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- local carjacker = Team("Carjacker", 255, 0, 0)
- addCommandHandler(
- "makemejacker",
- function(p)
- setElementData(p, "class", "Carjacker")
- p:setModel(127)
- p:setTeam(carjacker)
- end
- )
- addCommandHandler(
- "createLocked",
- function(p)
- local x, y, z = getElementPosition(p)
- local veh = Vehicle(604, Vector3(x + 3, y, z + 1))
- veh:setLocked(true)
- veh:setData("vehicleOwner", p.name)
- end
- )
- addCommandHandler(
- "createUnlocked",
- function(p)
- local x, y, z = getElementPosition(p)
- local veh = Vehicle(603, Vector3(x + 3, y, z + 1))
- veh:setLocked(false)
- veh:setData("vehicleOwner", p.name)
- end
- )
- function endDelivery()
- source:destroy()
- end
- addEvent("Delivery:done", true)
- addEventHandler("Delivery:done", getRootElement(), endDelivery)
- function triggerMiniGame()
- triggerClientEvent("triggerMiniGame", source)
- end
- addEvent("triggerMiniGame", true)
- addEventHandler("triggerMiniGame", getRootElement(), triggerMiniGame)
- function minigamePassed()
- triggerClientEvent("minigamePassed", source)
- end
- addEvent("minigamePassed", true)
- addEventHandler("minigamePassed", getRootElement(), minigamePassed)
- function minigameFailed()
- triggerClientEvent("minigameFailed", source)
- end
- addEvent("minigameFailed", true)
- addEventHandler("minigameFailed", getRootElement(), minigameFailed)
- function onArrested()
- triggerClientEvent("stopIfArrested", source)
- removeEventHandler("onSAESPlayerArrested", source, getEventHandlers("onSAESPlayerArrested", source)[1])
- end
- function addIfArrestedEvent()
- addEventHandler("onSAESPlayerArrested", source, onArrested)
- end
- addEventHandler("addIfArrestedEvent", getRootElement(), addIfArrestedEvent)
- addEvent("addIfArrestedEvent", true)
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