Krenair

Linux Steam TF2 crash on loading

Nov 22nd, 2012
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  1. Game update: AppID 440 "Team Fortress 2", ProcID 4336, IP 0.0.0.0:0
  2. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  3. saving roaming config store to 'sharedconfig.vdf'
  4. roaming config store 2 saved successfully
  5. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  6. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  7. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  8. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  9. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  10. SDL video target is 'x11'
  11. SDL video target is 'x11'
  12. SDL failed to create GL compatibility profile (whichProfile=0!
  13. This system supports the OpenGL extension GL_EXT_framebuffer_object.
  14. This system supports the OpenGL extension GL_EXT_framebuffer_blit.
  15. This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
  16. This system DOES NOT support the OpenGL extension GL_APPLE_fence.
  17. This system supports the OpenGL extension GL_NV_fence.
  18. This system supports the OpenGL extension GL_ARB_sync.
  19. This system supports the OpenGL extension GL_EXT_draw_buffers2.
  20. This system supports the OpenGL extension GL_EXT_bindable_uniform.
  21. This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
  22. This system supports the OpenGL extension GL_ARB_map_buffer_range.
  23. This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
  24. This system supports the OpenGL extension GL_ARB_occlusion_query.
  25. This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
  26. This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
  27. This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
  28. This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
  29. This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
  30. This system supports the OpenGL extension GL_ARB_framebuffer_object.
  31. This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
  32. This system supports the OpenGL extension GL_ARB_debug_output.
  33. This system supports the OpenGL extension GL_EXT_direct_state_access.
  34. This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
  35. This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
  36. This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
  37. This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
  38. This system supports the OpenGL extension GL_NVX_gpu_memory_info.
  39. This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
  40. This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
  41. This system supports the OpenGL extension GLX_EXT_swap_control_tear.
  42. GL_NV_bindless_texture: DISABLED
  43. GL_AMD_pinned_memory: DISABLED
  44. GL_EXT_texture_sRGB_decode: AVAILABLE
  45. Installing breakpad exception handler for appid(gameoverlayui)/version(20121120153152_client)
  46. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  47. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  48. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  49. Gtk-Message: Failed to load module "overlay-scrollbar"
  50. Using breakpad crash handler
  51. [1122/231449:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
  52. Setting breakpad minidump AppID = 440
  53. Forcing breakpad minidump interfaces to load
  54. Looking up breakpad interfaces from steamclient
  55. Calling BreakpadMiniDumpSystemInit
  56. Installing breakpad exception handler for appid(440)/version(5126_client)
  57. Looking up breakpad interfaces from steamclient
  58. Calling BreakpadMiniDumpSystemInit
  59. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198025461325 [API loaded yes]
  60. Steam_SetMinidumpSteamID: Setting Steam ID: 76561198025461325
  61. ConVarRef m_rawinput doesn't point to an existing ConVar
  62. GL_NVX_gpu_memory_info: AVAILABLE
  63. GL_ATI_meminfo: UNAVAILABLE
  64. GL_NVX_gpu_memory_info: Total Dedicated: 524288, Total Avail: 524288, Current Avail: 273992
  65. GL_MAX_SAMPLES_EXT: 16
  66. Gtk-Message: Failed to load module "overlay-scrollbar"
  67. [1122/231451:ERROR:resource_bundle.cc(411)] Failed to load /home/alex/Steam/SteamApps/alex513122/Team Fortress 2/cef_gtk.pak
  68. Some features may not be available.
  69. [1122/231451:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
  70. CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2497 MHz, Processor: GenuineIntel
  71. GlobalMemoryStatus: 4145020928
  72. CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2497 MHz, Processor: GenuineIntel
  73. GlobalMemoryStatus: 4145020928
  74. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  75. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  76. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  77. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  78. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  79. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  80. fcntl(4) for /tmp/source_engine_2925226592.lock failed
  81. IDirect3DDevice9::Create: BackBufWidth: 1280, BackBufHeight: 1024, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
  82. saving roaming config store to 'sharedconfig.vdf'
  83. roaming config store 2 saved successfully
  84. Game removed: AppID 440 "Team Fortress 2", ProcID 4368
  85. /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64
  86.  
  87. (steam:4233): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so
  88.  
  89.  
  90. (steam:4233): Gtk-WARNING **: A floating object was finalized. This means that someone
  91. called g_object_unref() on an object that had only a floating
  92. reference; the initial floating reference is not owned by anyone
  93. and must be removed with g_object_ref_sink().
  94. saving roaming config store to 'sharedconfig.vdf'
  95. roaming config store 2 saved successfully
  96. /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64
  97.  
  98. (steam:4233): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so
  99.  
  100.  
  101. (steam:4233): Gtk-WARNING **: A floating object was finalized. This means that someone
  102. called g_object_unref() on an object that had only a floating
  103. reference; the initial floating reference is not owned by anyone
  104. and must be removed with g_object_ref_sink().
  105. Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
  106. Could not load program cache file glshaders.cfg
  107. Could not find user GL shader cache file
  108. Precache: Took 18447 ms, Vertex 864, Pixel 1367
  109. Game.so loaded for "Team Fortress"
  110. Uploading dump (in-process) [proxy '']
  111. /tmp/dumps/crash_20121122231601_1.dmp
  112. success = yes
  113. response: CrashID=bp-3a99e78a-a8be-4221-89fd-fb9be2121122
  114.  
  115. /home/alex/Steam/SteamApps/alex513122/Team Fortress 2/hl2.sh: line 72: 4344 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
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