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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4788]
- Renderer: NVIDIA GeForce GTX 750
- Vendor: NVIDIA
- VRAM: 1974 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.081 seconds
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1280x1024 75Hz; virtual: 1280x1024 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.750190 ms
- 2016-04-02T12:06:36 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-04-02T12:06:36 0.039 INF NET: InitCallbacks
- 2016-04-02T12:06:36 0.043 INF [EAC] Initializing ...
- 2016-04-02T12:06:36 0.052 INF Texture quality is set to 2
- 2016-04-02T12:06:36 0.053 INF Precaching...
- 2016-04-02T12:06:36 0.078 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2016-04-02T12:06:45 8.140 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2016-04-02T12:06:45 8.164 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-04-02T12:06:45 8.491 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-04-02T12:06:45 8.624 INF Precaching done
- 2016-04-02T12:06:45 8.625 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.568723 ms
- 2016-04-02T12:06:46 9.572 INF Awake
- 2016-04-02T12:06:46 9.668 INF Version: Alpha 14.2 (b4) Compatibility Version: Alpha 14.2, Build: Windows 64 Bit
- 2016-04-02T12:06:46 9.669 INF System information:
- 2016-04-02T12:06:46 9.669 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-04-02T12:06:46 9.670 INF CPU: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (cores: 4)
- 2016-04-02T12:06:46 9.670 INF RAM: 8170 MB
- 2016-04-02T12:06:46 9.670 INF GPU: NVIDIA GeForce GTX 750 (1974 MB)
- 2016-04-02T12:06:46 9.670 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4788] (shader level 3.0)
- 2016-04-02T12:06:46 9.671 INF Last played version: Alpha 14.2
- 2016-04-02T12:06:46 9.671 INF Local UTC offset: 3 hours
- 2016-04-02T12:06:46 9.672 INF Command line arguments: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe
- 2016-04-02T12:06:46 9.687 INF Texture quality is set to 2
- 2016-04-02T12:06:46 9.815 INF Load key config check
- 2016-04-02T12:06:46 9.816 INF Load key config
- 2016-04-02T12:06:46 9.827 INF [MODS] No mods folder found
- 2016-04-02T12:06:46 9.977 INF Loading permissions file at 'C:\Users\bronze\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-04-02T12:06:47 10.106 INF Loading permissions file done.
- 2016-04-02T12:06:47 10.106 INF Awake done
- 2016-04-02T12:06:47 10.307 INF Atlas reset took 125 ms
- 2016-04-02T12:06:47 10.307 INF Atlas load took 198 ms
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library G:/Program Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library G:/Program Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library G:/Program Files/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13916.
- Total: 13.192229 ms (FindLiveObjects: 0.673052 ms CreateObjectMapping: 0.231744 ms MarkObjects: 12.252339 ms DeleteObjects: 0.031119 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 16c0 -> priority: 1
- UMA Overlay loading took 5388 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 3 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-04-02T12:07:14 37.120 INF XUI loading took 2829ms
- 2016-04-02T12:07:14 37.122 INF WorldStaticData.Init() needed 17.969s
- 2016-04-02T12:07:14 37.147 INF [Steamworks.NET] Login ok.
- 2016-04-02T12:07:40 63.375 INF Texture quality is set to 2
- 2016-04-02T12:07:40 63.383 INF Persistent GamePrefs saved
- 2016-04-02T12:08:01 84.130 INF Persistent GamePrefs saved
- 2016-04-02T12:08:07 90.936 INF NET: Starting server protocols
- 2016-04-02T12:08:08 91.166 INF NET: Unity NW server started
- 2016-04-02T12:08:08 91.167 INF [Steamworks.NET] NET: Server started
- 2016-04-02T12:08:08 91.167 INF StartGame
- 2016-04-02T12:08:08 91.456 INF Atlas reset took 286 ms
- 2016-04-02T12:08:08 91.971 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 45
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 0
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = Alpha 14-2 no AC
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.2
- GamePref.GameWorld = Navezgane
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBackgroundGlobalOpacity = 0.5
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.3668342
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198003587894
- GamePref.PlayerName = Hourglass
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\bronze\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-04-02T12:08:08 92.005 INF StartAsServer
- 2016-04-02T12:08:08 92.008 INF createWorld: Navezgane, Alpha 14-2 no AC, GameModeSurvivalSP
- 2016-04-02T12:08:09 92.213 INF Started thread JP
- 2016-04-02T12:08:09 92.214 INF Started thread thread_Regenerating
- 2016-04-02T12:08:09 92.287 INF World.Load: Navezgane
- 2016-04-02T12:08:09 92.313 INF Started thread thread_Pathfinder
- 2016-04-02T12:08:14 97.697 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-04-02T12:08:14 97.741 INF Started thread thread_GenerateChunks
- 2016-04-02T12:08:14 97.756 INF POI image size w= 4096, h = 4096
- 2016-04-02T12:08:14 97.845 INF Biomes image size w= 2048, h = 2048
- 2016-04-02T12:08:14 97.931 INF Biomes image size w= 2048, h = 2048
- 2016-04-02T12:08:15 98.657 INF Biomes image size w= 2048, h = 2048
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-04-02T12:08:21 104.891 INF createWorld() done
- 2016-04-02T12:08:21 104.893 INF Loading players.xml
- 2016-04-02T12:08:22 105.133 INF Created player with id=171
- 2016-04-02T12:08:22 105.140 INF PPS: setLocalPlayerEntity -> 171
- 2016-04-02T12:08:22 105.368 INF Adding observed entity: 1, (166.6, 76.1, 1169.2), 8
- 2016-04-02T12:08:22 105.396 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 50
- 2016-04-02T12:08:22 105.397 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
- 2016-04-02T12:08:22 105.397 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 45, default = 60
- 2016-04-02T12:08:22 105.398 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2016-04-02T12:08:22 105.423 INF StartGame done
- Platform assembly: G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-04-02T12:08:37 120.322 INF [Steamworks.NET] GameServer.Init successful
- 2016-04-02T12:08:37 120.373 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-04-02T12:08:44 127.751 INF BiomeSpawnManager spawned animalPig pos=(172.5, 74.1, 1094.5) id=172 CBD=BiomeId=2 XZ=128/1088 AnimalsAll_Any: c=1/r=0
- 2016-04-02T12:08:45 128.945 INF BiomeSpawnManager spawned zombieMoe pos=(96.5, 87.6, 1098.5) id=173 CBD=BiomeId=2 XZ=48/1088 ZombiesAll_Any: c=1/r=0
- 2016-04-02T12:08:45 128.954 INF BiomeSpawnManager spawned animalRabbit pos=(120.5, 72.4, 1178.5) id=174 CBD=BiomeId=2 XZ=48/1168 AnimalsAll_Any: c=1/r=0
- 2016-04-02T12:08:47 130.088 INF BiomeSpawnManager spawned zombieMoe pos=(199.5, 76.0, 1103.5) id=175 CBD=BiomeId=2 XZ=128/1088 AnimalsAll_Any: c=1/r=0 ZombiesAll_Any: c=1/r=0
- 2016-04-02T12:08:48 131.180 INF BiomeSpawnManager spawned animalBear pos=(115.5, 85.2, 1108.5) id=176 CBD=BiomeId=2 XZ=48/1088 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
- 2016-04-02T12:08:48 131.188 INF BiomeSpawnManager spawned zombieDarlene pos=(113.5, 75.9, 1219.5) id=177 CBD=BiomeId=2 XZ=48/1168 AnimalsAll_Any: c=1/r=0 ZombiesAll_Any: c=1/r=0
- 2016-04-02T12:08:51 134.732 INF [Steamworks.NET] Create Lobby
- 2016-04-02T12:08:51 134.733 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-04-02T12:08:51 135.045 INF [Steamworks.NET] Lobby creation succeeded
- 2016-04-02T12:08:51 135.051 INF [Steamworks.NET] Lobby entered: 109775242945792762
- Crash!!!
- SymInit: Symbol-SearchPath: '.;G:\Program Files\Steam\steamapps\common\7 Days To Die;G:\Program Files\Steam\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'bronze'
- OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
- G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe:7DaysToDie.exe (000000013F6E0000), size: 21504000 (result: 0), SymType: '-exported-', PDB: 'G:\Program Files\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe', fileVersion: 5.3.3.11777
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000077270000), size: 1736704 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.18798
- C:\Program Files (x86)\AVG\Av\avghooka.dll:avghooka.dll (000007FEF0190000), size: 204800 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\AVG\Av\avghooka.dll', fileVersion: 16.51.0.7497
- C:\Windows\system32\kernel32.dll:kernel32.dll (0000000077150000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.18847
- C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFBD20000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.18847
- C:\Windows\system32\HID.DLL:HID.DLL (000007FEFA300000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
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- C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF0720000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF06F0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEEECD0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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