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- Amano Hina
- Water, Human
- Leader
- When team consist of only God and Human:
- I. Water and Light Attack x5
- II. Human HP x1.6
- III. God REC x1.6
- VI. Extend Runes moving time regardlessly by 2 sec
- V. Heart Runes also possess 50% effect of Water and Light Runes
- Active (CD 7)
- For 1 Round:
- I.Runes on Monster’s column turn into Light Enchanted Human Runes
- II. Enemies turn into Light Attribute
- III. Monster will launch an Extra Light Attribute attack
- IV. If team consists only Water and Light Attribute member:
- 1. Unlimit moving Runes for 10 sec
- 2. Damage Received -20%
- Teamskill (Both Leader and Ally are “Aroma Hina”)
- I. Dissolving Water Runes can gain “Rain”, 5% / 1 Water Runes
- II. Dissolving Light Runes can gain “Sunshine”, 5% / 1 Light Runes
- III. When “Rain” energy reach 100%
- >> Clear energy of “Sunshine”
- >> Every member launch an Extra Water Attribute attack
- IV. When “Sunshine” energy reach 100%
- >> Clear energy of “Rain”
- >> Turn 3 Dark Runes into Light Enchanted Runes at the end of turn
- V. If both “Sunshine” and “Rain” are not 100%
- >> Water and Light Damage Received -30%
- >> 3 extra Combo every turn
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