Advertisement
MATJASEPIC

Untitled

Oct 21st, 2019
118
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 31.06 KB | None | 0 0
  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,game,owner = owner,game
  5. local RealPlayer = Player
  6. do
  7. print("FE Compatibility code V2 by Mokiros")
  8. local RealPlayer = RealPlayer
  9. script.Parent = RealPlayer.Character
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local Disconnect_Function = function(this)
  13. this[1].Functions[this[2]] = nil
  14. end
  15. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  16. local FakeEvent_Metatable = {__index={
  17. Connect = function(this,f)
  18. local i = tostring(math.random(0,10000))
  19. while this.Functions[i] do
  20. i = tostring(math.random(0,10000))
  21. end
  22. this.Functions[i] = f
  23. return setmetatable({this,i},Disconnect_Metatable)
  24. end
  25. }}
  26. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  27. local function fakeEvent()
  28. return setmetatable({Functions={}},FakeEvent_Metatable)
  29. end
  30.  
  31. --Creating fake input objects with fake variables
  32. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  33. FakeMouse.keyUp = FakeMouse.KeyUp
  34. FakeMouse.keyDown = FakeMouse.KeyDown
  35. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  36. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  37. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  38. end}
  39. --Merged 2 functions into one by checking amount of arguments
  40. CAS.UnbindAction = CAS.BindAction
  41.  
  42. --This function will trigger the events that have been :Connect()'ed
  43. local function TriggerEvent(self,ev,...)
  44. for _,f in pairs(self[ev].Functions) do
  45. f(...)
  46. end
  47. end
  48. FakeMouse.TriggerEvent = TriggerEvent
  49. UIS.TriggerEvent = TriggerEvent
  50.  
  51. --Client communication
  52. local Event = Instance.new("RemoteEvent")
  53. Event.Name = "UserInput_Event"
  54. Event.OnServerEvent:Connect(function(plr,io)
  55. if plr~=RealPlayer then return end
  56. FakeMouse.Target = io.Target
  57. FakeMouse.Hit = io.Hit
  58. if not io.isMouse then
  59. local b = io.UserInputState == Enum.UserInputState.Begin
  60. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  61. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  62. end
  63. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  64. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  65. end
  66. for _,t in pairs(CAS.Actions) do
  67. for _,k in pairs(t.Keys) do
  68. if k==io.KeyCode then
  69. t.Function(t.Name,io.UserInputState,io)
  70. end
  71. end
  72. end
  73. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  74. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  75. end
  76. end)
  77. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  78. local Mouse = owner:GetMouse()
  79. local UIS = game:GetService("UserInputService")
  80. local input = function(io,RobloxHandled)
  81. if RobloxHandled then return end
  82. --Since InputObject is a client-side instance, we create and pass table instead
  83. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  84. end
  85. UIS.InputBegan:Connect(input)
  86. UIS.InputEnded:Connect(input)
  87.  
  88. local h,t
  89. --Give the server mouse data every second frame, but only if the values changed
  90. --If player is not moving their mouse, client won't fire events
  91. local HB = game:GetService("RunService").Heartbeat
  92. while true do
  93. if h~=Mouse.Hit or t~=Mouse.Target then
  94. h,t=Mouse.Hit,Mouse.Target
  95. Event:FireServer({isMouse=true,Target=t,Hit=h})
  96. end
  97. --Wait 2 frames
  98. for i=1,2 do
  99. HB:Wait()
  100. end
  101. end]==],script)
  102.  
  103. ----Sandboxed game object that allows the usage of client-side methods and services
  104. --Real game object
  105. local RealGame = game
  106.  
  107. --Metatable for fake service
  108. local FakeService_Metatable = {
  109. __index = function(self,k)
  110. local s = rawget(self,"_RealService")
  111. if s then
  112. return typeof(s[k])=="function"
  113. and function(_,...)return s[k](s,...)end or s[k]
  114. end
  115. end,
  116. __newindex = function(self,k,v)
  117. local s = rawget(self,"_RealService")
  118. if s then s[k]=v end
  119. end
  120. }
  121. local function FakeService(t,RealService)
  122. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  123. return setmetatable(t,FakeService_Metatable)
  124. end
  125.  
  126. --Fake game object
  127. local FakeGame = {
  128. GetService = function(self,s)
  129. return rawget(self,s) or RealGame:GetService(s)
  130. end,
  131. Players = FakeService({
  132. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  133. },"Players"),
  134. UserInputService = FakeService(UIS,"UserInputService"),
  135. ContextActionService = FakeService(CAS,"ContextActionService"),
  136. RunService = FakeService({
  137. _btrs = {},
  138. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  139. BindToRenderStep = function(self,name,_,fun)
  140. self._btrs[name] = self.Heartbeat:Connect(fun)
  141. end,
  142. UnbindFromRenderStep = function(self,name)
  143. self._btrs[name]:Disconnect()
  144. end,
  145. },"RunService")
  146. }
  147. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  148. FakeGame.service = FakeGame.GetService
  149. FakeService(FakeGame,game)
  150. --Changing owner to fake player object to support owner:GetMouse()
  151. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  152. end
  153.  
  154.  
  155.  
  156.  
  157. --Converted with ttyyuu12345's model to script plugin v4
  158. function sandbox(var,func)
  159. local env = getfenv(func)
  160. local newenv = setmetatable({},{
  161. __index = function(self,k)
  162. if k=="script" then
  163. return var
  164. else
  165. return env[k]
  166. end
  167. end,
  168. })
  169. setfenv(func,newenv)
  170. return func
  171. end
  172. cors = {}
  173. mas = Instance.new("Model",game:GetService("Lighting"))
  174. Model0 = Instance.new("Model")
  175. Model1 = Instance.new("Model")
  176. Part2 = Instance.new("Part")
  177. Model3 = Instance.new("Model")
  178. UnionOperation4 = Instance.new("UnionOperation")
  179. Part5 = Instance.new("Part")
  180. CylinderMesh6 = Instance.new("CylinderMesh")
  181. Model7 = Instance.new("Model")
  182. Part8 = Instance.new("Part")
  183. Model9 = Instance.new("Model")
  184. UnionOperation10 = Instance.new("UnionOperation")
  185. Part11 = Instance.new("Part")
  186. CylinderMesh12 = Instance.new("CylinderMesh")
  187. Model13 = Instance.new("Model")
  188. Part14 = Instance.new("Part")
  189. Model15 = Instance.new("Model")
  190. UnionOperation16 = Instance.new("UnionOperation")
  191. Part17 = Instance.new("Part")
  192. CylinderMesh18 = Instance.new("CylinderMesh")
  193. Model19 = Instance.new("Model")
  194. Part20 = Instance.new("Part")
  195. Model21 = Instance.new("Model")
  196. UnionOperation22 = Instance.new("UnionOperation")
  197. Part23 = Instance.new("Part")
  198. CylinderMesh24 = Instance.new("CylinderMesh")
  199. Model25 = Instance.new("Model")
  200. Part26 = Instance.new("Part")
  201. Model27 = Instance.new("Model")
  202. UnionOperation28 = Instance.new("UnionOperation")
  203. Part29 = Instance.new("Part")
  204. CylinderMesh30 = Instance.new("CylinderMesh")
  205. Model31 = Instance.new("Model")
  206. Part32 = Instance.new("Part")
  207. Model33 = Instance.new("Model")
  208. UnionOperation34 = Instance.new("UnionOperation")
  209. Part35 = Instance.new("Part")
  210. CylinderMesh36 = Instance.new("CylinderMesh")
  211. Model37 = Instance.new("Model")
  212. Part38 = Instance.new("Part")
  213. Model39 = Instance.new("Model")
  214. UnionOperation40 = Instance.new("UnionOperation")
  215. Part41 = Instance.new("Part")
  216. CylinderMesh42 = Instance.new("CylinderMesh")
  217. Model43 = Instance.new("Model")
  218. Part44 = Instance.new("Part")
  219. Model45 = Instance.new("Model")
  220. UnionOperation46 = Instance.new("UnionOperation")
  221. Part47 = Instance.new("Part")
  222. CylinderMesh48 = Instance.new("CylinderMesh")
  223. Part49 = Instance.new("Part")
  224. Part50 = Instance.new("Part")
  225. Part51 = Instance.new("Part")
  226. Part52 = Instance.new("Part")
  227. Decal53 = Instance.new("Decal")
  228. Part54 = Instance.new("Part")
  229. Part55 = Instance.new("Part")
  230. Part56 = Instance.new("Part")
  231. Part57 = Instance.new("Part")
  232. Part58 = Instance.new("Part")
  233. Part59 = Instance.new("Part")
  234. PointLight60 = Instance.new("PointLight")
  235. Part61 = Instance.new("Part")
  236. PointLight62 = Instance.new("PointLight")
  237. Model0.Parent = mas
  238. Model1.Name = "Relch Banner"
  239. Model1.Parent = Model0
  240. Part2.Parent = Model1
  241. Part2.CFrame = CFrame.new(3.96077919, 9.98511791, 10.420805, -1.00000012, 1.29599357e-07, 2.60770321e-07, -1.43932994e-07, 1.00000417, -2.42143869e-08, 1.71363354e-07, 1.42026693e-08, -1.00000417)
  242. Part2.Orientation = Vector3.new(0, 180, 0)
  243. Part2.Position = Vector3.new(3.96077919, 9.98511791, 10.420805)
  244. Part2.Rotation = Vector3.new(180, 0, -180)
  245. Part2.Color = Color3.new(0.592157, 0, 0)
  246. Part2.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  247. Part2.Anchored = true
  248. Part2.BottomSurface = Enum.SurfaceType.Smooth
  249. Part2.BrickColor = BrickColor.new("Crimson")
  250. Part2.Material = Enum.Material.SmoothPlastic
  251. Part2.TopSurface = Enum.SurfaceType.Smooth
  252. Part2.brickColor = BrickColor.new("Crimson")
  253. Part2.FormFactor = Enum.FormFactor.Symmetric
  254. Part2.formFactor = Enum.FormFactor.Symmetric
  255. Model3.Name = "Swtka"
  256. Model3.Parent = Model1
  257. UnionOperation4.Parent = Model3
  258. UnionOperation4.CFrame = CFrame.new(3.98741722, 11.4486866, 10.444334, -0.766055048, 0.64277494, -2.60770321e-07, -0.642777741, -0.766058087, 2.42143869e-08, 1.1920929e-07, -1.2665987e-07, 1.00000417)
  259. UnionOperation4.Orientation = Vector3.new(0, 0, -140)
  260. UnionOperation4.Position = Vector3.new(3.98741722, 11.4486866, 10.444334)
  261. UnionOperation4.Rotation = Vector3.new(0, 0, -140)
  262. UnionOperation4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  263. UnionOperation4.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  264. UnionOperation4.Anchored = true
  265. UnionOperation4.BrickColor = BrickColor.new("Really black")
  266. UnionOperation4.Material = Enum.Material.SmoothPlastic
  267. UnionOperation4.brickColor = BrickColor.new("Really black")
  268. UnionOperation4.UsePartColor = true
  269. Part5.Parent = Model3
  270. Part5.CFrame = CFrame.new(3.97589684, 11.445632, 10.428381, 1.00000012, 2.60770321e-07, 1.29599357e-07, 1.43932994e-07, -2.42143869e-08, 1.00000417, -1.71363354e-07, -1.00000417, 1.42026693e-08)
  271. Part5.Orientation = Vector3.new(-90, 0, 0)
  272. Part5.Position = Vector3.new(3.97589684, 11.445632, 10.428381)
  273. Part5.Rotation = Vector3.new(-90, 0, 0)
  274. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  275. Part5.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  276. Part5.Anchored = true
  277. Part5.BottomSurface = Enum.SurfaceType.Smooth
  278. Part5.BrickColor = BrickColor.new("Institutional white")
  279. Part5.Material = Enum.Material.SmoothPlastic
  280. Part5.TopSurface = Enum.SurfaceType.Smooth
  281. Part5.brickColor = BrickColor.new("Institutional white")
  282. CylinderMesh6.Parent = Part5
  283. Model7.Name = "Relch Banner"
  284. Model7.Parent = Model0
  285. Part8.Parent = Model7
  286. Part8.CFrame = CFrame.new(7.96077919, 9.98511887, 10.420805, -1.00000012, 1.29599357e-07, 2.60770321e-07, -1.43932994e-07, 1.00000417, -2.42143869e-08, 1.71363354e-07, 1.42026693e-08, -1.00000417)
  287. Part8.Orientation = Vector3.new(0, 180, 0)
  288. Part8.Position = Vector3.new(7.96077919, 9.98511887, 10.420805)
  289. Part8.Rotation = Vector3.new(180, 0, -180)
  290. Part8.Color = Color3.new(0.592157, 0, 0)
  291. Part8.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  292. Part8.Anchored = true
  293. Part8.BottomSurface = Enum.SurfaceType.Smooth
  294. Part8.BrickColor = BrickColor.new("Crimson")
  295. Part8.Material = Enum.Material.SmoothPlastic
  296. Part8.TopSurface = Enum.SurfaceType.Smooth
  297. Part8.brickColor = BrickColor.new("Crimson")
  298. Part8.FormFactor = Enum.FormFactor.Symmetric
  299. Part8.formFactor = Enum.FormFactor.Symmetric
  300. Model9.Name = "Swtka"
  301. Model9.Parent = Model7
  302. UnionOperation10.Parent = Model9
  303. UnionOperation10.CFrame = CFrame.new(7.98741722, 11.4486876, 10.444334, -0.766055048, 0.64277494, -2.60770321e-07, -0.642777741, -0.766058087, 2.42143869e-08, 1.1920929e-07, -1.2665987e-07, 1.00000417)
  304. UnionOperation10.Orientation = Vector3.new(0, 0, -140)
  305. UnionOperation10.Position = Vector3.new(7.98741722, 11.4486876, 10.444334)
  306. UnionOperation10.Rotation = Vector3.new(0, 0, -140)
  307. UnionOperation10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  308. UnionOperation10.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  309. UnionOperation10.Anchored = true
  310. UnionOperation10.BrickColor = BrickColor.new("Really black")
  311. UnionOperation10.Material = Enum.Material.SmoothPlastic
  312. UnionOperation10.brickColor = BrickColor.new("Really black")
  313. UnionOperation10.UsePartColor = true
  314. Part11.Parent = Model9
  315. Part11.CFrame = CFrame.new(7.97589684, 11.4456329, 10.428381, 1.00000012, 2.60770321e-07, 1.29599357e-07, 1.43932994e-07, -2.42143869e-08, 1.00000417, -1.71363354e-07, -1.00000417, 1.42026693e-08)
  316. Part11.Orientation = Vector3.new(-90, 0, 0)
  317. Part11.Position = Vector3.new(7.97589684, 11.4456329, 10.428381)
  318. Part11.Rotation = Vector3.new(-90, 0, 0)
  319. Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  320. Part11.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  321. Part11.Anchored = true
  322. Part11.BottomSurface = Enum.SurfaceType.Smooth
  323. Part11.BrickColor = BrickColor.new("Institutional white")
  324. Part11.Material = Enum.Material.SmoothPlastic
  325. Part11.TopSurface = Enum.SurfaceType.Smooth
  326. Part11.brickColor = BrickColor.new("Institutional white")
  327. CylinderMesh12.Parent = Part11
  328. Model13.Name = "Relch Banner"
  329. Model13.Parent = Model0
  330. Part14.Parent = Model13
  331. Part14.CFrame = CFrame.new(12.9607792, 9.98511982, 10.420804, -1.00000012, 1.29599357e-07, 2.60770321e-07, -1.43932994e-07, 1.00000417, -2.42143869e-08, 1.71363354e-07, 1.42026693e-08, -1.00000417)
  332. Part14.Orientation = Vector3.new(0, 180, 0)
  333. Part14.Position = Vector3.new(12.9607792, 9.98511982, 10.420804)
  334. Part14.Rotation = Vector3.new(180, 0, -180)
  335. Part14.Color = Color3.new(0.592157, 0, 0)
  336. Part14.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  337. Part14.Anchored = true
  338. Part14.BottomSurface = Enum.SurfaceType.Smooth
  339. Part14.BrickColor = BrickColor.new("Crimson")
  340. Part14.Material = Enum.Material.SmoothPlastic
  341. Part14.TopSurface = Enum.SurfaceType.Smooth
  342. Part14.brickColor = BrickColor.new("Crimson")
  343. Part14.FormFactor = Enum.FormFactor.Symmetric
  344. Part14.formFactor = Enum.FormFactor.Symmetric
  345. Model15.Name = "Swtka"
  346. Model15.Parent = Model13
  347. UnionOperation16.Parent = Model15
  348. UnionOperation16.CFrame = CFrame.new(12.9874172, 11.4486885, 10.4443331, -0.766055048, 0.64277494, -2.60770321e-07, -0.642777741, -0.766058087, 2.42143869e-08, 1.1920929e-07, -1.2665987e-07, 1.00000417)
  349. UnionOperation16.Orientation = Vector3.new(0, 0, -140)
  350. UnionOperation16.Position = Vector3.new(12.9874172, 11.4486885, 10.4443331)
  351. UnionOperation16.Rotation = Vector3.new(0, 0, -140)
  352. UnionOperation16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  353. UnionOperation16.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  354. UnionOperation16.Anchored = true
  355. UnionOperation16.BrickColor = BrickColor.new("Really black")
  356. UnionOperation16.Material = Enum.Material.SmoothPlastic
  357. UnionOperation16.brickColor = BrickColor.new("Really black")
  358. UnionOperation16.UsePartColor = true
  359. Part17.Parent = Model15
  360. Part17.CFrame = CFrame.new(12.9758968, 11.4456339, 10.42838, 1.00000012, 2.60770321e-07, 1.29599357e-07, 1.43932994e-07, -2.42143869e-08, 1.00000417, -1.71363354e-07, -1.00000417, 1.42026693e-08)
  361. Part17.Orientation = Vector3.new(-90, 0, 0)
  362. Part17.Position = Vector3.new(12.9758968, 11.4456339, 10.42838)
  363. Part17.Rotation = Vector3.new(-90, 0, 0)
  364. Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  365. Part17.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  366. Part17.Anchored = true
  367. Part17.BottomSurface = Enum.SurfaceType.Smooth
  368. Part17.BrickColor = BrickColor.new("Institutional white")
  369. Part17.Material = Enum.Material.SmoothPlastic
  370. Part17.TopSurface = Enum.SurfaceType.Smooth
  371. Part17.brickColor = BrickColor.new("Institutional white")
  372. CylinderMesh18.Parent = Part17
  373. Model19.Name = "Relch Banner"
  374. Model19.Parent = Model0
  375. Part20.Parent = Model19
  376. Part20.CFrame = CFrame.new(17.9607792, 9.98512173, 10.4208021, -1.00000012, 1.29599357e-07, 2.60770321e-07, -1.43932994e-07, 1.00000417, -2.42143869e-08, 1.71363354e-07, 1.42026693e-08, -1.00000417)
  377. Part20.Orientation = Vector3.new(0, 180, 0)
  378. Part20.Position = Vector3.new(17.9607792, 9.98512173, 10.4208021)
  379. Part20.Rotation = Vector3.new(180, 0, -180)
  380. Part20.Color = Color3.new(0.592157, 0, 0)
  381. Part20.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  382. Part20.Anchored = true
  383. Part20.BottomSurface = Enum.SurfaceType.Smooth
  384. Part20.BrickColor = BrickColor.new("Crimson")
  385. Part20.Material = Enum.Material.SmoothPlastic
  386. Part20.TopSurface = Enum.SurfaceType.Smooth
  387. Part20.brickColor = BrickColor.new("Crimson")
  388. Part20.FormFactor = Enum.FormFactor.Symmetric
  389. Part20.formFactor = Enum.FormFactor.Symmetric
  390. Model21.Name = "Swtka"
  391. Model21.Parent = Model19
  392. UnionOperation22.Parent = Model21
  393. UnionOperation22.CFrame = CFrame.new(17.9874172, 11.4486904, 10.4443312, -0.766055048, 0.64277494, -2.60770321e-07, -0.642777741, -0.766058087, 2.42143869e-08, 1.1920929e-07, -1.2665987e-07, 1.00000417)
  394. UnionOperation22.Orientation = Vector3.new(0, 0, -140)
  395. UnionOperation22.Position = Vector3.new(17.9874172, 11.4486904, 10.4443312)
  396. UnionOperation22.Rotation = Vector3.new(0, 0, -140)
  397. UnionOperation22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  398. UnionOperation22.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  399. UnionOperation22.Anchored = true
  400. UnionOperation22.BrickColor = BrickColor.new("Really black")
  401. UnionOperation22.Material = Enum.Material.SmoothPlastic
  402. UnionOperation22.brickColor = BrickColor.new("Really black")
  403. UnionOperation22.UsePartColor = true
  404. Part23.Parent = Model21
  405. Part23.CFrame = CFrame.new(17.9758968, 11.4456358, 10.4283781, 1.00000012, 2.60770321e-07, 1.29599357e-07, 1.43932994e-07, -2.42143869e-08, 1.00000417, -1.71363354e-07, -1.00000417, 1.42026693e-08)
  406. Part23.Orientation = Vector3.new(-90, 0, 0)
  407. Part23.Position = Vector3.new(17.9758968, 11.4456358, 10.4283781)
  408. Part23.Rotation = Vector3.new(-90, 0, 0)
  409. Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
  410. Part23.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  411. Part23.Anchored = true
  412. Part23.BottomSurface = Enum.SurfaceType.Smooth
  413. Part23.BrickColor = BrickColor.new("Institutional white")
  414. Part23.Material = Enum.Material.SmoothPlastic
  415. Part23.TopSurface = Enum.SurfaceType.Smooth
  416. Part23.brickColor = BrickColor.new("Institutional white")
  417. CylinderMesh24.Parent = Part23
  418. Model25.Name = "Relch Banner"
  419. Model25.Parent = Model0
  420. Part26.Parent = Model25
  421. Part26.CFrame = CFrame.new(3.99101591, 9.98512173, 44.4443359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  422. Part26.Position = Vector3.new(3.99101591, 9.98512173, 44.4443359)
  423. Part26.Color = Color3.new(0.592157, 0, 0)
  424. Part26.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  425. Part26.Anchored = true
  426. Part26.BottomSurface = Enum.SurfaceType.Smooth
  427. Part26.BrickColor = BrickColor.new("Crimson")
  428. Part26.Material = Enum.Material.SmoothPlastic
  429. Part26.TopSurface = Enum.SurfaceType.Smooth
  430. Part26.brickColor = BrickColor.new("Crimson")
  431. Part26.FormFactor = Enum.FormFactor.Symmetric
  432. Part26.formFactor = Enum.FormFactor.Symmetric
  433. Model27.Name = "Swtka"
  434. Model27.Parent = Model25
  435. UnionOperation28.Parent = Model27
  436. UnionOperation28.CFrame = CFrame.new(3.96437812, 11.4486904, 44.4208031, 0.7660532, -0.642777205, 0, -0.642777205, -0.7660532, 0, 0, 0, -1)
  437. UnionOperation28.Orientation = Vector3.new(0, 180, -140)
  438. UnionOperation28.Position = Vector3.new(3.96437812, 11.4486904, 44.4208031)
  439. UnionOperation28.Rotation = Vector3.new(-180, 0, 40)
  440. UnionOperation28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  441. UnionOperation28.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  442. UnionOperation28.Anchored = true
  443. UnionOperation28.BrickColor = BrickColor.new("Really black")
  444. UnionOperation28.Material = Enum.Material.SmoothPlastic
  445. UnionOperation28.brickColor = BrickColor.new("Really black")
  446. UnionOperation28.UsePartColor = true
  447. Part29.Parent = Model27
  448. Part29.CFrame = CFrame.new(3.97589898, 11.4456358, 44.4367599, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  449. Part29.Orientation = Vector3.new(-90, -180, 0)
  450. Part29.Position = Vector3.new(3.97589898, 11.4456358, 44.4367599)
  451. Part29.Rotation = Vector3.new(-90, 0, -180)
  452. Part29.Color = Color3.new(0.972549, 0.972549, 0.972549)
  453. Part29.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  454. Part29.Anchored = true
  455. Part29.BottomSurface = Enum.SurfaceType.Smooth
  456. Part29.BrickColor = BrickColor.new("Institutional white")
  457. Part29.Material = Enum.Material.SmoothPlastic
  458. Part29.TopSurface = Enum.SurfaceType.Smooth
  459. Part29.brickColor = BrickColor.new("Institutional white")
  460. CylinderMesh30.Parent = Part29
  461. Model31.Name = "Relch Banner"
  462. Model31.Parent = Model0
  463. Part32.Parent = Model31
  464. Part32.CFrame = CFrame.new(13.9910164, 9.98511791, 44.4443283, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  465. Part32.Position = Vector3.new(13.9910164, 9.98511791, 44.4443283)
  466. Part32.Color = Color3.new(0.592157, 0, 0)
  467. Part32.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  468. Part32.Anchored = true
  469. Part32.BottomSurface = Enum.SurfaceType.Smooth
  470. Part32.BrickColor = BrickColor.new("Crimson")
  471. Part32.Material = Enum.Material.SmoothPlastic
  472. Part32.TopSurface = Enum.SurfaceType.Smooth
  473. Part32.brickColor = BrickColor.new("Crimson")
  474. Part32.FormFactor = Enum.FormFactor.Symmetric
  475. Part32.formFactor = Enum.FormFactor.Symmetric
  476. Model33.Name = "Swtka"
  477. Model33.Parent = Model31
  478. UnionOperation34.Parent = Model33
  479. UnionOperation34.CFrame = CFrame.new(13.9643784, 11.4486876, 44.4207993, 0.7660532, -0.642777205, 0, -0.642777205, -0.7660532, 0, 0, 0, -1)
  480. UnionOperation34.Orientation = Vector3.new(0, 180, -140)
  481. UnionOperation34.Position = Vector3.new(13.9643784, 11.4486876, 44.4207993)
  482. UnionOperation34.Rotation = Vector3.new(-180, 0, 40)
  483. UnionOperation34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  484. UnionOperation34.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  485. UnionOperation34.Anchored = true
  486. UnionOperation34.BrickColor = BrickColor.new("Really black")
  487. UnionOperation34.Material = Enum.Material.SmoothPlastic
  488. UnionOperation34.brickColor = BrickColor.new("Really black")
  489. UnionOperation34.UsePartColor = true
  490. Part35.Parent = Model33
  491. Part35.CFrame = CFrame.new(13.9758978, 11.445632, 44.4367523, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  492. Part35.Orientation = Vector3.new(-90, -180, 0)
  493. Part35.Position = Vector3.new(13.9758978, 11.445632, 44.4367523)
  494. Part35.Rotation = Vector3.new(-90, 0, -180)
  495. Part35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  496. Part35.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  497. Part35.Anchored = true
  498. Part35.BottomSurface = Enum.SurfaceType.Smooth
  499. Part35.BrickColor = BrickColor.new("Institutional white")
  500. Part35.Material = Enum.Material.SmoothPlastic
  501. Part35.TopSurface = Enum.SurfaceType.Smooth
  502. Part35.brickColor = BrickColor.new("Institutional white")
  503. CylinderMesh36.Parent = Part35
  504. Model37.Name = "Relch Banner"
  505. Model37.Parent = Model0
  506. Part38.Parent = Model37
  507. Part38.CFrame = CFrame.new(17.9910164, 9.98511791, 44.4443283, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  508. Part38.Position = Vector3.new(17.9910164, 9.98511791, 44.4443283)
  509. Part38.Color = Color3.new(0.592157, 0, 0)
  510. Part38.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  511. Part38.Anchored = true
  512. Part38.BottomSurface = Enum.SurfaceType.Smooth
  513. Part38.BrickColor = BrickColor.new("Crimson")
  514. Part38.Material = Enum.Material.SmoothPlastic
  515. Part38.TopSurface = Enum.SurfaceType.Smooth
  516. Part38.brickColor = BrickColor.new("Crimson")
  517. Part38.FormFactor = Enum.FormFactor.Symmetric
  518. Part38.formFactor = Enum.FormFactor.Symmetric
  519. Model39.Name = "Swtka"
  520. Model39.Parent = Model37
  521. UnionOperation40.Parent = Model39
  522. UnionOperation40.CFrame = CFrame.new(17.9643784, 11.4486856, 44.4207993, 0.7660532, -0.642777205, 0, -0.642777205, -0.7660532, 0, 0, 0, -1)
  523. UnionOperation40.Orientation = Vector3.new(0, 180, -140)
  524. UnionOperation40.Position = Vector3.new(17.9643784, 11.4486856, 44.4207993)
  525. UnionOperation40.Rotation = Vector3.new(-180, 0, 40)
  526. UnionOperation40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  527. UnionOperation40.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  528. UnionOperation40.Anchored = true
  529. UnionOperation40.BrickColor = BrickColor.new("Really black")
  530. UnionOperation40.Material = Enum.Material.SmoothPlastic
  531. UnionOperation40.brickColor = BrickColor.new("Really black")
  532. UnionOperation40.UsePartColor = true
  533. Part41.Parent = Model39
  534. Part41.CFrame = CFrame.new(17.9758987, 11.445632, 44.4367523, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  535. Part41.Orientation = Vector3.new(-90, -180, 0)
  536. Part41.Position = Vector3.new(17.9758987, 11.445632, 44.4367523)
  537. Part41.Rotation = Vector3.new(-90, 0, -180)
  538. Part41.Color = Color3.new(0.972549, 0.972549, 0.972549)
  539. Part41.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  540. Part41.Anchored = true
  541. Part41.BottomSurface = Enum.SurfaceType.Smooth
  542. Part41.BrickColor = BrickColor.new("Institutional white")
  543. Part41.Material = Enum.Material.SmoothPlastic
  544. Part41.TopSurface = Enum.SurfaceType.Smooth
  545. Part41.brickColor = BrickColor.new("Institutional white")
  546. CylinderMesh42.Parent = Part41
  547. Model43.Name = "Relch Banner"
  548. Model43.Parent = Model0
  549. Part44.Parent = Model43
  550. Part44.CFrame = CFrame.new(8.99101639, 9.98511982, 44.4443359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  551. Part44.Position = Vector3.new(8.99101639, 9.98511982, 44.4443359)
  552. Part44.Color = Color3.new(0.592157, 0, 0)
  553. Part44.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  554. Part44.Anchored = true
  555. Part44.BottomSurface = Enum.SurfaceType.Smooth
  556. Part44.BrickColor = BrickColor.new("Crimson")
  557. Part44.Material = Enum.Material.SmoothPlastic
  558. Part44.TopSurface = Enum.SurfaceType.Smooth
  559. Part44.brickColor = BrickColor.new("Crimson")
  560. Part44.FormFactor = Enum.FormFactor.Symmetric
  561. Part44.formFactor = Enum.FormFactor.Symmetric
  562. Model45.Name = "Swtka"
  563. Model45.Parent = Model43
  564. UnionOperation46.Parent = Model45
  565. UnionOperation46.CFrame = CFrame.new(8.96437836, 11.4486876, 44.4208031, 0.7660532, -0.642777205, 0, -0.642777205, -0.7660532, 0, 0, 0, -1)
  566. UnionOperation46.Orientation = Vector3.new(0, 180, -140)
  567. UnionOperation46.Position = Vector3.new(8.96437836, 11.4486876, 44.4208031)
  568. UnionOperation46.Rotation = Vector3.new(-180, 0, 40)
  569. UnionOperation46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  570. UnionOperation46.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  571. UnionOperation46.Anchored = true
  572. UnionOperation46.BrickColor = BrickColor.new("Really black")
  573. UnionOperation46.Material = Enum.Material.SmoothPlastic
  574. UnionOperation46.brickColor = BrickColor.new("Really black")
  575. UnionOperation46.UsePartColor = true
  576. Part47.Parent = Model45
  577. Part47.CFrame = CFrame.new(8.97589779, 11.4456339, 44.4367599, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  578. Part47.Orientation = Vector3.new(-90, -180, 0)
  579. Part47.Position = Vector3.new(8.97589779, 11.4456339, 44.4367599)
  580. Part47.Rotation = Vector3.new(-90, 0, -180)
  581. Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
  582. Part47.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  583. Part47.Anchored = true
  584. Part47.BottomSurface = Enum.SurfaceType.Smooth
  585. Part47.BrickColor = BrickColor.new("Institutional white")
  586. Part47.Material = Enum.Material.SmoothPlastic
  587. Part47.TopSurface = Enum.SurfaceType.Smooth
  588. Part47.brickColor = BrickColor.new("Institutional white")
  589. CylinderMesh48.Parent = Part47
  590. Part49.Parent = Model0
  591. Part49.CFrame = CFrame.new(11, 13, 9, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  592. Part49.Position = Vector3.new(11, 13, 9)
  593. Part49.Size = Vector3.new(28, 26, 2)
  594. Part49.Anchored = true
  595. Part49.BottomSurface = Enum.SurfaceType.Smooth
  596. Part49.TopSurface = Enum.SurfaceType.Smooth
  597. Part50.Parent = Model0
  598. Part50.CFrame = CFrame.new(11, 13, 46, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  599. Part50.Position = Vector3.new(11, 13, 46)
  600. Part50.Size = Vector3.new(28, 26, 2)
  601. Part50.Anchored = true
  602. Part50.BottomSurface = Enum.SurfaceType.Smooth
  603. Part50.TopSurface = Enum.SurfaceType.Smooth
  604. Part51.Parent = Model0
  605. Part51.CFrame = CFrame.new(24, 13, 39.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  606. Part51.Orientation = Vector3.new(0, 90, 0)
  607. Part51.Position = Vector3.new(24, 13, 39.5)
  608. Part51.Rotation = Vector3.new(0, 90, 0)
  609. Part51.Size = Vector3.new(11, 26, 2)
  610. Part51.Anchored = true
  611. Part51.BottomSurface = Enum.SurfaceType.Smooth
  612. Part51.TopSurface = Enum.SurfaceType.Smooth
  613. Part52.Parent = Model0
  614. Part52.CFrame = CFrame.new(-4, 13, 27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  615. Part52.Orientation = Vector3.new(0, 90, 0)
  616. Part52.Position = Vector3.new(-4, 13, 27.5)
  617. Part52.Rotation = Vector3.new(0, 90, 0)
  618. Part52.Size = Vector3.new(39, 26, 2)
  619. Part52.Anchored = true
  620. Part52.BottomSurface = Enum.SurfaceType.Smooth
  621. Part52.TopSurface = Enum.SurfaceType.Smooth
  622. Decal53.Parent = Part52
  623. Decal53.Texture = "http://www.roblox.com/asset/?id=166995121"
  624. Decal53.Face = Enum.NormalId.Back
  625. Part54.Parent = Model0
  626. Part54.CFrame = CFrame.new(24, 0.5, 22, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  627. Part54.Position = Vector3.new(24, 0.5, 22)
  628. Part54.Size = Vector3.new(2, 1, 24)
  629. Part54.Anchored = true
  630. Part54.BottomSurface = Enum.SurfaceType.Smooth
  631. Part54.TopSurface = Enum.SurfaceType.Smooth
  632. Part55.Parent = Model0
  633. Part55.CFrame = CFrame.new(10, 0.5, 27.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  634. Part55.Position = Vector3.new(10, 0.5, 27.5)
  635. Part55.Size = Vector3.new(26, 1, 35)
  636. Part55.Anchored = true
  637. Part55.BottomSurface = Enum.SurfaceType.Smooth
  638. Part55.TopSurface = Enum.SurfaceType.Smooth
  639. Part56.Parent = Model0
  640. Part56.CFrame = CFrame.new(24, 13, 15.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  641. Part56.Orientation = Vector3.new(0, 90, 0)
  642. Part56.Position = Vector3.new(24, 13, 15.5)
  643. Part56.Rotation = Vector3.new(0, 90, 0)
  644. Part56.Size = Vector3.new(11, 26, 2)
  645. Part56.Anchored = true
  646. Part56.BottomSurface = Enum.SurfaceType.Smooth
  647. Part56.TopSurface = Enum.SurfaceType.Smooth
  648. Part57.Parent = Model0
  649. Part57.CFrame = CFrame.new(24, 21, 27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  650. Part57.Orientation = Vector3.new(0, 90, 0)
  651. Part57.Position = Vector3.new(24, 21, 27.5)
  652. Part57.Rotation = Vector3.new(0, 90, 0)
  653. Part57.Size = Vector3.new(13, 10, 2)
  654. Part57.Anchored = true
  655. Part57.BottomSurface = Enum.SurfaceType.Smooth
  656. Part57.TopSurface = Enum.SurfaceType.Smooth
  657. Part58.Parent = Model0
  658. Part58.CFrame = CFrame.new(9.98531723, 25.840004, 27.5045815, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  659. Part58.Orientation = Vector3.new(0, 180, 0)
  660. Part58.Position = Vector3.new(9.98531723, 25.840004, 27.5045815)
  661. Part58.Rotation = Vector3.new(-180, 0, -180)
  662. Part58.Size = Vector3.new(26, 0.319999516, 35)
  663. Part58.Anchored = true
  664. Part58.BottomSurface = Enum.SurfaceType.Smooth
  665. Part58.TopSurface = Enum.SurfaceType.Smooth
  666. Part59.Parent = Model0
  667. Part59.CFrame = CFrame.new(11.9853172, 25.1800041, 29.0045815, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  668. Part59.Position = Vector3.new(11.9853172, 25.1800041, 29.0045815)
  669. Part59.Transparency = 1
  670. Part59.Size = Vector3.new(4, 1, 2)
  671. Part59.Anchored = true
  672. Part59.BottomSurface = Enum.SurfaceType.Smooth
  673. Part59.CanCollide = false
  674. Part59.TopSurface = Enum.SurfaceType.Smooth
  675. PointLight60.Parent = Part59
  676. PointLight60.Range = 36
  677. PointLight60.Brightness = 0.36000001430511
  678. Part61.Parent = Model0
  679. Part61.CFrame = CFrame.new(11.9853172, 1.18000412, 29.0045815, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  680. Part61.Position = Vector3.new(11.9853172, 1.18000412, 29.0045815)
  681. Part61.Transparency = 1
  682. Part61.Size = Vector3.new(4, 1, 2)
  683. Part61.Anchored = true
  684. Part61.BottomSurface = Enum.SurfaceType.Smooth
  685. Part61.CanCollide = false
  686. Part61.TopSurface = Enum.SurfaceType.Smooth
  687. PointLight62.Parent = Part61
  688. PointLight62.Range = 36
  689. PointLight62.Brightness = 0.36000001430511
  690. for i,v in pairs(mas:GetChildren()) do
  691. v.Parent = workspace
  692. pcall(function() v:MakeJoints() end)
  693. end
  694. mas:Destroy()
  695. for i,v in pairs(cors) do
  696. spawn(function()
  697. pcall(v)
  698. end)
  699. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement