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Feb 3rd, 2018
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  1.  
  2. ** Executing...
  3. ** Command: "C:\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
  4. ** Parameters: -game "C:\Steam\steamapps\common\Team Fortress 2\tf" "C:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\sd_DeadHarbor_a0.vmf"
  5.  
  6. Valve Software - vbsp.exe (Oct 14 2017)
  7. 4 threads
  8. materialPath: C:\Steam\steamapps\common\Team Fortress 2\tf\materials
  9. Loading C:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\sd_DeadHarbor_a0.vmf
  10. Patching WVT material: maps/sd_deadharbor_a0/dev/dev_blendmeasure_wvt_patch
  11. fixing up env_cubemap materials on brush sides...
  12. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  13. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  14. Processing areas...done (0)
  15. Building Faces...done (0)
  16. Chop Details...done (0)
  17. Find Visible Detail Sides...
  18. Merged 8 detail faces...done (0)
  19. Merging details...done (0)
  20. FixTjuncs...
  21. PruneNodes...
  22. WriteBSP...
  23. done (1)
  24. writing C:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\sd_DeadHarbor_a0.prt...Building visibility clusters...
  25. done (0)
  26. *** Error: Skybox vtf files for skybox/sky_stormfront_01 weren't compiled with the same size texture and/or same flags!
  27. Can't load skybox file skybox/sky_stormfront_01 to build the default cubemap!
  28. *** Error: Skybox vtf files for skybox/sky_stormfront_01 weren't compiled with the same size texture and/or same flags!
  29. Can't load skybox file skybox/sky_stormfront_01 to build the default cubemap!
  30. Finding displacement neighbors...
  31. Finding lightmap sample positions...
  32. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  33. Building Physics collision data...
  34. done (0) (195739 bytes)
  35. Error! To use model "models/props_arctic/door1.mdl"
  36. with prop_static, it must be compiled with $staticprop!
  37. Error loading studio model "models/props_arctic/door1.mdl"!
  38. Unable to load vertex data "models/props/soda_machine.vvd"
  39.  
  40.  
  41. ** Executing...
  42. ** Command: "C:\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
  43. ** Parameters: -game "C:\Steam\steamapps\common\Team Fortress 2\tf" "C:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\sd_DeadHarbor_a0"
  44.  
  45. Valve Software - vvis.exe (Oct 14 2017)
  46. 4 threads
  47. reading c:\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\sd_DeadHarbor_a0.bsp
  48. Error opening c:\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\sd_DeadHarbor_a0.bsp
  49.  
  50. ** Executing...
  51. ** Command: "C:\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
  52. ** Parameters: -game "C:\Steam\steamapps\common\Team Fortress 2\tf" "C:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\sd_DeadHarbor_a0"
  53.  
  54. Valve Software - vrad.exe SSE (Oct 14 2017)
  55.  
  56. Valve Radiosity Simulator
  57. 4 threads
  58. [Reading texlights from 'lights.rad']
  59. unknown light specifier type - lights
  60.  
  61. [56 texlights parsed from 'lights.rad']
  62.  
  63. Loading c:\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\sd_DeadHarbor_a0.bsp
  64. Error opening c:\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\sd_DeadHarbor_a0.bsp
  65.  
  66. ** Executing...
  67. ** Command: Copy File
  68. ** Parameters: "C:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\sd_DeadHarbor_a0.bsp" "C:\Steam\steamapps\common\Team Fortress 2\tf\maps\sd_DeadHarbor_a0.bsp"
  69.  
  70. The command failed. Windows reported the error:
  71. "The system cannot find the file specified."
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