
  3001. end]]--
  3002. pt=Instance.new('Part',torso)
  3003. pt.Anchored=true
  3004. pt.CanCollide=false
  3005. pt.Locked = true
  3006. pt.FormFactor='Custom'
  3007. pt.Size=Vector3.new(1,1,1)
  3008. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3009. pt.Transparency=.6
  3010. pt.BrickColor=BrickColor.new('Dark indigo')
  3011. msh=Instance.new('SpecialMesh',pt)
  3012. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3013. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3014. pt2=pt:clone()
  3015. pt2.Parent = torso
  3016. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3017. pt2.BrickColor=BrickColor.new("Dark indigo")
  3018. msh2=msh:clone()
  3019. msh2.Parent=pt2
  3020. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3021.  
  3022. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3023.  
  3024. bl = Instance.new("Part", char)
  3025. bl.Locked = true
  3026. bl.Name = "Shell"
  3027. bl.BrickColor = BrickColor.new("Dark indigo")
  3028. bl.Anchored = true
  3029. bl.CanCollide = false
  3030. bl.Transparency = 0
  3031. bl.Reflectance = 0
  3032. bl.BottomSurface = 0
  3033. bl.TopSurface = 0
  3034. bl.Shape = 0
  3035. blm = Instance.new("SpecialMesh",bl)
  3036. blm.MeshType = "Sphere"
  3037. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3038. blm.MeshId = "rbxassetid://9982590"
  3039.  
  3040. coroutine.resume(coroutine.create(function()
  3041. for i=1, math.huge, 4 do
  3042. if Charging == true then
  3043. rs:wait()
  3044. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3045. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3046. bl.Transparency = bl.Transparency + 0.1
  3047. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3048. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3049. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3050. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3051. elseif Charging == false then break
  3052. end
  3053. end
  3054. end))
  3055.  
  3056. repeat
  3057. local p = Instance.new('Part',torso)
  3058. p.formFactor = 'Custom'
  3059. p.Size = Vector3.new(1,1,1)
  3060. p.BrickColor = BrickColor.new('Royal purple')
  3061. p.CanCollide = false
  3062. p.Transparency = 0
  3063. p.Anchored = true
  3064. p.Locked=true
  3065. s = math.random(1,40)/10
  3066. local m = Instance.new("BlockMesh",p)
  3067. m.Scale = Vector3.new(s,s,s)
  3068. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3069. --[[coroutine.wrap(function()
  3070. wait(2)
  3071. while Charging == true do
  3072. wait(2)
  3073. GroundWave1()
  3074. wait(2)
  3075. end
  3076. end)()]]--
  3077. Spawn(function()
  3078. while rs:wait() do
  3079. if Charging == true then
  3080. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3081. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3082. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3083. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3084. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3085. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3086. elseif Charging == false then break
  3087. end
  3088. end
  3089. end)
  3090. Spawn(function()
  3091. while rs:wait() do
  3092. if p.Transparency >= 1 then p:Destroy() break end
  3093. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3094. p.Transparency = p.Transparency+0.01
  3095. end
  3096. end)
  3097. wait(.3)
  3098. until Charging == false
  3099. end
  3100. end
  3101. end
  3102. end)
  3103. ----------------------------------------------------
  3104. mouse.KeyUp:connect(function(key)
  3105. if key == "r" then
  3106. if Charging == true then
  3107. Charging = false
  3108. pt:Destroy()
  3109. pt2:Destroy()
  3110. bl:Destroy()
  3111. if Debounces.CanAttack == false then
  3112. Debounces.CanAttack = true
  3113. Debounces.NoIdl = false
  3114. Debounces.on = false
  3115. end
  3116. end
  3117. end
  3118. end)
  3119. ----------------------------------------------------
  3120. mouse.KeyDown:connect(function(key)
  3121. if key == "g" then
  3122. if Debounces.CanAttack == true then
  3123. Debounces.CanAttack = false
  3124. Debounces.NoIdl = true
  3125. Debounces.on = true
  3126. local shell = Instance.new("Part",torso)
  3127. shell.BrickColor = BrickColor.new("Royal purple")
  3128. shell.Anchored = true
  3129. shell.CanCollide = false
  3130. shell.Locked = true
  3131. shell.TopSurface = "SmoothNoOutlines"
  3132. shell.BottomSurface = "SmoothNoOutlines"
  3133. shell.Size = Vector3.new(1,1,1)
  3134. shellm = Instance.new("SpecialMesh",shell)
  3135. shellm.MeshType = "Sphere"
  3136. shellm.Scale = Vector3.new(1,1,1)
  3137. local shell2 = Instance.new("Part",torso)
  3138. shell2.BrickColor = BrickColor.new("Royal purple")
  3139. shell2.Anchored = true
  3140. shell2.CanCollide = false
  3141. shell2.Locked = true
  3142. shell2.TopSurface = "SmoothNoOutlines"
  3143. shell2.BottomSurface = "SmoothNoOutlines"
  3144. shell2.Size = Vector3.new(1,1,1)
  3145. shellm2 = Instance.new("SpecialMesh",shell2)
  3146. shellm2.MeshType = "Sphere"
  3147. shellm2.Scale = Vector3.new(1,1,1)
  3148.  
  3149. function FindNearestTorso(Position,Distance,SinglePlayer)
  3150. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3151. local List = {}
  3152. for i,v in pairs(workspace:GetChildren())do
  3153. if v:IsA("Model")then
  3154. if v:findFirstChild("Torso")then
  3155. if v ~= char then
  3156. if(v.Torso.Position -Position).magnitude <= Distance then
  3157. table.insert(List,v)
  3158. end
  3159. end
  3160. end
  3161. end
  3162. end
  3163. return List
  3164. end
  3165.  
  3166. Shell = function()
  3167. local X = Instance.new("Part",char)
  3168. local O = Instance.new("ObjectValue",X)
  3169. O.Name = "creator"
  3170. X.Locked = true
  3171. X.Name = "Shell"
  3172. X.Anchored = false
  3173. X.CanCollide = false
  3174. X.Transparency = 0
  3175. X.Reflectance = 0
  3176. X.BottomSurface = 0
  3177. X.TopSurface = 0
  3178. X.Shape = 0
  3179. local V = Instance.new("ObjectValue",X)
  3180. V.Value = char
  3181. V.Name = "creator"
  3182. X.BrickColor = BrickColor.new("Royal purple")
  3183. X.Size = Vector3.new(1,1,1)
  3184. --X.Material = "Neon"
  3185. local Z = Instance.new("SpecialMesh",X)
  3186. Z.MeshType = "Sphere"
  3187. Z.Scale = Vector3.new(1,1,1)
  3188. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3189. local bv = Instance.new("BodyVelocity",X)
  3190. bv.maxForce = Vector3.new(99999,99999,99999)
  3191. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3192. bv.velocity = root.CFrame.lookVector*65
  3193. Explode = X.Touched:connect(function(hit)
  3194. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3195. local cf = X.CFrame
  3196. bv:Destroy()
  3197. X.Anchored = true
  3198. Z:Remove()
  3199. Explode:disconnect()
  3200. X.Size = Vector3.new(3,3,3)
  3201. X.Touched:connect(function(hit) end)
  3202. X.CanCollide = false
  3203. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3204. if v:FindFirstChild('Humanoid') then
  3205. v.Humanoid:TakeDamage(math.huge)
  3206. end
  3207. end
  3208. for i = 1, (40) do rs:wait()
  3209. X.Transparency = X.Transparency + (1/40)
  3210. X.Size = X.Size + Vector3.new(1,1,1)
  3211. X.CFrame = cf
  3212. end
  3213. X:Destroy()
  3214. end
  3215. end)
  3216. end
  3217. Shell()
  3218. for i = 1, 10 do
  3219. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3220. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3221. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3222. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3223. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3224. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3225. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3226. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3227. if Debounces.on == false then break end
  3228. rs:wait()
  3229. end
  3230. Shell()
  3231. shell.Transparency = 1
  3232. for i = 1, 10 do
  3233. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3234. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3235. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3241. if Debounces.on == false then break end
  3242. rs:wait()
  3243. end
  3244. Shell()
  3245. shell.Transparency = 0
  3246. shell2.Transparency = 1
  3247. for i = 1, 10 do
  3248. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3249. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3252. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3254. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3255. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3256. if Debounces.on == false then break end
  3257. rs:wait()
  3258. end
  3259. Shell()
  3260. shell2.Transparency = 0
  3261. shell.Transparency = 1
  3262. for i = 1, 10 do
  3263. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3264. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3271. if Debounces.on == false then break end
  3272. rs:wait()
  3273. end
  3274. Shell()
  3275. shell.Transparency = 0
  3276. shell2.Transparency = 1
  3277. for i = 1, 10 do
  3278. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3279. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3286. if Debounces.on == false then break end
  3287. rs:wait()
  3288. end
  3289. Shell()
  3290. shell2.Transparency = 0
  3291. shell.Transparency = 1
  3292. for i = 1, 10 do
  3293. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3294. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3299. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3300. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3301. if Debounces.on == false then break end
  3302. rs:wait()
  3303. end
  3304. Shell()
  3305. shell.Transparency = 0
  3306. shell2.Transparency = 1
  3307. for i = 1, 10 do
  3308. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3309. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3316. if Debounces.on == false then break end
  3317. rs:wait()
  3318. end
  3319. Shell()
  3320. shell2.Transparency = 0
  3321. shell.Transparency = 1
  3322. for i = 1, 10 do
  3323. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3324. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3327. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3328. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3329. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3331. if Debounces.on == false then break end
  3332. rs:wait()
  3333. end
  3334. Shell()
  3335. shell.Transparency = 0
  3336. shell2.Transparency = 1
  3337. for i = 1, 10 do
  3338. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3339. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3346. if Debounces.on == false then break end
  3347. rs:wait()
  3348. end
  3349. Shell()
  3350. shell2.Transparency = 0
  3351. shell.Transparency = 1
  3352. for i = 1, 10 do
  3353. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3354. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3361. if Debounces.on == false then break end
  3362. rs:wait()
  3363. end
  3364. Shell()
  3365. shell.Transparency = 0
  3366. shell2.Transparency = 1
  3367. for i = 1, 10 do
  3368. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3369. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3376. if Debounces.on == false then break end
  3377. rs:wait()
  3378. end
  3379. Shell()
  3380. shell2.Transparency = 0
  3381. shell.Transparency = 1
  3382. for i = 1, 10 do
  3383. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3384. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3391. if Debounces.on == false then break end
  3392. rs:wait()
  3393. end
  3394. Shell()
  3395. shell.Transparency = 0
  3396. shell2.Transparency = 1
  3397. for i = 1, 10 do
  3398. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3399. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3400. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3401. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3402. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3403. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3404. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3405. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3406. if Debounces.on == false then break end
  3407. rs:wait()
  3408. end
  3409. shell.Transparency = 1
  3410. if Debounces.CanAttack == false then
  3411. Debounces.CanAttack = true
  3412. Debounces.NoIdl = false
  3413. Debounces.on = false
  3414. end
  3415. end
  3416. end
  3417. end)
  3418. ----------------------------------------------------
  3419. Search = false
  3420. mouse.KeyDown:connect(function(key)
  3421. if key == "n" then
  3422. if Search == true then
  3423. Search = true
  3424. for i,v in pairs(game.Players:getPlayers()) do
  3425. if v.Name~=char.Name then
  3426. for j,k in pairs(v.Character:GetChildren()) do
  3427. if k:IsA("BasePart") and k.Transparency >= 1 then
  3428. bawx=Instance.new("SelectionBox",cam)
  3429. bawx.Color = BrickColor.new("Royal purple")
  3430. bawx.Transparency = .5
  3431. bawx.Adornee = k
  3432. end
  3433. end
  3434. end
  3435. end
  3436. elseif Search == true then
  3437. Search = false
  3438. for i, v in pairs(cam:GetChildren()) do
  3439. if v:IsA("SelectionBox") then
  3440. v:Destroy()
  3441. end
  3442. end
  3443. end
  3444. end
  3445. end)
  3446. ----------------------------------------------------
  3447. Grab = false
  3448. mouse.KeyDown:connect(function(key)
  3449. if key == "z" then
  3450. Debounces.on = true
  3451. Debounces.NoIdl = true
  3452. Debounces.ks = true
  3453. if Grab == false then
  3454. gp = nil
  3455. for i = 1, 20 do
  3456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3458. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3462. if Debounces.on == false then break end
  3463. rs:wait()
  3464. end
  3465. con1=larm.Touched:connect(function(hit) -- this is grab
  3466. ht = hit.Parent
  3467. hum1=ht:FindFirstChild('Humanoid')
  3468. if hum1 ~= nil then
  3469. if Debounces.ks==true then
  3470. z = Instance.new("Sound",hed)
  3471. z.SoundId = "rbxassetid://169380525"
  3472. z.Volume = 1
  3473. z:Play()
  3474. Debounces.ks=false
  3475. end
  3476. hum1.PlatformStand=true
  3477. gp = ht
  3478. Grab = true
  3479. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3480. asd.Parent = larm
  3481. asd.Name = "asd"
  3482. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3483. --[[elseif hum1 == nil then
  3484. con1:disconnect()
  3485. wait() return]]--
  3486. end
  3487. end)
  3488. for i = 1, 20 do
  3489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3495. if Debounces.on == false then break end
  3496. rs:wait()
  3497. end
  3498. if hum1 == nil then
  3499. Debounces.on = false
  3500. Debounces.NoIdl = false
  3501. end
  3502. con1:disconnect()
  3503. elseif Grab == true then
  3504. Grab = false
  3505. Punch()
  3506. z = Instance.new("Sound",hed)
  3507. z.SoundId = "rbxassetid://169380525"
  3508. z.Pitch = ptz[math.random(1,#ptz)]
  3509. z.Volume = 1
  3510. z:Play()
  3511. for i = 1, 10 do
  3512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3516. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3517. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3518. if Debounces.on == false then break end
  3519. rs:wait()
  3520. end
  3521. Punch()
  3522. z = Instance.new("Sound",hed)
  3523. z.SoundId = "rbxassetid://169380525"
  3524. z.Pitch = ptz[math.random(1,#ptz)]
  3525. z.Volume = 1
  3526. z:Play()
  3527. for i = 1, 10 do
  3528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3530. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3531. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3534. if Debounces.on == false then break end
  3535. rs:wait()
  3536. end
  3537. Punch()
  3538. z = Instance.new("Sound",hed)
  3539. z.SoundId = "rbxassetid://169380525"
  3540. z.Pitch = ptz[math.random(1,#ptz)]
  3541. z.Volume = 1
  3542. z:Play()
  3543. for i = 1, 10 do
  3544. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3545. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3546. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3547. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3548. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3549. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3550. if Debounces.on == false then break end
  3551. rs:wait()
  3552. end
  3553. Punch()
  3554. z = Instance.new("Sound",hed)
  3555. z.SoundId = "rbxassetid://169380525"
  3556. z.Pitch = ptz[math.random(1,#ptz)]
  3557. z.Volume = 1
  3558. z:Play()
  3559. for i = 1, 10 do
  3560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3562. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3563. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3564. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3565. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3566. if Debounces.on == false then break end
  3567. rs:wait()
  3568. end
  3569. Punch()
  3570. z = Instance.new("Sound",hed)
  3571. z.SoundId = "rbxassetid://169380525"
  3572. z.Pitch = ptz[math.random(1,#ptz)]
  3573. z.Volume = 1
  3574. z:Play()
  3575. for i = 1, 10 do
  3576. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3577. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3578. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3579. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3580. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3581. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3582. if Debounces.on == false then break end
  3583. rs:wait()
  3584. end
  3585. Punch()
  3586. z = Instance.new("Sound",hed)
  3587. z.SoundId = "rbxassetid://169380525"
  3588. z.Pitch = ptz[math.random(1,#ptz)]
  3589. z.Volume = 1
  3590. z:Play()
  3591. for i = 1, 10 do
  3592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3598. if Debounces.on == false then break end
  3599. rs:wait()
  3600. end
  3601. Punch()
  3602. z = Instance.new("Sound",hed)
  3603. z.SoundId = "rbxassetid://169380525"
  3604. z.Pitch = ptz[math.random(1,#ptz)]
  3605. z.Volume = 1
  3606. z:Play()
  3607. for i = 1, 10 do
  3608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3614. if Debounces.on == false then break end
  3615. rs:wait()
  3616. end
  3617. Punch()
  3618. z = Instance.new("Sound",hed)
  3619. z.SoundId = "rbxassetid://169380525"
  3620. z.Pitch = ptz[math.random(1,#ptz)]
  3621. z.Volume = 1
  3622. z:Play()
  3623. for i = 1, 10 do
  3624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3630. if Debounces.on == false then break end
  3631. rs:wait()
  3632. end
  3633. Punch()
  3634. z = Instance.new("Sound",hed)
  3635. z.SoundId = "rbxassetid://169380525"
  3636. z.Pitch = ptz[math.random(1,#ptz)]
  3637. z.Volume = 1
  3638. z:Play()
  3639. for i = 1, 10 do
  3640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3646. if Debounces.on == false then break end
  3647. rs:wait()
  3648. end
  3649. Punch()
  3650. z = Instance.new("Sound",hed)
  3651. z.SoundId = "rbxassetid://169380525"
  3652. z.Pitch = ptz[math.random(1,#ptz)]
  3653. z.Volume = 1
  3654. z:Play()
  3655. for i = 1, 10 do
  3656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3662. if Debounces.on == false then break end
  3663. rs:wait()
  3664. end
  3665. Punch()
  3666. z = Instance.new("Sound",hed)
  3667. z.SoundId = "rbxassetid://169380525"
  3668. z.Pitch = ptz[math.random(1,#ptz)]
  3669. z.Volume = 1
  3670. z:Play()
  3671. for i = 1, 10 do
  3672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3678. if Debounces.on == false then break end
  3679. rs:wait()
  3680. end
  3681. Punch()
  3682. z = Instance.new("Sound",hed)
  3683. z.SoundId = "rbxassetid://169380525"
  3684. z.Pitch = ptz[math.random(1,#ptz)]
  3685. z.Volume = 1
  3686. z:Play()
  3687. for i = 1, 10 do
  3688. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3689. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3694. if Debounces.on == false then break end
  3695. rs:wait()
  3696. end
  3697. con1:disconnect()
  3698. Debounces.on = false
  3699. Debounces.NoIdl = false
  3700. if gp ~= nil then
  3701. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3702. for i,v in pairs(larm:GetChildren()) do
  3703. if v.Name == "asd" and v:IsA("Weld") then
  3704. v:Remove()
  3705. end
  3706. end
  3707. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3708. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3709. bv.P = 125000
  3710. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3711. hum1=nil
  3712. ht=nil
  3713. Debounces.on = false
  3714. Debounces.NoIdl = false
  3715. elseif ht == nil then wait()
  3716. Grab = false
  3717. Debounces.on = false
  3718. Debounces.NoIdl = false
  3719. end
  3720. end
  3721. end
  3722. end)
  3723. ----------------------------------------------------
  3724. mouse.KeyDown:connect(function(key)
  3725. if string.byte(key) == 52 then
  3726. char.Humanoid.WalkSpeed = 60
  3727. end
  3728. end)
  3729. mouse.KeyUp:connect(function(key)
  3730. if string.byte(key) == 52 then
  3731. char.Humanoid.WalkSpeed = 8
  3732. end
  3733. end)
  3734. -------------------------------
  3735. local animpose = "Idle"
  3736. local lastanimpose = "Idle"
  3737. local sine = 0
  3738. local change = 1
  3739. local val = 0
  3740. local ffing = false
  3741. -------------------------------
  3742. game:GetService("RunService").RenderStepped:connect(function()
  3743. --[[if char.Humanoid.Jump == true then
  3744. jump = true
  3745. else
  3746. jump = false
  3747. end]]
  3748. char.Humanoid.FreeFalling:connect(function(f)
  3749. if f then
  3750. ffing = true
  3751. else
  3752. ffing = false
  3753. end
  3754. end)
  3755. sine = sine + change
  3756. if jumpn == true then
  3757. animpose = "Jumping"
  3758. elseif ffing == true then
  3759. animpose = "Freefalling"
  3760. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3761. animpose = "Idle"
  3762. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3763. animpose = "Walking"
  3764. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3765. animpose = "Running"
  3766. end
  3767. if animpose ~= lastanimpose then
  3768. sine = 0
  3769. if Debounces.NoIdl == false then
  3770. if animpose == "Idle" then
  3771. for i = 1, 2 do
  3772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3778. end
  3779. elseif animpose == "Walking" then
  3780. for i = 1, 2 do
  3781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3787. end
  3788. elseif animpose == "Running" then
  3789. for i = 1, 2 do
  3790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3796. wait()
  3797. end
  3798. end
  3799. else
  3800. end
  3801. end
  3802. lastanimpose = animpose
  3803. if Debounces.NoIdl == false then
  3804. if animpose == "Idle" then
  3805. change = 0.5
  3806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3812. elseif animpose == "Walking" then
  3813. change = 1
  3814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3820. elseif animpose == "Running" then
  3821. change = 1
  3822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3828. elseif stanceToggle == "Floating" then
  3829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3831. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3835. end
  3836. end
  3837. end)
  3838. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3839. local a = Instance.new("ForceField")
  3840. a.Parent = workspace.Likebossfromdk
  3841. wait(0)
  3842. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3843. -----------------------------------------------------------------------------
  3844.  
  3845. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3846. --[[Part0 = Vector3 (Start pos)
  3847. Part1 = Vector3 (End pos)
  3848. Times = number (Amount of lightning parts)
  3849. Offset = number (Offset)
  3850. Color = color (brickcolor value)
  3851. Thickness = number (thickness)
  3852. Trans = number (transparency)
  3853. ]]--
  3854. local magz = (Part0 - Part1).magnitude
  3855. local curpos = Part0
  3856. local trz = {-Offset,Offset}
  3857. for i=1,Times do
  3858. local li = Instance.new("Part", torso)
  3859. li.Name = "Lightning"
  3860. li.TopSurface =0
  3861. li.Material = "Neon"
  3862. li.BottomSurface = 0
  3863. li.Anchored = true
  3864. li.Locked = true
  3865. li.Transparency = Trans or 0.4
  3866. li.BrickColor = BrickColor.new(Color)
  3867. li.formFactor = "Custom"
  3868. li.CanCollide = false
  3869. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3870. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3871. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3872. if Times == i then
  3873. local magz2 = (curpos - Part1).magnitude
  3874. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3875. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3876. else
  3877. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3878. end
  3879. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3880. game.Debris:AddItem(li,.1)
  3881. end
  3882. end
  3883.  
  3884. BodyParts = {} -- Parts to emit lightning effects from
  3885. for _, v in pairs(char:GetChildren()) do
  3886. if v:IsA("Part") then
  3887. table.insert(BodyParts, v)
  3888. end
  3889. end
  3890.  
  3891. Bounding = {} -- Calculate the bounding boxes
  3892. for _, v in pairs(BodyParts) do
  3893. local temp = {X=nil, Y=nil, Z=nil}
  3894. temp.X = v.Size.X/2 * 15
  3895. temp.Y = v.Size.Y/2 * 15
  3896. temp.Z = v.Size.Z/2 * 15
  3897. Bounding[v.Name] = temp
  3898. --table.insert(Bounding, v.Name, temp)
  3899. end
  3900.  
  3901. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3902. local Body1 = BodyParts[math.random(#BodyParts)]
  3903. local Body2 = BodyParts[math.random(#BodyParts)]
  3904. local Pos1 = Vector3.new(
  3905. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3906. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3907. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3908. )
  3909. local Pos2 = Vector3.new(
  3910. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3911. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3912. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3913. )
  3914. local SPos1 = Body1.Position + Pos1
  3915. local SPos2 = Body2.Position + Pos2
  3916. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3917. end
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