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- Initialize engine version: 2019.4.18f1 (3310a4d4f880)
- [Subsystems] Discovering subsystems at path C:/Users/Rigau/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x9a49)
- Vendor:
- VRAM: 3957 MB
- Driver: 27.20.100.9365
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- New input system (experimental) initialized
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.283900 ms
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3638.
- Total: 35.903900 ms (FindLiveObjects: 0.281500 ms CreateObjectMapping: 0.137900 ms MarkObjects: 35.456300 ms DeleteObjects: 0.026900 ms)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: ec -> priority: 1
- Thread -> id: 7b4 -> priority: 1
- Thread -> id: 1394 -> priority: 1
- Thread -> id: 1c74 -> priority: 1
- SpriteAtlasManager.atlasRequested wasn't listened to while UI-Clubs_Atlas requested.
- (Filename: Line: 251)
- SpriteAtlasManager.atlasRequested wasn't listened to while BattleOutroTemtem requested.
- (Filename: Line: 251)
- SpriteAtlasManager.atlasRequested wasn't listened to while BattleOutroTemtem requested.
- (Filename: Line: 251)
- SpriteAtlasManager.atlasRequested wasn't listened to while BattleOutroTemtem requested.
- (Filename: Line: 251)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3674 unused Assets to reduce memory usage. Loaded Objects now: 80285.
- Total: 287.388500 ms (FindLiveObjects: 12.137400 ms CreateObjectMapping: 5.511800 ms MarkObjects: 264.729600 ms DeleteObjects: 5.009100 ms)
- Init Time: 8/31/2021 3:45:19 AM
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- TemtemVersion: v0.7.6
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 300236.
- Total: 1272.254600 ms (FindLiveObjects: 132.308000 ms CreateObjectMapping: 16.777400 ms MarkObjects: 1122.636000 ms DeleteObjects: 0.532500 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 300239.
- Total: 343.158200 ms (FindLiveObjects: 13.532300 ms CreateObjectMapping: 16.412600 ms MarkObjects: 312.660700 ms DeleteObjects: 0.551700 ms)
- After read 5 frames at quality 0 | deltaTimeAvg: 0.2533808
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.UI.hfkfnrjocqi:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting quality level: 0
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogFormat(String, Object[])
- Temtem.UI.hfkfnrjocqi:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Tamer ID: 1372277
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
- Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
- VIDE_Data.miedhilpgqr:Invoke(rhcjdmdmfml)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 325817.
- Total: 629.890800 ms (FindLiveObjects: 106.967000 ms CreateObjectMapping: 16.454900 ms MarkObjects: 495.567800 ms DeleteObjects: 10.900600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 333587.
- Total: 365.861100 ms (FindLiveObjects: 14.216100 ms CreateObjectMapping: 16.548200 ms MarkObjects: 334.608900 ms DeleteObjects: 0.487300 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 14)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 342370.
- Total: 849.397900 ms (FindLiveObjects: 107.807800 ms CreateObjectMapping: 255.081700 ms MarkObjects: 486.068800 ms DeleteObjects: 0.439100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 342378.
- Total: 387.367700 ms (FindLiveObjects: 21.583300 ms CreateObjectMapping: 15.663400 ms MarkObjects: 349.710300 ms DeleteObjects: 0.410400 ms)
- Close Time: 8/31/2021 3:47:29 AM
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- LQP 0 0. Pos: (-0.8, 0.0, -3.9)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- T0: M115 HI 3000041 L 72
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Releasing render texture that is set to be RenderTexture.active!
- (Filename: Line: 926)
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