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July 16, 2018

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  1. // Basic Start Commands
  2.  
  3. sv_cheats "0"
  4. sv_consistency "0"
  5. cc_predisplay_time "0"
  6. cl_showhelp "0"
  7. closecaption "0"
  8. gameinstructor_enable "0"
  9. con_enable "1"
  10. dsp_slow_cpu "0"
  11. cl_forcepreload "1"
  12. spec_allowroaming "1"
  13. voice_enable "1"
  14. volume "0.30"
  15.  
  16. cc_linger_time "0.75"
  17. cl_downloadfilter "nosounds"
  18. cl_viewmodelfovsurvivor "51"
  19. mm_dedicated_search_maxping "80"
  20. motd_enabled "0"
  21. r_dynamic "0"
  22. r_eyemove "0"
  23. r_eyesize "0"
  24. r_eyeshift_x "0"
  25. r_eyeshift_y "0"
  26. r_eyeshift_z "0"
  27. __________________________
  28. // Rate Setting & Graphs
  29.  
  30. rate "30000"
  31. cl_cmdrate "100"
  32. cl_updaterate "100"
  33. cl_interp "0.0167"
  34. cl_interp_ratio "-1"
  35. cl_resend "1.50"
  36. cl_timeout "15"
  37. net_graph "0"
  38. net_graphpos "325"
  39. cl_showpos "1"
  40. __________________________
  41. // Mouse & Crosshair
  42.  
  43. crosshair "1"
  44. cl_crosshair_red "0"
  45. cl_crosshair_green "255"
  46. cl_crosshair_blue "0"
  47. cl_crosshair_alpha "75"
  48. cl_crosshair_dynamic "1"
  49. cl_crosshair_thickness "3"
  50. cl_colorblind "0"
  51. sensitivity "1"
  52. m_filter "0"
  53. m_rawinput "1"
  54. m_mousespeed "0"
  55. m_customaccel "0"
  56. m_mouseaccel1 "0"
  57. __________________________
  58. // Lighting & Material
  59.  
  60. r_PhysPropStaticLighting "0" // default 1;
  61. r_ambientfraction "0.2" // default 0.2;
  62. r_radiosity "4" //
  63. func_break_max_pieces "0" // default 15;
  64.  
  65. mat_bloom_scalefactor_scalar ".5" // default 1;
  66. mat_monitorgamma_tv_enabled "1.6" // default 0;
  67.  
  68. exec "autoexec/aliases.cfg"
  69. exec "autoexec/binds.cfg"
  70. exec "autoexec/glows.cfg"
  71. exec "autoexec/wait_glows.cfg"
  72. exec volume_controls //Credit: spoon/wally
  73.  
  74. clear
  75. echo "Left 4 Dead 2, Automatic Aim Assist"
  76. echo "Version 11.1.7, NaCl E"
  77. echo "Ready..."
  78. echo "> access aimbot"
  79. echo "access: PERMISSION GRANTED"
  80. echo "> access triggerbot"
  81. echo "access: PERMISSION GRANTED"
  82. echo "> access wallhack"
  83. echo "access: PERMISSION GRANTED"
  84. echo "..."
  85. echo "BYPASSING VALVE ANTI-CHEAT"
  86. echo "..."
  87. echo "SYSTEMS FULLY INITIALIZED"
  88.  
  89.  
  90. ---------------------aliases.cfg-----------------------
  91. //null movement + xbyes sound shit
  92. alias +mfwd "dsp_volume 0;-back;+forward;alias checkfwd +forward"
  93. alias +mback "dsp_volume 0;-forward;+back;alias checkback +back"
  94. alias +mleft "dsp_volume 0;-moveright;+moveleft;alias checkleft +moveleft"
  95. alias +mright "dsp_volume 0;-moveleft;+moveright;alias checkright +moveright"
  96. alias -mfwd "-forward;checkback;alias checkfwd none"
  97. alias -mback "-back;checkfwd;alias checkback none"
  98. alias -mleft "-moveleft;checkright;alias checkleft none"
  99. alias -mright "-moveright;checkleft;alias checkright none"
  100. alias checkfwd "none"
  101. alias checkback "none"
  102. alias checkleft "none"
  103. alias checkright "none"
  104. alias none ""
  105.  
  106. //scoreboard (tab)
  107. alias "mygraph" "net_graph 2"
  108. alias "+sb" "+showscores; mygraph"
  109. alias "-sb" "-showscores; net_graph 0"
  110.  
  111. //crosshair colour
  112. alias pink "cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 255; bind "capslock" yellow"
  113. alias yellow "cl_crosshair_red 255; cl_crosshair_green 255; cl_crosshair_blue 0; bind "capslock" pink"
  114.  
  115. ---------------------binds.cfg-----------------------
  116. //unbindall
  117.  
  118. bind "ESCAPE" "cancelselect"
  119. bind "`" "toggleconsole"
  120. bind "START" "gameui_activate"
  121.  
  122. bind "MOUSE1" "+attack"
  123. bind "MOUSE2" "+attack2"
  124. bind "MOUSE3" "+zoom"
  125. bind "MOUSE4" "+voicerecord"
  126. bind "MOUSE5" ""
  127. bind "MWHEELUP" "invprev"
  128. bind "MWHEELDOWN" "invnext"
  129.  
  130. bind "W" "+mfwd"
  131. bind "A" "+mleft"
  132. bind "S" "+mback"
  133. bind "D" "+mright"
  134. bind "SPACE" "+jump"
  135. bind "CTRL" "+duck"
  136. bind "SHIFT" "+speed"
  137.  
  138. bind "Q" "+zoom"
  139. bind "1" "slot1; Vote Yes; sm_warpto nick" // bill
  140. bind "2" "slot2; Vote No; sm_warpto rochelle" // zoey
  141. bind "3" "slot3; sm_warpto coach" // louis
  142. bind "4" "slot4; sm_warpto ellis" // francis
  143. bind "5" "slot5"
  144. bind "6" "slot6"
  145. bind "7" "slot7"
  146. bind "8" "slot8"
  147. bind "9" "slot9"
  148. bind "E" "+use"
  149. bind "R" "+reload"
  150. bind "T" "impulse 201"
  151. bind "Y" "messagemode"
  152. bind "U" "messagemode2"
  153.  
  154. bind "H" "motd"
  155. bind "Z" "+mouse_menu Orders"
  156. bind "X" "+mouse_menu QA"
  157. bind "F" "impulse 100"
  158. bind "M" "chooseteam"
  159.  
  160. //Viewmodel cycle
  161. bind "0" "cl_viewmodelfovsurvivor 51"
  162. bind "-" "incrementvar cl_viewmodelfovsurvivor 0 180 -10"
  163. bind "=" "incrementvar cl_viewmodelfovsurvivor 0 180 10"
  164. //Credit: Derpduck & Twitch/3ybx
  165.  
  166. bind "tab" "+sb"
  167. bind "capslock" ""
  168.  
  169. BindToggle "G" "cl_crosshair_dynamic"
  170.  
  171. bind "O" "say_team TANK! Push forward!"
  172. bind "P" "say_team TANK! Fight it here!"
  173. bind "[" "say_team !ready"
  174. bind "]" "say_team !unready"
  175. bind "\" "say_team TANK! Run back!"
  176.  
  177. bind "F1" "Vote Yes"
  178. bind "F2" "Vote No"
  179. bind "F10" "disconnect"
  180.  
  181. ---------------------glows.cfg (HS_Top)-----------------------
  182. cl_glow_survivor_health_bleed_pulse 1
  183. cl_glow_survivor_health_bleed_pulse_amount 1
  184. cl_glow_survivor_health_bleed_pulse_speed 30
  185. cl_glow_survivor_health_include_buffer 1
  186. cl_glow_ability_r 1
  187. cl_glow_ability_g 0
  188. cl_glow_ability_b 0
  189. cl_glow_infected_r 0
  190. cl_glow_infected_g 1
  191. cl_glow_infected_b 1
  192. cl_glow_ghost_infected_r 1
  193. cl_glow_ghost_infected_g 1
  194. cl_glow_ghost_infected_b 1
  195. cl_glow_infected_vomit_r 1
  196. cl_glow_infected_vomit_g 0
  197. cl_glow_infected_vomit_b 1
  198. cl_glow_item_r 0
  199. cl_glow_item_g 1
  200. cl_glow_item_b 0
  201. cl_glow_item_far_r 0
  202. cl_glow_item_far_g 1
  203. cl_glow_item_far_b 0
  204. cl_glow_thirdstrike_item_r 0
  205. cl_glow_thirdstrike_item_g 1
  206. cl_glow_thirdstrike_item_b 0
  207. cl_glow_survivor_r 0
  208. cl_glow_survivor_g 1
  209. cl_glow_survivor_b 1
  210. cl_glow_survivor_health_crit_r 1
  211. cl_glow_survivor_health_crit_g 0.2
  212. cl_glow_survivor_health_crit_b 0.2
  213. cl_glow_survivor_health_high_r 0
  214. cl_glow_survivor_health_high_g 1
  215. cl_glow_survivor_health_high_b 0
  216. cl_glow_survivor_health_med_r 1
  217. cl_glow_survivor_health_med_g 1
  218. cl_glow_survivor_health_med_b 0
  219. cl_glow_survivor_health_low_r 1
  220. cl_glow_survivor_health_low_g 0
  221. cl_glow_survivor_health_low_b 0
  222. cl_glow_survivor_hurt_r 1
  223. cl_glow_survivor_hurt_g 1
  224. cl_glow_survivor_hurt_b 0
  225. cl_glow_survivor_vomit_r 1
  226. cl_glow_survivor_vomit_g 0
  227. cl_glow_survivor_vomit_b 1
  228. cl_witch_glow_idle_r 1
  229. cl_witch_glow_idle_g 1
  230. cl_witch_glow_idle_b 1
  231. cl_witch_glow_angry_r 1
  232. cl_witch_glow_angry_g 0
  233. cl_witch_glow_angry_b 0
  234. cl_witch_glow_range 1500
  235.  
  236. ---------------------wait_glows.cfg (CANADAROX)-----------------------
  237. alias GlowItem0 "cl_glow_item_r 1; cl_glow_item_g 0; cl_glow_item_b 1"
  238. alias GlowItem1 "cl_glow_item_r 1; cl_glow_item_g 1; cl_glow_item_b 0"
  239. alias GlowItem2 "cl_glow_item_r 0; cl_glow_item_g 1; cl_glow_item_b 1"
  240. alias GlowItemPart0 "GlowItem1; wait 10; GlowItemPart1"
  241. alias GlowItemPart1 "GlowItem2; wait 10; GlowItem0; wait 10; GlowItemRestart"
  242. alias GlowItemRestart "GlowItemPart0"
  243. GlowItemPart0
  244.  
  245. alias GlowItemFar0 "cl_glow_item_far_r 1; cl_glow_item_far_g 0; cl_glow_item_far_b 1"
  246. alias GlowItemFar1 "cl_glow_item_far_r 1; cl_glow_item_far_g 1; cl_glow_item_far_b 0"
  247. alias GlowItemFar2 "cl_glow_item_far_r 0; cl_glow_item_far_g 1; cl_glow_item_far_b 1"
  248. alias GlowItemFarPart0 "GlowItemFar1; wait 50; GlowItemFarPart1"
  249. alias GlowItemFarPart1 "GlowItemFar2; wait 50; GlowItemFar0; wait 50; GlowItemFarRestart"
  250. alias GlowItemFarRestart "GlowItemFarPart0"
  251. GlowItemFarPart0
  252.  
  253. alias GlowThirdStrikeItem0 "cl_glow_thirdstrike_item_r 1; cl_glow_thirdstrike_item_g 0; cl_glow_thirdstrike_item_b 1"
  254. alias GlowThirdStrikeItem1 "cl_glow_thirdstrike_item_r 1; cl_glow_thirdstrike_item_g 1; cl_glow_thirdstrike_item_b 0"
  255. alias GlowThirdStrikeItem2 "cl_glow_thirdstrike_item_r 0; cl_glow_thirdstrike_item_g 1; cl_glow_thirdstrike_item_b 1"
  256. alias GlowThirdStrikeItemPart0 "GlowThirdStrikeItem1; wait 10; GlowThirdStrikeItemPart1"
  257. alias GlowThirdStrikeItemPart1 "GlowThirdStrikeItem2; wait 10; GlowThirdStrikeItem0; wait 10; GlowThirdStrikeItemRestart"
  258. alias GlowThirdStrikeItemRestart "GlowThirdStrikeItemPart0"
  259. GlowThirdStrikeItemPart0
  260.  
  261. ---------------------volume_controls-----------------------
  262. // ---- GAME VOLUME ----
  263. bind RIGHTARROW "+volUpKey"
  264. alias +volUpKey "alias volUpLoop volUp; volUpLoop"
  265. alias -volUpKey "alias volUpLoop"
  266. alias volUpLoop "volUp"
  267. alias volUp "incrementvar volume 0 1 0.02; wait 10; volUpLoop"
  268.  
  269. bind LEFTARROW "+volDownKey"
  270. alias +volDownKey "alias volDownLoop volDown; volDownLoop"
  271. alias -volDownKey "alias volDownLoop"
  272. alias volDownLoop "volDown"
  273. alias volDown "incrementvar volume 0 1 -0.02; wait 10; volDownLoop"
  274.  
  275. // ---- MUSIC VOLUME ----
  276. bind UPARROW "+mvolUpKey"
  277. alias +mvolUpKey "alias mvolUpLoop mvolUp; mvolUpLoop"
  278. alias -mvolUpKey "alias mvolUpLoop"
  279. alias mvolUpLoop "mvolUp"
  280. alias mvolUp "incrementvar snd_musicvolume 0 1 0.02; wait 10; mvolUpLoop"
  281.  
  282. bind DOWNARROW "+mvolDownKey"
  283. alias +mvolDownKey "alias mvolDownLoop mvolDown; mvolDownLoop"
  284. alias -mvolDownKey "alias mvolDownLoop"
  285. alias mvolDownLoop "mvolDown"
  286. alias mvolDown "incrementvar snd_musicvolume 0 1 -0.02; wait 10; mvolDownLoop"
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