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- for i,v in pairs(getgc(true)) do
- if type(v)=="table" and rawget(v,"Remote") then
- if type(v.Remote)=="userdata" then
- v.Remote.Name=v.Name--built different
- end
- end
- end
- local l = require(game:GetService("ReplicatedStorage").Modules.Utils.Network).InvokeServer
- local function callremote(remote, ...)
- local key = getupvalue(l, 1)
- function ToByteArgs(p61)
- if 255 < p61 then
- else
- return p61;
- end;
- return math.floor(p61 / 256) % 256;
- end;
- function ToByteString(p62)
- return string.char(ToByteArgs(p62));
- end;
- local decodedkey = ToByteString(key)
- if remote:IsA("RemoteEvent") then
- lole = "FireServer"
- elseif remote:IsA("RemoteFunction") then
- lole="InvokeServer"
- else
- return 'fuck'
- end
- remote[lole](remote,decodedkey, ...)
- end
- game.RunService.RenderStepped:Connect(function()
- callremote(game:GetService("ReplicatedStorage").Communication.Functions.Tap)
- end)
- --how to open eggs automatically
- --callremote(eggremotepathhere,"Starter Egg")
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