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- GUILayout.Space(20);
- itemList[viewIndex-1].slotType = (SlotType)EditorGUILayout.EnumPopup ("Slot Type", itemList[viewIndex-1].slotType);
- itemList[viewIndex-1].itemType = (ItemType)EditorGUILayout.EnumPopup ("Item Type", itemList[viewIndex-1].itemType);
- itemList[viewIndex-1].itemObject = EditorGUILayout.ObjectField ("Item Object", itemList[viewIndex-1].itemObject, typeof (Rigidbody)) as Rigidbody;
- GUILayout.Space(10);
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