dgl_2

teleportation

Aug 1st, 2022
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  1. Marcone began muttering in a language I didn’t recognize and pointed a finger at the ground twenty yards away and to his left. He indicated another position to his right with his other hand, at a point equidistant from the first, said something, and there was a crackling sound in the air, like . . . broken wind chimes, maybe.
  2. Ethniu came out of the water with the Eye already bursting forth in a tidal roar of red energy, lashing out unstoppably at Marcone.
  3. Marcone simply stepped to his left and vanished into a chorus of broken wind chimes—reappearing at the point he’d pointed to with his left hand, clear of the beam.
  4. Ethniu shrieked in rage, slewing the gaze of the Eye around wantonly, though the motion was slower than it should have been and seemed to take physical effort from her straining neck muscles as she swept her gaze around, searching for Marcone. She spotted him with another scream, but he simply took a second step, vanishing from the first point of the triangle he’d indicated, and appeared in the second in another shower of clinking-crystal sounds.
  5. Holy crap. Direct point-to-point translocation was something that the White Council kept in a section called “Highly Theoretical and Dangerous Magic” in the wizard’s library at the complex in Edinburgh. I knew, because years ago when I’d asked about it, I’d been put on the no-access list for the entire section.
  6. Which . . . well, to be fair, probably wasn’t entirely unwise.
  7. Ethniu spent the energy of the Eye’s blast while Marcone played freaking peekaboo with her, using magic I wouldn’t care to touch until I’d had another forty or fifty years to practice, at least.
  8.  
  9. Battle Ground Chapter 34, Page 332-333
  10.  
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