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- MissingReferenceException: The object of type 'AImage' has been destroyed but you are still trying to access it.
- Your script should either check if it is null or you should not destroy the object.
- RW.Core.Managers.Multiplayer.TeammatchManager+<>c.<InitializeCapturePoints>b__71_1 (RW.Plugins.Project_A.Runtime.UI.AImage bar) (at Assets/Scripts/Core/Managers/Multiplayer/TeammatchManager.cs:274)
- System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
- RW.Core.Managers.Multiplayer.TeammatchManager.InitializeCapturePoints () (at Assets/Scripts/Core/Managers/Multiplayer/TeammatchManager.cs:272)
- RW.Core.Managers.Multiplayer.TeammatchManager+<Start>d__103.MoveNext () (at Assets/Scripts/Core/Managers/Multiplayer/TeammatchManager.cs:1080)
- --- End of stack trace from previous location where exception was thrown ---
- System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <599589bf4ce248909b8a14cbe4a2034e>:0)
- System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_0 (System.Object state) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
- UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at C:/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:114)
- UnityEngine.UnitySynchronizationContext:ExecuteTasks()
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