Downystram

Stands

Jul 18th, 2013
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  1. I Monster
  2.  
  3. Power: The power to swap their own body part with someone elses.
  4.  
  5. Destructive Power:E
  6. Speed: E
  7. Range: E
  8. Durability/Staying: D
  9. Precision: B
  10. Development Potential/Learning: A
  11.  
  12. Appearance: Some sort of bug/insect or something. Unlikely to be humanoid.
  13.  
  14. --------------------------------------------------------------------------------------------------------------------
  15.  
  16. Real Big Fish
  17.  
  18. Power: The ability to find and appear at the location of anyone who is praying to the user.
  19.  
  20. Destructive Power:A
  21. Speed: D
  22. Range: B
  23. Durability/Staying: E
  24. Precision: D
  25. Development Potential/Learning: E
  26.  
  27. Appearance: Humanoid in appearance and resembles a merman.
  28.  
  29. -------------------------------------------------------------------------------------------------------------------
  30.  
  31.  
  32. My Happy Ending
  33.  
  34.  
  35. Power: The power to enchant objects to be used by only those who are worthy.
  36.  
  37. Destructive Power:D
  38. Speed: C
  39. Range: E
  40. Durability/Staying: C
  41. Precision: D
  42. Development Potential/Learning: E
  43.  
  44. Appearance: ??
  45.  
  46. -------------------------------------------------------------------------------------------------------------------
  47.  
  48. Goofin' On The Job
  49.  
  50. Powers: The ability to be empowered by humility.(The user is empowered by humility, the act of being humble towards others and being a good servant to anyone.)
  51.  
  52. Destructive Power:E (A)
  53. Speed: C (C)
  54. Range: A (A)
  55. Durability/Staying: C (A)
  56. Precision: D (D)
  57. Development Potential/Learning: C (C)
  58.  
  59. Ranks in () is the stands power when the user is humiliated.
  60.  
  61. Appearance: Small and sickly looking humanoid when the user is prideful. When the user is humiliated it grows in size and looks rather intimidating.
  62.  
  63. -------------------------------------------------------------------------------------------------------------------
  64.  
  65. High And Mighty Colour
  66.  
  67. Power: The power to manipulate subatomic particles to generate and emit intense radioactivity.
  68.  
  69. Destructive Power:A
  70. Speed: D
  71. Range: A
  72. Durability/Staying: E
  73. Precision: D
  74. Development Potential/Learning: C
  75.  
  76. Appearance: Humanoid with some sort of hazmat/gasmask design.
  77.  
  78. -------------------------------------------------------------------------------------------------------------------
  79.  
  80. The Silent Comedy
  81.  
  82.  
  83. Power: The power to prevent a serious illness, ailment or injury from ending an individual's life but will steal their voice in the process.
  84.  
  85. Destructive Power:A
  86. Speed: D
  87. Range: E
  88. Durability/Staying: E
  89. Precision: D
  90. Development Potential/Learning: C
  91.  
  92. Appearance
  93.  
  94.  
  95. -------------------------------------------------------------------------------------------------------------------
  96.  
  97. Flight of the Conchords
  98.  
  99. Power: The user can replicate themselves and the clones will be smaller than the original. If the clones can clone themselves as well, the clones will get smaller and smaller, potentially reaching even an atomic scale
  100.  
  101. Destructive Power:C
  102. Speed: D
  103. Range: A
  104. Durability/Staying: E
  105. Precision: D
  106. Development Potential/Learning: E
  107.  
  108.  
  109. ------------------------------------------------------------------------------------------------------------------
  110.  
  111. The Hitcher
  112.  
  113. Power: The user can merge with any weapon they are wielding to empower the user or prevent losing it.
  114.  
  115. Destructive Power:B
  116. Speed: C
  117. Range: E
  118. Durability/Staying: E
  119. Precision: A
  120. Development Potential/Learning: A
  121.  
  122.  
  123. ------------------------------------------------------------------------------------------------------------------
  124.  
  125. Modest Mouse
  126.  
  127. Power: The user is capable of sensing when others are in a state of fear, and then absorbing that fear for a variety of uses.
  128.  
  129. Destructive Power:C
  130. Speed: C
  131. Range: C
  132. Durability/Staying: B
  133. Precision: B
  134. Development Potential/Learning: A
  135.  
  136. Applications:
  137. -Enhanced Condition or Supernatural Condition
  138. -Enhanced Durability
  139. -Enhanced Speed
  140. -Enhanced Stamina
  141. -Enhanced Strength
  142. -Pain Suppression
  143. -Power Augmentation
  144. -Regenerative Healing Factor
  145.  
  146. Appearance: Mouse covered in weird runic markings.
  147.  
  148. ------------------------------------------------------------------------------------------------------------------
  149.  
  150. Absolutely Fabulous
  151.  
  152. Power: Users become stronger, faster, more durable, etc. when they come in contact with light, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the elements or even slow or stop aging.
  153.  
  154. Destructive Power:A
  155. Speed: C
  156. Range: A
  157. Durability/Staying: B
  158. Precision: D
  159. Development Potential/Learning: C
  160.  
  161. Application:
  162. -Decelerated Aging/Semi-Immortality
  163. -Enhanced Condition or Supernatural Condition
  164. -Enhanced Durability
  165. -Enhanced Regeneration
  166. -Enhanced Stamina
  167. -Enhanced Strength
  168. -Self-Power Augmentation
  169. -Self-Sustenance
  170.  
  171.  
  172. ------------------------------------------------------------------------------------------------------------------
  173.  
  174. Beastie Boys
  175.  
  176.  
  177. Power: The user can self amputate, or sever one or more appendages (limb, finger, leg, tail, etc), usually used as a self-defense mechanism in order to escape an opponent or predator's grasp. The missing body parts regeneration can vary from a few minutes, to a few days, possibly even longer depending on the circumstances, after self-severing.
  178.  
  179. Destructive Power:C
  180. Speed: C
  181. Range: E
  182. Durability/Staying: D
  183. Precision: A
  184. Development Potential/Learning: B
  185.  
  186.  
  187. ------------------------------------------------------------------------------------------------------------------
  188.  
  189. Too Legit To Quit
  190.  
  191. Power: The user is able to accelerate themselves to high speeds, often transforming themselves into destructive projectiles in the process.
  192.  
  193. Destructive Power:A
  194. Speed: A
  195. Range: D
  196. Durability/Staying: E
  197. Precision: A
  198. Development Potential/Learning: E
  199.  
  200. ------------------------------------------------------------------------------------------------------------------
  201.  
  202. Werewolves Of London
  203.  
  204. Power: The ability to give immortality to yourself and one other person of your choosing. You can only be killed by each others hands. Minor wounds will heal at a normal rate while fatal wounds will heal at an accelerated speed.
  205.  
  206. Destructive Power:E
  207. Speed: C
  208. Range: C
  209. Durability/Staying: C
  210. Precision: E
  211. Development Potential/Learning: E
  212.  
  213. ------------------------------------------------------------------------------------------------------------------
  214.  
  215. Platinum Disco
  216.  
  217. Power: The user of this power becomes more skilled, stronger, faster, enhanced in certain skills and more knowledgeable to anything related to cleanliness and may gain additional powers when near areas that are clean, pure and neat or when they or others are actively cleaning.
  218.  
  219. Destructive Power:E>A
  220. Speed: E>A
  221. Range: A
  222. Durability/Staying: B>A
  223. Precision: B>A
  224. Development Potential/Learning: A
  225.  
  226. ------------------------------------------------------------------------------------------------------------------
  227.  
  228. Dead mans Party
  229.  
  230. Power: The user can turn snow into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
  231.  
  232. Destructive Power:D
  233. Speed: D
  234. Range: B
  235. Durability/Staying: A
  236. Precision: B
  237. Development Potential/Learning: B
  238.  
  239. ------------------------------------------------------------------------------------------------------------------
  240.  
  241. 99 Problems
  242.  
  243. Power: Users of this power can control everything that is within a dollhouse, from dolls to toy-like house-ware and toy-like materials. This gives the user influence over a variety of abilities, such as cloth, plastic and wood manipulation. The user can also trap a target within the dollhouse.
  244.  
  245. Destructive Power:C
  246. Speed: D
  247. Range: E
  248. Durability/Staying: D
  249. Precision: C
  250. Development Potential/Learning: D
  251.  
  252. ------------------------------------------------------------------------------------------------------------------
  253.  
  254. What's New Pussy-cat
  255.  
  256.  
  257. Power: User is made up of or can transform their body completely into clay, this transformed form can be either anatomically identical to their normal form, aside of being made of clay, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately user can transform into homogenous matter, without any part of their form being more important than the other.
  258. Users abilities depend on the level of moisture they contain: wet clay can simply absorb most attacks and even enemies or items, it is malleable and nearly impossible to actually hurt; dry clay is nearly stone-like in hardness but fragile.
  259.  
  260. Destructive Power:A
  261. Speed: B
  262. Range: E
  263. Durability/Staying: C
  264. Precision: D
  265. Development Potential/Learning: C
  266.  
  267. ------------------------------------------------------------------------------------------------------------------
  268.  
  269.  
  270. X Gon' Give It to Ya
  271.  
  272.  
  273. Power: The user of this ability can do super/supernatural things by exaggerating their actions to do things out of this world things. For example, the user rubs their hands together, and by supernatural exaggeration they can create/generate fire and/or heat and manipulate it.
  274.  
  275. Examples
  276. Air Manipulation - The user can generate and manipulate strong winds, by exaggeration of a normal of creating wind, like blowing from the mouth, or waving the hands.
  277.  
  278. Electricity Manipulation - The user can generate and manipulate electricity by tribo-electric-effect, like rubbing a balloon across their hair, creating static and exaggerating that mentally to generate and manipulate electricity.
  279. Enhanced Jump - The user can jump great heights/distances by exaggerating their jump.
  280.  
  281. Fire/Heat Manipulation - The user can generate and manipulate fire or heat by doing things that cause heat, like becoming enraged or rubbing their hands together etc.
  282.  
  283. Super Speed - The user can become incredibly fast by exaggerating their running speed etc.
  284.  
  285. Super Strength - The user can become incredibly strong by, exaggerating a punch that is meant to be their strongest punch attack, or through other means.
  286.  
  287. Destructive Power:E
  288. Speed: C
  289. Range: D
  290. Durability/Staying: D
  291. Precision: E
  292. Development Potential/Learning: B
  293.  
  294.  
  295.  
  296. ------------------------------------------------------------------------------------------------------------------
  297.  
  298. Lollipop
  299.  
  300.  
  301. Powers: Users have the power to be the embodiment of dreams and have complete control of their dreams and the dreams of others.They can attack or protect others in dreams as well as affecting the real world to some degree via dreams, they may be able to affect people in the real world to some degree via daydreaming. Users may have little to no power in the real world but can still affect the dreams of others even if they themselves are not asleep. Users gain power from dreams and can live on in dreams if they are killed in the real world.
  302.  
  303. Destructive Power:D
  304. Speed: A
  305. Range: B
  306. Durability/Staying: D
  307. Precision: D
  308. Development Potential/Learning: E
  309.  
  310. ------------------------------------------------------------------------------------------------------------------
  311.  
  312. We Come Together
  313.  
  314. Power: User is able to create beings of food or shape existing food into other shapes and control them. They can also delete the creature once they are done with them.
  315.  
  316. Destructive Power:D
  317. Speed: A
  318. Range: B
  319. Durability/Staying: E
  320. Precision: D
  321. Development Potential/Learning: E
  322.  
  323. ------------------------------------------------------------------------------------------------------------------
  324.  
  325. Brand New Hero
  326.  
  327. Power: The user can manipulate gold, possibly in all states of matter and in compounds like Gold (III) Oxide.
  328.  
  329. Destructive Power:A
  330. Speed: C
  331. Range: D
  332. Durability/Staying: C
  333. Precision: E
  334. Development Potential/Learning: E
  335.  
  336.  
  337. ------------------------------------------------------------------------------------------------------------------
  338.  
  339.  
  340. SunRise/OASIS
  341.  
  342. Sunrise: User is able to secrete flammable liquids from their body.
  343.  
  344. Oasis: Can teleport via flames.
  345.  
  346. Destructive Power:C
  347. Speed: A
  348. Range: A
  349. Durability/Staying: B
  350. Precision: E
  351. Development Potential/Learning: D
  352.  
  353. ------------------------------------------------------------------------------------------------------------------
  354.  
  355. Love To Live By
  356.  
  357.  
  358. Power: The user is empowered by the number of people in-love with them.
  359.  
  360. Secondary Power: User can change love into tools, objects, weapons and other items, create semi-living constructs and/or create structures of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need. The user needs to pull the tool out of someone that is in love with them. The person the tool is taken from is rendered comatose until the tool is returned to their body.
  361.  
  362. Applications:
  363.  
  364. Enhanced Condition or Supernatural Condition
  365. Enhanced Durability
  366. Enhanced Speed
  367. Enhanced Stamina
  368. Enhanced Strength
  369. Pain Suppression
  370.  
  371. Destructive Power:B
  372. Speed: C
  373. Range: D
  374. Durability/Staying: A
  375. Precision: E
  376. Development Potential/Learning: D
  377.  
  378.  
  379. ------------------------------------------------------------------------------------------------------------------
  380.  
  381. Jump Then Fall
  382.  
  383. Power: The user can generate and manipulate money, currency and wealth, including both coinage, notes, gems/jewels and anything that is used as currency.
  384.  
  385.  
  386. Destructive Power:B
  387. Speed: C
  388. Range: A
  389. Durability/Staying: A
  390. Precision: E
  391. Development Potential/Learning: E
  392.  
  393. ------------------------------------------------------------------------------------------------------------------
  394.  
  395.  
  396.  
  397. Bullet With Butterfly Wings - Slows down objects in direct proportion to their speed, but they retain their kinetic energy.
  398.  
  399. E.g. a truck would be slowed to walking speed but impart the same impact on contact, flipping you up and over the vehicle. A bullet would be nearly stationary but if touched a bullet hole would appear directly in front of it before the bullet itself falls to the ground (having used up its kinetic energy).
  400.  
  401. Destructive Power:B
  402. Speed: B
  403. Range: C
  404. Durability/Staying: E
  405. Precision: C
  406. Development Potential/Learning: C
  407.  
  408.  
  409. Destructive Power: Measures the Stand's strength and ability to cause destruction in a given period of time. Not only limited to the muscle of the Stand, but to also its abilities combined.
  410. Speed: Measures the Stand's agility and performance speed.
  411. Range: Measures the Stand's range of manifestation, range of ability influence, and spatial mobility.
  412. Durability/Staying: Measures the Stand's endurance and level of susceptibility to damage and attacks.
  413. Precision: Measures the Stand's accuracy and its ability's range of influence to specified targets.
  414. Development Potential/Learning: Measures the Stand's possible functions and utilization of its abilities and powers.
  415. Each statistic is ranked from A to E, though rankings of Infinite and None are also possible.
  416. Rankings are defined as follows:
  417.  
  418. A: Excellent
  419.  
  420. B: Good
  421.  
  422. C: Average (the same level as a normal person)
  423.  
  424. D: Weak
  425.  
  426. E: Very Weak
  427.  
  428. For range, rankings are defined as follows:
  429.  
  430. A: 100m.
  431.  
  432. B: 50m.
  433.  
  434. C: 20m.
  435.  
  436. D: 10m.
  437.  
  438. E: 2m.
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