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- <?xml version="1.0" ?>
- <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
- <!-- This is required in Autoexec:
- <autoexec>
- <register silent="true" event="losebuff_Berserk">sc var set Berserk N</register>
- <register silent="true" event="gainbuff_Berserk">sc var set Berserk Berserk</register>
- </autoexec>
- Aggiungere VAR-DW in modo che cambi automaticamente tra DW e non -->
- <config debug="false"
- ShowGearSwaps = "false"/>
- <variables clear="True">
- <!--- Standard Variables 1 --->
- <var name="TriggerSetOne">Shackled*|Grim*|Dancing Chains|Vulcan*|Barbed*|*Schism|Carnal*</var>
- <var name="TriggerSetTwo">Poison V|Poisonga V|Scop's*|*Pastoral|*Fantasia|Raptor*</var>
- <var name="TriggerSetThree">Netherspikes|Foxfire|Diaga V|Banishga V|Goblin Gavotte</var>
- <var name="Resist">R</var>
- <var name="Area">Outside</var>
- <var name="Distance">6.5</var>
- <var name="Delay-JA">0.3</var>
- <var name="Delay-Spell">0.2</var>
- <var name="LockMain">1</var>
- <var name="R-Weapon">Trollbane</var>
- <var name="Armor-Idle">BlankSet</var>
- <var name="Armor-Engaged">BlankSet</var>
- <!--- Standard Variables 2 --->
- <var name="VAR-TP">HASTE</var>
- <var name="VAR-WS">ATT</var>
- <var name="VAR-Utsusemi">PDT</var>
- <var name="Movement-Idle">Movement</var>
- <var name="Movement-Engaged">BlankSet</var>
- <var name="EquipmentSlot-Set">PieceOfGear</var>
- <!--- Standard Variables 3 --->
- <!--- Multi-Class Variables --->
- <var name="Berserk">N</var>
- <var name="VAR-DW">DW</var>
- <var name="STYLE">MASTER</var>
- <!--- Specific Variables --->
- <var name="TwilightSet">BlankSet</var>
- <var name="VAR-JUG">D. Herbal Broth</var>
- <var name="VAR-PET">PetEngaged</var>
- <var name="VAR-Reward">Pet Food Zeta</var>
- <var name="REar">Ethereal Earring</var>
- <var Name="PetStatus">NoPet</var>
- <var Name="ReadyTPmoves">Chaotic Eye|Blaster|Charged Whisker|Geist Wall|Numbing Noise|Nimble Snap|Cyclotail|Toxic Spit|Scythe Tail|*Fang|Chomp Rush|Tail Blow|Fireball|Blockhead|Brain Crush|Infrasonics|Secretion|Cursed Sphere|Venom*|Soporific|Gloeosuccus|Palsy Pollen|Suction|*Drainkiss|Acid Mist|*Kick|*shroom|Silence Gas|*Spore|*Claw*|*Cloud|Wild*|Sudden Lunge|Spiral Spin|Noisome Powder|Head Butt|Leaf Dagger|Scream|Lamb Chop|Rage|Sheep*|Roar|*Needle*|Spoil|Rhino*|Power Attack|Hi-Freq Field|Grapple|Spinning Top|Filamented Hold|Sand*|Mandibular Bite</var>
- <var Name="Spur">up</var>
- <!--- Include Variables --->
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='EleStaffConst']/*" />
- </variables>
- <sets>
- <group name="Abyssea-R">
- <set name="Town">
- </set>
- <set name="Idle-NoPet" baseset="PDT">
- <head>Twilight Helm</head>
- <neck>Orochi Nodowa</neck>
- <body>Twilight Mail</body>
- </set>
- <set name="Idle-PetEngaged" baseset="Idle-NoPet">
- <head>Anwig Salade</head>
- <neck>Ferine Necklace</neck>
- <waist>Primal Belt</waist>
- </set>
- <set name="Idle-PetIdle" baseset="Idle-PetEngaged">
- <head>Twilight Helm</head>
- <neck>Orochi Nodowa</neck>
- <body>Twilight Mail</body>
- </set>
- <set name="Reraise">
- <head>Twilight Helm</head>
- <body>Twilight Mail</body>
- </set>
- <set name="Resting">
- </set>
- <set name="PDT">
- <head>Darksteel Cap +1</head>
- <neck>Twilight Torque</neck>
- <body>Dst. Harness +1</body>
- <hands>Melaco Mittens</hands>
- <lring>Jelly Ring</lring>
- <back>Metallon Mantle</back>
- <waist>Nierenschutz</waist>
- <legs>Dst. Subligar +1</legs>
- <feet>Dst. Leggings +1</feet>
- </set>
- <set name="MDT">
- <neck>Twilight Torque</neck>
- <!--<body>Avalon Breastplate</body>-->
- <lear>Merman's Earring</lear>
- <rear>Merman's Earring</rear>
- <lring>Dark Ring</lring>
- <rring>Minerva's Ring</rring>
- <waist>Nierenschutz</waist>
- </set>
- <!--I don't use this set -->
- <set name="FullEvasion">
- </set>
- <set name="Movement">
- </set>
- <set name="BlankSet" />
- <!-- Set for Dual wield -->
- <set name="TP-MASTER-HASTE-DW">
- <head>Ferine Cabasset +1</head>
- <neck>Ferine Necklace</neck>
- <lear>Suppanomimi</lear>
- <rear>Brutal Earring</rear>
- <body>Ferine Gausape +1</body>
- <hands>Dusk Gloves +1</hands>
- <lring>Epona's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Ferine Quijotes +2</legs>
- <feet>Perle Solerets</feet>
- </set>
- <set name="TP-MASTER-HASTE-N" baseset="TP-MASTER-HASTE-DW">
- <lear>$REar</lear>
- </set>
- <!-- Set for Dual wield -->
- <set name="TP-PET-HASTE-DW" baseset="TP-MASTER-HASTE-DW">
- <head>Anwig Salade</head>
- <neck>Ferine Necklace</neck>
- <waist>Primal Belt</waist>
- </set>
- <set name="TP-PET-HASTE-N" baseset="TP-PET-HASTE-DW">
- <lear>$REar</lear>
- </set>
- <set name="WS Base">
- <head>Twilight Helm</head>
- <neck>Ferine Necklace</neck>
- <lear>$REar</lear>
- <rear>Brutal Earring</rear>
- <body>Twilight Mail</body>
- <hands>Frn. Manoplas +1</hands>
- <lring>Epona's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Cuchulain's Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>Ferine Ocreae +2</feet>
- </set>
- <set name="Rampage-ACC-N" baseset="WS Base">
- <waist>Anguinus Belt</waist>
- <legs>Ferine Quijotes +2</legs>
- </set>
- <set name="Rampage-ACC-Berserk" baseset="Rampage-ACC-N">
- </set>
- <set name="Rampage-ATT-N" baseset="Rampage-ACC-N">
- <waist>Cuchulain's Belt</waist>
- <legs>Byakko's Haidate</legs>
- </set>
- <set name="Rampage-ATT-Berserk" baseset="Rampage-ATT-N">
- </set>
- <set name="Utsusemi-Precast">
- <neck>Magoraga Beads</neck>
- <lear>Loquac. Earring</lear>
- </set>
- <set name="Utsusemi-Midcast-PDT" baseset="PDT" />
- <set name="Utsusemi-Midcast-EVA" baseset="FullEvasion" />
- <set name="Ninjutsu-Nukes">
- <main>$Staff-%SpellElement</main>
- </set>
- <set name="Haste">
- <head>Ferine Cabasset +1</head>
- <hands>Dusk Gloves +1</hands>
- <waist>Twilight Belt</waist>
- <legs>Ferine Quijotes +2</legs>
- <feet>Perle Solerets</feet>
- </set>
- <set name="HealingMagic">
- <main>$Staff-Light</main>
- <lring>Trooper's Ring</lring>
- </set>
- <set name="Stoneskin">
- <legs>Haven Hose</legs>
- </set>
- <set name="Charm">
- <main>$Staff-Light</main>
- <head>Twilight Helm</head>
- <body>Twilight Mail</body>
- <waist>Aristo Belt</waist>
- <legs>Ferine Quijotes +2</legs>
- </set>
- <set name="Call Beast">
- <hands>Monster Gloves</hands>
- </set>
- <set name="Reward-N">
- <main>Zoraal Ja's Axe</main>
- <sub>Palla's Shield</sub>
- <head>Twilight Helm</head>
- <neck>Morgana's Choker</neck>
- <body>Twilight Mail</body>
- <hands>Ogre Gloves</hands>
- <rring>Omega Ring</rring>
- <feet>Monster Gaiters</feet>
- </set>
- <set name="Reward-DW">
- <main>Zoraal Ja's Axe</main>
- <head>Twilight Helm</head>
- <neck>Morgana's Choker</neck>
- <body>Twilight Mail</body>
- <hands>Ogre Gloves</hands>
- <rring>Omega Ring</rring>
- <feet>Monster Gaiters</feet>
- <sub>Zoraal Ja's Axe</sub>
- </set>
- <set name="SicReady">
- <main>Charmer's Merlin</main>
- <hands>Ferine Manoplas +1</hands>
- </set>
- <set name="Spur">
- <feet>Ferine Ocreae +2</feet>
- </set>
- </group>
- <group name="Abyssea-NM" inherit="Abyssea-R" />
- <group name="Outside-R" inherit="Abyssea-R" default="true" />
- <group name="Outside-NM" inherit="Outside-R" />
- </sets>
- <rules>
- <!--- Core Include Rules --->
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='LVrestriction']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='ReturnRules']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='CleanTransportation']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='AreaRule']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='LockWeaponRule']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='SpellCancel']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='AttackEarring']/*" />
- <!--- Optional Include Rules --->
- <!--- Automatically change variables when buffs wear off --->
- <if notBuffactive="Berserk" advanced='"$Berserk"!="N"'>
- <var cmd="set Berserk N" />
- </if>
- <if area="Port Jeuno|Lower Jeuno|Upper Jeuno|Ru'Lude*|*Whitegate|Nashmau">
- <var cmd="set Idle Town" />
- </if>
- <else>
- <if SubJob="NIN|DNC">
- <var cmd="set DW DW" />
- </if>
- <else>
- <var cmd="set DW N" />
- </else>
- </else>
- <!--- Automatically Equip Gear Rules --->
- <command when="engaged|idle|aftercast|resting">Dancing Chains</command>
- <!--- Automatically change group --->
- <if notgroup="$Area-$Resist">
- <command>sc group $Area-$Resist</command>
- </if>
- <!--<if skill="HealingMagic" notspell="$TriggerSetOne|$TriggerSetTwo|$TriggerSetThree">
- <equip when="midcast" set="%skill">
- <main>$Staff-%SpellElement</main>
- </equip>
- </if>-->
- <!--- Trigger Spells --->
- <if spell="$TriggerSetOne|$TriggerSetTwo|$TriggerSetThree">
- <if spell="$TriggerSetOne">
- <!--- Auto Update Gear --->
- <if spell="Dancing Chains">
- <cancelspell />
- <if status="idle">
- <equip set="Idle-$VAR-PET|$Armor-%Status|$Movement-%Status|$TwilightSet" />
- </if>
- <elseif status="engaged">
- <if advanced='"$VAR-TP"="EVA"'>
- <equip set="TP-$STYLE-$VAR-TP-$VAR-DW|$Armor-%Status|$Movement-%Status|$TwilightSet" />
- </if>
- <else>
- <equip set="TP-$STYLE-$VAR-TP-$VAR-DW|$Armor-%Status|$Movement-%Status|$TwilightSet" />
- </else>
- </elseif>
- </if>
- <!--- Change the distance at which to cancel WS --->
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='SetDistanceVariable']/*" />
- <!--- Change the resistance variable: Regular mobs or NMs --->
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='ResistRule']/*" />
- <!--- Change the Armor variable: Blank, MDT, PDT, or Full Evasion --->
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='Variable-Blank']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='Variable-MDT']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='Variable-PDT']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="//include[@name='Variable-FullEvasion']/*" />
- </if>
- <elseif spell="$TriggerSetTwo">
- <!--- Change TP set type --->
- <if spell="Poison V">
- <cancelspell />
- <if advanced='"$VAR-TP"="HASTEDW"'>
- <var cmd="set VAR-TP HASTEN" />
- </if>
- <elseif advanced='"$VAR-TP"="HASTEN"'>
- <var cmd="set VAR-TP HASTEDW" />
- </elseif>
- <addtochat color="135">TP Variable: $VAR-TP</addtochat>
- <if status="engaged">
- <command>Dancing Chains</command>
- </if>
- </if>
- <!--- Change WS set type --->
- <elseif spell="Poisonga V">
- <cancelspell />
- <if advanced='"$VAR-WS"="ATT"'>
- <var cmd="set VAR-WS ACC" />
- </if>
- <elseif advanced='"$VAR-WS"="ACC"'>
- <var cmd="set VAR-WS ATT" />
- </elseif>
- <addtochat color="135">WS Variable: $VAR-WS</addtochat>
- </elseif>
- <!--- Change Midcast for Utsusemi --->
- <elseif spell="Scop's Operetta">
- <cancelspell />
- <!--<if advanced='"$VAR-Utsusemi"="PDT"'>
- <var cmd="set VAR-Utsusemi EVA" />
- </if>
- <elseif advanced='"$VAR-Utsusemi"="EVA"'>
- <var cmd="set VAR-Utsusemi PDT" />
- </elseif>
- <addtochat color="135">Utsusemi Midcast: $Var-Utsusemi</addtochat>-->
- </elseif>
- <!--- Change specific pieces of gear (Self customize this one if you want) --->
- <elseif spell="Shining Fantasia">
- <cancelspell />
- <if advanced='"$STYLE"="MASTER"'>
- <var cmd="set STYLE PET" />
- </if>
- <elseif advanced='"$STYLE"="PET"'>
- <var cmd="set STYLE MASTER" />
- </elseif>
- <addtochat color="135">Equip Variable: $STYLE</addtochat>
- <command>Dancing Chains</command>
- </elseif>
- <!--- Add or Remove Movement gear --->
- <elseif spell="Raptor Mazurka">
- <cancelspell />
- <if advanced='"$Movement-%Status"="BlankSet"'>
- <var cmd="set Movement-%Status Movement" />
- <addtochat color="135">Movement Speed: ON</addtochat>
- </if>
- <else>
- <var cmd="set Movement-%Status BlankSet" />
- <addtochat color="135">Movement Speed: OFF</addtochat>
- </else>
- <command>Dancing Chains</command>
- </elseif>
- </elseif>
- <else>
- <!--- Reraise gear lock --->
- <if spell="Foxfire">
- <cancelspell />
- <if advanced='"$TwilightSet"="BlankSet"'>
- <var cmd="set TwilightSet Reraise" />
- <addtochat color="135">Reraise Gear Locked: ON</addtochat>
- </if>
- <elseif advanced='"$TwilightSet"="Reraise"'>
- <var cmd="set TwilightSet BlankSet" />
- <addtochat color="135">Reraise Gear Locked: OFF</addtochat>
- </elseif>
- <command>Dancing Chains</command>
- </if>
- <elseif spell="Netherspikes">
- <cancelspell />
- </elseif>
- <!--- Cycle among pet jugs --->
- <elseif spell="Diaga V">
- <cancelspell />
- <if advanced='"$VAR-JUG"="D. Herbal Broth"'>
- <var cmd="set VAR-JUG Wool Grease" />
- </if>
- <elseif advanced='"$VAR-JUG"="Wool Grease"'>
- <var cmd="set VAR-JUG D. Herbal Broth" />
- </elseif>
- <addtochat color="135">$VAR-JUG</addtochat>
- </elseif>
- <!--- Class Specific Trigger 4 --->
- <elseif spell="Banishga V">
- <cancelspell />
- </elseif>
- <!--- Class Specific Trigger 5 --->
- <elseif spell="Goblin Gavotte">
- <cancelspell />
- </elseif>
- </else>
- </if>
- <elseif type="Ninjutsu">
- <!--- Ninjutsu: Utsusemi --->
- <if spell="Utsusemi: Ichi">
- <equip when="precast" set="Utsusemi-Precast" />
- <command when="precast">wait 0.5; sc set "Utsusemi-Midcast-$VAR-Utsusemi"</command>
- <midcastdelay delay="2" />
- <equip when="midcast" set="Haste|$TwilightSet" />
- </if>
- <elseif spell="Utsusemi: Ni">
- <equip when="precast|midcast" set="Haste" />
- </elseif>
- <elseif spell="Katon*|Doton*|Suiton*|Huton*|Hyoton*|Raiton*">
- <equip when="midcast" set="Ninjutsu-Nukes|$TwilightSet" />
- </elseif>
- </elseif>
- <!--<elseif CommandPrefix="/range" notEquipRange="$R-Weapon">
- <castdelay delay="$Delay-JA" />
- <equip when="precast">
- <ammo lock="true">$R-Weapon</ammo>
- </equip>
- </elseif>-->
- <elseif type="WeaponSkill">
- <castdelay delay="$Delay-JA" />
- <if spell="Rampage">
- <equip set="%Spell-$VAR-WS-$Berserk|$TwilightSet" />
- </if>
- <else>
- <equip set="WS Base" />
- </else>
- <action type="Command" when="aftercast">input /echo %spell TP return: <tp></action>
- </elseif>
- <!--- Variable Changing and Precast gear JAs --->
- <elseif Spell="Berserk">
- <var cmd="set Berserk Berserk" />
- </elseif>
- <if spell="Reward">
- <castdelay delay="1.5" />
- <equip when="precast"><ammo>$VAR-Reward</ammo></equip>
- <equip set="Reward-$VAR-DW" />
- </if>
- <elseif Spell="Fight|Heel" PetIsValid="True">
- <var cmd="set PetStatus PetEngaged"/>
- </elseif>
- <elseif Spell="Leave|Stay">
- <var cmd="set PetStatus PetIdle"/>
- </elseif>
- <elseif Spell="Sic|$ReadyTPmoves" Advanced="%PetTP > 100">
- <castdelay delay=".5"/>
- <equip When="precast" Set="SicReady"/>
- <aftercastdelay delay="1.5"/>
- </elseif>
- <elseif spell="Call Beast">
- <castdelay delay="1.5" />
- <equip when="precast"><ammo>$VAR-JUG</ammo></equip>
- <equip set="Call Beast" />
- <var cmd="set PetStatus PetIdle"/>
- </elseif>
- <elseif spell="Charm">
- <castdelay delay=".5"/>
- <equip set="%Spell" />
- <var cmd="set PetStatus PetIdle"/>
- </elseif>
- <elseif Spell="Spur" Advanced='"$Spur"="up"' PetIsValid="True">
- <var cmd="set Spur down"/>
- <command>wait 180; sc var set Spur up; input /echo Spur Ready</command>
- </elseif>
- </rules>
- </spellcast>
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