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openfl iOS crash

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Aug 17th, 2015
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  1. Thread 0 name: Dispatch queue: com.apple.main-thread
  2. Thread 0 Crashed:
  3. 0 ??? 0x2fcfb388 0 + 802141064
  4. 1 MINIGAME 0x00171fbe jpeg_read_header + 34
  5. 2 MINIGAME 0x0011df7e lime::JPEG::Decode(lime::Resource*, lime::ImageBuffer*, bool) + 362
  6. 3 MINIGAME 0x00117d94 lime::lime_image_load(_value*) + 188
  7. 4 MINIGAME 0x00c096e4 ExternalPrimitive::__run(Dynamic const&) (Lib.cpp:134)
  8. 5 MINIGAME 0x00c13cf2 Dynamic::operator()(Dynamic const&) (Dynamic.h:187)
  9. 6 MINIGAME 0x0080b00e lime::graphics::Image_obj::__fromBytes(hx::ObjectPtr<lime::utils::ByteArray_obj>, Dynamic) (Image.cpp:4478)
  10. 7 MINIGAME 0x008112c0 lime::graphics::Image_obj::fromBytes(hx::ObjectPtr<lime::utils::ByteArray_obj>, Dynamic) (Image.cpp:5793)
  11. 8 MINIGAME 0x003cc9f6 openfl::display::BitmapData_obj::fromBytes(hx::ObjectPtr<lime::utils::ByteArray_obj>, hx::ObjectPtr<lime::utils::ByteArray_obj>, Dynamic) (BitmapData.cpp:5336)
  12. 9 MINIGAME 0x00a32c12 format::swf::instance::Bitmap_obj::__construct(hx::ObjectPtr<format::swf::tags::IDefinitionTag_obj>) (Bitmap.cpp:447)
  13. 10 MINIGAME 0x00a3302a format::swf::instance::Bitmap_obj::__new(hx::ObjectPtr<format::swf::tags::IDefinitionTag_obj>) (Bitmap.cpp:463)
  14. 11 MINIGAME 0x00a0943a format::swf::instance::Shape_obj::__construct(hx::ObjectPtr<format::swf::SWFTimelineContainer_obj>, hx::ObjectPtr<format::swf::tags::TagDefineShape_obj>) (Shape.cpp:179)
  15. 12 MINIGAME 0x00a0ac98 format::swf::instance::Shape_obj::__new(hx::ObjectPtr<format::swf::SWFTimelineContainer_obj>, hx::ObjectPtr<format::swf::tags::TagDefineShape_obj>) (Shape.cpp:420)
  16. 13 MINIGAME 0x00b98ae4 format::swf::instance::MovieClip_obj::update() (MovieClip.cpp:2869)
  17. 14 MINIGAME 0x00b887e6 format::swf::instance::MovieClip_obj::__construct(hx::ObjectPtr<format::swf::SWFTimelineContainer_obj>) (MovieClip.cpp:242)
  18. 15 MINIGAME 0x00b88ac8 format::swf::instance::MovieClip_obj::__new(hx::ObjectPtr<format::swf::SWFTimelineContainer_obj>) (MovieClip.cpp:262)
  19. 16 MINIGAME 0x00b9830e format::swf::instance::MovieClip_obj::update() (MovieClip.cpp:2795)
  20. 17 MINIGAME 0x00b887e6 format::swf::instance::MovieClip_obj::__construct(hx::ObjectPtr<format::swf::SWFTimelineContainer_obj>) (MovieClip.cpp:242)
  21. 18 MINIGAME 0x00b876d4 Content_obj::__construct() (Content.cpp:112)
  22. 19 MINIGAME 0x00b8794c Content_obj::__new() (Content.cpp:123)
  23. 20 MINIGAME 0x00b588da classes::Bugs_game_obj::init(hx::ObjectPtr<openfl::events::Event_obj>) (Bugs_game.cpp:112)
  24. 21 MINIGAME 0x00b5836c classes::Bugs_game_obj::__construct() (Bugs_game.cpp:81)
  25. 22 MINIGAME 0x00b585cc classes::Bugs_game_obj::__new() (Bugs_game.cpp:92)
  26. 23 MINIGAME 0x00ba74a8 Main_obj::__construct() (Main.cpp:85)
  27. 24 MINIGAME 0x00ba667e DocumentClass_obj::__construct() (DocumentClass.cpp:50)
  28. 25 MINIGAME 0x00ba6996 DocumentClass_obj::__Create(Array<Dynamic>) (DocumentClass.cpp:72)
  29. 26 MINIGAME 0x00c3104c hx::Class_obj::ConstructArgs(Array<Dynamic>) (Class.cpp:196)
  30. 27 MINIGAME 0x00b65c4a Type_obj::createInstance(hx::ObjectPtr<hx::Class_obj>, hx::ObjectPtr<hx::ArrayBase>) (Type.cpp:197)
  31. 28 MINIGAME 0x00bd0c72 ApplicationMain_obj::start() (ApplicationMain.cpp:351)
  32. 29 MINIGAME 0x00bd20b0 ApplicationMain_obj::init()::_Function_1_1::run(hx::ObjectPtr<lime::AssetLibrary_obj>) (ApplicationMain.cpp:198)
  33. 30 MINIGAME 0x00bd1f30 ApplicationMain_obj::init()::_Function_1_1::__run(Dynamic const&) (ApplicationMain.cpp:203)
  34. 31 MINIGAME 0x00c13cf2 Dynamic::operator()(Dynamic const&) (Dynamic.h:187)
  35. 32 MINIGAME 0x00b19062 format::swf::SWFLibrary_obj::load(Dynamic) (SWFLibrary.cpp:208)
  36. 33 MINIGAME 0x008e489c lime::Assets_obj::loadLibrary(String, Dynamic) (Assets.cpp:1741)
  37. 34 MINIGAME 0x0052d7be openfl::Assets_obj::loadLibrary(String, Dynamic) (Assets.cpp:1365)
  38. 35 MINIGAME 0x00bd076c ApplicationMain_obj::init() (ApplicationMain.cpp:214)
  39. 36 MINIGAME 0x00bd0e34 __ApplicationMain_objinit() (ApplicationMain.cpp:233)
  40. 37 MINIGAME 0x00c37d98 hx::CStaticFunction0::__run() (DynamicImpl.h:82)
  41. 38 MINIGAME 0x00c0afbe Dynamic::operator()() (Dynamic.h:187)
  42. 39 MINIGAME 0x0089cf7e lime::app::Preloader_obj::start() (Preloader.cpp:70)
  43. 40 MINIGAME 0x0037dc74 openfl::display::Preloader_obj::display_onComplete(hx::ObjectPtr<openfl::events::Event_obj>) (Preloader.cpp:245)
  44. 41 MINIGAME 0x0037dd4a openfl::display::__Preloader_objdisplay_onComplete(hx::Object*, Dynamic const&) (Preloader.cpp:251)
  45. 42 MINIGAME 0x00c37c7a hx::CMemberFunction1::__run(Dynamic const&) (DynamicImpl.h:138)
  46. 43 MINIGAME 0x00c13cf2 Dynamic::operator()(Dynamic const&) (Dynamic.h:187)
  47. 44 MINIGAME 0x00bcd730 openfl::events::EventDispatcher_obj::__dispatchEvent(hx::ObjectPtr<openfl::events::Event_obj>) (EventDispatcher.cpp:616)
  48. 45 MINIGAME 0x00bb901e openfl::display::DisplayObject_obj::__dispatchEvent(hx::ObjectPtr<openfl::events::Event_obj>) (DisplayObject.cpp:516)
  49. 46 MINIGAME 0x00bcbaac openfl::events::EventDispatcher_obj::dispatchEvent(hx::ObjectPtr<openfl::events::Event_obj>) (EventDispatcher.cpp:254)
  50. 47 MINIGAME 0x00b71662 NMEPreloader_obj::onLoaded() (NMEPreloader.cpp:312)
  51. 48 MINIGAME 0x0037d610 openfl::display::Preloader_obj::start() (Preloader.cpp:161)
  52. 49 MINIGAME 0x0089cc86 lime::app::Preloader_obj::create(Dynamic) (Preloader.cpp:38)
  53. 50 MINIGAME 0x00bd0422 ApplicationMain_obj::create() (ApplicationMain.cpp:161)
  54. 51 MINIGAME 0x00bd0f46 ApplicationMain_obj::main() (ApplicationMain.cpp:281)
  55. 52 MINIGAME 0x00bd5166 __hxcpp_main (__lib__.cpp:14)
  56. 53 MINIGAME 0x00bd518e __hxcpp_lib_main (__lib__.cpp:22)
  57. 54 MINIGAME 0x00c18b2e hxRunLibrary (RunLibs.cpp:29)
  58. 55 MINIGAME 0x00105202 SDL_main (Main.mm:28)
  59. 56 MINIGAME 0x00272474 -[SDLUIKitDelegate postFinishLaunch] + 24
  60. 57 Foundation 0x31d89272 __NSFireDelayedPerform + 446
  61. 58 CoreFoundation 0x314505dc __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 12
  62. 59 CoreFoundation 0x3145028c __CFRunLoopDoTimer + 268
  63. 60 CoreFoundation 0x3144eefc __CFRunLoopRun + 1228
  64. 61 CoreFoundation 0x313c1eb8 CFRunLoopRunSpecific + 352
  65. 62 CoreFoundation 0x313c1d44 CFRunLoopRunInMode + 100
  66. 63 GraphicsServices 0x34f8d2e6 GSEventRunModal + 70
  67. 64 UIKit 0x332d72fc UIApplicationMain + 1116
  68. 65 MINIGAME 0x002720c2 main + 202
  69. 66 MINIGAME 0x001051c4 start + 36
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