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Feb 20th, 2022
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Python 1.66 KB | None | 0 0
  1. import pygame, sys
  2. import random
  3. import pygame.locals
  4.  
  5. pygame.init()
  6. fps = 30
  7. framesPerSec = pygame.time.Clock()
  8.  
  9. BLUE  = (0, 0, 255)
  10. RED   = (255, 0, 0)
  11. GREEN = (0, 255, 0)
  12. BLACK = (0, 0, 0)
  13. WHITE = (255, 255, 255)
  14.  
  15. screen = pygame.display.set_mode((400,600))
  16. screen.fill(WHITE)
  17. pygame.display.set_caption("Racing Game")
  18.  
  19. class Player(pygame.sprite.Sprite):
  20.   def __init__(self):
  21.     super().__init__()
  22.     self.image = pygame.image.load("car_image.png")
  23.     self.rect = self.image.get_rect()
  24.     self.rect.center = (160, 520)
  25.   def update(self):
  26.     pressed_keys = pygame.key.get_pressed()
  27.     if self.rect.left > 0:
  28.       if pressed_keys[pygame.K_LEFT]:
  29.         self.rect.move_ip(-5, 0)
  30.     if self.rect.right < pygame.locals.SCREEN_WIDTH:
  31.       if pressed_keys[pygame.K_RIGHT]:
  32.         self.rect.move_ip(5, 0)
  33.  
  34.  
  35. class Enemy(pygame.sprite.Sprite):
  36.   def __init__(self):
  37.     super().__init__()
  38.     self.image = pygame.image.load("car_image.png")
  39.     self.rect = self.image.get_rect()
  40.     self.rect.center=(random.randint(40,pygame.locals.SCREEN_WIDTH-40),0)
  41.   def move(self):
  42.     self.rect.move_ip(0,10)
  43.     if (self.rect.top > 600):
  44.       self.rect.top = 0
  45.       self.rect.center = (random.randint(30, 370), 0)
  46.   def draw(self, surface):
  47.     surface.blit(self.image, self.rect)
  48.  
  49.  
  50. P1 = Player()
  51. E1 = Enemy()
  52. while True:    
  53.     for event in pygame.event.get():              
  54.         if event.type == pygame.QUIT:
  55.             pygame.quit()
  56.             sys.exit()
  57.     P1.update()
  58.     E1.move()
  59.      
  60.     screen.fill(WHITE)
  61.     P1.draw(screen)
  62.     E1.draw(screen)
  63.          
  64.     pygame.display.update()
  65.     framesPerSec.tick(fps)
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