Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Thank you for using PlayFab Multiplayer Servers
- Check this page for debugging tips: https://github.com/PlayFab/gsdkSamples/blob/master/Debugging.md
- Warning: SessionCookie is not specified.
- TitleId: 5954C4BC
- BuildId: 60ced173-dd1f-4501-9e0c-e5cf9d70069d
- VmId: xcloudwusu4uyz5daouzl:WestEurope:2eb2d2a4-a26b-418a-8020-dd6ba2edef8a:tvmps_2f2b060394e043c48a758b6ec24c725697d60f6fb1c34df0b3d800966a455773_d
- Root output folder: C:\output\BR\PlayFabVmAgentOutput\2022-02-05T13-18-33
- info: Microsoft.AspNetCore.DataProtection.KeyManagement.XmlKeyManager[0]
- User profile is available. Using 'C:\Users\mw\AppData\Local\ASP.NET\DataProtection-Keys' as key repository and Windows DPAPI to encrypt keys at rest.
- Local Multiplayer Agent is listening on port 56001
- Player1, Player2
- info: PlayFabLocalMultiplayerAgent[0]
- game_port_udp (UDP): Local port 56100 mapped to container port 7777
- info: PlayFabLocalMultiplayerAgent[0]
- Creating container. Image='customer6jfrfulrgcndw.azurecr.io/br:2022_2_5v2'
- info: PlayFabLocalMultiplayerAgent[0]
- Event: ContainerStats. Properties: NULL, Metrics: {"ContainerCreationTimeMs":165.0}
- info: PlayFabLocalMultiplayerAgent[0]
- Created a container with session host id: 66c8e71987c3114ccfa74bf44f40db8c0079314f5c3dce021a6daacc9d13010c
- info: PlayFabLocalMultiplayerAgent[0]
- Creating the configuration file at C:\output\BR\PlayFabVmAgentOutput\2022-02-05T13-18-33\Config\SH0\gsdkConfig.json
- info: PlayFabLocalMultiplayerAgent[0]
- Event: ContainerStats. Properties: NULL, Metrics: {"ContainerStartTimeMs":1116.0}
- info: PlayFabLocalMultiplayerAgent[0]
- Container 66c8e71987c3114ccfa74bf44f40db8c0079314f5c3dce021a6daacc9d13010c start completed.
- info: PlayFabLocalMultiplayerAgent[0]
- Started container 66c8e71987c3114ccfa74bf44f40db8c0079314f5c3dce021a6daacc9d13010c, with assignmentId ffffffff-ffff-ffff-bcc4-545900000000:60ced173-dd1f-4501-9e0c-e5cf9d70069d:WestEurope, instance number 0, and logFolderId 870c7354-31f4-4ebc-8ee2-f72a0d22fd69
- info: PlayFabLocalMultiplayerAgent[0]
- Waiting for heartbeats from the game server.....
- info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
- Request starting HTTP/1.1 PATCH http://host.docker.internal:56001/v1/sessionHosts/66c8e71987c3114ccfa74bf44f40db8c0079314f5c3dce021a6daacc9d13010c application/json; charset=utf-8 97
- info: Microsoft.AspNetCore.Mvc.Infrastructure.ControllerActionInvoker[3]
- Route matched with {action = "ProcessHeartbeatV1", controller = "SessionHost"}. Executing controller action with signature System.Threading.Tasks.Task`1[Microsoft.AspNetCore.Mvc.IActionResult] ProcessHeartbeatV1(System.String, Microsoft.Azure.Gaming.AgentInterfaces.SessionHostHeartbeatInfo) on controller LocalMultiplayerAgent.Controllers.SessionHostController (LocalMultiplayerAgent).
- CurrentGameState: Initializing
- info: Microsoft.AspNetCore.Mvc.Infrastructure.ObjectResultExecutor[1]
- Executing ObjectResult, writing value of type 'Microsoft.Azure.Gaming.AgentInterfaces.SessionHostHeartbeatInfo'.
- info: Microsoft.AspNetCore.Mvc.Infrastructure.ControllerActionInvoker[2]
- Executed action LocalMultiplayerAgent.Controllers.SessionHostController.ProcessHeartbeatV1 (LocalMultiplayerAgent) in 130.7647ms
- info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
- Request finished in 285.3764ms 200 application/json; charset=utf-8
- info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
- Request starting HTTP/1.1 PATCH http://host.docker.internal:56001/v1/sessionHosts/66c8e71987c3114ccfa74bf44f40db8c0079314f5c3dce021a6daacc9d13010c application/json; charset=utf-8 95
- info: Microsoft.AspNetCore.Mvc.Infrastructure.ControllerActionInvoker[3]
- Route matched with {action = "ProcessHeartbeatV1", controller = "SessionHost"}. Executing controller action with signature System.Threading.Tasks.Task`1[Microsoft.AspNetCore.Mvc.IActionResult] ProcessHeartbeatV1(System.String, Microsoft.Azure.Gaming.AgentInterfaces.SessionHostHeartbeatInfo) on controller LocalMultiplayerAgent.Controllers.SessionHostController (LocalMultiplayerAgent).
- CurrentGameState: Initializing
- info: Microsoft.AspNetCore.Mvc.Infrastructure.ObjectResultExecutor[1]
- Executing ObjectResult, writing value of type 'Microsoft.Azure.Gaming.AgentInterfaces.SessionHostHeartbeatInfo'.
- info: Microsoft.AspNetCore.Mvc.Infrastructure.ControllerActionInvoker[2]
- Executed action LocalMultiplayerAgent.Controllers.SessionHostController.ProcessHeartbeatV1 (LocalMultiplayerAgent) in 11.5739ms
- info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
- Request finished in 12.9521ms 200 application/json; charset=utf-8
- info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
- Request starting HTTP/1.1 PATCH http://host.docker.internal:56001/v1/sessionHosts/66c8e71987c3114ccfa74bf44f40db8c0079314f5c3dce021a6daacc9d13010c application/json; charset=utf-8 95
- info: Microsoft.AspNetCore.Mvc.Infrastructure.ControllerActionInvoker[3]
- Route matched with {action = "ProcessHeartbeatV1", controller = "SessionHost"}. Executing controller action with signature System.Threading.Tasks.Task`1[Microsoft.AspNetCore.Mvc.IActionResult] ProcessHeartbeatV1(System.String, Microsoft.Azure.Gaming.AgentInterfaces.SessionHostHeartbeatInfo) on controller LocalMultiplayerAgent.Controllers.SessionHostController (LocalMultiplayerAgent).
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement