worldstrider

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Jun 29th, 2011
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  1. BUFFNANOFIELD.ENTITY
  2.  
  3. TXT
  4. entityType "Buff"
  5. onReapplyDuplicateType "PrioritizeOldBuffs"
  6. buffStackingLimitType "ForAllPlayers"
  7. stackingLimit 1
  8. allowFirstSpawnerToStack FALSE
  9. buffExclusivityForAIType "ExclusiveForAllPlayers"
  10. isInterruptable FALSE
  11. isChannelling FALSE
  12. numInstantActions 0
  13. numPeriodicActions 1
  14. periodicAction
  15. actionCountType "Infinite"
  16. actionIntervalTime
  17. Level:0 2.000000
  18. Level:1 0.000000
  19. Level:2 0.000000
  20. buffInstantActionType "ApplyBuffToTargetsInRadius"
  21. instantActionTriggerType "OnChance"
  22. buffApplyChance
  23. Level:0 0.500000
  24. Level:1 0.500000
  25. Level:2 0.500000
  26. buffType "BuffNanoFieldTarget"
  27. targetFilter
  28. numOwnerships 1
  29. ownership "Enemy"
  30. numObjects 4
  31. object "CapitalShip"
  32. object "Frigate"
  33. object "Fighter"
  34. object "StarBase"
  35. numSpaces 1
  36. space "Normal"
  37. numConstraints 0
  38. range
  39. Level:0 16000.000000
  40. Level:1 0.000000
  41. Level:2 0.000000
  42. maxTargetCount
  43. Level:0 -1.000000
  44. Level:1 -1.000000
  45. Level:2 -1.000000
  46. effectInfo
  47. effectAttachInfo
  48. attachType "Invalid"
  49. smallEffectName ""
  50. largeEffectName ""
  51. soundID ""
  52. numOverTimeActions 0
  53. numEntityModifiers 0
  54. numEntityBoolModifiers 0
  55. numFinishConditions 2
  56. finishCondition
  57. finishConditionType "OutOfRange"
  58. finishCondition
  59. finishConditionType "EnterHyperspace"
  60.  
  61.  
  62. BUFFNANOFIELDTARGET.ENTITY
  63.  
  64.  
  65. TXT
  66. entityType "Buff"
  67. onReapplyDuplicateType "PrioritizeOldBuffs"
  68. buffStackingLimitType "ForAllPlayers"
  69. stackingLimit 1
  70. allowFirstSpawnerToStack FALSE
  71. buffExclusivityForAIType "ExclusiveForAllPlayers"
  72. isInterruptable FALSE
  73. isChannelling FALSE
  74. numInstantActions 1
  75. instantAction
  76. buffInstantActionType "DoDamage"
  77. instantActionTriggerType "OnDelay"
  78. delayTime 0.000000
  79. damage
  80. Level:0 20.000000
  81. Level:1 0.000000
  82. Level:2 0.000000
  83. damageAffectType "AFFECTS_SHIELDS_AND_HULL"
  84. damageType "ENERGY"
  85. isDamageShared TRUE
  86. numPeriodicActions 0
  87. numOverTimeActions 0
  88. numEntityModifiers 0
  89. numEntityBoolModifiers 0
  90. numFinishConditions 2
  91. finishCondition
  92. finishConditionType "OutOfRange"
  93. finishCondition
  94. finishConditionType "AllOnDelayInstantActionsDone"
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