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KrYn0MoRe

nuclear reactor test v1.2

Jul 16th, 2020
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Lua 61.09 KB | None | 0 0
  1. Part0 = Instance.new("Part")
  2. ClickDetector1 = Instance.new("ClickDetector")
  3. Model2 = Instance.new("Model")
  4. Part3 = Instance.new("Part")
  5. Part4 = Instance.new("Part")
  6. Part5 = Instance.new("Part")
  7. Part6 = Instance.new("Part")
  8. Part7 = Instance.new("Part")
  9. Part8 = Instance.new("Part")
  10. Part9 = Instance.new("Part")
  11. SpecialMesh10 = Instance.new("SpecialMesh")
  12. Decal11 = Instance.new("Decal")
  13. Humanoid12 = Instance.new("Humanoid")
  14. Shirt13 = Instance.new("Shirt")
  15. Pants14 = Instance.new("Pants")
  16. Model15 = Instance.new("Model")
  17. Part16 = Instance.new("Part")
  18. Part17 = Instance.new("Part")
  19. Model18 = Instance.new("Model")
  20. Part19 = Instance.new("Part")
  21. Part20 = Instance.new("Part")
  22. Part21 = Instance.new("Part")
  23. Model22 = Instance.new("Model")
  24. Part23 = Instance.new("Part")
  25. CylinderMesh24 = Instance.new("CylinderMesh")
  26. PointLight25 = Instance.new("PointLight")
  27. Part26 = Instance.new("Part")
  28. CylinderMesh27 = Instance.new("CylinderMesh")
  29. Model28 = Instance.new("Model")
  30. Part29 = Instance.new("Part")
  31. Sound30 = Instance.new("Sound")
  32. ChorusSoundEffect31 = Instance.new("ChorusSoundEffect")
  33. EqualizerSoundEffect32 = Instance.new("EqualizerSoundEffect")
  34. Part33 = Instance.new("Part")
  35. SpecialMesh34 = Instance.new("SpecialMesh")
  36. Part35 = Instance.new("Part")
  37. CylinderMesh36 = Instance.new("CylinderMesh")
  38. BlockMesh37 = Instance.new("BlockMesh")
  39. Snap38 = Instance.new("Snap")
  40. Part39 = Instance.new("Part")
  41. Part40 = Instance.new("Part")
  42. CylinderMesh41 = Instance.new("CylinderMesh")
  43. Snap42 = Instance.new("Snap")
  44. Part43 = Instance.new("Part")
  45. BlockMesh44 = Instance.new("BlockMesh")
  46. Part45 = Instance.new("Part")
  47. CylinderMesh46 = Instance.new("CylinderMesh")
  48. Part47 = Instance.new("Part")
  49. CylinderMesh48 = Instance.new("CylinderMesh")
  50. Snap49 = Instance.new("Snap")
  51. Part50 = Instance.new("Part")
  52. CylinderMesh51 = Instance.new("CylinderMesh")
  53. Part52 = Instance.new("Part")
  54. Part53 = Instance.new("Part")
  55. BlockMesh54 = Instance.new("BlockMesh")
  56. Part55 = Instance.new("Part")
  57. BlockMesh56 = Instance.new("BlockMesh")
  58. Part57 = Instance.new("Part")
  59. BlockMesh58 = Instance.new("BlockMesh")
  60. Model59 = Instance.new("Model")
  61. Part60 = Instance.new("Part")
  62. Part61 = Instance.new("Part")
  63. Model62 = Instance.new("Model")
  64. Part63 = Instance.new("Part")
  65. Part64 = Instance.new("Part")
  66. Part65 = Instance.new("Part")
  67. Model66 = Instance.new("Model")
  68. Part67 = Instance.new("Part")
  69. Part68 = Instance.new("Part")
  70. Model69 = Instance.new("Model")
  71. Part70 = Instance.new("Part")
  72. Part71 = Instance.new("Part")
  73. Part72 = Instance.new("Part")
  74. Model73 = Instance.new("Model")
  75. Part74 = Instance.new("Part")
  76. Part75 = Instance.new("Part")
  77. Model76 = Instance.new("Model")
  78. Part77 = Instance.new("Part")
  79. Part78 = Instance.new("Part")
  80. Part79 = Instance.new("Part")
  81. Model80 = Instance.new("Model")
  82. WedgePart81 = Instance.new("WedgePart")
  83. Part82 = Instance.new("Part")
  84. Part83 = Instance.new("Part")
  85. Part84 = Instance.new("Part")
  86. WedgePart85 = Instance.new("WedgePart")
  87. WedgePart86 = Instance.new("WedgePart")
  88. WedgePart87 = Instance.new("WedgePart")
  89. WedgePart88 = Instance.new("WedgePart")
  90. Part89 = Instance.new("Part")
  91. WedgePart90 = Instance.new("WedgePart")
  92. WedgePart91 = Instance.new("WedgePart")
  93. Part92 = Instance.new("Part")
  94. WedgePart93 = Instance.new("WedgePart")
  95. WedgePart94 = Instance.new("WedgePart")
  96. Part95 = Instance.new("Part")
  97. Model96 = Instance.new("Model")
  98. Model97 = Instance.new("Model")
  99. Part98 = Instance.new("Part")
  100. SurfaceGui99 = Instance.new("SurfaceGui")
  101. TextLabel100 = Instance.new("TextBox")
  102. TextLabel101 = Instance.new("TextBox")
  103. Part102 = Instance.new("Part")
  104. Part103 = Instance.new("Part")
  105. Part104 = Instance.new("Part")
  106. Part105 = Instance.new("Part")
  107. Part106 = Instance.new("Part")
  108. Part107 = Instance.new("Part")
  109. SurfaceGui108 = Instance.new("SurfaceGui")
  110. TextLabel109 = Instance.new("TextBox")
  111. Part110 = Instance.new("Part")
  112. SurfaceGui111 = Instance.new("SurfaceGui")
  113. TextLabel112 = Instance.new("TextBox")
  114. Model113 = Instance.new("Model")
  115. Part114 = Instance.new("Part")
  116. CylinderMesh115 = Instance.new("CylinderMesh")
  117. PointLight116 = Instance.new("PointLight")
  118. Part117 = Instance.new("Part")
  119. CylinderMesh118 = Instance.new("CylinderMesh")
  120. Model119 = Instance.new("Model")
  121. Part120 = Instance.new("Part")
  122. Part121 = Instance.new("Part")
  123. Part122 = Instance.new("Part")
  124. Part123 = Instance.new("Part")
  125. Model124 = Instance.new("Model")
  126. Model125 = Instance.new("Model")
  127. Part126 = Instance.new("Part")
  128. Part127 = Instance.new("Part")
  129. WeldConstraint128 = Instance.new("WeldConstraint")
  130. Part129 = Instance.new("Part")
  131. WeldConstraint130 = Instance.new("WeldConstraint")
  132. Model131 = Instance.new("Model")
  133. Part132 = Instance.new("Part")
  134. WeldConstraint133 = Instance.new("WeldConstraint")
  135. Part134 = Instance.new("Part")
  136. WeldConstraint135 = Instance.new("WeldConstraint")
  137. Part136 = Instance.new("Part")
  138. Model137 = Instance.new("Model")
  139. Part138 = Instance.new("Part")
  140. Part139 = Instance.new("Part")
  141. Model140 = Instance.new("Model")
  142. Part141 = Instance.new("Part")
  143. Part142 = Instance.new("Part")
  144. BoolValue143 = Instance.new("BoolValue")
  145. BoolValue144 = Instance.new("BoolValue")
  146. Model145 = Instance.new("Model")
  147. Part146 = Instance.new("Part")
  148. Part147 = Instance.new("Part")
  149. Decal148 = Instance.new("Decal")
  150. Model149 = Instance.new("Model")
  151. Part150 = Instance.new("Part")
  152. Part151 = Instance.new("Part")
  153. Decal152 = Instance.new("Decal")
  154. BoolValue153 = Instance.new("BoolValue")
  155. Model154 = Instance.new("Model")
  156. Part155 = Instance.new("Part")
  157. Part156 = Instance.new("Part")
  158. Part157 = Instance.new("Part")
  159. Part158 = Instance.new("Part")
  160. Model159 = Instance.new("Model")
  161. Part160 = Instance.new("Part")
  162. Part161 = Instance.new("Part")
  163. Part162 = Instance.new("Part")
  164. Part163 = Instance.new("Part")
  165. Part164 = Instance.new("Part")
  166. BlockMesh165 = Instance.new("BlockMesh")
  167. Part166 = Instance.new("Part")
  168. BlockMesh167 = Instance.new("BlockMesh")
  169. Part168 = Instance.new("Part")
  170. CylinderMesh169 = Instance.new("CylinderMesh")
  171. Part170 = Instance.new("Part")
  172. CylinderMesh171 = Instance.new("CylinderMesh")
  173. Part172 = Instance.new("Part")
  174. CylinderMesh173 = Instance.new("CylinderMesh")
  175. Part174 = Instance.new("Part")
  176. Part175 = Instance.new("Part")
  177. Part176 = Instance.new("Part")
  178. BlockMesh177 = Instance.new("BlockMesh")
  179. Part178 = Instance.new("Part")
  180. CylinderMesh179 = Instance.new("CylinderMesh")
  181. Part180 = Instance.new("Part")
  182. Part181 = Instance.new("Part")
  183. ClickDetector182 = Instance.new("ClickDetector")
  184. Part183 = Instance.new("Part")
  185. Part184 = Instance.new("Part")
  186. SurfaceGui185 = Instance.new("SurfaceGui")
  187. TextLabel186 = Instance.new("TextBox")
  188. ClickDetector187 = Instance.new("ClickDetector")
  189. Part188 = Instance.new("Part")
  190. CylinderMesh189 = Instance.new("CylinderMesh")
  191. Part190 = Instance.new("Part")
  192. SurfaceGui191 = Instance.new("SurfaceGui")
  193. TextLabel192 = Instance.new("TextBox")
  194. ClickDetector193 = Instance.new("ClickDetector")
  195. Part194 = Instance.new("Part")
  196. Part195 = Instance.new("Part")
  197. Part196 = Instance.new("Part")
  198. Part197 = Instance.new("Part")
  199. Part198 = Instance.new("Part")
  200. ClickDetector199 = Instance.new("ClickDetector")
  201. Part200 = Instance.new("Part")
  202. Part201 = Instance.new("Part")
  203. Part202 = Instance.new("Part")
  204. SurfaceGui203 = Instance.new("SurfaceGui")
  205. TextLabel204 = Instance.new("TextBox")
  206. Part205 = Instance.new("Part")
  207. Part206 = Instance.new("Part")
  208. ClickDetector207 = Instance.new("ClickDetector")
  209. Part208 = Instance.new("Part")
  210. Part209 = Instance.new("Part")
  211. Part210 = Instance.new("Part")
  212. Part211 = Instance.new("Part")
  213. Part212 = Instance.new("Part")
  214. Part213 = Instance.new("Part")
  215. Part214 = Instance.new("Part")
  216. Part215 = Instance.new("Part")
  217. Texture216 = Instance.new("Texture")
  218. Part217 = Instance.new("Part")
  219. Part218 = Instance.new("Part")
  220. Part219 = Instance.new("Part")
  221. Part220 = Instance.new("Part")
  222. Part221 = Instance.new("Part")
  223. Part222 = Instance.new("Part")
  224. CylinderMesh223 = Instance.new("CylinderMesh")
  225. Part224 = Instance.new("Part")
  226. SurfaceGui225 = Instance.new("SurfaceGui")
  227. TextLabel226 = Instance.new("TextBox")
  228. Part227 = Instance.new("Part")
  229. Part228 = Instance.new("Part")
  230. Part229 = Instance.new("Part")
  231. Decal230 = Instance.new("Decal")
  232. Part231 = Instance.new("Part")
  233. Part232 = Instance.new("Part")
  234. Decal233 = Instance.new("Decal")
  235. Part0.Name = "Cloth"
  236. Part0.Parent = script
  237. Part0.CFrame = CFrame.new(20.1449757, 0.130136997, -8.49999809, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  238. Part0.Position = Vector3.new(20.1449757, 0.130136997, -8.49999809)
  239. Part0.Color = Color3.new(0, 1, 0)
  240. Part0.Size = Vector3.new(2.23000097, 0.180000022, 3.9000001)
  241. Part0.Anchored = true
  242. Part0.BottomSurface = Enum.SurfaceType.Smooth
  243. Part0.BrickColor = BrickColor.new("Lime green")
  244. Part0.CanCollide = false
  245. Part0.TopSurface = Enum.SurfaceType.Smooth
  246. Part0.brickColor = BrickColor.new("Lime green")
  247. --ClickDetector1.Parent = Part0
  248. Model2.Name = "cloth dummy"
  249. Model2.Parent = script
  250. Part3.Name = "HumanoidRootPart"
  251. Part3.Parent = Model2
  252. Part3.CFrame = CFrame.new(22.1760311, 3.04009962, -8.49241638, 3.09999996e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990392e-05)
  253. Part3.Orientation = Vector3.new(0, 90, 0)
  254. Part3.Position = Vector3.new(22.1760311, 3.04009962, -8.49241638)
  255. Part3.Rotation = Vector3.new(0, 90, 0)
  256. Part3.Color = Color3.new(0.917647, 0.721569, 0.572549)
  257. Part3.Transparency = 1
  258. Part3.Size = Vector3.new(2, 2, 1)
  259. Part3.Anchored = true
  260. Part3.BottomSurface = Enum.SurfaceType.Smooth
  261. Part3.BrickColor = BrickColor.new("Light orange")
  262. Part3.TopSurface = Enum.SurfaceType.Smooth
  263. Part3.brickColor = BrickColor.new("Light orange")
  264. Part4.Name = "Torso"
  265. Part4.Parent = Model2
  266. Part4.CFrame = CFrame.new(22.1760311, 3.04009962, -8.49241638, 3.09999996e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990392e-05)
  267. Part4.Orientation = Vector3.new(0, 90, 0)
  268. Part4.Position = Vector3.new(22.1760311, 3.04009962, -8.49241638)
  269. Part4.Rotation = Vector3.new(0, 90, 0)
  270. Part4.Color = Color3.new(0.917647, 0.721569, 0.572549)
  271. Part4.Size = Vector3.new(2, 2, 1)
  272. Part4.Anchored = true
  273. Part4.BottomSurface = Enum.SurfaceType.Smooth
  274. Part4.BrickColor = BrickColor.new("Light orange")
  275. Part4.TopSurface = Enum.SurfaceType.Smooth
  276. Part4.brickColor = BrickColor.new("Light orange")
  277. Part5.Name = "Left Leg"
  278. Part5.Parent = Model2
  279. Part5.CFrame = CFrame.new(22.1760769, 1.04011512, -7.99235439, 3.09999996e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990392e-05)
  280. Part5.Orientation = Vector3.new(0, 90, 0)
  281. Part5.Position = Vector3.new(22.1760769, 1.04011512, -7.99235439)
  282. Part5.Rotation = Vector3.new(0, 90, 0)
  283. Part5.Color = Color3.new(0.917647, 0.721569, 0.572549)
  284. Part5.Size = Vector3.new(1, 2, 1)
  285. Part5.Anchored = true
  286. Part5.BottomSurface = Enum.SurfaceType.Smooth
  287. Part5.BrickColor = BrickColor.new("Light orange")
  288. Part5.TopSurface = Enum.SurfaceType.Smooth
  289. Part5.brickColor = BrickColor.new("Light orange")
  290. Part6.Name = "Right Leg"
  291. Part6.Parent = Model2
  292. Part6.CFrame = CFrame.new(22.1761093, 1.04008412, -8.99235439, 3.10000032e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990355e-05)
  293. Part6.Orientation = Vector3.new(0, 90, 0)
  294. Part6.Position = Vector3.new(22.1761093, 1.04008412, -8.99235439)
  295. Part6.Rotation = Vector3.new(0, 90, 0)
  296. Part6.Color = Color3.new(0.917647, 0.721569, 0.572549)
  297. Part6.Size = Vector3.new(1, 2, 1)
  298. Part6.Anchored = true
  299. Part6.BottomSurface = Enum.SurfaceType.Smooth
  300. Part6.BrickColor = BrickColor.new("Light orange")
  301. Part6.TopSurface = Enum.SurfaceType.Smooth
  302. Part6.brickColor = BrickColor.new("Light orange")
  303. Part7.Name = "Left Arm"
  304. Part7.Parent = Model2
  305. Part7.CFrame = CFrame.new(22.1759853, 3.04014611, -6.99241638, 3.09999996e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990392e-05)
  306. Part7.Orientation = Vector3.new(0, 90, 0)
  307. Part7.Position = Vector3.new(22.1759853, 3.04014611, -6.99241638)
  308. Part7.Rotation = Vector3.new(0, 90, 0)
  309. Part7.Color = Color3.new(0.917647, 0.721569, 0.572549)
  310. Part7.Size = Vector3.new(1, 2, 1)
  311. Part7.Anchored = true
  312. Part7.BottomSurface = Enum.SurfaceType.Smooth
  313. Part7.BrickColor = BrickColor.new("Light orange")
  314. Part7.TopSurface = Enum.SurfaceType.Smooth
  315. Part7.brickColor = BrickColor.new("Light orange")
  316. Part8.Name = "Right Arm"
  317. Part8.Parent = Model2
  318. Part8.CFrame = CFrame.new(22.1760769, 3.04005313, -9.99241638, 3.10000032e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990355e-05)
  319. Part8.Orientation = Vector3.new(0, 90, 0)
  320. Part8.Position = Vector3.new(22.1760769, 3.04005313, -9.99241638)
  321. Part8.Rotation = Vector3.new(0, 90, 0)
  322. Part8.Color = Color3.new(0.917647, 0.721569, 0.572549)
  323. Part8.Size = Vector3.new(1, 2, 1)
  324. Part8.Anchored = true
  325. Part8.BottomSurface = Enum.SurfaceType.Smooth
  326. Part8.BrickColor = BrickColor.new("Light orange")
  327. Part8.TopSurface = Enum.SurfaceType.Smooth
  328. Part8.brickColor = BrickColor.new("Light orange")
  329. Part9.Name = "Head"
  330. Part9.Parent = Model2
  331. Part9.CFrame = CFrame.new(22.1759853, 4.54009962, -8.49246311, 3.09999996e-05, -3.09999996e-05, 1, -3.09999996e-05, 1, 3.100096e-05, -1, -3.100096e-05, 3.09990392e-05)
  332. Part9.Orientation = Vector3.new(0, 90, 0)
  333. Part9.Position = Vector3.new(22.1759853, 4.54009962, -8.49246311)
  334. Part9.Rotation = Vector3.new(0, 90, 0)
  335. Part9.Color = Color3.new(0.917647, 0.721569, 0.572549)
  336. Part9.Size = Vector3.new(2, 1, 1)
  337. Part9.Anchored = true
  338. Part9.BottomSurface = Enum.SurfaceType.Smooth
  339. Part9.BrickColor = BrickColor.new("Light orange")
  340. Part9.TopSurface = Enum.SurfaceType.Smooth
  341. Part9.brickColor = BrickColor.new("Light orange")
  342. SpecialMesh10.Parent = Part9
  343. SpecialMesh10.Scale = Vector3.new(1.25, 1.25, 1.25)
  344. Decal11.Name = "Face"
  345. Decal11.Parent = Part9
  346. Decal11.Texture = "rbxasset://textures/face.png"
  347. Humanoid12.Parent = Model2
  348. Humanoid12.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  349. Humanoid12.Health = inf
  350. Humanoid12.HealthDisplayType = Enum.HumanoidHealthDisplayType.AlwaysOff
  351. Humanoid12.JumpPower = 0
  352. Humanoid12.LeftLeg = Part5
  353. Humanoid12.MaxHealth = inf
  354. Humanoid12.MaxSlopeAngle = 0
  355. Humanoid12.NameDisplayDistance = 0
  356. Humanoid12.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  357. Humanoid12.RightLeg = Part6
  358. Humanoid12.Torso = Part3
  359. Humanoid12.WalkSpeed = 0
  360. Humanoid12.maxHealth = inf
  361. Shirt13.Name = "shirt"
  362. Shirt13.Parent = Model2
  363. Shirt13.ShirtTemplate = "http://www.roblox.com/asset/?id=1081236532"
  364. Pants14.Name = "pants"
  365. Pants14.Parent = Model2
  366. Pants14.PantsTemplate = "http://www.roblox.com/asset/?id=1081256163"
  367. Model15.Name = "pipe"
  368. Model15.Parent = script
  369. Part16.Parent = Model15
  370. Part16.CFrame = CFrame.new(-16.2139835, 9.78717709, -28.4613953, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  371. Part16.Orientation = Vector3.new(0, -90, 180)
  372. Part16.Position = Vector3.new(-16.2139835, 9.78717709, -28.4613953)
  373. Part16.Rotation = Vector3.new(-180, -90, 0)
  374. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  375. Part16.Size = Vector3.new(0.122507334, 1.47009265, 1.47009265)
  376. Part16.Anchored = true
  377. Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  378. Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  379. Part16.BrickColor = BrickColor.new("Dark stone grey")
  380. Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  381. Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  382. Part16.Material = Enum.Material.SmoothPlastic
  383. Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  384. Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  385. Part16.brickColor = BrickColor.new("Dark stone grey")
  386. Part16.Shape = Enum.PartType.Cylinder
  387. Part17.Parent = Model15
  388. Part17.CFrame = CFrame.new(-17.3777504, 9.78733349, -23.62253, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  389. Part17.Orientation = Vector3.new(0, 180, 180)
  390. Part17.Position = Vector3.new(-17.3777504, 9.78733349, -23.62253)
  391. Part17.Rotation = Vector3.new(-180, 0, 0)
  392. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  393. Part17.Size = Vector3.new(0.122507684, 1.47009265, 1.47009265)
  394. Part17.Anchored = true
  395. Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  396. Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  397. Part17.BrickColor = BrickColor.new("Dark stone grey")
  398. Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  399. Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  400. Part17.Material = Enum.Material.SmoothPlastic
  401. Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  402. Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  403. Part17.brickColor = BrickColor.new("Dark stone grey")
  404. Part17.Shape = Enum.PartType.Cylinder
  405. Model18.Name = "color"
  406. Model18.Parent = Model15
  407. Part19.Parent = Model18
  408. Part19.CFrame = CFrame.new(-16.2139835, 9.78717709, -23.62253, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  409. Part19.Orientation = Vector3.new(90, 0, 0)
  410. Part19.Position = Vector3.new(-16.2139835, 9.78717709, -23.62253)
  411. Part19.Rotation = Vector3.new(90, 0, 0)
  412. Part19.Color = Color3.new(0, 0, 1)
  413. Part19.Size = Vector3.new(1.22507715, 1.22507715, 1.22507715)
  414. Part19.Anchored = true
  415. Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  416. Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  417. Part19.BrickColor = BrickColor.new("Really blue")
  418. Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  419. Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  420. Part19.Material = Enum.Material.SmoothPlastic
  421. Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  422. Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  423. Part19.brickColor = BrickColor.new("Really blue")
  424. Part19.Shape = Enum.PartType.Ball
  425. Part20.Parent = Model18
  426. Part20.CFrame = CFrame.new(-16.7652817, 9.78717709, -23.62253, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  427. Part20.Orientation = Vector3.new(0, 180, 180)
  428. Part20.Position = Vector3.new(-16.7652817, 9.78717709, -23.62253)
  429. Part20.Rotation = Vector3.new(-180, 0, 0)
  430. Part20.Color = Color3.new(0, 0, 1)
  431. Part20.Size = Vector3.new(1.10256946, 1.22507715, 1.22507715)
  432. Part20.Anchored = true
  433. Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  434. Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  435. Part20.BrickColor = BrickColor.new("Really blue")
  436. Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  437. Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  438. Part20.Material = Enum.Material.SmoothPlastic
  439. Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  440. Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  441. Part20.brickColor = BrickColor.new("Really blue")
  442. Part20.Shape = Enum.PartType.Cylinder
  443. Part21.Parent = Model18
  444. Part21.CFrame = CFrame.new(-16.2139835, 9.78717709, -26.0363426, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  445. Part21.Orientation = Vector3.new(0, -90, 180)
  446. Part21.Position = Vector3.new(-16.2139835, 9.78717709, -26.0363426)
  447. Part21.Rotation = Vector3.new(-180, -90, 0)
  448. Part21.Color = Color3.new(0, 0, 1)
  449. Part21.Size = Vector3.new(4.82764912, 1.22507715, 1.22507715)
  450. Part21.Anchored = true
  451. Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  452. Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  453. Part21.BrickColor = BrickColor.new("Really blue")
  454. Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  455. Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  456. Part21.Material = Enum.Material.SmoothPlastic
  457. Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  458. Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  459. Part21.brickColor = BrickColor.new("Really blue")
  460. Part21.Shape = Enum.PartType.Cylinder
  461. Model22.Name = "Light"
  462. Model22.Parent = script
  463. Part23.Name = "Light"
  464. Part23.Parent = Model22
  465. Part23.CFrame = CFrame.new(13.3683004, 14.890976, -17.2700043, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  466. Part23.Position = Vector3.new(13.3683004, 14.890976, -17.2700043)
  467. Part23.Color = Color3.new(0.992157, 0.917647, 0.552941)
  468. Part23.Size = Vector3.new(2, 0.200000003, 2)
  469. Part23.Anchored = true
  470. Part23.BottomSurface = Enum.SurfaceType.Smooth
  471. Part23.BrickColor = BrickColor.new("Cool yellow")
  472. Part23.Material = Enum.Material.Neon
  473. Part23.Reflectance = 0.40000000596046
  474. Part23.TopSurface = Enum.SurfaceType.Smooth
  475. Part23.brickColor = BrickColor.new("Cool yellow")
  476. Part23.FormFactor = Enum.FormFactor.Custom
  477. Part23.formFactor = Enum.FormFactor.Custom
  478. CylinderMesh24.Parent = Part23
  479. CylinderMesh24.Scale = Vector3.new(1, 1.00999999, 1)
  480. PointLight25.Parent = Part23
  481. PointLight25.Range = 20
  482. PointLight25.Shadows = true
  483. Part26.Parent = Model22
  484. Part26.CFrame = CFrame.new(13.3683004, 14.890976, -17.2700043, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  485. Part26.Position = Vector3.new(13.3683004, 14.890976, -17.2700043)
  486. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  487. Part26.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  488. Part26.Anchored = true
  489. Part26.BottomSurface = Enum.SurfaceType.Smooth
  490. Part26.BrickColor = BrickColor.new("Dark stone grey")
  491. Part26.Material = Enum.Material.SmoothPlastic
  492. Part26.TopSurface = Enum.SurfaceType.Smooth
  493. Part26.brickColor = BrickColor.new("Dark stone grey")
  494. Part26.FormFactor = Enum.FormFactor.Custom
  495. Part26.formFactor = Enum.FormFactor.Custom
  496. CylinderMesh27.Parent = Part26
  497. Model28.Name = "Radio"
  498. Model28.Parent = script
  499. Part29.Name = "Main"
  500. Part29.Parent = Model28
  501. Part29.CFrame = CFrame.new(7.17131424, 6.16432667, -26.4562397, -0.994304657, -0.000226285425, -0.10657496, -0.000224999909, 1, -2.40859408e-05, 0.10657496, 3.05924566e-08, -0.994304657)
  502. Part29.Orientation = Vector3.new(0, -173.880005, -0.00999999978)
  503. Part29.Position = Vector3.new(7.17131424, 6.16432667, -26.4562397)
  504. Part29.Rotation = Vector3.new(180, -6.11999989, 179.990005)
  505. Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
  506. Part29.Size = Vector3.new(2.92145324, 1.75287199, 1.46072662)
  507. Part29.Anchored = true
  508. Part29.BrickColor = BrickColor.new("Reddish brown")
  509. Part29.Material = Enum.Material.Wood
  510. Part29.TopSurface = Enum.SurfaceType.Smooth
  511. Part29.brickColor = BrickColor.new("Reddish brown")
  512. Sound30.Parent = Part29
  513. Sound30.Looped = true
  514. Sound30.MaxDistance = 500
  515. Sound30.EmitterSize = 0.60000002384186
  516. Sound30.MinDistance = 0.60000002384186
  517. Sound30.Playing = true
  518. Sound30.SoundId = "rbxassetid://4521979766"
  519. Sound30.Volume = 0.60000002384186
  520. ChorusSoundEffect31.Parent = Sound30
  521. ChorusSoundEffect31.Rate = 1
  522. ChorusSoundEffect31.Depth = 0.10000000149012
  523. ChorusSoundEffect31.Mix = 0.10000000149012
  524. EqualizerSoundEffect32.Parent = Sound30
  525. EqualizerSoundEffect32.MidGain = -1
  526. Part33.Parent = Model28
  527. Part33.CFrame = CFrame.new(7.17909527, 6.17112064, -26.3836079, -0.994304657, -0.000226285425, -0.10657496, -0.000224999909, 1, -2.40859408e-05, 0.10657496, 3.05924566e-08, -0.994304657)
  528. Part33.Orientation = Vector3.new(0, -173.880005, -0.00999999978)
  529. Part33.Position = Vector3.new(7.17909527, 6.17112064, -26.3836079)
  530. Part33.Rotation = Vector3.new(180, -6.11999989, 179.990005)
  531. Part33.Color = Color3.new(0.8, 0.556863, 0.411765)
  532. Part33.Size = Vector3.new(2.92145324, 1.75287199, 1.46072662)
  533. Part33.Anchored = true
  534. Part33.BrickColor = BrickColor.new("Nougat")
  535. Part33.Material = Enum.Material.Wood
  536. Part33.TopSurface = Enum.SurfaceType.Smooth
  537. Part33.brickColor = BrickColor.new("Nougat")
  538. SpecialMesh34.Parent = Part33
  539. SpecialMesh34.Scale = Vector3.new(0.899999976, 0.899999976, 0.99000001)
  540. SpecialMesh34.MeshType = Enum.MeshType.Brick
  541. Part35.Parent = Model28
  542. Part35.CFrame = CFrame.new(7.79893255, 6.31046152, -26.0827904, -0.106572986, -0.000204014257, 0.994304895, 0, 1, 0.000205182805, -0.994304895, 2.18669429e-05, -0.106572986)
  543. Part35.Orientation = Vector3.new(-0.00999999978, 96.1200027, 0)
  544. Part35.Position = Vector3.new(7.79893255, 6.31046152, -26.0827904)
  545. Part35.Rotation = Vector3.new(-179.889999, 83.8799973, 179.889999)
  546. Part35.Size = Vector3.new(0.730363309, 0.292145342, 1.46072662)
  547. Part35.Anchored = true
  548. CylinderMesh36.Parent = Part35
  549. CylinderMesh36.Offset = Vector3.new(0, -0.0900000036, 0)
  550. BlockMesh37.Parent = Part35
  551. BlockMesh37.Scale = Vector3.new(1, 0.5, 1)
  552. Snap38.Parent = Part35
  553. Snap38.C0 = CFrame.new(0, -0.146072671, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  554. Snap38.C1 = CFrame.new(0.219122708, 0.146119192, 0.511252105, 1, -4.64666527e-10, 5.96056395e-08, 5.96056395e-08, 1.78814233e-07, -1, 4.64694949e-10, 1, -1.78814261e-07)
  555. Snap38.Part0 = Part35
  556. Snap38.Part1 = Part43
  557. Snap38.part1 = Part43
  558. Part39.Parent = Model28
  559. Part39.CFrame = CFrame.new(7.89735985, 6.90167427, -26.5340557, -0.994304657, -0.000226285425, -0.10657496, -0.000224999909, 1, -2.40859408e-05, 0.10657496, 3.05924566e-08, -0.994304657)
  560. Part39.Orientation = Vector3.new(0, -173.880005, -0.00999999978)
  561. Part39.Position = Vector3.new(7.89735985, 6.90167427, -26.5340557)
  562. Part39.Rotation = Vector3.new(180, -6.11999989, 179.990005)
  563. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  564. Part39.Size = Vector3.new(0.730363309, 0.730363309, 0.730363309)
  565. Part39.Anchored = true
  566. Part39.BrickColor = BrickColor.new("Dark stone grey")
  567. Part39.TopSurface = Enum.SurfaceType.Smooth
  568. Part39.brickColor = BrickColor.new("Dark stone grey")
  569. Part39.Shape = Enum.PartType.Ball
  570. Part40.Parent = Model28
  571. Part40.CFrame = CFrame.new(8.26024723, 7.92440033, -26.5729504, -0.940206885, 0.323501348, -0.106573358, 0.32535398, 0.945592284, 3.22097139e-06, 0.100775987, -0.0346710384, -0.994304836)
  572. Part40.Orientation = Vector3.new(0, -173.880005, 18.9899998)
  573. Part40.Position = Vector3.new(8.26024723, 7.92440033, -26.5729504)
  574. Part40.Rotation = Vector3.new(-180, -6.11999989, -161.009995)
  575. Part40.Size = Vector3.new(0.730363309, 1.75287199, 0.730363309)
  576. Part40.Anchored = true
  577. Part40.Reflectance = 1
  578. CylinderMesh41.Parent = Part40
  579. CylinderMesh41.Scale = Vector3.new(1, 1, 0.100000001)
  580. Snap42.Parent = Part40
  581. Snap42.C0 = CFrame.new(0, 0.876435995, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  582. Snap42.C1 = CFrame.new(2.0980835e-05, -0.146056175, -1.90734863e-06, -1, 2.11597944e-06, -7.36124366e-06, -7.3612423e-06, 7.22728601e-07, 1, 2.11598467e-06, 1, -7.22713025e-07)
  583. Snap42.Part0 = Part40
  584. Snap42.Part1 = Part47
  585. Snap42.part1 = Part47
  586. Part43.Parent = Model28
  587. Part43.CFrame = CFrame.new(7.31402636, 6.01815653, -25.8104401, -0.106572986, -0.000204014257, 0.994304895, 0, 1, 0.000205182805, -0.994304895, 2.18669429e-05, -0.106572986)
  588. Part43.Orientation = Vector3.new(-0.00999999978, 96.1200027, 0)
  589. Part43.Position = Vector3.new(7.31402636, 6.01815653, -25.8104401)
  590. Part43.Rotation = Vector3.new(-179.889999, 83.8799973, 179.889999)
  591. Part43.Size = Vector3.new(0.730363309, 0.292145342, 0.730363309)
  592. Part43.Anchored = true
  593. BlockMesh44.Parent = Part43
  594. BlockMesh44.Offset = Vector3.new(0.300000012, 0, 0.200000003)
  595. BlockMesh44.Scale = Vector3.new(1, 0.5, 1)
  596. Part45.Parent = Model28
  597. Part45.CFrame = CFrame.new(6.73301458, 6.16412163, -25.7481537, 0.000205999997, 0.106572986, -0.994304895, -1, 2.19540361e-05, -0.000204826807, 0, 0.994304895, 0.106572993)
  598. Part45.Orientation = Vector3.new(0.00999999978, -83.8799973, -90)
  599. Part45.Position = Vector3.new(6.73301458, 6.16412163, -25.7481537)
  600. Part45.Rotation = Vector3.new(0.109999999, -83.8799973, -89.8899994)
  601. Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
  602. Part45.Size = Vector3.new(1.46072662, 0.292145342, 1.46072662)
  603. Part45.Anchored = true
  604. Part45.BrickColor = BrickColor.new("Dark stone grey")
  605. Part45.brickColor = BrickColor.new("Dark stone grey")
  606. CylinderMesh46.Parent = Part45
  607. CylinderMesh46.Offset = Vector3.new(0, -0.00700000022, 0)
  608. Part47.Parent = Model28
  609. Part47.CFrame = CFrame.new(8.59103775, 8.89125633, -26.6084099, -0.940206885, 0.323501348, -0.106573358, 0.32535398, 0.945592284, 3.22097139e-06, 0.100775987, -0.0346710384, -0.994304836)
  610. Part47.Orientation = Vector3.new(0, -173.880005, 18.9899998)
  611. Part47.Position = Vector3.new(8.59103775, 8.89125633, -26.6084099)
  612. Part47.Rotation = Vector3.new(-180, -6.11999989, -161.009995)
  613. Part47.Size = Vector3.new(0.730363309, 0.292145342, 0.730363309)
  614. Part47.Anchored = true
  615. Part47.Reflectance = 1
  616. CylinderMesh48.Parent = Part47
  617. CylinderMesh48.Offset = Vector3.new(0, -0.200000003, 0)
  618. CylinderMesh48.Scale = Vector3.new(1, 0.100000001, 0.150000006)
  619. Snap49.Parent = Part47
  620. Snap49.C0 = CFrame.new(0, -0.146072671, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  621. Snap49.C1 = CFrame.new(-3.48264371e-06, 0.876411438, 0, 1, -3.55271368e-14, 1.49011612e-07, -1.49011612e-07, -7.81597009e-14, -1.00000012, -3.55271368e-14, 1, 7.81597009e-14)
  622. Snap49.Part0 = Part47
  623. Snap49.Part1 = Part40
  624. Snap49.part1 = Part40
  625. Part50.Parent = Model28
  626. Part50.CFrame = CFrame.new(7.09841919, 7.41248226, -26.4484196, 0.000205999997, -0.994304657, -0.10657496, -1, -0.000204826763, -2.19544418e-05, 0, 0.10657496, -0.994304657)
  627. Part50.Orientation = Vector3.new(0, -173.880005, -90.0100021)
  628. Part50.Position = Vector3.new(7.09841919, 7.41248226, -26.4484196)
  629. Part50.Rotation = Vector3.new(180, -6.11999989, 89.9899979)
  630. Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
  631. Part50.Size = Vector3.new(0.730363309, 0.584290683, 0.730363309)
  632. Part50.Anchored = true
  633. Part50.BrickColor = BrickColor.new("Dark stone grey")
  634. Part50.brickColor = BrickColor.new("Dark stone grey")
  635. CylinderMesh51.Parent = Part50
  636. CylinderMesh51.Offset = Vector3.new(0.699999988, -0.100000001, 0)
  637. CylinderMesh51.Scale = Vector3.new(1, 2.5, 1)
  638. Part52.Parent = Model28
  639. Part52.CFrame = CFrame.new(6.44494963, 6.90135241, -26.3783817, -0.994304657, -0.000226285425, -0.10657496, -0.000224999909, 1, -2.40859408e-05, 0.10657496, 3.05924566e-08, -0.994304657)
  640. Part52.Orientation = Vector3.new(0, -173.880005, -0.00999999978)
  641. Part52.Position = Vector3.new(6.44494963, 6.90135241, -26.3783817)
  642. Part52.Rotation = Vector3.new(180, -6.11999989, 179.990005)
  643. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  644. Part52.Size = Vector3.new(0.730363309, 0.730363309, 0.730363309)
  645. Part52.Anchored = true
  646. Part52.BrickColor = BrickColor.new("Dark stone grey")
  647. Part52.TopSurface = Enum.SurfaceType.Smooth
  648. Part52.brickColor = BrickColor.new("Dark stone grey")
  649. Part52.Shape = Enum.PartType.Ball
  650. Part53.Parent = Model28
  651. Part53.CFrame = CFrame.new(7.10353565, 7.92371559, -25.7144127, -0.106572986, -0.000204014257, 0.994304895, 0, 1, 0.000205182805, -0.994304895, 2.18669429e-05, -0.106572986)
  652. Part53.Orientation = Vector3.new(-0.00999999978, 96.1200027, 0)
  653. Part53.Position = Vector3.new(7.10353565, 7.92371559, -25.7144127)
  654. Part53.Rotation = Vector3.new(-179.889999, 83.8799973, 179.889999)
  655. Part53.Color = Color3.new(0.803922, 0.803922, 0.803922)
  656. Part53.Size = Vector3.new(0.730363309, 0.292145342, 0.730363309)
  657. Part53.Anchored = true
  658. Part53.BrickColor = BrickColor.new("Mid gray")
  659. Part53.brickColor = BrickColor.new("Mid gray")
  660. BlockMesh54.Parent = Part53
  661. BlockMesh54.Offset = Vector3.new(1, -1.10000002, 0)
  662. BlockMesh54.Scale = Vector3.new(0.200000003, 1, 0.300000012)
  663. Part55.Parent = Model28
  664. Part55.CFrame = CFrame.new(6.37732935, 7.92355347, -25.6365776, -0.106572986, -0.000204014257, 0.994304895, 0, 1, 0.000205182805, -0.994304895, 2.18669429e-05, -0.106572986)
  665. Part55.Orientation = Vector3.new(-0.00999999978, 96.1200027, 0)
  666. Part55.Position = Vector3.new(6.37732935, 7.92355347, -25.6365776)
  667. Part55.Rotation = Vector3.new(-179.889999, 83.8799973, 179.889999)
  668. Part55.Color = Color3.new(0.803922, 0.803922, 0.803922)
  669. Part55.Size = Vector3.new(0.730363309, 0.292145342, 0.730363309)
  670. Part55.Anchored = true
  671. Part55.BrickColor = BrickColor.new("Mid gray")
  672. Part55.brickColor = BrickColor.new("Mid gray")
  673. BlockMesh56.Parent = Part55
  674. BlockMesh56.Offset = Vector3.new(1, -1.10000002, 0.600000024)
  675. BlockMesh56.Scale = Vector3.new(0.200000003, 1, 0.300000012)
  676. Part57.Parent = Model28
  677. Part57.CFrame = CFrame.new(7.82972336, 7.92388058, -25.7922516, -0.106572986, -0.000204014257, 0.994304895, 0, 1, 0.000205182805, -0.994304895, 2.18669429e-05, -0.106572986)
  678. Part57.Orientation = Vector3.new(-0.00999999978, 96.1200027, 0)
  679. Part57.Position = Vector3.new(7.82972336, 7.92388058, -25.7922516)
  680. Part57.Rotation = Vector3.new(-179.889999, 83.8799973, 179.889999)
  681. Part57.Color = Color3.new(0.94902, 0.952941, 0.952941)
  682. Part57.Size = Vector3.new(0.730363309, 0.292145342, 0.730363309)
  683. Part57.Anchored = true
  684. Part57.BrickColor = BrickColor.new("White")
  685. Part57.brickColor = BrickColor.new("White")
  686. BlockMesh58.Parent = Part57
  687. BlockMesh58.Offset = Vector3.new(1, -1.10000002, -0.600000024)
  688. BlockMesh58.Scale = Vector3.new(0.200000003, 1, 0.300000012)
  689. Model59.Name = "pipe"
  690. Model59.Parent = script
  691. Part60.Parent = Model59
  692. Part60.CFrame = CFrame.new(-16.2215595, 11.9371862, -28.4613609, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  693. Part60.Orientation = Vector3.new(0, -90, 180)
  694. Part60.Position = Vector3.new(-16.2215595, 11.9371862, -28.4613609)
  695. Part60.Rotation = Vector3.new(-180, -90, 0)
  696. Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
  697. Part60.Size = Vector3.new(0.122507334, 1.47009265, 1.47009265)
  698. Part60.Anchored = true
  699. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  700. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  701. Part60.BrickColor = BrickColor.new("Dark stone grey")
  702. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  703. Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part60.Material = Enum.Material.SmoothPlastic
  705. Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  706. Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  707. Part60.brickColor = BrickColor.new("Dark stone grey")
  708. Part60.Shape = Enum.PartType.Cylinder
  709. Part61.Parent = Model59
  710. Part61.CFrame = CFrame.new(-17.3853226, 11.9373426, -23.62253, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  711. Part61.Orientation = Vector3.new(0, 180, 180)
  712. Part61.Position = Vector3.new(-17.3853226, 11.9373426, -23.62253)
  713. Part61.Rotation = Vector3.new(-180, 0, 0)
  714. Part61.Color = Color3.new(0.388235, 0.372549, 0.384314)
  715. Part61.Size = Vector3.new(0.122507684, 1.47009265, 1.47009265)
  716. Part61.Anchored = true
  717. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  718. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  719. Part61.BrickColor = BrickColor.new("Dark stone grey")
  720. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  721. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  722. Part61.Material = Enum.Material.SmoothPlastic
  723. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  724. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  725. Part61.brickColor = BrickColor.new("Dark stone grey")
  726. Part61.Shape = Enum.PartType.Cylinder
  727. Model62.Name = "color"
  728. Model62.Parent = Model59
  729. Part63.Parent = Model62
  730. Part63.CFrame = CFrame.new(-16.2215595, 11.9371862, -23.62253, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  731. Part63.Orientation = Vector3.new(90, 0, 0)
  732. Part63.Position = Vector3.new(-16.2215595, 11.9371862, -23.62253)
  733. Part63.Rotation = Vector3.new(90, 0, 0)
  734. Part63.Color = Color3.new(1, 0, 0)
  735. Part63.Size = Vector3.new(1.22507715, 1.22507715, 1.22507715)
  736. Part63.Anchored = true
  737. Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  738. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  739. Part63.BrickColor = BrickColor.new("Really red")
  740. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  741. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  742. Part63.Material = Enum.Material.SmoothPlastic
  743. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  744. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  745. Part63.brickColor = BrickColor.new("Really red")
  746. Part63.Shape = Enum.PartType.Ball
  747. Part64.Parent = Model62
  748. Part64.CFrame = CFrame.new(-16.7728386, 11.9371862, -23.62253, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  749. Part64.Orientation = Vector3.new(0, 180, 180)
  750. Part64.Position = Vector3.new(-16.7728386, 11.9371862, -23.62253)
  751. Part64.Rotation = Vector3.new(-180, 0, 0)
  752. Part64.Color = Color3.new(1, 0, 0)
  753. Part64.Size = Vector3.new(1.10256946, 1.22507715, 1.22507715)
  754. Part64.Anchored = true
  755. Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  756. Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  757. Part64.BrickColor = BrickColor.new("Really red")
  758. Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  759. Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  760. Part64.Material = Enum.Material.SmoothPlastic
  761. Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  762. Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  763. Part64.brickColor = BrickColor.new("Really red")
  764. Part64.Shape = Enum.PartType.Cylinder
  765. Part65.Parent = Model62
  766. Part65.CFrame = CFrame.new(-16.2215595, 11.9371862, -26.0263443, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  767. Part65.Orientation = Vector3.new(0, -90, 180)
  768. Part65.Position = Vector3.new(-16.2215595, 11.9371862, -26.0263443)
  769. Part65.Rotation = Vector3.new(-180, -90, 0)
  770. Part65.Color = Color3.new(1, 0, 0)
  771. Part65.Size = Vector3.new(4.8076458, 1.22507715, 1.22507715)
  772. Part65.Anchored = true
  773. Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  774. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  775. Part65.BrickColor = BrickColor.new("Really red")
  776. Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  777. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  778. Part65.Material = Enum.Material.SmoothPlastic
  779. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  780. Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  781. Part65.brickColor = BrickColor.new("Really red")
  782. Part65.Shape = Enum.PartType.Cylinder
  783. Model66.Name = "pipe"
  784. Model66.Parent = script
  785. Part67.Parent = Model66
  786. Part67.CFrame = CFrame.new(6.13852978, 1.27347195, -21.7450161, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  787. Part67.Orientation = Vector3.new(90, 0, 0)
  788. Part67.Position = Vector3.new(6.13852978, 1.27347195, -21.7450161)
  789. Part67.Rotation = Vector3.new(90, 0, 0)
  790. Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
  791. Part67.Size = Vector3.new(0.122507334, 1.47009265, 1.47009265)
  792. Part67.Anchored = true
  793. Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  794. Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  795. Part67.BrickColor = BrickColor.new("Dark stone grey")
  796. Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  797. Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  798. Part67.Material = Enum.Material.SmoothPlastic
  799. Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  800. Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  801. Part67.brickColor = BrickColor.new("Dark stone grey")
  802. Part67.Shape = Enum.PartType.Cylinder
  803. Part68.Parent = Model66
  804. Part68.CFrame = CFrame.new(3.74966908, 0.109701, -21.7451687, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  805. Part68.Orientation = Vector3.new(0, 90, 90)
  806. Part68.Position = Vector3.new(3.74966908, 0.109701, -21.7451687)
  807. Part68.Rotation = Vector3.new(90, 90, 0)
  808. Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
  809. Part68.Size = Vector3.new(0.122507684, 1.47009265, 1.47009265)
  810. Part68.Anchored = true
  811. Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  812. Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  813. Part68.BrickColor = BrickColor.new("Dark stone grey")
  814. Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  815. Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  816. Part68.Material = Enum.Material.SmoothPlastic
  817. Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  818. Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  819. Part68.brickColor = BrickColor.new("Dark stone grey")
  820. Part68.Shape = Enum.PartType.Cylinder
  821. Model69.Name = "color"
  822. Model69.Parent = Model66
  823. Part70.Parent = Model69
  824. Part70.CFrame = CFrame.new(3.74966908, 1.27347195, -21.7450161, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  825. Part70.Orientation = Vector3.new(0, 0, 90)
  826. Part70.Position = Vector3.new(3.74966908, 1.27347195, -21.7450161)
  827. Part70.Rotation = Vector3.new(0, 0, 90)
  828. Part70.Color = Color3.new(0, 0, 1)
  829. Part70.Size = Vector3.new(1.22507715, 1.22507715, 1.22507715)
  830. Part70.Anchored = true
  831. Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  832. Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  833. Part70.BrickColor = BrickColor.new("Really blue")
  834. Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  835. Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  836. Part70.Material = Enum.Material.SmoothPlastic
  837. Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  838. Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  839. Part70.brickColor = BrickColor.new("Really blue")
  840. Part70.Shape = Enum.PartType.Ball
  841. Part71.Parent = Model69
  842. Part71.CFrame = CFrame.new(3.74966908, 0.722195983, -21.7450161, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  843. Part71.Orientation = Vector3.new(0, 90, 90)
  844. Part71.Position = Vector3.new(3.74966908, 0.722195983, -21.7450161)
  845. Part71.Rotation = Vector3.new(90, 90, 0)
  846. Part71.Color = Color3.new(0, 0, 1)
  847. Part71.Size = Vector3.new(1.10256946, 1.22507715, 1.22507715)
  848. Part71.Anchored = true
  849. Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  850. Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  851. Part71.BrickColor = BrickColor.new("Really blue")
  852. Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  853. Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  854. Part71.Material = Enum.Material.SmoothPlastic
  855. Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  856. Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  857. Part71.brickColor = BrickColor.new("Really blue")
  858. Part71.Shape = Enum.PartType.Cylinder
  859. Part72.Parent = Model69
  860. Part72.CFrame = CFrame.new(4.91344786, 1.27347195, -21.7450161, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  861. Part72.Orientation = Vector3.new(90, 0, 0)
  862. Part72.Position = Vector3.new(4.91344786, 1.27347195, -21.7450161)
  863. Part72.Rotation = Vector3.new(90, 0, 0)
  864. Part72.Color = Color3.new(0, 0, 1)
  865. Part72.Size = Vector3.new(2.32764649, 1.22507715, 1.22507715)
  866. Part72.Anchored = true
  867. Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  868. Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  869. Part72.BrickColor = BrickColor.new("Really blue")
  870. Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  871. Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  872. Part72.Material = Enum.Material.SmoothPlastic
  873. Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  874. Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  875. Part72.brickColor = BrickColor.new("Really blue")
  876. Part72.Shape = Enum.PartType.Cylinder
  877. Model73.Name = "pipe"
  878. Model73.Parent = script
  879. Part74.Parent = Model73
  880. Part74.CFrame = CFrame.new(6.13852978, 1.26590204, -23.8950367, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  881. Part74.Orientation = Vector3.new(90, 0, 0)
  882. Part74.Position = Vector3.new(6.13852978, 1.26590204, -23.8950367)
  883. Part74.Rotation = Vector3.new(90, 0, 0)
  884. Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
  885. Part74.Size = Vector3.new(0.122507334, 1.47009265, 1.47009265)
  886. Part74.Anchored = true
  887. Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  888. Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  889. Part74.BrickColor = BrickColor.new("Dark stone grey")
  890. Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  891. Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  892. Part74.Material = Enum.Material.SmoothPlastic
  893. Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  894. Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  895. Part74.brickColor = BrickColor.new("Dark stone grey")
  896. Part74.Shape = Enum.PartType.Cylinder
  897. Part75.Parent = Model73
  898. Part75.CFrame = CFrame.new(3.74966908, 0.102132, -23.8951874, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  899. Part75.Orientation = Vector3.new(0, 90, 90)
  900. Part75.Position = Vector3.new(3.74966908, 0.102132, -23.8951874)
  901. Part75.Rotation = Vector3.new(90, 90, 0)
  902. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  903. Part75.Size = Vector3.new(0.122507684, 1.47009265, 1.47009265)
  904. Part75.Anchored = true
  905. Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  906. Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  907. Part75.BrickColor = BrickColor.new("Dark stone grey")
  908. Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  909. Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  910. Part75.Material = Enum.Material.SmoothPlastic
  911. Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  912. Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  913. Part75.brickColor = BrickColor.new("Dark stone grey")
  914. Part75.Shape = Enum.PartType.Cylinder
  915. Model76.Name = "color"
  916. Model76.Parent = Model73
  917. Part77.Parent = Model76
  918. Part77.CFrame = CFrame.new(3.74966908, 1.26590204, -23.8950367, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  919. Part77.Orientation = Vector3.new(0, 0, 90)
  920. Part77.Position = Vector3.new(3.74966908, 1.26590204, -23.8950367)
  921. Part77.Rotation = Vector3.new(0, 0, 90)
  922. Part77.Color = Color3.new(1, 0, 0)
  923. Part77.Size = Vector3.new(1.22507715, 1.22507715, 1.22507715)
  924. Part77.Anchored = true
  925. Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  926. Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  927. Part77.BrickColor = BrickColor.new("Really red")
  928. Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  929. Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  930. Part77.Material = Enum.Material.SmoothPlastic
  931. Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  932. Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  933. Part77.brickColor = BrickColor.new("Really red")
  934. Part77.Shape = Enum.PartType.Ball
  935. Part78.Parent = Model76
  936. Part78.CFrame = CFrame.new(3.74966908, 0.714626014, -23.8950367, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  937. Part78.Orientation = Vector3.new(0, 90, 90)
  938. Part78.Position = Vector3.new(3.74966908, 0.714626014, -23.8950367)
  939. Part78.Rotation = Vector3.new(90, 90, 0)
  940. Part78.Color = Color3.new(1, 0, 0)
  941. Part78.Size = Vector3.new(1.10256946, 1.22507715, 1.22507715)
  942. Part78.Anchored = true
  943. Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  944. Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  945. Part78.BrickColor = BrickColor.new("Really red")
  946. Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  947. Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  948. Part78.Material = Enum.Material.SmoothPlastic
  949. Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  950. Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  951. Part78.brickColor = BrickColor.new("Really red")
  952. Part78.Shape = Enum.PartType.Cylinder
  953. Part79.Parent = Model76
  954. Part79.CFrame = CFrame.new(4.91344786, 1.26590204, -23.8950367, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  955. Part79.Orientation = Vector3.new(90, 0, 0)
  956. Part79.Position = Vector3.new(4.91344786, 1.26590204, -23.8950367)
  957. Part79.Rotation = Vector3.new(90, 0, 0)
  958. Part79.Color = Color3.new(1, 0, 0)
  959. Part79.Size = Vector3.new(2.32764649, 1.22507715, 1.22507715)
  960. Part79.Anchored = true
  961. Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  962. Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  963. Part79.BrickColor = BrickColor.new("Really red")
  964. Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  965. Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  966. Part79.Material = Enum.Material.SmoothPlastic
  967. Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  968. Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  969. Part79.brickColor = BrickColor.new("Really red")
  970. Part79.Shape = Enum.PartType.Cylinder
  971. Model80.Name = "Hold"
  972. Model80.Parent = script
  973. WedgePart81.Parent = Model80
  974. WedgePart81.CFrame = CFrame.new(12.199995, 4.55000782, -22.7099953, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  975. WedgePart81.Orientation = Vector3.new(0, 180, 0)
  976. WedgePart81.Position = Vector3.new(12.199995, 4.55000782, -22.7099953)
  977. WedgePart81.Rotation = Vector3.new(-180, 0, -180)
  978. WedgePart81.Size = Vector3.new(12, 1, 5)
  979. WedgePart81.Anchored = true
  980. WedgePart81.BottomSurface = Enum.SurfaceType.Smooth
  981. Part82.Parent = Model80
  982. Part82.CFrame = CFrame.new(12.199995, 3.25937891, -20.5754738, 0, -0, -1, 0.901522577, -0.432732135, 0, -0.432732135, -0.901522577, 0)
  983. Part82.Orientation = Vector3.new(0, -90, 115.639999)
  984. Part82.Position = Vector3.new(12.199995, 3.25937891, -20.5754738)
  985. Part82.Rotation = Vector3.new(-115.639999, -90, 0)
  986. Part82.Size = Vector3.new(1.10923457, 1.34327185, 8)
  987. Part82.Anchored = true
  988. Part82.BottomSurface = Enum.SurfaceType.Smooth
  989. Part82.Material = Enum.Material.Metal
  990. Part82.TopSurface = Enum.SurfaceType.Smooth
  991. Part83.Parent = Model80
  992. Part83.CFrame = CFrame.new(7.47799158, 2.05001807, -21.1282635, -0.972387135, 0.233373612, 0, -0, -0, -1, -0.233373612, -0.972387135, 0)
  993. Part83.Orientation = Vector3.new(90, 166.5, 0)
  994. Part83.Position = Vector3.new(7.47799158, 2.05001807, -21.1282635)
  995. Part83.Rotation = Vector3.new(90, 0, -166.5)
  996. Part83.Size = Vector3.new(2.05679393, 2.38235474, 2)
  997. Part83.Anchored = true
  998. Part83.BottomSurface = Enum.SurfaceType.Smooth
  999. Part83.Material = Enum.Material.Metal
  1000. Part83.TopSurface = Enum.SurfaceType.Smooth
  1001. Part84.Parent = Model80
  1002. Part84.CFrame = CFrame.new(12.199995, 2.05001807, -19.994978, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1003. Part84.Position = Vector3.new(12.199995, 2.05001807, -19.994978)
  1004. Part84.Size = Vector3.new(8, 2, 0.530000031)
  1005. Part84.Anchored = true
  1006. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1007. Part84.Material = Enum.Material.Metal
  1008. Part84.TopSurface = Enum.SurfaceType.Smooth
  1009. WedgePart85.Parent = Model80
  1010. WedgePart85.CFrame = CFrame.new(7.20000267, 2.20021009, -22.7820721, 8.74227837e-08, -8.74227695e-08, 1, 0.432732165, -0.901522577, -1.16644252e-07, 0.901522577, 0.432732165, -4.0982961e-08)
  1011. WedgePart85.Orientation = Vector3.new(0, 90, 154.360001)
  1012. WedgePart85.Position = Vector3.new(7.20000267, 2.20021009, -22.7820721)
  1013. WedgePart85.Rotation = Vector3.new(154.360001, 90, 0)
  1014. WedgePart85.Size = Vector3.new(6.23854113, 1.10923457, 2)
  1015. WedgePart85.Anchored = true
  1016. WedgePart85.BottomSurface = Enum.SurfaceType.Smooth
  1017. WedgePart85.Material = Enum.Material.Metal
  1018. WedgePart86.Parent = Model80
  1019. WedgePart86.CFrame = CFrame.new(7.91438627, 3.55001712, -22.9466591, -0.233373702, 7.48076943e-08, -0.972387135, -4.37113883e-08, 1, 8.74227766e-08, 0.972387135, 6.29065653e-08, -0.233373702)
  1020. WedgePart86.Orientation = Vector3.new(0, -103.5, 0)
  1021. WedgePart86.Position = Vector3.new(7.91438627, 3.55001712, -22.9466591)
  1022. WedgePart86.Rotation = Vector3.new(-180, -76.5, -180)
  1023. WedgePart86.Size = Vector3.new(6.12241602, 1, 2.05679393)
  1024. WedgePart86.Anchored = true
  1025. WedgePart86.BottomSurface = Enum.SurfaceType.Smooth
  1026. WedgePart86.Material = Enum.Material.Metal
  1027. WedgePart87.Parent = Model80
  1028. WedgePart87.CFrame = CFrame.new(17.2000179, 2.2002089, -22.7820721, -4.37113883e-08, 1, 8.74227766e-08, 0.432732224, -5.98982695e-08, 0.901522517, 0.901522517, 7.7237452e-08, -0.432732224)
  1029. WedgePart87.Orientation = Vector3.new(-64.3600006, 180, 90)
  1030. WedgePart87.Position = Vector3.new(17.2000179, 2.2002089, -22.7820721)
  1031. WedgePart87.Rotation = Vector3.new(-115.639999, 0, -90)
  1032. WedgePart87.Size = Vector3.new(6.23854113, 2, 1.10923457)
  1033. WedgePart87.Anchored = true
  1034. WedgePart87.BottomSurface = Enum.SurfaceType.Smooth
  1035. WedgePart87.Material = Enum.Material.Metal
  1036. WedgePart88.Parent = Model80
  1037. WedgePart88.CFrame = CFrame.new(16.5018959, 3.55001712, -22.8785954, -0.233373523, -9.52098631e-08, 0.972387135, -4.37113883e-08, 1, 8.74227766e-08, -0.972387135, -2.21022329e-08, -0.233373523)
  1038. WedgePart88.Orientation = Vector3.new(0, 103.5, 0)
  1039. WedgePart88.Position = Vector3.new(16.5018959, 3.55001712, -22.8785954)
  1040. WedgePart88.Rotation = Vector3.new(-180, 76.5, 180)
  1041. WedgePart88.Size = Vector3.new(5.98241854, 1, 2.05679393)
  1042. WedgePart88.Anchored = true
  1043. WedgePart88.BottomSurface = Enum.SurfaceType.Smooth
  1044. WedgePart88.Material = Enum.Material.Metal
  1045. Part89.Parent = Model80
  1046. Part89.CFrame = CFrame.new(16.92202, 2.05001807, -21.1282635, -0.972387135, -0.233373612, 0, 0, -0, -1, 0.233373612, -0.972387135, 0)
  1047. Part89.Orientation = Vector3.new(90, -166.5, 0)
  1048. Part89.Position = Vector3.new(16.92202, 2.05001807, -21.1282635)
  1049. Part89.Rotation = Vector3.new(90, 0, 166.5)
  1050. Part89.Size = Vector3.new(2.05679393, 2.38235474, 2)
  1051. Part89.Anchored = true
  1052. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1053. Part89.Material = Enum.Material.Metal
  1054. Part89.TopSurface = Enum.SurfaceType.Smooth
  1055. WedgePart90.Parent = Model80
  1056. WedgePart90.CFrame = CFrame.new(16.6151104, 0.550019026, -22.4069862, -0.233373567, -0.972387135, -6.46066169e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.972387135, 0.233373567, 1.05410955e-07)
  1057. WedgePart90.Orientation = Vector3.new(-90, 103.5, 0)
  1058. WedgePart90.Position = Vector3.new(16.6151104, 0.550019026, -22.4069862)
  1059. WedgePart90.Rotation = Vector3.new(-90, 0, 103.5)
  1060. WedgePart90.Size = Vector3.new(5.01241875, 2.05679393, 1)
  1061. WedgePart90.Anchored = true
  1062. WedgePart90.BottomSurface = Enum.SurfaceType.Smooth
  1063. WedgePart90.Material = Enum.Material.Metal
  1064. WedgePart91.Parent = Model80
  1065. WedgePart91.CFrame = CFrame.new(17.2000179, 1.899827, -22.7820721, -4.37113883e-08, 1, 8.74227766e-08, 0.432732046, 9.77289289e-08, -0.901522636, -0.901522636, -1.57616853e-09, -0.432732046)
  1066. WedgePart91.Orientation = Vector3.new(64.3600006, 180, 90)
  1067. WedgePart91.Position = Vector3.new(17.2000179, 1.899827, -22.7820721)
  1068. WedgePart91.Rotation = Vector3.new(115.639999, 0, -90)
  1069. WedgePart91.Size = Vector3.new(6.23854113, 2, 1.10923457)
  1070. WedgePart91.Anchored = true
  1071. WedgePart91.BottomSurface = Enum.SurfaceType.Smooth
  1072. Part92.Parent = Model80
  1073. Part92.CFrame = CFrame.new(12.199995, 1.899827, -22.7820721, 0, -0, -1, 0.901522577, 0.432732135, 0, 0.432732135, -0.901522577, 0)
  1074. Part92.Orientation = Vector3.new(0, -90, 64.3600006)
  1075. Part92.Position = Vector3.new(12.199995, 1.899827, -22.7820721)
  1076. Part92.Rotation = Vector3.new(-64.3600006, -90, 0)
  1077. Part92.Size = Vector3.new(1.10923457, 6.23854113, 8)
  1078. Part92.Anchored = true
  1079. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1080. Part92.TopSurface = Enum.SurfaceType.Smooth
  1081. WedgePart93.Parent = Model80
  1082. WedgePart93.CFrame = CFrame.new(7.20000267, 1.899827, -22.7820721, 8.74227837e-08, -8.74227695e-08, 1, 0.432732105, 0.901522577, 4.0982961e-08, -0.901522577, 0.432732105, 1.16644252e-07)
  1083. WedgePart93.Orientation = Vector3.new(0, 90, 25.6399994)
  1084. WedgePart93.Position = Vector3.new(7.20000267, 1.899827, -22.7820721)
  1085. WedgePart93.Rotation = Vector3.new(25.6399994, 90, 0)
  1086. WedgePart93.Size = Vector3.new(6.23854113, 1.10923457, 2)
  1087. WedgePart93.Anchored = true
  1088. WedgePart93.BottomSurface = Enum.SurfaceType.Smooth
  1089. WedgePart94.Parent = Model80
  1090. WedgePart94.CFrame = CFrame.new(7.80471897, 0.550019026, -22.4896355, -0.233373657, 0.972387135, 1.05410955e-07, 8.74227837e-08, -8.74227695e-08, 1, 0.972387135, 0.233373657, -6.46066169e-08)
  1091. WedgePart94.Orientation = Vector3.new(-90, -103.5, 0)
  1092. WedgePart94.Position = Vector3.new(7.80471897, 0.550019026, -22.4896355)
  1093. WedgePart94.Rotation = Vector3.new(-90, 0, -103.5)
  1094. WedgePart94.Size = Vector3.new(5.18241739, 2.05679393, 1)
  1095. WedgePart94.Anchored = true
  1096. WedgePart94.BottomSurface = Enum.SurfaceType.Smooth
  1097. WedgePart94.Material = Enum.Material.Metal
  1098. Part95.Parent = Model80
  1099. Part95.CFrame = CFrame.new(12.199995, 2.05001807, -22.70998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1100. Part95.Position = Vector3.new(12.199995, 2.05001807, -22.70998)
  1101. Part95.Size = Vector3.new(12, 4, 5)
  1102. Part95.Anchored = true
  1103. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1104. Part95.TopSurface = Enum.SurfaceType.Smooth
  1105. Model96.Name = "boards"
  1106. Model96.Parent = script
  1107. Model97.Name = "temp"
  1108. Model97.Parent = Model96
  1109. Part98.Name = "temperature"
  1110. Part98.Parent = Model97
  1111. Part98.CFrame = CFrame.new(12.099967, 8.40001392, -27.5049381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1112. Part98.Position = Vector3.new(12.099967, 8.40001392, -27.5049381)
  1113. Part98.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1114. Part98.Size = Vector3.new(6.19999313, 3.20000052, 0.0900000036)
  1115. Part98.Anchored = true
  1116. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1117. Part98.BrickColor = BrickColor.new("Really black")
  1118. Part98.Material = Enum.Material.SmoothPlastic
  1119. Part98.TopSurface = Enum.SurfaceType.Smooth
  1120. Part98.brickColor = BrickColor.new("Really black")
  1121. SurfaceGui99.Parent = Part98
  1122. SurfaceGui99.LightInfluence = 1
  1123. SurfaceGui99.Face = Enum.NormalId.Back
  1124. SurfaceGui99.ClipsDescendants = true
  1125. SurfaceGui99.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  1126. SurfaceGui99.Adornee = Part98
  1127. TextLabel100.Name = "Value"
  1128. TextLabel100.Parent = SurfaceGui99
  1129. TextLabel100.Size = UDim2.new(1, 0, 0.5, 0)
  1130. TextLabel100.BackgroundColor = BrickColor.new("Institutional white")
  1131. TextLabel100.BackgroundColor3 = Color3.new(1, 1, 1)
  1132. TextLabel100.BackgroundTransparency = 1
  1133. TextLabel100.Font = Enum.Font.SourceSans
  1134. TextLabel100.FontSize = Enum.FontSize.Size14
  1135. TextLabel100.Text = "Temperature: 250C"
  1136. TextLabel100.TextColor = BrickColor.new("Institutional white")
  1137. TextLabel100.TextColor3 = Color3.new(1, 1, 1)
  1138. TextLabel100.TextScaled = true
  1139. TextLabel100.TextSize = 14
  1140. TextLabel100.TextWrap = true
  1141. TextLabel100.TextWrapped = true
  1142. TextLabel101.Name = "Status"
  1143. TextLabel101.Parent = SurfaceGui99
  1144. TextLabel101.Position = UDim2.new(0, 0, 0.5, 0)
  1145. TextLabel101.Size = UDim2.new(1, 0, 0.5, 0)
  1146. TextLabel101.BackgroundColor = BrickColor.new("Institutional white")
  1147. TextLabel101.BackgroundColor3 = Color3.new(1, 1, 1)
  1148. TextLabel101.BackgroundTransparency = 1
  1149. TextLabel101.Font = Enum.Font.SourceSans
  1150. TextLabel101.FontSize = Enum.FontSize.Size14
  1151. TextLabel101.Text = "Status: Stable"
  1152. TextLabel101.TextColor = BrickColor.new("Lime green")
  1153. TextLabel101.TextColor3 = Color3.new(0, 1, 0)
  1154. TextLabel101.TextScaled = true
  1155. TextLabel101.TextSize = 14
  1156. TextLabel101.TextWrap = true
  1157. TextLabel101.TextWrapped = true
  1158. Part102.Parent = Model97
  1159. Part102.CFrame = CFrame.new(12.0849581, 8.40501595, -27.6299419, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1160. Part102.Position = Vector3.new(12.0849581, 8.40501595, -27.6299419)
  1161. Part102.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1162. Part102.Size = Vector3.new(6.65000105, 3.67000008, 0.220000207)
  1163. Part102.Anchored = true
  1164. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1165. Part102.BrickColor = BrickColor.new("Fossil")
  1166. Part102.Material = Enum.Material.Metal
  1167. Part102.TopSurface = Enum.SurfaceType.Smooth
  1168. Part102.brickColor = BrickColor.new("Fossil")
  1169. Part103.Parent = Model97
  1170. Part103.CFrame = CFrame.new(15.2849216, 10.1099701, -27.5125294, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1171. Part103.Orientation = Vector3.new(0, 90, 0)
  1172. Part103.Position = Vector3.new(15.2849216, 10.1099701, -27.5125294)
  1173. Part103.Rotation = Vector3.new(0, 90, 0)
  1174. Part103.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
  1175. Part103.Anchored = true
  1176. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1177. Part103.Material = Enum.Material.DiamondPlate
  1178. Part103.TopSurface = Enum.SurfaceType.Smooth
  1179. Part103.Shape = Enum.PartType.Cylinder
  1180. Part104.Parent = Model97
  1181. Part104.CFrame = CFrame.new(8.89507294, 10.1099701, -27.5125294, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1182. Part104.Orientation = Vector3.new(0, 90, 0)
  1183. Part104.Position = Vector3.new(8.89507294, 10.1099701, -27.5125294)
  1184. Part104.Rotation = Vector3.new(0, 90, 0)
  1185. Part104.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
  1186. Part104.Anchored = true
  1187. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1188. Part104.Material = Enum.Material.DiamondPlate
  1189. Part104.TopSurface = Enum.SurfaceType.Smooth
  1190. Part104.Shape = Enum.PartType.Cylinder
  1191. Part105.Parent = Model97
  1192. Part105.CFrame = CFrame.new(8.89507294, 6.7001152, -27.5125294, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1193. Part105.Orientation = Vector3.new(0, 90, 0)
  1194. Part105.Position = Vector3.new(8.89507294, 6.7001152, -27.5125294)
  1195. Part105.Rotation = Vector3.new(0, 90, 0)
  1196. Part105.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
  1197. Part105.Anchored = true
  1198. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1199. Part105.Material = Enum.Material.DiamondPlate
  1200. Part105.TopSurface = Enum.SurfaceType.Smooth
  1201. Part105.Shape = Enum.PartType.Cylinder
  1202. Part106.Parent = Model97
  1203. Part106.CFrame = CFrame.new(15.2849216, 6.7001152, -27.5125294, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1204. Part106.Orientation = Vector3.new(0, 90, 0)
  1205. Part106.Position = Vector3.new(15.2849216, 6.7001152, -27.5125294)
  1206. Part106.Rotation = Vector3.new(0, 90, 0)
  1207. Part106.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
  1208. Part106.Anchored = true
  1209. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1210. Part106.Material = Enum.Material.DiamondPlate
  1211. Part106.TopSurface = Enum.SurfaceType.Smooth
  1212. Part106.Shape = Enum.PartType.Cylinder
  1213. Part107.Name = "rod"
  1214. Part107.Parent = Model96
  1215. Part107.CFrame = CFrame.new(16.2299442, 4.43864012, -22.3242912, -2.69963875e-05, 2.10919461e-05, 1.00000048, -0.980582118, 0.196128786, -3.05136928e-05, -0.196128815, -0.980581284, 1.47986684e-05)
  1216. Part107.Orientation = Vector3.new(0, 90, -78.6900024)
  1217. Part107.Position = Vector3.new(16.2299442, 4.43864012, -22.3242912)
  1218. Part107.Rotation = Vector3.new(-78.6900024, 90, 0)
  1219. Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1220. Part107.Size = Vector3.new(0.165000007, 1.10000002, 2.55999994)
  1221. Part107.Anchored = true
  1222. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1223. Part107.BrickColor = BrickColor.new("Really black")
  1224. Part107.TopSurface = Enum.SurfaceType.Smooth
  1225. Part107.brickColor = BrickColor.new("Really black")
  1226. SurfaceGui108.Parent = Part107
  1227. SurfaceGui108.LightInfluence = 1
  1228. SurfaceGui108.Face = Enum.NormalId.Left
  1229. SurfaceGui108.ClipsDescendants = true
  1230. SurfaceGui108.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  1231. SurfaceGui108.Adornee = Part107
  1232. TextLabel109.Name = "Value"
  1233. TextLabel109.Parent = SurfaceGui108
  1234. TextLabel109.Size = UDim2.new(1, 0, 1, 0)
  1235. TextLabel109.BackgroundColor = BrickColor.new("Institutional white")
  1236. TextLabel109.BackgroundColor3 = Color3.new(1, 1, 1)
  1237. TextLabel109.BackgroundTransparency = 1
  1238. TextLabel109.Font = Enum.Font.SourceSans
  1239. TextLabel109.FontSize = Enum.FontSize.Size14
  1240. TextLabel109.Text = "Control Rods Insertion: 50%"
  1241. TextLabel109.TextColor = BrickColor.new("Institutional white")
  1242. TextLabel109.TextColor3 = Color3.new(1, 1, 1)
  1243. TextLabel109.TextScaled = true
  1244. TextLabel109.TextSize = 14
  1245. TextLabel109.TextWrap = true
  1246. TextLabel109.TextWrapped = true
  1247. Part110.Name = "scram"
  1248. Part110.Parent = Model96
  1249. Part110.CFrame = CFrame.new(12.1999369, 4.82392454, -24.0707722, -2.69963875e-05, 2.10919461e-05, 1.00000048, -0.980582118, 0.196128786, -3.05136928e-05, -0.196128815, -0.980581284, 1.47986684e-05)
  1250. Part110.Orientation = Vector3.new(0, 90, -78.6900024)
  1251. Part110.Position = Vector3.new(12.1999369, 4.82392454, -24.0707722)
  1252. Part110.Rotation = Vector3.new(-78.6900024, 90, 0)
  1253. Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1254. Part110.Size = Vector3.new(0.063000001, 0.949999988, 2)
  1255. Part110.Anchored = true
  1256. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1257. Part110.BrickColor = BrickColor.new("Really black")
  1258. Part110.TopSurface = Enum.SurfaceType.Smooth
  1259. Part110.brickColor = BrickColor.new("Really black")
  1260. SurfaceGui111.Parent = Part110
  1261. SurfaceGui111.LightInfluence = 1
  1262. SurfaceGui111.Face = Enum.NormalId.Left
  1263. SurfaceGui111.ClipsDescendants = true
  1264. SurfaceGui111.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  1265. SurfaceGui111.Adornee = Part110
  1266. TextLabel112.Name = "Value"
  1267. TextLabel112.Parent = SurfaceGui111
  1268. TextLabel112.Size = UDim2.new(1, 0, 1, 0)
  1269. TextLabel112.BackgroundColor = BrickColor.new("Institutional white")
  1270. TextLabel112.BackgroundColor3 = Color3.new(1, 1, 1)
  1271. TextLabel112.BackgroundTransparency = 1
  1272. TextLabel112.Font = Enum.Font.SourceSans
  1273. TextLabel112.FontSize = Enum.FontSize.Size14
  1274. TextLabel112.Text = "Scram Unavailable"
  1275. TextLabel112.TextColor = BrickColor.new("Institutional white")
  1276. TextLabel112.TextColor3 = Color3.new(1, 1, 1)
  1277. TextLabel112.TextScaled = true
  1278. TextLabel112.TextSize = 14
  1279. TextLabel112.TextWrap = true
  1280. TextLabel112.TextWrapped = true
  1281. Model113.Name = "Light"
  1282. Model113.Parent = script
  1283. Part114.Name = "Light"
  1284. Part114.Parent = Model113
  1285. Part114.CFrame = CFrame.new(-13.8917103, 14.890976, -17.2700043, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1286. Part114.Position = Vector3.new(-13.8917103, 14.890976, -17.2700043)
  1287. Part114.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1288. Part114.Size = Vector3.new(2, 0.200000003, 2)
  1289. Part114.Anchored = true
  1290. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part114.BrickColor = BrickColor.new("Cool yellow")
  1292. Part114.Material = Enum.Material.Neon
  1293. Part114.Reflectance = 0.40000000596046
  1294. Part114.TopSurface = Enum.SurfaceType.Smooth
  1295. Part114.brickColor = BrickColor.new("Cool yellow")
  1296. Part114.FormFactor = Enum.FormFactor.Custom
  1297. Part114.formFactor = Enum.FormFactor.Custom
  1298. CylinderMesh115.Parent = Part114
  1299. CylinderMesh115.Scale = Vector3.new(1, 1.00999999, 1)
  1300. PointLight116.Parent = Part114
  1301. PointLight116.Range = 20
  1302. PointLight116.Shadows = true
  1303. Part117.Parent = Model113
  1304. Part117.CFrame = CFrame.new(-13.8917103, 14.890976, -17.2700043, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1305. Part117.Position = Vector3.new(-13.8917103, 14.890976, -17.2700043)
  1306. Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1307. Part117.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  1308. Part117.Anchored = true
  1309. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1310. Part117.BrickColor = BrickColor.new("Dark stone grey")
  1311. Part117.Material = Enum.Material.SmoothPlastic
  1312. Part117.TopSurface = Enum.SurfaceType.Smooth
  1313. Part117.brickColor = BrickColor.new("Dark stone grey")
  1314. Part117.FormFactor = Enum.FormFactor.Custom
  1315. Part117.formFactor = Enum.FormFactor.Custom
  1316. CylinderMesh118.Parent = Part117
  1317. Model119.Name = "Reactor"
  1318. Model119.Parent = script
  1319. Part120.Parent = Model119
  1320. Part120.CFrame = CFrame.new(-20.0399857, 7.77585697, -23.8800011, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1321. Part120.Position = Vector3.new(-20.0399857, 7.77585697, -23.8800011)
  1322. Part120.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1323. Part120.Size = Vector3.new(7, 0.550000191, 7)
  1324. Part120.Anchored = true
  1325. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1326. Part120.BrickColor = BrickColor.new("Fossil")
  1327. Part120.Material = Enum.Material.Metal
  1328. Part120.TopSurface = Enum.SurfaceType.Smooth
  1329. Part120.brickColor = BrickColor.new("Fossil")
  1330. Part121.Parent = Model119
  1331. Part121.CFrame = CFrame.new(-20.0399857, 0.27601701, -23.8800011, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1332. Part121.Position = Vector3.new(-20.0399857, 0.27601701, -23.8800011)
  1333. Part121.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1334. Part121.Size = Vector3.new(7, 0.550000191, 7)
  1335. Part121.Anchored = true
  1336. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1337. Part121.BrickColor = BrickColor.new("Fossil")
  1338. Part121.Material = Enum.Material.Metal
  1339. Part121.TopSurface = Enum.SurfaceType.Smooth
  1340. Part121.brickColor = BrickColor.new("Fossil")
  1341. Part122.Name = "Core"
  1342. Part122.Parent = Model119
  1343. Part122.CFrame = CFrame.new(-20.0399857, 4.02594709, -23.8800011, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  1344. Part122.Orientation = Vector3.new(0, 0, -90)
  1345. Part122.Position = Vector3.new(-20.0399857, 4.02594709, -23.8800011)
  1346. Part122.Rotation = Vector3.new(0, 0, -90)
  1347. Part122.Color = Color3.new(0, 1, 1)
  1348. Part122.Size = Vector3.new(7.05000019, 6.5, 6.5)
  1349. Part122.Anchored = true
  1350. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1351. Part122.BrickColor = BrickColor.new("Toothpaste")
  1352. Part122.Material = Enum.Material.Neon
  1353. Part122.TopSurface = Enum.SurfaceType.Smooth
  1354. Part122.brickColor = BrickColor.new("Toothpaste")
  1355. Part122.Shape = Enum.PartType.Cylinder
  1356. Part123.Name = "Case"
  1357. Part123.Parent = Model119
  1358. Part123.CFrame = CFrame.new(-20.0399857, 4.02594709, -23.8800011, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  1359. Part123.Orientation = Vector3.new(0, 0, -90)
  1360. Part123.Position = Vector3.new(-20.0399857, 4.02594709, -23.8800011)
  1361. Part123.Rotation = Vector3.new(0, 0, -90)
  1362. Part123.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1363. Part123.Transparency = 0.60000002384186
  1364. Part123.Size = Vector3.new(7.05000019, 7, 7)
  1365. Part123.Anchored = true
  1366. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1367. Part123.BrickColor = BrickColor.new("Institutional white")
  1368. Part123.Material = Enum.Material.Glass
  1369. Part123.Reflectance = 1
  1370. Part123.TopSurface = Enum.SurfaceType.Smooth
  1371. Part123.brickColor = BrickColor.new("Institutional white")
  1372. Part123.Shape = Enum.PartType.Cylinder
  1373. Model124.Name = "door"
  1374. Model124.Parent = script
  1375. Model125.Name = "door1"
  1376. Model125.Parent = Model124
  1377. Part126.Name = "main"
  1378. Part126.Parent = Model125
  1379. Part126.CFrame = CFrame.new(2.04999995, 7.51505613, -5.02999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1380. Part126.Position = Vector3.new(2.04999995, 7.51505613, -5.02999878)
  1381. Part126.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1382. Part126.Size = Vector3.new(5, 15.0500002, 0.899999976)
  1383. Part126.Anchored = true
  1384. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1385. Part126.BrickColor = BrickColor.new("Smoky grey")
  1386. Part126.Material = Enum.Material.DiamondPlate
  1387. Part126.TopSurface = Enum.SurfaceType.Smooth
  1388. Part126.brickColor = BrickColor.new("Smoky grey")
  1389. Part127.Name = "p1"
  1390. Part127.Parent = Model125
  1391. Part127.CFrame = CFrame.new(1.11499953, 11.4549103, -5.01500034, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1392. Part127.Position = Vector3.new(1.11499953, 11.4549103, -5.01500034)
  1393. Part127.Color = Color3.new(1, 0, 0)
  1394. Part127.Size = Vector3.new(5.1500001, 2.4914999, 0.629999936)
  1395. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1396. Part127.BrickColor = BrickColor.new("Really red")
  1397. Part127.CanCollide = false
  1398. Part127.Material = Enum.Material.DiamondPlate
  1399. Part127.TopSurface = Enum.SurfaceType.Smooth
  1400. Part127.brickColor = BrickColor.new("Really red")
  1401. Part129.Name = "p2"
  1402. Part129.Parent = Model125
  1403. Part129.CFrame = CFrame.new(1.11499953, 6.45492744, -5.01500034, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1404. Part129.Position = Vector3.new(1.11499953, 6.45492744, -5.01500034)
  1405. Part129.Color = Color3.new(1, 0, 0)
  1406. Part129.Size = Vector3.new(5.1500001, 2.4914999, 0.629999936)
  1407. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1408. Part129.BrickColor = BrickColor.new("Really red")
  1409. Part129.CanCollide = false
  1410. Part129.Material = Enum.Material.DiamondPlate
  1411. Part129.TopSurface = Enum.SurfaceType.Smooth
  1412. Part129.brickColor = BrickColor.new("Really red")
  1413. Model131.Name = "door2"
  1414. Model131.Parent = Model124
  1415. Part132.Name = "p1"
  1416. Part132.Parent = Model131
  1417. Part132.CFrame = CFrame.new(-2.02499986, 3.95505238, -5.01499939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1418. Part132.Position = Vector3.new(-2.02499986, 3.95505238, -5.01499939)
  1419. Part132.Color = Color3.new(1, 0, 0)
  1420. Part132.Size = Vector3.new(5.1500001, 2.4914999, 0.629999936)
  1421. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1422. Part132.BrickColor = BrickColor.new("Really red")
  1423. Part132.Material = Enum.Material.DiamondPlate
  1424. Part132.TopSurface = Enum.SurfaceType.Smooth
  1425. Part132.brickColor = BrickColor.new("Really red")
  1426. Part134.Name = "p2"
  1427. Part134.Parent = Model131
  1428. Part134.CFrame = CFrame.new(-2.02499986, 8.95506096, -5.01499939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1429. Part134.Position = Vector3.new(-2.02499986, 8.95506096, -5.01499939)
  1430. Part134.Color = Color3.new(1, 0, 0)
  1431. Part134.Size = Vector3.new(5.1500001, 2.4914999, 0.629999936)
  1432. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1433. Part134.BrickColor = BrickColor.new("Really red")
  1434. Part134.Material = Enum.Material.DiamondPlate
  1435. Part134.TopSurface = Enum.SurfaceType.Smooth
  1436. Part134.brickColor = BrickColor.new("Really red")
  1437. Part136.Name = "main"
  1438. Part136.Parent = Model131
  1439. Part136.CFrame = CFrame.new(-2.95000005, 7.51505613, -5.02999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1440. Part136.Position = Vector3.new(-2.95000005, 7.51505613, -5.02999878)
  1441. Part136.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1442. Part136.Size = Vector3.new(5, 15.0500002, 0.899999976)
  1443. Part136.Anchored = true
  1444. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1445. Part136.BrickColor = BrickColor.new("Smoky grey")
  1446. Part136.Material = Enum.Material.DiamondPlate
  1447. Part136.TopSurface = Enum.SurfaceType.Smooth
  1448. Part136.brickColor = BrickColor.new("Smoky grey")
  1449. Model137.Name = "button"
  1450. Model137.Parent = Model124
  1451. Part138.Parent = Model137
  1452. Part138.CFrame = CFrame.new(-7.4799962, 5.69005442, -5.58002901, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1453. Part138.Orientation = Vector3.new(0, 180, 0)
  1454. Part138.Position = Vector3.new(-7.4799962, 5.69005442, -5.58002901)
  1455. Part138.Rotation = Vector3.new(-180, 0, -180)
  1456. Part138.Size = Vector3.new(2.20000172, 2.20000005, 0.100000001)
  1457. Part138.Anchored = true
  1458. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1459. Part138.TopSurface = Enum.SurfaceType.Smooth
  1460. Part139.Name = "Open"
  1461. Part139.Parent = Model137
  1462. Part139.CFrame = CFrame.new(-7.4799962, 5.69005442, -5.73003578, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1463. Part139.Orientation = Vector3.new(0, 180, 0)
  1464. Part139.Position = Vector3.new(-7.4799962, 5.69005442, -5.73003578)
  1465. Part139.Rotation = Vector3.new(-180, 0, -180)
  1466. Part139.Color = Color3.new(0, 1, 0)
  1467. Part139.Size = Vector3.new(2.00000191, 2.00000024, 0.200000018)
  1468. Part139.Anchored = true
  1469. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1470. Part139.BrickColor = BrickColor.new("Lime green")
  1471. Part139.TopSurface = Enum.SurfaceType.Smooth
  1472. Part139.brickColor = BrickColor.new("Lime green")
  1473. Model140.Name = "button"
  1474. Model140.Parent = Model124
  1475. Part141.Parent = Model140
  1476. Part141.CFrame = CFrame.new(6.75, 5.69005442, -4.47999907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1477. Part141.Position = Vector3.new(6.75, 5.69005442, -4.47999907)
  1478. Part141.Size = Vector3.new(2.20000172, 2.20000005, 0.100000001)
  1479. Part141.Anchored = true
  1480. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1481. Part141.TopSurface = Enum.SurfaceType.Smooth
  1482. Part142.Name = "Open"
  1483. Part142.Parent = Model140
  1484. Part142.CFrame = CFrame.new(6.75, 5.69005442, -4.32999897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1485. Part142.Position = Vector3.new(6.75, 5.69005442, -4.32999897)
  1486. Part142.Color = Color3.new(0, 1, 0)
  1487. Part142.Size = Vector3.new(2.00000191, 2.00000024, 0.200000018)
  1488. Part142.Anchored = true
  1489. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1490. Part142.BrickColor = BrickColor.new("Lime green")
  1491. Part142.TopSurface = Enum.SurfaceType.Smooth
  1492. Part142.brickColor = BrickColor.new("Lime green")
  1493. BoolValue143.Name = "door_toggle"
  1494. BoolValue143.Parent = Model124
  1495. BoolValue144.Name = "door_debounce"
  1496. BoolValue144.Parent = Model124
  1497. Model145.Name = "lock"
  1498. Model145.Parent = Model124
  1499. Part146.Parent = Model145
  1500. Part146.CFrame = CFrame.new(-7.47998762, 3.22005296, -5.58003616, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1501. Part146.Orientation = Vector3.new(0, 180, 0)
  1502. Part146.Position = Vector3.new(-7.47998762, 3.22005296, -5.58003616)
  1503. Part146.Rotation = Vector3.new(-180, 0, -180)
  1504. Part146.Size = Vector3.new(2.20000172, 2.20000005, 0.100000001)
  1505. Part146.Anchored = true
  1506. Part146.BottomSurface = Enum.SurfaceType.Smooth
  1507. Part146.TopSurface = Enum.SurfaceType.Smooth
  1508. Part147.Name = "Open"
  1509. Part147.Parent = Model145
  1510. Part147.CFrame = CFrame.new(-7.47998762, 3.22005296, -5.73003578, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1511. Part147.Orientation = Vector3.new(0, 180, 0)
  1512. Part147.Position = Vector3.new(-7.47998762, 3.22005296, -5.73003578)
  1513. Part147.Rotation = Vector3.new(-180, 0, -180)
  1514. Part147.Color = Color3.new(0, 1, 0)
  1515. Part147.Size = Vector3.new(2.00000191, 2.00000024, 0.200000018)
  1516. Part147.Anchored = true
  1517. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1518. Part147.BrickColor = BrickColor.new("Lime green")
  1519. Part147.TopSurface = Enum.SurfaceType.Smooth
  1520. Part147.brickColor = BrickColor.new("Lime green")
  1521. Decal148.Parent = Part147
  1522. Decal148.Texture = "http://www.roblox.com/asset/?id=3046652813"
  1523. Decal148.Face = Enum.NormalId.Back
  1524. Model149.Name = "lock"
  1525. Model149.Parent = Model124
  1526. Part150.Parent = Model149
  1527. Part150.CFrame = CFrame.new(6.76001072, 3.20004964, -4.48000622, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1528. Part150.Position = Vector3.new(6.76001072, 3.20004964, -4.48000622)
  1529. Part150.Size = Vector3.new(2.20000172, 2.20000005, 0.100000001)
  1530. Part150.Anchored = true
  1531. Part150.BottomSurface = Enum.SurfaceType.Smooth
  1532. Part150.TopSurface = Enum.SurfaceType.Smooth
  1533. Part151.Name = "Open"
  1534. Part151.Parent = Model149
  1535. Part151.CFrame = CFrame.new(6.76001072, 3.20004964, -4.32999897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1536. Part151.Position = Vector3.new(6.76001072, 3.20004964, -4.32999897)
  1537. Part151.Color = Color3.new(0, 1, 0)
  1538. Part151.Size = Vector3.new(2.00000191, 2.00000024, 0.200000018)
  1539. Part151.Anchored = true
  1540. Part151.BottomSurface = Enum.SurfaceType.Smooth
  1541. Part151.BrickColor = BrickColor.new("Lime green")
  1542. Part151.TopSurface = Enum.SurfaceType.Smooth
  1543. Part151.brickColor = BrickColor.new("Lime green")
  1544. Decal152.Parent = Part151
  1545. Decal152.Texture = "http://www.roblox.com/asset/?id=3046652813"
  1546. Decal152.Face = Enum.NormalId.Back
  1547. BoolValue153.Name = "door_locked"
  1548. BoolValue153.Parent = Model124
  1549. Model154.Parent = script
  1550. Model154.PrimaryPart = Part158
  1551. Part155.Parent = Model154
  1552. Part155.CFrame = CFrame.new(8.705513, 4.45498323, -23.5992966, 0.999948263, 0.0052378308, 0.00872805621, 0.0034210009, -0.980502129, 0.196479067, 0.00958700199, -0.196439028, -0.980469227)
  1553. Part155.Orientation = Vector3.new(-11.3299999, 179.490005, 179.800003)
  1554. Part155.Position = Vector3.new(8.705513, 4.45498323, -23.5992966)
  1555. Part155.Rotation = Vector3.new(-168.669998, 0.5, -0.300000012)
  1556. Part155.Size = Vector3.new(0.759999454, 1.75, 1.91999936)
  1557. Part155.Anchored = true
  1558. Part155.BottomSurface = Enum.SurfaceType.Smooth
  1559. Part155.CanCollide = false
  1560. Part155.Material = Enum.Material.Metal
  1561. Part155.TopSurface = Enum.SurfaceType.Smooth
  1562. Part155.Shape = Enum.PartType.Cylinder
  1563. Part156.Parent = Part155
  1564. Part156.CFrame = CFrame.new(8.70154667, 5.69858122, -23.3783665, 0.0172770061, -0.99978447, 0.011519949, -0.986538351, -0.0151719647, 0.162824944, -0.162615061, -0.0141779995, -0.986587763)
  1565. Part156.Orientation = Vector3.new(-9.36999989, 179.330002, -90.8799973)
  1566. Part156.Position = Vector3.new(8.70154667, 5.69858122, -23.3783665)
  1567. Part156.Rotation = Vector3.new(-170.630005, 0.660000026, 89.0100021)
  1568. Part156.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1569. Part156.Size = Vector3.new(1.0400008, 0.279999971, 0.500000179)
  1570. Part156.Anchored = true
  1571. Part156.BottomSurface = Enum.SurfaceType.Smooth
  1572. Part156.BrickColor = BrickColor.new("Mid gray")
  1573. Part156.Material = Enum.Material.Metal
  1574. Part156.TopSurface = Enum.SurfaceType.Smooth
  1575. Part156.brickColor = BrickColor.new("Mid gray")
  1576. Part156.Shape = Enum.PartType.Cylinder
  1577. Part157.Parent = Part155
  1578. Part157.CFrame = CFrame.new(8.69234467, 6.26499701, -23.2882919, 0.0172770061, -0.99978447, 0.011519949, -0.986538351, -0.0151719647, 0.162824944, -0.162615061, -0.0141779995, -0.986587763)
  1579. Part157.Orientation = Vector3.new(-9.36999989, 179.330002, -90.8799973)
  1580. Part157.Position = Vector3.new(8.69234467, 6.26499701, -23.2882919)
  1581. Part157.Rotation = Vector3.new(-170.630005, 0.660000026, 89.0100021)
  1582. Part157.Color = Color3.new(1, 0.34902, 0.34902)
  1583. Part157.Size = Vector3.new(0.47999993, 0.47999993, 0.47999993)
  1584. Part157.Anchored = true
  1585. Part157.BottomSurface = Enum.SurfaceType.Smooth
  1586. Part157.BrickColor = BrickColor.new("Persimmon")
  1587. Part157.Material = Enum.Material.Metal
  1588. Part157.TopSurface = Enum.SurfaceType.Smooth
  1589. Part157.brickColor = BrickColor.new("Persimmon")
  1590. Part157.Shape = Enum.PartType.Ball
  1591. Part158.Parent = Model154
  1592. Part158.CFrame = CFrame.new(8.71347904, 4.59312201, -23.5601158, 0.999948263, 0.0052378308, 0.00872805621, 0.0034210009, -0.980502129, 0.196479067, 0.00958700199, -0.196439028, -0.980469227)
  1593. Part158.Orientation = Vector3.new(-11.3299999, 179.490005, 179.800003)
  1594. Part158.Position = Vector3.new(8.71347904, 4.59312201, -23.5601158)
  1595. Part158.Rotation = Vector3.new(-168.669998, 0.5, -0.300000012)
  1596. Part158.Size = Vector3.new(1.16999924, 0.399999976, 1.79999948)
  1597. Part158.Anchored = true
  1598. Part158.BottomSurface = Enum.SurfaceType.Smooth
  1599. Part158.CanCollide = false
  1600. Part158.Material = Enum.Material.SmoothPlastic
  1601. Part158.TopSurface = Enum.SurfaceType.Smooth
  1602. Model159.Parent = script
  1603. Model159.PrimaryPart = Part163
  1604. Part160.Parent = Model159
  1605. Part160.CFrame = CFrame.new(7.13551569, 4.45498323, -23.5992966, 0.999948263, 0.0052378308, 0.00872805621, 0.0034210009, -0.980502129, 0.196479067, 0.00958700199, -0.196439028, -0.980469227)
  1606. Part160.Orientation = Vector3.new(-11.3299999, 179.490005, 179.800003)
  1607. Part160.Position = Vector3.new(7.13551569, 4.45498323, -23.5992966)
  1608. Part160.Rotation = Vector3.new(-168.669998, 0.5, -0.300000012)
  1609. Part160.Size = Vector3.new(0.759999454, 1.75, 1.91999936)
  1610. Part160.Anchored = true
  1611. Part160.BottomSurface = Enum.SurfaceType.Smooth
  1612. Part160.CanCollide = false
  1613. Part160.Material = Enum.Material.Metal
  1614. Part160.TopSurface = Enum.SurfaceType.Smooth
  1615. Part160.Shape = Enum.PartType.Cylinder
  1616. Part161.Parent = Part160
  1617. Part161.CFrame = CFrame.new(7.1315484, 5.69858122, -23.3783665, 0.0172770061, -0.99978447, 0.011519949, -0.986538351, -0.0151719647, 0.162824944, -0.162615061, -0.0141779995, -0.986587763)
  1618. Part161.Orientation = Vector3.new(-9.36999989, 179.330002, -90.8799973)
  1619. Part161.Position = Vector3.new(7.1315484, 5.69858122, -23.3783665)
  1620. Part161.Rotation = Vector3.new(-170.630005, 0.660000026, 89.0100021)
  1621. Part161.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1622. Part161.Size = Vector3.new(1.0400008, 0.279999971, 0.500000179)
  1623. Part161.Anchored = true
  1624. Part161.BottomSurface = Enum.SurfaceType.Smooth
  1625. Part161.BrickColor = BrickColor.new("Mid gray")
  1626. Part161.Material = Enum.Material.Metal
  1627. Part161.TopSurface = Enum.SurfaceType.Smooth
  1628. Part161.brickColor = BrickColor.new("Mid gray")
  1629. Part161.Shape = Enum.PartType.Cylinder
  1630. Part162.Parent = Part160
  1631. Part162.CFrame = CFrame.new(7.1223464, 6.26499701, -23.2882919, 0.0172770061, -0.99978447, 0.011519949, -0.986538351, -0.0151719647, 0.162824944, -0.162615061, -0.0141779995, -0.986587763)
  1632. Part162.Orientation = Vector3.new(-9.36999989, 179.330002, -90.8799973)
  1633. Part162.Position = Vector3.new(7.1223464, 6.26499701, -23.2882919)
  1634. Part162.Rotation = Vector3.new(-170.630005, 0.660000026, 89.0100021)
  1635. Part162.Color = Color3.new(1, 0.34902, 0.34902)
  1636. Part162.Size = Vector3.new(0.47999993, 0.47999993, 0.47999993)
  1637. Part162.Anchored = true
  1638. Part162.BottomSurface = Enum.SurfaceType.Smooth
  1639. Part162.BrickColor = BrickColor.new("Persimmon")
  1640. Part162.Material = Enum.Material.Metal
  1641. Part162.TopSurface = Enum.SurfaceType.Smooth
  1642. Part162.brickColor = BrickColor.new("Persimmon")
  1643. Part162.Shape = Enum.PartType.Ball
  1644. Part163.Parent = Model159
  1645. Part163.CFrame = CFrame.new(7.1434803, 4.59312201, -23.5601158, 0.999948263, 0.0052378308, 0.00872805621, 0.0034210009, -0.980502129, 0.196479067, 0.00958700199, -0.196439028, -0.980469227)
  1646. Part163.Orientation = Vector3.new(-11.3299999, 179.490005, 179.800003)
  1647. Part163.Position = Vector3.new(7.1434803, 4.59312201, -23.5601158)
  1648. Part163.Rotation = Vector3.new(-168.669998, 0.5, -0.300000012)
  1649. Part163.Size = Vector3.new(1.16999924, 0.399999976, 1.79999948)
  1650. Part163.Anchored = true
  1651. Part163.BottomSurface = Enum.SurfaceType.Smooth
  1652. Part163.CanCollide = false
  1653. Part163.Material = Enum.Material.SmoothPlastic
  1654. Part163.TopSurface = Enum.SurfaceType.Smooth
  1655. Part164.Name = "Part12"
  1656. Part164.Parent = script
  1657. Part164.CFrame = CFrame.new(13.887845, 4.21382999, -21.1392498, -1.00000393, -5.8254227e-07, -5.71710927e-07, 2.31833951e-07, 0.983897865, 0.17874302, -5.08907988e-07, 0.178742424, -0.983900845)
  1658. Part164.Orientation = Vector3.new(-10.3000002, -180, 0)
  1659. Part164.Position = Vector3.new(13.887845, 4.21382999, -21.1392498)
  1660. Part164.Rotation = Vector3.new(-169.699997, 0, 180)
  1661. Part164.Color = Color3.new(1, 0, 0)
  1662. Part164.Size = Vector3.new(0.396899998, 0.200000003, 0.200000003)
  1663. Part164.Anchored = true
  1664. Part164.BottomSurface = Enum.SurfaceType.Smooth
  1665. Part164.BrickColor = BrickColor.new("Really red")
  1666. Part164.Material = Enum.Material.SmoothPlastic
  1667. Part164.TopSurface = Enum.SurfaceType.Smooth
  1668. Part164.brickColor = BrickColor.new("Really red")
  1669. BlockMesh165.Parent = Part164
  1670. BlockMesh165.Scale = Vector3.new(1, 0.809999943, 0.0809999928)
  1671. Part166.Name = "Part12"
  1672. Part166.Parent = script
  1673. Part166.CFrame = CFrame.new(12.2259865, 4.24520683, -21.3120251, -2.46725563e-06, -1.57859176e-07, -1.0000031, -0.178743169, 0.983897805, -4.31734009e-07, 0.983902812, 0.178742811, 2.27359942e-06)
  1674. Part166.Orientation = Vector3.new(0, -90, -10.3000002)
  1675. Part166.Position = Vector3.new(12.2259865, 4.24520683, -21.3120251)
  1676. Part166.Rotation = Vector3.new(10.3000002, -90, 0)
  1677. Part166.Color = Color3.new(1, 0, 0)
  1678. Part166.Size = Vector3.new(0.396899998, 0.200000003, 0.200000003)
  1679. Part166.Anchored = true
  1680. Part166.BottomSurface = Enum.SurfaceType.Smooth
  1681. Part166.BrickColor = BrickColor.new("Really red")
  1682. Part166.Material = Enum.Material.SmoothPlastic
  1683. Part166.TopSurface = Enum.SurfaceType.Smooth
  1684. Part166.brickColor = BrickColor.new("Really red")
  1685. BlockMesh167.Parent = Part166
  1686. BlockMesh167.Scale = Vector3.new(1, 0.809999943, 0.0809999928)
  1687. Part168.Name = "Part12"
  1688. Part168.Parent = script
  1689. Part168.CFrame = CFrame.new(13.6968365, 4.19309521, -21.1245384, -1.00000393, -5.8254227e-07, -5.71710927e-07, 2.31833951e-07, 0.983897865, 0.17874302, -5.08907988e-07, 0.178742424, -0.983900845)
  1690. Part168.Orientation = Vector3.new(-10.3000002, -180, 0)
  1691. Part168.Position = Vector3.new(13.6968365, 4.19309521, -21.1245384)
  1692. Part168.Rotation = Vector3.new(-169.699997, 0, 180)
  1693. Part168.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1694. Part168.Size = Vector3.new(0.890999973, 0.200000003, 0.890999973)
  1695. Part168.Anchored = true
  1696. Part168.BottomSurface = Enum.SurfaceType.Smooth
  1697. Part168.BrickColor = BrickColor.new("Mid gray")
  1698. Part168.Material = Enum.Material.SmoothPlastic
  1699. Part168.TopSurface = Enum.SurfaceType.Smooth
  1700. Part168.brickColor = BrickColor.new("Mid gray")
  1701. CylinderMesh169.Parent = Part168
  1702. CylinderMesh169.Scale = Vector3.new(1, 0.809999943, 1)
  1703. Part170.Name = "Part12"
  1704. Part170.Parent = script
  1705. Part170.CFrame = CFrame.new(10.8313465, 4.19311523, -21.1246548, 1, 0, 0, 0, 0.983896017, -0.178742006, 0, 0.178742006, 0.983896017)
  1706. Part170.Orientation = Vector3.new(10.3000002, 0, 0)
  1707. Part170.Position = Vector3.new(10.8313465, 4.19311523, -21.1246548)
  1708. Part170.Rotation = Vector3.new(10.3000002, 0, 0)
  1709. Part170.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1710. Part170.Size = Vector3.new(0.890999973, 0.200000003, 0.890999973)
  1711. Part170.Anchored = true
  1712. Part170.BottomSurface = Enum.SurfaceType.Smooth
  1713. Part170.BrickColor = BrickColor.new("Mid gray")
  1714. Part170.Material = Enum.Material.SmoothPlastic
  1715. Part170.TopSurface = Enum.SurfaceType.Smooth
  1716. Part170.brickColor = BrickColor.new("Mid gray")
  1717. CylinderMesh171.Parent = Part170
  1718. CylinderMesh171.Scale = Vector3.new(1, 0.809999943, 1)
  1719. Part172.Name = "Part12"
  1720. Part172.Parent = script
  1721. Part172.CFrame = CFrame.new(10.8340883, 4.185884, -21.1258965, 1, 0, 0, 0, 0.983896017, -0.178742006, 0, 0.178742006, 0.983896017)
  1722. Part172.Orientation = Vector3.new(10.3000002, 0, 0)
  1723. Part172.Position = Vector3.new(10.8340883, 4.185884, -21.1258965)
  1724. Part172.Rotation = Vector3.new(10.3000002, 0, 0)
  1725. Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1726. Part172.Size = Vector3.new(0.972000003, 0.200000003, 0.972000003)
  1727. Part172.Anchored = true
  1728. Part172.BottomSurface = Enum.SurfaceType.Smooth
  1729. Part172.BrickColor = BrickColor.new("Dark stone grey")
  1730. Part172.Material = Enum.Material.DiamondPlate
  1731. Part172.TopSurface = Enum.SurfaceType.Smooth
  1732. Part172.brickColor = BrickColor.new("Dark stone grey")
  1733. CylinderMesh173.Parent = Part172
  1734. CylinderMesh173.Scale = Vector3.new(1, 0.809999943, 1)
  1735. Part174.Parent = script
  1736. Part174.CFrame = CFrame.new(6.92997742, 4.310009, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  1737. Part174.Orientation = Vector3.new(11.3100004, 0, -90)
  1738. Part174.Position = Vector3.new(6.92997742, 4.310009, -21.399992)
  1739. Part174.Rotation = Vector3.new(11.3100004, 0, -90)
  1740. Part174.Color = Color3.new(0, 1, 0)
  1741. Part174.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
  1742. Part174.Anchored = true
  1743. Part174.BottomSurface = Enum.SurfaceType.Smooth
  1744. Part174.BrickColor = BrickColor.new("Lime green")
  1745. Part174.Material = Enum.Material.Neon
  1746. Part174.TopSurface = Enum.SurfaceType.Smooth
  1747. Part174.brickColor = BrickColor.new("Lime green")
  1748. Part174.Shape = Enum.PartType.Cylinder
  1749. Part175.Parent = script
  1750. Part175.CFrame = CFrame.new(9.25496101, 4.18180323, -21.0799923, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  1751. Part175.Orientation = Vector3.new(11.3100004, 0, -90)
  1752. Part175.Position = Vector3.new(9.25496101, 4.18180323, -21.0799923)
  1753. Part175.Rotation = Vector3.new(11.3100004, 0, -90)
  1754. Part175.Size = Vector3.new(0.164800107, 1.03000069, 1.03000069)
  1755. Part175.Anchored = true
  1756. Part175.BottomSurface = Enum.SurfaceType.Smooth
  1757. Part175.TopSurface = Enum.SurfaceType.Smooth
  1758. Part175.Shape = Enum.PartType.Cylinder
  1759. Part176.Name = "Part12"
  1760. Part176.Parent = script
  1761. Part176.CFrame = CFrame.new(10.6403303, 4.20734119, -21.1035824, 1, 0, 0, 0, 0.983896017, -0.178742006, 0, 0.178742006, 0.983896017)
  1762. Part176.Orientation = Vector3.new(10.3000002, 0, 0)
  1763. Part176.Position = Vector3.new(10.6403303, 4.20734119, -21.1035824)
  1764. Part176.Rotation = Vector3.new(10.3000002, 0, 0)
  1765. Part176.Color = Color3.new(1, 0, 0)
  1766. Part176.Size = Vector3.new(0.396899998, 0.200000003, 0.200000003)
  1767. Part176.Anchored = true
  1768. Part176.BottomSurface = Enum.SurfaceType.Smooth
  1769. Part176.BrickColor = BrickColor.new("Really red")
  1770. Part176.Material = Enum.Material.SmoothPlastic
  1771. Part176.TopSurface = Enum.SurfaceType.Smooth
  1772. Part176.brickColor = BrickColor.new("Really red")
  1773. BlockMesh177.Parent = Part176
  1774. BlockMesh177.Scale = Vector3.new(1, 0.809999943, 0.0809999928)
  1775. Part178.Name = "Part12"
  1776. Part178.Parent = script
  1777. Part178.CFrame = CFrame.new(12.244173, 4.19358921, -21.1272602, -2.46725563e-06, -1.57859176e-07, -1.0000031, -0.178743169, 0.983897805, -4.31734009e-07, 0.983902812, 0.178742811, 2.27359942e-06)
  1778. Part178.Orientation = Vector3.new(0, -90, -10.3000002)
  1779. Part178.Position = Vector3.new(12.244173, 4.19358921, -21.1272602)
  1780. Part178.Rotation = Vector3.new(10.3000002, -90, 0)
  1781. Part178.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1782. Part178.Size = Vector3.new(0.890999973, 0.200000003, 0.890999973)
  1783. Part178.Anchored = true
  1784. Part178.BottomSurface = Enum.SurfaceType.Smooth
  1785. Part178.BrickColor = BrickColor.new("Mid gray")
  1786. Part178.Material = Enum.Material.SmoothPlastic
  1787. Part178.TopSurface = Enum.SurfaceType.Smooth
  1788. Part178.brickColor = BrickColor.new("Mid gray")
  1789. CylinderMesh179.Parent = Part178
  1790. CylinderMesh179.Scale = Vector3.new(1, 0.809999943, 1)
  1791. Part180.Name = "Alert"
  1792. Part180.Parent = script
  1793. Part180.CFrame = CFrame.new(-0.0999989808, 8.55101776, -17.9599915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1794. Part180.Position = Vector3.new(-0.0999989808, 8.55101776, -17.9599915)
  1795. Part180.Transparency = 1
  1796. Part180.Size = Vector3.new(4, 1, 2)
  1797. Part180.Anchored = true
  1798. Part180.BottomSurface = Enum.SurfaceType.Smooth
  1799. Part180.CanCollide = false
  1800. Part180.TopSurface = Enum.SurfaceType.Smooth
  1801. Part181.Name = "Alarm"
  1802. Part181.Parent = script
  1803. Part181.CFrame = CFrame.new(13.714942, 4.52794266, -22.3986473, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  1804. Part181.Orientation = Vector3.new(11.3100004, 0, -90)
  1805. Part181.Position = Vector3.new(13.714942, 4.52794266, -22.3986473)
  1806. Part181.Rotation = Vector3.new(11.3100004, 0, -90)
  1807. Part181.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1808. Part181.Size = Vector3.new(0.0610092431, 0.37798211, 0.37798211)
  1809. Part181.Anchored = true
  1810. Part181.BottomSurface = Enum.SurfaceType.Smooth
  1811. Part181.BrickColor = BrickColor.new("Smoky grey")
  1812. Part181.Material = Enum.Material.SmoothPlastic
  1813. Part181.TopSurface = Enum.SurfaceType.Smooth
  1814. Part181.brickColor = BrickColor.new("Smoky grey")
  1815. Part181.Shape = Enum.PartType.Cylinder
  1816. ClickDetector182.Parent = Part181
  1817. Part183.Parent = script
  1818. Part183.CFrame = CFrame.new(13.714942, 4.48339891, -22.3999977, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  1819. Part183.Orientation = Vector3.new(11.3100004, 0, -90)
  1820. Part183.Position = Vector3.new(13.714942, 4.48339891, -22.3999977)
  1821. Part183.Rotation = Vector3.new(11.3100004, 0, -90)
  1822. Part183.Size = Vector3.new(0.075596422, 0.472477645, 0.472477645)
  1823. Part183.Anchored = true
  1824. Part183.BottomSurface = Enum.SurfaceType.Smooth
  1825. Part183.TopSurface = Enum.SurfaceType.Smooth
  1826. Part183.Shape = Enum.PartType.Cylinder
  1827. Part184.Name = "lower"
  1828. Part184.Parent = script
  1829. Part184.CFrame = CFrame.new(17.0049896, 4.21179724, -21.0799751, -2.72346824e-05, -1, 1.76805152e-05, -0.980578363, 3.01733817e-05, 0.19612813, -0.19612813, -1.19956412e-05, -0.980578363)
  1830. Part184.Orientation = Vector3.new(-11.3100004, 180, -90)
  1831. Part184.Position = Vector3.new(17.0049896, 4.21179724, -21.0799751)
  1832. Part184.Rotation = Vector3.new(-168.690002, 0, 90)
  1833. Part184.Color = Color3.new(0, 1, 0)
  1834. Part184.Size = Vector3.new(0.164800107, 1.03000069, 1.03000069)
  1835. Part184.Anchored = true
  1836. Part184.BottomSurface = Enum.SurfaceType.Smooth
  1837. Part184.BrickColor = BrickColor.new("Lime green")
  1838. Part184.TopSurface = Enum.SurfaceType.Smooth
  1839. Part184.brickColor = BrickColor.new("Lime green")
  1840. SurfaceGui185.Parent = Part184
  1841. SurfaceGui185.LightInfluence = 1
  1842. SurfaceGui185.Face = Enum.NormalId.Left
  1843. SurfaceGui185.ClipsDescendants = true
  1844. SurfaceGui185.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  1845. SurfaceGui185.Adornee = Part184
  1846. TextLabel186.Parent = SurfaceGui185
  1847. TextLabel186.Size = UDim2.new(1, 0, 1, 0)
  1848. TextLabel186.BackgroundColor = BrickColor.new("Institutional white")
  1849. TextLabel186.BackgroundColor3 = Color3.new(1, 1, 1)
  1850. TextLabel186.BackgroundTransparency = 1
  1851. TextLabel186.Font = Enum.Font.SourceSans
  1852. TextLabel186.FontSize = Enum.FontSize.Size14
  1853. TextLabel186.Text = "<"
  1854. TextLabel186.TextColor = BrickColor.new("Really black")
  1855. TextLabel186.TextColor3 = Color3.new(0, 0, 0)
  1856. TextLabel186.TextScaled = true
  1857. TextLabel186.TextSize = 14
  1858. TextLabel186.TextWrap = true
  1859. TextLabel186.TextWrapped = true
  1860. ClickDetector187.Parent = Part184
  1861. Part188.Name = "Part12"
  1862. Part188.Parent = script
  1863. Part188.CFrame = CFrame.new(13.694087, 4.1858902, -21.1259079, -1.00000393, -5.8254227e-07, -5.71710927e-07, 2.31833951e-07, 0.983897865, 0.17874302, -5.08907988e-07, 0.178742424, -0.983900845)
  1864. Part188.Orientation = Vector3.new(-10.3000002, -180, 0)
  1865. Part188.Position = Vector3.new(13.694087, 4.1858902, -21.1259079)
  1866. Part188.Rotation = Vector3.new(-169.699997, 0, 180)
  1867. Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1868. Part188.Size = Vector3.new(0.972000003, 0.200000003, 0.972000003)
  1869. Part188.Anchored = true
  1870. Part188.BottomSurface = Enum.SurfaceType.Smooth
  1871. Part188.BrickColor = BrickColor.new("Dark stone grey")
  1872. Part188.Material = Enum.Material.DiamondPlate
  1873. Part188.TopSurface = Enum.SurfaceType.Smooth
  1874. Part188.brickColor = BrickColor.new("Dark stone grey")
  1875. CylinderMesh189.Parent = Part188
  1876. CylinderMesh189.Scale = Vector3.new(1, 0.809999943, 1)
  1877. Part190.Name = "raise"
  1878. Part190.Parent = script
  1879. Part190.CFrame = CFrame.new(15.4649725, 4.21179724, -21.0799751, -2.72346824e-05, -1, 1.76805152e-05, -0.980578363, 3.01733817e-05, 0.19612813, -0.19612813, -1.19956412e-05, -0.980578363)
  1880. Part190.Orientation = Vector3.new(-11.3100004, 180, -90)
  1881. Part190.Position = Vector3.new(15.4649725, 4.21179724, -21.0799751)
  1882. Part190.Rotation = Vector3.new(-168.690002, 0, 90)
  1883. Part190.Color = Color3.new(1, 0, 0)
  1884. Part190.Size = Vector3.new(0.164800107, 1.03000069, 1.03000069)
  1885. Part190.Anchored = true
  1886. Part190.BottomSurface = Enum.SurfaceType.Smooth
  1887. Part190.BrickColor = BrickColor.new("Really red")
  1888. Part190.TopSurface = Enum.SurfaceType.Smooth
  1889. Part190.brickColor = BrickColor.new("Really red")
  1890. SurfaceGui191.Parent = Part190
  1891. SurfaceGui191.LightInfluence = 1
  1892. SurfaceGui191.Face = Enum.NormalId.Left
  1893. SurfaceGui191.ClipsDescendants = true
  1894. SurfaceGui191.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  1895. SurfaceGui191.Adornee = Part190
  1896. TextLabel192.Parent = SurfaceGui191
  1897. TextLabel192.Size = UDim2.new(1, 0, 1, 0)
  1898. TextLabel192.BackgroundColor = BrickColor.new("Institutional white")
  1899. TextLabel192.BackgroundColor3 = Color3.new(1, 1, 1)
  1900. TextLabel192.BackgroundTransparency = 1
  1901. TextLabel192.Font = Enum.Font.SourceSans
  1902. TextLabel192.FontSize = Enum.FontSize.Size14
  1903. TextLabel192.Text = ">"
  1904. TextLabel192.TextColor = BrickColor.new("Really black")
  1905. TextLabel192.TextColor3 = Color3.new(0, 0, 0)
  1906. TextLabel192.TextScaled = true
  1907. TextLabel192.TextSize = 14
  1908. TextLabel192.TextWrap = true
  1909. TextLabel192.TextWrapped = true
  1910. ClickDetector193.Parent = Part190
  1911. Part194.Parent = script
  1912. Part194.CFrame = CFrame.new(7.59998941, 4.14001179, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  1913. Part194.Orientation = Vector3.new(11.3100004, 0, -90)
  1914. Part194.Position = Vector3.new(7.59998941, 4.14001179, -20.7099857)
  1915. Part194.Rotation = Vector3.new(11.3100004, 0, -90)
  1916. Part194.Size = Vector3.new(0.0799999982, 0.5, 0.5)
  1917. Part194.Anchored = true
  1918. Part194.BottomSurface = Enum.SurfaceType.Smooth
  1919. Part194.TopSurface = Enum.SurfaceType.Smooth
  1920. Part194.Shape = Enum.PartType.Cylinder
  1921. Part195.Name = "Floor"
  1922. Part195.Parent = script
  1923. Part195.CFrame = CFrame.new(-0.950001955, 0.0150449499, -17.0299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1924. Part195.Position = Vector3.new(-0.950001955, 0.0150449499, -17.0299988)
  1925. Part195.Size = Vector3.new(48.9999962, 0.0500000007, 25)
  1926. Part195.Anchored = true
  1927. Part195.BottomSurface = Enum.SurfaceType.Smooth
  1928. Part195.Material = Enum.Material.Concrete
  1929. Part195.TopSurface = Enum.SurfaceType.Smooth
  1930. Part196.Parent = script
  1931. Part196.CFrame = CFrame.new(20.0499992, 7.51505613, -29.0299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1932. Part196.Position = Vector3.new(20.0499992, 7.51505613, -29.0299988)
  1933. Part196.Size = Vector3.new(7, 15.0500002, 1)
  1934. Part196.Anchored = true
  1935. Part196.BottomSurface = Enum.SurfaceType.Smooth
  1936. Part196.Material = Enum.Material.Concrete
  1937. Part196.TopSurface = Enum.SurfaceType.Smooth
  1938. Part197.Parent = script
  1939. Part197.CFrame = CFrame.new(7.59998941, 4.27000999, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  1940. Part197.Orientation = Vector3.new(11.3100004, 0, -90)
  1941. Part197.Position = Vector3.new(7.59998941, 4.27000999, -21.399992)
  1942. Part197.Rotation = Vector3.new(11.3100004, 0, -90)
  1943. Part197.Size = Vector3.new(0.0799999982, 0.5, 0.5)
  1944. Part197.Anchored = true
  1945. Part197.BottomSurface = Enum.SurfaceType.Smooth
  1946. Part197.TopSurface = Enum.SurfaceType.Smooth
  1947. Part197.Shape = Enum.PartType.Cylinder
  1948. Part198.Parent = script
  1949. Part198.CFrame = CFrame.new(9.25496101, 4.27890921, -21.0770493, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  1950. Part198.Orientation = Vector3.new(11.3100004, 0, -90)
  1951. Part198.Position = Vector3.new(9.25496101, 4.27890921, -21.0770493)
  1952. Part198.Rotation = Vector3.new(11.3100004, 0, -90)
  1953. Part198.Color = Color3.new(1, 0, 0)
  1954. Part198.Size = Vector3.new(0.133000076, 0.824000537, 0.824000537)
  1955. Part198.Anchored = true
  1956. Part198.BottomSurface = Enum.SurfaceType.Smooth
  1957. Part198.BrickColor = BrickColor.new("Really red")
  1958. Part198.Material = Enum.Material.SmoothPlastic
  1959. Part198.TopSurface = Enum.SurfaceType.Smooth
  1960. Part198.brickColor = BrickColor.new("Really red")
  1961. Part198.Shape = Enum.PartType.Cylinder
  1962. ClickDetector199.Parent = Part198
  1963. Part200.Parent = script
  1964. Part200.CFrame = CFrame.new(-24.9500008, 7.51505613, -16.5299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1965. Part200.Position = Vector3.new(-24.9500008, 7.51505613, -16.5299988)
  1966. Part200.Size = Vector3.new(1, 15.0500002, 24)
  1967. Part200.Anchored = true
  1968. Part200.BottomSurface = Enum.SurfaceType.Smooth
  1969. Part200.Material = Enum.Material.Concrete
  1970. Part200.TopSurface = Enum.SurfaceType.Smooth
  1971. Part201.Parent = script
  1972. Part201.CFrame = CFrame.new(6.92997742, 4.14001179, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  1973. Part201.Orientation = Vector3.new(11.3100004, 0, -90)
  1974. Part201.Position = Vector3.new(6.92997742, 4.14001179, -20.7099857)
  1975. Part201.Rotation = Vector3.new(11.3100004, 0, -90)
  1976. Part201.Size = Vector3.new(0.0799999982, 0.5, 0.5)
  1977. Part201.Anchored = true
  1978. Part201.BottomSurface = Enum.SurfaceType.Smooth
  1979. Part201.TopSurface = Enum.SurfaceType.Smooth
  1980. Part201.Shape = Enum.PartType.Cylinder
  1981. Part202.Parent = script
  1982. Part202.CFrame = CFrame.new(12.2149725, 4.62648582, -22.6829929, -2.68506374e-05, 2.21928076e-05, 1.00000048, -0.980582833, 0.196129218, -3.05645699e-05, -0.196128875, -0.980583608, 1.58484381e-05)
  1983. Part202.Orientation = Vector3.new(0, 90, -78.6900024)
  1984. Part202.Position = Vector3.new(12.2149725, 4.62648582, -22.6829929)
  1985. Part202.Rotation = Vector3.new(-78.6900024, 90, 0)
  1986. Part202.Color = Color3.new(1, 0, 0)
  1987. Part202.Size = Vector3.new(0.0670000017, 0.699999988, 0.699999988)
  1988. Part202.Anchored = true
  1989. Part202.BottomSurface = Enum.SurfaceType.Smooth
  1990. Part202.BrickColor = BrickColor.new("Really red")
  1991. Part202.Material = Enum.Material.SmoothPlastic
  1992. Part202.TopSurface = Enum.SurfaceType.Smooth
  1993. Part202.brickColor = BrickColor.new("Really red")
  1994. Part202.Shape = Enum.PartType.Cylinder
  1995. SurfaceGui203.Parent = Part202
  1996. SurfaceGui203.LightInfluence = 1
  1997. SurfaceGui203.Face = Enum.NormalId.Left
  1998. SurfaceGui203.ClipsDescendants = true
  1999. SurfaceGui203.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  2000. SurfaceGui203.Adornee = Part202
  2001. TextLabel204.Parent = SurfaceGui203
  2002. TextLabel204.Size = UDim2.new(1, 0, 1, 0)
  2003. TextLabel204.BackgroundColor = BrickColor.new("Institutional white")
  2004. TextLabel204.BackgroundColor3 = Color3.new(1, 1, 1)
  2005. TextLabel204.BackgroundTransparency = 1
  2006. TextLabel204.Font = Enum.Font.SourceSans
  2007. TextLabel204.FontSize = Enum.FontSize.Size14
  2008. TextLabel204.Text = "SCRAM"
  2009. TextLabel204.TextColor = BrickColor.new("Really black")
  2010. TextLabel204.TextColor3 = Color3.new(0, 0, 0)
  2011. TextLabel204.TextScaled = true
  2012. TextLabel204.TextSize = 14
  2013. TextLabel204.TextWrap = true
  2014. TextLabel204.TextWrapped = true
  2015. Part205.Parent = script
  2016. Part205.CFrame = CFrame.new(6.92997742, 4.27000999, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  2017. Part205.Orientation = Vector3.new(11.3100004, 0, -90)
  2018. Part205.Position = Vector3.new(6.92997742, 4.27000999, -21.399992)
  2019. Part205.Rotation = Vector3.new(11.3100004, 0, -90)
  2020. Part205.Size = Vector3.new(0.0799999982, 0.5, 0.5)
  2021. Part205.Anchored = true
  2022. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2023. Part205.TopSurface = Enum.SurfaceType.Smooth
  2024. Part205.Shape = Enum.PartType.Cylinder
  2025. Part206.Name = "scram"
  2026. Part206.Parent = script
  2027. Part206.CFrame = CFrame.new(12.2149725, 4.62542391, -22.6949749, -2.68506374e-05, 2.21928076e-05, 1.00000048, -0.980582833, 0.196129218, -3.05645699e-05, -0.196128875, -0.980583608, 1.58484381e-05)
  2028. Part206.Orientation = Vector3.new(0, 90, -78.6900024)
  2029. Part206.Position = Vector3.new(12.2149725, 4.62542391, -22.6949749)
  2030. Part206.Rotation = Vector3.new(-78.6900024, 90, 0)
  2031. Part206.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2032. Part206.Transparency = 0.5
  2033. Part206.Size = Vector3.new(0.138999999, 1, 1)
  2034. Part206.Anchored = true
  2035. Part206.BottomSurface = Enum.SurfaceType.Smooth
  2036. Part206.BrickColor = BrickColor.new("Institutional white")
  2037. Part206.TopSurface = Enum.SurfaceType.Smooth
  2038. Part206.brickColor = BrickColor.new("Institutional white")
  2039. ClickDetector207.Parent = Part206
  2040. Part208.Parent = script
  2041. Part208.CFrame = CFrame.new(12.2199974, 2.64501643, -27.2749996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2042. Part208.Position = Vector3.new(12.2199974, 2.64501643, -27.2749996)
  2043. Part208.Size = Vector3.new(13.2599964, 5.28999853, 4.21000004)
  2044. Part208.Anchored = true
  2045. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2046. Part208.Material = Enum.Material.Concrete
  2047. Part208.TopSurface = Enum.SurfaceType.Smooth
  2048. Part209.Parent = script
  2049. Part209.CFrame = CFrame.new(7.59998941, 4.1800108, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  2050. Part209.Orientation = Vector3.new(11.3100004, 0, -90)
  2051. Part209.Position = Vector3.new(7.59998941, 4.1800108, -20.7099857)
  2052. Part209.Rotation = Vector3.new(11.3100004, 0, -90)
  2053. Part209.Color = Color3.new(1, 0, 0)
  2054. Part209.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
  2055. Part209.Anchored = true
  2056. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2057. Part209.BrickColor = BrickColor.new("Really red")
  2058. Part209.Material = Enum.Material.Neon
  2059. Part209.TopSurface = Enum.SurfaceType.Smooth
  2060. Part209.brickColor = BrickColor.new("Really red")
  2061. Part209.Shape = Enum.PartType.Cylinder
  2062. Part210.Parent = script
  2063. Part210.CFrame = CFrame.new(8.2799902, 4.27000999, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  2064. Part210.Orientation = Vector3.new(11.3100004, 0, -90)
  2065. Part210.Position = Vector3.new(8.2799902, 4.27000999, -21.399992)
  2066. Part210.Rotation = Vector3.new(11.3100004, 0, -90)
  2067. Part210.Size = Vector3.new(0.0799999982, 0.5, 0.5)
  2068. Part210.Anchored = true
  2069. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2070. Part210.TopSurface = Enum.SurfaceType.Smooth
  2071. Part210.Shape = Enum.PartType.Cylinder
  2072. Part211.Parent = script
  2073. Part211.CFrame = CFrame.new(12.2199974, 7.4750104, -28.2050018, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2074. Part211.Position = Vector3.new(12.2199974, 7.4750104, -28.2050018)
  2075. Part211.Size = Vector3.new(15, 15.1100073, 0.930000007)
  2076. Part211.Anchored = true
  2077. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2078. Part211.Material = Enum.Material.Concrete
  2079. Part211.TopSurface = Enum.SurfaceType.Smooth
  2080. Part212.Parent = script
  2081. Part212.CFrame = CFrame.new(7.59998941, 4.310009, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  2082. Part212.Orientation = Vector3.new(11.3100004, 0, -90)
  2083. Part212.Position = Vector3.new(7.59998941, 4.310009, -21.399992)
  2084. Part212.Rotation = Vector3.new(11.3100004, 0, -90)
  2085. Part212.Color = Color3.new(0, 1, 0)
  2086. Part212.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
  2087. Part212.Anchored = true
  2088. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2089. Part212.BrickColor = BrickColor.new("Lime green")
  2090. Part212.Material = Enum.Material.Neon
  2091. Part212.TopSurface = Enum.SurfaceType.Smooth
  2092. Part212.brickColor = BrickColor.new("Lime green")
  2093. Part212.Shape = Enum.PartType.Cylinder
  2094. Part213.Parent = script
  2095. Part213.CFrame = CFrame.new(6.92997742, 4.1800108, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  2096. Part213.Orientation = Vector3.new(11.3100004, 0, -90)
  2097. Part213.Position = Vector3.new(6.92997742, 4.1800108, -20.7099857)
  2098. Part213.Rotation = Vector3.new(11.3100004, 0, -90)
  2099. Part213.Color = Color3.new(1, 0, 0)
  2100. Part213.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
  2101. Part213.Anchored = true
  2102. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2103. Part213.BrickColor = BrickColor.new("Really red")
  2104. Part213.Material = Enum.Material.Neon
  2105. Part213.TopSurface = Enum.SurfaceType.Smooth
  2106. Part213.brickColor = BrickColor.new("Really red")
  2107. Part213.Shape = Enum.PartType.Cylinder
  2108. Part214.Parent = script
  2109. Part214.CFrame = CFrame.new(8.2799902, 4.310009, -21.399992, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  2110. Part214.Orientation = Vector3.new(11.3100004, 0, -90)
  2111. Part214.Position = Vector3.new(8.2799902, 4.310009, -21.399992)
  2112. Part214.Rotation = Vector3.new(11.3100004, 0, -90)
  2113. Part214.Color = Color3.new(0, 1, 0)
  2114. Part214.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
  2115. Part214.Anchored = true
  2116. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2117. Part214.BrickColor = BrickColor.new("Lime green")
  2118. Part214.Material = Enum.Material.Neon
  2119. Part214.TopSurface = Enum.SurfaceType.Smooth
  2120. Part214.brickColor = BrickColor.new("Lime green")
  2121. Part214.Shape = Enum.PartType.Cylinder
  2122. Part215.Parent = script
  2123. Part215.CFrame = CFrame.new(12.2149725, 4.59077883, -22.690136, -2.68506374e-05, 2.21928076e-05, 1.00000048, -0.980582833, 0.196129218, -3.05645699e-05, -0.196128875, -0.980583608, 1.58484381e-05)
  2124. Part215.Orientation = Vector3.new(0, 90, -78.6900024)
  2125. Part215.Position = Vector3.new(12.2149725, 4.59077883, -22.690136)
  2126. Part215.Rotation = Vector3.new(-78.6900024, 90, 0)
  2127. Part215.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2128. Part215.Size = Vector3.new(0.0500000007, 0.899999976, 0.899999976)
  2129. Part215.Anchored = true
  2130. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2131. Part215.BrickColor = BrickColor.new("Smoky grey")
  2132. Part215.Material = Enum.Material.DiamondPlate
  2133. Part215.TopSurface = Enum.SurfaceType.Smooth
  2134. Part215.brickColor = BrickColor.new("Smoky grey")
  2135. Texture216.Parent = Part215
  2136. Texture216.Texture = "rbxassetid://3963636328"
  2137. Texture216.Face = Enum.NormalId.Left
  2138. Part217.Parent = script
  2139. Part217.CFrame = CFrame.new(8.2799902, 4.1800108, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  2140. Part217.Orientation = Vector3.new(11.3100004, 0, -90)
  2141. Part217.Position = Vector3.new(8.2799902, 4.1800108, -20.7099857)
  2142. Part217.Rotation = Vector3.new(11.3100004, 0, -90)
  2143. Part217.Color = Color3.new(1, 0, 0)
  2144. Part217.Size = Vector3.new(0.0500000007, 0.400000006, 0.400000006)
  2145. Part217.Anchored = true
  2146. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2147. Part217.BrickColor = BrickColor.new("Really red")
  2148. Part217.Material = Enum.Material.Neon
  2149. Part217.TopSurface = Enum.SurfaceType.Smooth
  2150. Part217.brickColor = BrickColor.new("Really red")
  2151. Part217.Shape = Enum.PartType.Cylinder
  2152. Part218.Parent = script
  2153. Part218.CFrame = CFrame.new(14.0500002, 7.51505613, -5.02999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2154. Part218.Position = Vector3.new(14.0500002, 7.51505613, -5.02999878)
  2155. Part218.Size = Vector3.new(19, 15.0500002, 1)
  2156. Part218.Anchored = true
  2157. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2158. Part218.Material = Enum.Material.Concrete
  2159. Part218.TopSurface = Enum.SurfaceType.Smooth
  2160. Part219.Parent = script
  2161. Part219.CFrame = CFrame.new(-14.9499998, 7.51505613, -5.02999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2162. Part219.Position = Vector3.new(-14.9499998, 7.51505613, -5.02999878)
  2163. Part219.Size = Vector3.new(19, 15.0500002, 1)
  2164. Part219.Anchored = true
  2165. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2166. Part219.Material = Enum.Material.Concrete
  2167. Part219.TopSurface = Enum.SurfaceType.Smooth
  2168. Part220.Parent = script
  2169. Part220.CFrame = CFrame.new(-3.44999981, 7.51505613, -29.0299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2170. Part220.Position = Vector3.new(-3.44999981, 7.51505613, -29.0299988)
  2171. Part220.Size = Vector3.new(44, 15.0500002, 1)
  2172. Part220.Anchored = true
  2173. Part220.BottomSurface = Enum.SurfaceType.Smooth
  2174. Part220.Material = Enum.Material.Concrete
  2175. Part220.TopSurface = Enum.SurfaceType.Smooth
  2176. Part221.Parent = script
  2177. Part221.CFrame = CFrame.new(8.2799902, 4.14001179, -20.7099857, -4.37113883e-08, 1, 0, -0.980580449, -4.28625313e-08, -0.196117297, -0.196117297, -8.57255955e-09, 0.980580449)
  2178. Part221.Orientation = Vector3.new(11.3100004, 0, -90)
  2179. Part221.Position = Vector3.new(8.2799902, 4.14001179, -20.7099857)
  2180. Part221.Rotation = Vector3.new(11.3100004, 0, -90)
  2181. Part221.Size = Vector3.new(0.0799999982, 0.5, 0.5)
  2182. Part221.Anchored = true
  2183. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2184. Part221.TopSurface = Enum.SurfaceType.Smooth
  2185. Part221.Shape = Enum.PartType.Cylinder
  2186. Part222.Name = "Part12"
  2187. Part222.Parent = script
  2188. Part222.CFrame = CFrame.new(12.2440844, 4.1858902, -21.1258621, -2.46725563e-06, -1.57859176e-07, -1.0000031, -0.178743169, 0.983897805, -4.31734009e-07, 0.983902812, 0.178742811, 2.27359942e-06)
  2189. Part222.Orientation = Vector3.new(0, -90, -10.3000002)
  2190. Part222.Position = Vector3.new(12.2440844, 4.1858902, -21.1258621)
  2191. Part222.Rotation = Vector3.new(10.3000002, -90, 0)
  2192. Part222.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2193. Part222.Size = Vector3.new(0.972000003, 0.200000003, 0.972000003)
  2194. Part222.Anchored = true
  2195. Part222.BottomSurface = Enum.SurfaceType.Smooth
  2196. Part222.BrickColor = BrickColor.new("Dark stone grey")
  2197. Part222.Material = Enum.Material.DiamondPlate
  2198. Part222.TopSurface = Enum.SurfaceType.Smooth
  2199. Part222.brickColor = BrickColor.new("Dark stone grey")
  2200. CylinderMesh223.Parent = Part222
  2201. CylinderMesh223.Scale = Vector3.new(1, 0.809999943, 1)
  2202. Part224.Name = "asd"
  2203. Part224.Parent = script
  2204. Part224.CFrame = CFrame.new(13.6799402, 4.57195091, -22.9109001, -2.69963875e-05, 2.10919461e-05, 1.00000048, -0.980582118, 0.196128786, -3.05136928e-05, -0.196128815, -0.980581284, 1.47986684e-05)
  2205. Part224.Orientation = Vector3.new(0, 90, -78.6900024)
  2206. Part224.Position = Vector3.new(13.6799402, 4.57195091, -22.9109001)
  2207. Part224.Rotation = Vector3.new(-78.6900024, 90, 0)
  2208. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2209. Part224.Size = Vector3.new(0.0630000383, 0.420000404, 0.977454841)
  2210. Part224.Anchored = true
  2211. Part224.BottomSurface = Enum.SurfaceType.Smooth
  2212. Part224.BrickColor = BrickColor.new("Really black")
  2213. Part224.TopSurface = Enum.SurfaceType.Smooth
  2214. Part224.brickColor = BrickColor.new("Really black")
  2215. SurfaceGui225.Parent = Part224
  2216. SurfaceGui225.LightInfluence = 1
  2217. SurfaceGui225.Face = Enum.NormalId.Left
  2218. SurfaceGui225.ClipsDescendants = true
  2219. SurfaceGui225.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  2220. SurfaceGui225.Adornee = Part224
  2221. TextLabel226.Name = "Value"
  2222. TextLabel226.Parent = SurfaceGui225
  2223. TextLabel226.Size = UDim2.new(1, 0, 1, 0)
  2224. TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
  2225. TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
  2226. TextLabel226.BackgroundTransparency = 1
  2227. TextLabel226.Font = Enum.Font.SourceSans
  2228. TextLabel226.FontSize = Enum.FontSize.Size14
  2229. TextLabel226.Text = "Silence Alarm"
  2230. TextLabel226.TextColor = BrickColor.new("Institutional white")
  2231. TextLabel226.TextColor3 = Color3.new(1, 1, 1)
  2232. TextLabel226.TextScaled = true
  2233. TextLabel226.TextSize = 14
  2234. TextLabel226.TextWrap = true
  2235. TextLabel226.TextWrapped = true
  2236. Part227.Parent = script
  2237. Part227.CFrame = CFrame.new(24.0499992, 7.51505613, -17.0299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2238. Part227.Position = Vector3.new(24.0499992, 7.51505613, -17.0299988)
  2239. Part227.Size = Vector3.new(1, 15.0500002, 25)
  2240. Part227.Anchored = true
  2241. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2242. Part227.Material = Enum.Material.Concrete
  2243. Part227.TopSurface = Enum.SurfaceType.Smooth
  2244. Part228.Parent = script
  2245. Part228.CFrame = CFrame.new(-0.469999999, 15.0159998, -16.5300007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2246. Part228.Position = Vector3.new(-0.469999999, 15.0159998, -16.5300007)
  2247. Part228.Size = Vector3.new(49.9600182, 0.0500000007, 24)
  2248. Part228.Anchored = true
  2249. Part228.BottomSurface = Enum.SurfaceType.Smooth
  2250. Part228.Material = Enum.Material.Concrete
  2251. Part228.TopSurface = Enum.SurfaceType.Smooth
  2252. Part229.Parent = script
  2253. Part229.CFrame = CFrame.new(-20.0098438, 11.5400457, -21.5049973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2254. Part229.Position = Vector3.new(-20.0098438, 11.5400457, -21.5049973)
  2255. Part229.Transparency = 1
  2256. Part229.Size = Vector3.new(3, 3, 0.0500000007)
  2257. Part229.Anchored = true
  2258. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2259. Part229.CanCollide = false
  2260. Part229.TopSurface = Enum.SurfaceType.Smooth
  2261. Decal230.Parent = Part229
  2262. Decal230.Texture = "rbxassetid://5208498150"
  2263. Decal230.Face = Enum.NormalId.Back
  2264. Part231.Name = "Tunnel"
  2265. Part231.Parent = script
  2266. Part231.CFrame = CFrame.new(-19.9500008, 11.506052, -24.0299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2267. Part231.Position = Vector3.new(-19.9500008, 11.506052, -24.0299988)
  2268. Part231.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2269. Part231.Size = Vector3.new(5, 7.03000021, 5)
  2270. Part231.Anchored = true
  2271. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2272. Part231.BrickColor = BrickColor.new("Fossil")
  2273. Part231.Material = Enum.Material.Metal
  2274. Part231.TopSurface = Enum.SurfaceType.Smooth
  2275. Part231.brickColor = BrickColor.new("Fossil")
  2276. Part232.Parent = script
  2277. Part232.CFrame = CFrame.new(6.7501421, 9.29083157, -4.50494194, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2278. Part232.Position = Vector3.new(6.7501421, 9.29083157, -4.50494194)
  2279. Part232.Transparency = 1
  2280. Part232.Size = Vector3.new(3, 3, 0.0500000007)
  2281. Part232.Anchored = true
  2282. Part232.BottomSurface = Enum.SurfaceType.Smooth
  2283. Part232.CanCollide = false
  2284. Part232.TopSurface = Enum.SurfaceType.Smooth
  2285. Decal233.Parent = Part232
  2286. Decal233.Texture = "rbxassetid://5208498150"
  2287. Decal233.Face = Enum.NormalId.Back
  2288.  
  2289. WeldConstraint128.Parent = Part127
  2290. WeldConstraint128.Part0 = Part126
  2291. WeldConstraint128.Part1 = Part127
  2292. WeldConstraint130.Parent = Part129
  2293. WeldConstraint130.Part0 = Part126
  2294. WeldConstraint130.Part1 = Part129
  2295. WeldConstraint133.Parent = Part132
  2296. WeldConstraint133.Part0 = Part136
  2297. WeldConstraint133.Part1 = Part132
  2298. WeldConstraint135.Parent = Part134
  2299. WeldConstraint135.Part0 = Part136
  2300. WeldConstraint135.Part1 = Part134
  2301.  
  2302. local plr = owner
  2303. local ap = script.Alert
  2304. local reactor = script.Reactor.Core
  2305. local scram = script.scram
  2306. local raise = script.raise
  2307. local lower = script.lower
  2308. local alarm = script.Alarm
  2309. local cloth = script.Cloth
  2310. local radio = script.Radio
  2311. local alarm_s = nil
  2312. local meltdown = false
  2313. local exploded = false
  2314. local silenced = false
  2315. local blackedout = false
  2316. local rb,lb = false,false
  2317. local stable1,stable2 = true,true
  2318. local rising1,rising2 = false,false
  2319. local sid = 1
  2320. local scram_stat = 5
  2321. local temp = 250
  2322. local deadly_temp = 1200
  2323. local max_temp = 1000
  2324. local low_temp = 90
  2325. local pressure = 1000
  2326. local deadly_pressure = 9000
  2327. local max_pressure = 8000
  2328. local low_pressure = 150
  2329. local control_rods = 50
  2330. local songs = {
  2331.     1578078325,
  2332.     4521979766,
  2333.     483081913,
  2334.     4779497969,
  2335. }
  2336. sid = math.random(1,#songs)
  2337. local locks = {
  2338.     unlocked = 3046652813,
  2339.     locked = 3046652070,
  2340. }
  2341. local boards = {
  2342.     --pressure = script.boards.pressure.pressure,
  2343.     temp = script.boards.temp.temperature,
  2344.     rod = script.boards.rod,
  2345.     scram = script.boards.scram,
  2346. }
  2347.  
  2348. for i,v in pairs(script:GetDescendants()) do
  2349.     if v:IsA("SurfaceGui") then
  2350.         v.SizingMode = Enum.SurfaceGuiSizingMode.PixelsPerStud
  2351.         v.PixelsPerStud = 100
  2352.     elseif v:IsA("BasePart") then
  2353.         v.Locked = true
  2354.     end
  2355. end
  2356.  
  2357. function alarms(mode)
  2358.     if mode then
  2359.         local Sound1 = Instance.new("Sound")
  2360.         local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
  2361.         Sound1.Parent = ap
  2362.         Sound1.Looped = true
  2363.         Sound1.SoundId = "rbxassetid://1403257129" -- 134351045
  2364.         Sound1.Volume = 1
  2365.         ReverbSoundEffect1.Parent = Sound1
  2366.         ReverbSoundEffect1.DryLevel = -2
  2367.         ReverbSoundEffect1.DecayTime = 2
  2368.         Sound1:Play()
  2369.     end
  2370.     for i,v in pairs(script:GetChildren()) do
  2371.         pcall(function()
  2372.             if v.Name == 'emergency lights' then
  2373.                 v.Part1.BrickColor = BrickColor.new("Ghost grey")
  2374.                 v.Part1.Material = Enum.Material.Plastic
  2375.                 v.Part2.BrickColor = BrickColor.new("Ghost grey")
  2376.                 v.Part2.Material = Enum.Material.Plastic
  2377.                 v.Toggle.Value = mode
  2378.                 v.Script.Disabled = not mode
  2379.             end
  2380.         end)
  2381.     end
  2382. end
  2383.  
  2384. function lights(mode)
  2385.     for i,v in pairs(script:GetChildren()) do
  2386.         pcall(function()
  2387.             if v.Name == 'Light' then
  2388.                 if mode then
  2389.                     v.Light.Material = Enum.Material.Neon
  2390.                 else
  2391.                     v.Light.Material = Enum.Material.SmoothPlastic
  2392.                 end
  2393.                 local l = v.Light:FindFirstChildOfClass("PointLight")
  2394.                 l.Enabled = mode
  2395.             end
  2396.         end)
  2397.     end
  2398. end
  2399.  
  2400. function blackout(mode)
  2401.     if mode and not blackedout then
  2402.         blackedout = true
  2403.         local Sound0 = Instance.new("Sound")
  2404.         local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
  2405.         Sound0.Parent = ap
  2406.         Sound0.SoundId = "rbxassetid://276848267"
  2407.         Sound0.Volume = 10
  2408.         ReverbSoundEffect1.Parent = Sound0
  2409.         ReverbSoundEffect1.DryLevel = -2
  2410.         ReverbSoundEffect1.DecayTime = 2
  2411.         Sound0:Play()
  2412.         lights(false)
  2413.         pcall(function()
  2414.             script.Parent.Radio.Main.Sound:Pause()
  2415.             script.Parent.turbine.Sound:Pause()
  2416.         end)
  2417.     elseif not mode and blackedout then
  2418.         blackedout = false
  2419.         lights(true)
  2420.         local Sound0 = Instance.new("Sound")
  2421.         local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
  2422.         Sound0.Parent = ap
  2423.         Sound0.SoundId = "rbxassetid://190126363"
  2424.         Sound0.Volume = 10
  2425.         ReverbSoundEffect1.Parent = Sound0
  2426.         ReverbSoundEffect1.DryLevel = -2
  2427.         ReverbSoundEffect1.DecayTime = 2
  2428.         Sound0:Play()
  2429.         pcall(function()
  2430.             script.Parent.Radio.Main.Sound:Resume()
  2431.             script.Parent.turbine.Sound:Resume()
  2432.         end)
  2433.     end
  2434. end
  2435.  
  2436. function explode()
  2437.     if not exploded then else return end
  2438.     exploded = true
  2439.     reactor:Destroy()
  2440.     spawn(function()
  2441.         for i,v in pairs(script:GetChildren()) do
  2442.             if v.Name == 'liquid' then
  2443.                 v:Destroy()
  2444.             end
  2445.         end
  2446.     end)
  2447.     local exp = Instance.new("Explosion")
  2448.     exp.BlastRadius = 60
  2449.     exp.DestroyJointRadiusPercent = 1
  2450.     exp.ExplosionType = Enum.ExplosionType.Craters
  2451.     exp.Position = ap.Position
  2452.     exp.Parent = script
  2453.     exp.Hit:Connect(function(hit,dist)
  2454.         hit.Anchored = false
  2455.         if math.random(1,4) == 1 and (exp.BlastRadius/2 >= dist) then
  2456.             local f = Instance.new("Fire")
  2457.             f.Parent = hit
  2458.         end
  2459.     end)
  2460.     for i,v in pairs(script:GetDescendants()) do
  2461.         if v:IsA("Sound") then
  2462.             v:Destroy()
  2463.         end
  2464.     end
  2465.     local Sound0 = Instance.new("Sound")
  2466.     Sound0.Parent = ap -- reactor
  2467.     Sound0.SoundId = "rbxassetid://258057783"
  2468.     Sound0.Volume = 7
  2469.     Sound0:Play()
  2470.     for i,v in pairs(script:GetChildren()) do
  2471.         pcall(function()
  2472.             if v.Name == 'emergency lights' or v.Name == 'Light' then
  2473.                 v:Destroy()
  2474.             end
  2475.         end)
  2476.     end
  2477. end
  2478.  
  2479. function aa(mode)
  2480.     if mode == true and not alarm_s and not silenced then
  2481.         alarm_s = Instance.new("Sound")
  2482.         alarm_s.Looped = true
  2483.         alarm_s.Parent = alarm -- reactor
  2484.         alarm_s.SoundId = "rbxassetid://5282838412"
  2485.         alarm_s.EmitterSize = 1
  2486.         alarm_s.Volume = 1
  2487.         alarm_s:Play()
  2488.     elseif mode == false and alarm_s then
  2489.         alarm_s:Destroy()
  2490.         alarm_s = nil
  2491.         silenced = true;
  2492.     end
  2493. end
  2494.  
  2495. function alert(mode)
  2496.     if mode == 1 or mode == 3 then
  2497.         if meltdown then
  2498.             meltdown = false;
  2499.             --lights(true);
  2500.             scram_stat = 5;
  2501.             ap:ClearAllChildren();
  2502.         end
  2503.     elseif mode == 4 then
  2504.         aa(true);
  2505.     end
  2506.     if mode == 3 then ap:ClearAllChildren(); aa(false); blackout(false); lights(true); silenced = false; return; end;
  2507.     if mode == 2 then else return end
  2508.     if not meltdown then else return; end;
  2509.     spawn(function()
  2510.         if mode == 2 then
  2511.             aa(true);
  2512.             --lights(false);
  2513.             blackout(true);
  2514.             meltdown = true;
  2515.             scram_stat = 1;
  2516.             spawn(function()
  2517.                 if meltdown then else return; end;
  2518.                 alarms(true)
  2519.                 if meltdown then else return; end;
  2520.                 wait(60)
  2521.                 if meltdown then else return; end;
  2522.                 explode()
  2523.             end)
  2524.         end
  2525.     end)
  2526. end
  2527.  
  2528. function update_boards(mode)
  2529.     if stable2 then
  2530.         boards.temp.SurfaceGui.Status.Text = 'Status: Stable'
  2531.         boards.temp.SurfaceGui.Status.TextColor3 = Color3.fromRGB(0,255,0)
  2532.     elseif rising2 then
  2533.         boards.temp.SurfaceGui.Status.Text = 'Status: Rising'
  2534.         boards.temp.SurfaceGui.Status.TextColor3 = Color3.fromRGB(255,0,0)
  2535.     elseif not rising2 then
  2536.         boards.temp.SurfaceGui.Status.Text = 'Status: Lowering'
  2537.         boards.temp.SurfaceGui.Status.TextColor3 = Color3.fromRGB(93,239,255)
  2538.     end
  2539.     --[[
  2540.     if stable1 then
  2541.         boards.pressure.SurfaceGui.Status.Text = 'Status: Stable'
  2542.         boards.pressure.SurfaceGui.Status.TextColor3 = Color3.fromRGB(0,255,0)
  2543.     elseif rising1 then
  2544.         boards.pressure.SurfaceGui.Status.Text = 'Status: Rising'
  2545.         boards.pressure.SurfaceGui.Status.TextColor3 = Color3.fromRGB(255,0,0)
  2546.     elseif not rising1 then
  2547.         boards.pressure.SurfaceGui.Status.Text = 'Status: Lowering'
  2548.         boards.pressure.SurfaceGui.Status.TextColor3 = Color3.fromRGB(93,239,255)
  2549.     end
  2550.     ]]
  2551.     if mode == true then
  2552.         boards.temp.SurfaceGui.Value.Visible = not boards.temp.SurfaceGui.Value.Visible
  2553.         --boards.pressure.SurfaceGui.Value.Visible = not boards.pressure.SurfaceGui.Value.Visible
  2554.         boards.temp.SurfaceGui.Value.TextColor3 = Color3.new(1,0,0)
  2555.         --boards.pressure.SurfaceGui.Value.TextColor3 = Color3.new(1,0,0)
  2556.         boards.temp.SurfaceGui.Value.Text = 'ERROR'
  2557.         --boards.pressure.SurfaceGui.Value.Text = 'ERROR'
  2558.     else
  2559.         boards.temp.SurfaceGui.Value.Visible = true
  2560.         --boards.pressure.SurfaceGui.Value.Visible = true
  2561.         boards.temp.SurfaceGui.Value.TextColor3 = Color3.new(1,1,1)
  2562.         --boards.pressure.SurfaceGui.Value.TextColor3 = Color3.new(1,1,1)
  2563.         boards.temp.SurfaceGui.Value.Text = 'Temperature: ' .. (temp-(temp%1)) .. 'C'
  2564.         --boards.pressure.SurfaceGui.Value.Text = 'Pressure(PSI): ' .. (pressure-(pressure%1))
  2565.     end
  2566.     boards.rod.SurfaceGui.Value.Text = 'Control Rods Insertion: ' .. control_rods .. '%'
  2567.     if scram_stat == 1 then
  2568.         boards.scram.SurfaceGui.Value.Text = 'Scram Available'
  2569.         boards.scram.SurfaceGui.Value.TextColor3 = Color3.new(1,1,1)
  2570.     elseif scram_stat == 5 then
  2571.         boards.scram.SurfaceGui.Value.Text = 'Scram Unavailable'
  2572.         boards.scram.SurfaceGui.Value.TextColor3 = Color3.new(1,1,1)
  2573.     elseif scram_stat == 2 then
  2574.         boards.scram.SurfaceGui.Value.Text = 'Scram Failed'
  2575.         boards.scram.SurfaceGui.Value.TextColor3 = Color3.new(1,0,0)
  2576.     elseif scram_stat == 3 then
  2577.         boards.scram.SurfaceGui.Value.Text = 'Scram Succeeded'
  2578.         boards.scram.SurfaceGui.Value.TextColor3 = Color3.new(0,1,0)
  2579.     elseif scram_stat == 4 then
  2580.         boards.scram.SurfaceGui.Value.Text = 'Initializing Scram'
  2581.         boards.scram.SurfaceGui.Value.TextColor3 = Color3.new(1,1,1)
  2582.     end
  2583. end
  2584.  
  2585. function update()
  2586.     local a = control_rods/10 -- -(control_rods/10) + (temp/120)
  2587.     local b = 5
  2588.     if a > 5 then
  2589.         b = math.random((a-5)*2,(a-5)*2+2)
  2590.         a = -math.abs(a)
  2591.         b = -math.abs(b)
  2592.     elseif 5 > a then
  2593.         b = math.random((10-(a+5))*2,(10-(a+5))*2+2)
  2594.         a = math.abs(a)
  2595.         b = math.abs(b)
  2596.     end
  2597.     if (math.abs(a) > 5 or 5 > math.abs(a)) then
  2598.         if 0 >= (temp+b) then
  2599.             temp = 0
  2600.             stable2 = true
  2601.         else
  2602.             temp = (temp+b)
  2603.             if a > 0 then
  2604.                 rising2 = true
  2605.             elseif 0 > a then
  2606.                 rising2 = false
  2607.             end
  2608.             stable2 = false
  2609.         end
  2610.     else
  2611.         stable2 = true
  2612.     end
  2613.     if (pressure >= deadly_pressure) or (temp >= deadly_temp) then
  2614.         alert(2)
  2615.         update_boards(true)
  2616.     elseif (pressure >= max_pressure) or (temp >= max_temp) then
  2617.         alert(4)
  2618.         update_boards(true)
  2619.     elseif (low_pressure >= pressure) then
  2620.         alert(1)
  2621.         update_boards(false)
  2622.     else
  2623.         alert(3)
  2624.         update_boards(false)
  2625.     end
  2626. end
  2627.  
  2628. local c3 = Instance.new("Sound")
  2629. c3.Parent = lower
  2630. c3.PlaybackSpeed = 0.7
  2631. c3.SoundId = "rbxassetid://3868133279"
  2632. c3.Volume = 0.5
  2633.  
  2634. alarm.ClickDetector.MouseClick:Connect(function()
  2635.     if not exploded then else return end
  2636.     c3:Play()
  2637.     aa(false)
  2638. end)
  2639.  
  2640. scram.ClickDetector.MouseClick:Connect(function()
  2641.     if not exploded then else return end
  2642.     if not sb then else return end
  2643.     if scram_stat == 1 then
  2644.         sb = true
  2645.         local clicky = Instance.new("Sound")
  2646.         local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
  2647.         local ReverbSoundEffect3 = Instance.new("ReverbSoundEffect")
  2648.         clicky.Parent = lower
  2649.         clicky.PlaybackSpeed = 0.7
  2650.         clicky.SoundId = "rbxassetid://3868133279"
  2651.         clicky.Volume = 0.45
  2652.         ReverbSoundEffect1.Parent = clicky
  2653.         ReverbSoundEffect1.DryLevel = -2
  2654.         ReverbSoundEffect1.DecayTime = 2
  2655.         clicky:Play()
  2656.         spawn(function()
  2657.             sb = true
  2658.             scram_stat = 4
  2659.             wait(3)
  2660.             if math.random(1,3) == 1 then
  2661.                 scram_stat = 3
  2662.                 temp = 250
  2663.                 --control_rods = 50
  2664.                 meltdown = false
  2665.                 --stable2 = true
  2666.                 --rising2 = false
  2667.                 lights(true)
  2668.                 local clicky = Instance.new("Sound")
  2669.                 local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
  2670.                 local ReverbSoundEffect3 = Instance.new("ReverbSoundEffect")
  2671.                 clicky.Parent = lower
  2672.                 clicky.PlaybackSpeed = 0.7
  2673.                 clicky.SoundId = "rbxassetid://1940943710"
  2674.                 clicky.Volume = 0.6
  2675.                 ReverbSoundEffect1.Parent = clicky
  2676.                 ReverbSoundEffect1.DryLevel = -2
  2677.                 ReverbSoundEffect1.DecayTime = 2
  2678.                 clicky:Play()
  2679.                 wait(5)
  2680.                 sb = false
  2681.                 scram_stat = 5
  2682.             else
  2683.                 scram_stat = 2
  2684.                 local clicky = Instance.new("Sound")
  2685.                 local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
  2686.                 local ReverbSoundEffect3 = Instance.new("ReverbSoundEffect")
  2687.                 clicky.Parent = lower
  2688.                 clicky.PlaybackSpeed = 0.7
  2689.                 clicky.SoundId = "rbxassetid://1388726556"
  2690.                 clicky.Volume = 0.6
  2691.                 ReverbSoundEffect1.Parent = clicky
  2692.                 ReverbSoundEffect1.DryLevel = -2
  2693.                 ReverbSoundEffect1.DecayTime = 2
  2694.                 clicky:Play()
  2695.             end
  2696.         end)
  2697.     end
  2698. end)
  2699.  
  2700. cloth.Touched:Connect(function(obj)
  2701.     if not exploded then else return end
  2702.     local char = obj.Parent
  2703.     local hum = char:FindFirstChildOfClass("Humanoid")
  2704.     if char and hum and hum.Health > 0 then
  2705.         local s = char:FindFirstChildOfClass("Shirt")
  2706.         local p = char:FindFirstChildOfClass("Pants")
  2707.         if not s then
  2708.             s = Instance.new("Shirt",char)
  2709.         end
  2710.         if not p then
  2711.             p = Instance.new("Pants",char)
  2712.         end
  2713.         s.ShirtTemplate = script['cloth dummy'].shirt.ShirtTemplate
  2714.         p.PantsTemplate = script['cloth dummy'].pants.PantsTemplate
  2715.     end
  2716. end)
  2717.  
  2718. local c2 = Instance.new("Sound")
  2719. c2.Parent = raise
  2720. c2.PlaybackSpeed = 0.7
  2721. c2.SoundId = "rbxassetid://3868133279"
  2722. c2.Volume = 0.5
  2723.  
  2724. raise.ClickDetector.MouseClick:Connect(function()
  2725.     if not exploded then else return end
  2726.     if not lrb then else return end
  2727.     c2:Play()
  2728.     if control_rods > 0 then
  2729.         lrb = true
  2730.         for i = 1,10 do
  2731.             wait(1)
  2732.             control_rods = control_rods - 1
  2733.         end
  2734.         wait(1)
  2735.         lrb = false
  2736.     end
  2737. end)
  2738.  
  2739. local c1 = Instance.new("Sound")
  2740. c1.Parent = lower
  2741. c1.PlaybackSpeed = 0.7
  2742. c1.SoundId = "rbxassetid://3868133279"
  2743. c1.Volume = 0.5
  2744.  
  2745. lower.ClickDetector.MouseClick:Connect(function()
  2746.     if not exploded then else return end
  2747.     if not lrb then else return end
  2748.     c1:Play()
  2749.     if 100 > control_rods then
  2750.         lrb = true
  2751.         for i = 1,10 do
  2752.             wait(1)
  2753.             control_rods = control_rods + 1
  2754.         end
  2755.         wait(1)
  2756.         lrb = false
  2757.     end
  2758. end)
  2759.  
  2760. local locked = script.door.door_locked
  2761. local toggled = script.door.door_toggle
  2762. local debounce = script.door.door_debounce
  2763. local d1 = script.door.door1.main
  2764. local d2 = script.door.door2.main
  2765. local oc1 = d1.CFrame
  2766. local oc2 = d2.CFrame
  2767.  
  2768. for i,button in pairs(script.door:GetDescendants()) do
  2769.     spawn(function()
  2770.     if button.Name == 'Open' and button.Parent.name == 'button' then
  2771.         local c4 = Instance.new("Sound")
  2772.         c4.Parent = lower
  2773.         c4.PlaybackSpeed = 0.7
  2774.         c4.SoundId = "rbxassetid://3868133279"
  2775.         c4.Volume = 0.5
  2776.         local c = Instance.new("ClickDetector")
  2777.         c.Parent = button
  2778.         local s = 3
  2779.         local cid = 0
  2780.            
  2781.         local open = Instance.new("Sound")
  2782.         local ReverbSoundEffect1 = Instance.new("ReverbSoundEffect")
  2783.         local close = Instance.new("Sound")
  2784.         local ReverbSoundEffect3 = Instance.new("ReverbSoundEffect")
  2785.         open.Name = "open"
  2786.         open.Parent = d1
  2787.         open.PlaybackSpeed = 0.7
  2788.         open.SoundId = "rbxassetid://4416839551"
  2789.         open.Volume = 0.45
  2790.         ReverbSoundEffect1.Parent = open
  2791.         ReverbSoundEffect1.DryLevel = -2
  2792.         ReverbSoundEffect1.DecayTime = 2
  2793.         close.Name = "close"
  2794.         close.Parent = d2
  2795.         close.PlaybackSpeed = 0.7
  2796.         close.SoundId = "rbxassetid://4416840411"
  2797.         close.Volume = 0.45
  2798.         ReverbSoundEffect3.Parent = close
  2799.         ReverbSoundEffect3.DryLevel = -2
  2800.         ReverbSoundEffect3.DecayTime = 2
  2801.        
  2802.         local function toggle_door()
  2803.             if not debounce.Value then else return end
  2804.             local ccid = cid+2
  2805.             debounce.Value = true
  2806.             local opened = not toggled.Value
  2807.             if toggled.Value then
  2808.                 toggled.Value = false
  2809.                 close:Play()
  2810.                 game:GetService("TweenService"):Create(d1,TweenInfo.new(s),{CFrame = oc1}):Play()
  2811.                 game:GetService("TweenService"):Create(d2,TweenInfo.new(s),{CFrame = oc2}):Play()
  2812.             elseif not toggled.Value then
  2813.                 toggled.Value = true
  2814.                 open:Play()
  2815.                 game:GetService("TweenService"):Create(d1,TweenInfo.new(s),{CFrame = oc1*CFrame.new(5,0,0)}):Play()
  2816.                 game:GetService("TweenService"):Create(d2,TweenInfo.new(s),{CFrame = oc2*CFrame.new(-5,0,0)}):Play()
  2817.             end
  2818.             wait(s+1)
  2819.             debounce.Value = false
  2820.             if opened then
  2821.                 spawn(function()
  2822.                     wait(5)
  2823.                     if ccid == cid then
  2824.                         toggle_door()
  2825.                     end
  2826.                 end)
  2827.             end
  2828.         end
  2829.         c.MouseClick:Connect(function()
  2830.             if not exploded and not locked.Value then else return end
  2831.             c4:Play()
  2832.             toggle_door()
  2833.         end)
  2834.         debounce.Changed:Connect(function()
  2835.             cid = cid + 1
  2836.             if debounce.Value then
  2837.                 button.Color = Color3.fromRGB(255, 0, 0)
  2838.             elseif not debounce.Value then
  2839.                 button.Color = Color3.fromRGB(0, 255, 0)
  2840.             end
  2841.         end)
  2842.     elseif button.Name == 'Open' and button.Parent.Name == 'lock' then
  2843.         local c4 = Instance.new("Sound")
  2844.         c4.Parent = lower
  2845.         c4.PlaybackSpeed = 0.7
  2846.         c4.SoundId = "rbxassetid://3868133279"
  2847.         c4.Volume = 0.5
  2848.         local c6 = Instance.new("Sound")
  2849.         c6.Parent = lower
  2850.         c6.PlaybackSpeed = 0.7
  2851.         c6.SoundId = "rbxassetid://1388726556"
  2852.         c6.Volume = 0.5
  2853.         local c = Instance.new("ClickDetector")
  2854.         c.Parent = button
  2855.         local d = button:FindFirstChildOfClass("Decal")
  2856.         c.MouseClick:Connect(function(lplr)
  2857.             if not exploded then else return end
  2858.             if lplr == plr then else c6:Play() return end
  2859.             c4:Play()
  2860.             locked.Value = not locked.Value
  2861.         end)
  2862.         locked.Changed:Connect(function()
  2863.             if locked.Value then
  2864.                 button.Color = Color3.fromRGB(255, 0, 0)
  2865.                 if d then
  2866.                     d.Texture = 'rbxassetid://' .. locks.locked
  2867.                 end
  2868.             elseif not locked.Value then
  2869.                 button.Color = Color3.fromRGB(0, 255, 0)
  2870.                 if d then
  2871.                     d.Texture = 'rbxassetid://' .. locks.unlocked
  2872.                 end
  2873.             end
  2874.         end)
  2875.     end
  2876.     end)
  2877. end
  2878. spawn(function()
  2879.     while not exploded and radio and radio:FindFirstChild('Main') do
  2880.         local s = radio.Main:FindFirstChildOfClass('Sound')
  2881.         if s then
  2882.             s.Looped = false
  2883.             s.EmitterSize = 0.8
  2884.             s.Volume = 0.8
  2885.             s.SoundId = 'rbxassetid://' .. songs[sid]
  2886.             s:Play()
  2887.             repeat wait(1) until not s or not s.IsPlaying
  2888.             sid = sid + 1
  2889.             if sid > #songs then
  2890.                 sid = 1
  2891.             end
  2892.         end
  2893.         wait()
  2894.     end
  2895. end)
  2896. while wait(1) and not exploded do
  2897.     update()
  2898. end
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