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Vreya

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Jul 15th, 2015
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  1. [02:05:39] [Skript update thread/INFO]: [Skript] You're currently running the latest stable version of Skript.
  2. [02:05:40] [Server thread/WARN]: [Skript] Possible name conflict of variables {lore.2::*} and {lore.%{_sword}%::*} (there might be more conflicts). (Custom.Anvils.sk, line 355: loop {_lore.2::*}:')
  3. [02:05:40] [Server thread/WARN]: [Skript] Possible name conflict of variables {lore.1::*} and {lore.%{_sword}%::*} (there might be more conflicts). (Custom.Anvils.sk, line 362: loop {_lore.1::*}:')
  4. [02:05:40] [Server thread/WARN]: [Skript] Possible name conflict of variables {lore.3::*} and {lore.%{_sword}%::*} (there might be more conflicts). (Custom.Anvils.sk, line 409: add loop-value-1 to {_lore.3::*}')
  5. [02:05:40] [Server thread/WARN]: [Skript] Possible name conflict of variables {lore.4::*} and {lore.%{_sword}%::*} (there might be more conflicts). (Custom.Anvils.sk, line 447: set {_lore.4::*} to loop-value split at " "')
  6. [02:05:40] [Server thread/WARN]: [Skript] Possible name conflict of variables {lore.5::*} and {lore.%{_sword}%::*} (there might be more conflicts). (Custom.Anvils.sk, line 452: set {_lore.5::*} to loop-value split at " "')
  7. [02:05:41] [Server thread/ERROR]: [Skript] 'umbaska spawn 25 particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 4' is not a boolean (yes/no) (Custom.Bows.sk, line 229: umbaska spawn {@Particles Amount} particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 4')
  8. [02:05:41] [Server thread/ERROR]: [Skript] 'umbaska spawn 25 particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 12' is not a boolean (yes/no) (Custom.Bows.sk, line 232: umbaska spawn {@Particles Amount} particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 12')
  9. [02:05:41] [Server thread/ERROR]: [Skript] 'umbaska spawn 25 particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 13' is not a boolean (yes/no) (Custom.Bows.sk, line 235: umbaska spawn {@Particles Amount} particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 13')
  10. [02:05:41] [Server thread/ERROR]: [Skript] 'umbaska spawn 25 particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 165' is not a boolean (yes/no) (Custom.Bows.sk, line 238: umbaska spawn {@Particles Amount} particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 165')
  11. [02:05:41] [Server thread/ERROR]: [Skript] 'umbaska spawn 25 particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 15' is not a boolean (yes/no) (Custom.Bows.sk, line 241: umbaska spawn {@Particles Amount} particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 15')
  12. [02:05:41] [Server thread/ERROR]: [Skript] 'umbaska spawn 25 particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 5' is not a boolean (yes/no) (Custom.Bows.sk, line 244: umbaska spawn {@Particles Amount} particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 5')
  13. [02:05:41] [Server thread/ERROR]: [Skript] 'umbaska spawn 25 particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 3' is not a boolean (yes/no) (Custom.Bows.sk, line 247: umbaska spawn {@Particles Amount} particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 3')
  14. [02:05:41] [Server thread/ERROR]: [Skript] 'umbaska spawn 25 particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 14' is not a boolean (yes/no) (Custom.Bows.sk, line 250: umbaska spawn {@Particles Amount} particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 14')
  15. [02:05:41] [Server thread/ERROR]: [Skript] 'umbaska spawn 25 particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 7' is not a boolean (yes/no) (Custom.Bows.sk, line 253: umbaska spawn {@Particles Amount} particle block dust:0 offset at .1, .1, .1 at projectile for all players with data 35 and secondary data 7')
  16. [02:05:41] [Server thread/ERROR]: [Skript] indentation error: expected 2 tabs, but found 3 tabs (HoloChat.sk, line 33: bind hologram "{@top-prefix};{@message-color}%message%" to player for {@display-time} seconds offset by 0.0, {@height}.0, 0.0')
  17. [02:05:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {ip::list::*} and {ip::list::%player%} (there might be more conflicts). (IPLookup.sk, line 75: loop {ip::list::*}:')
  18. [02:05:42] [Server thread/INFO]: [Skript] Loaded 12 scripts with a total of 22 triggers and 21 commands in 3.13 seconds
  19. [02:05:42] [Server thread/INFO]: [Skript] Finished loading.
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