Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mienfoo @ Eviolite
- Ability: Regenerator
- Level: 5
- EVs: 236 Atk / 236 Spd / 36 SDef
- Jolly Nature
- - U-turn
- - Drain Punch
- - Knock Off
- - Taunt
- Mienfoo is the greatest pivot in the tier. With regenerator and drain punch, a well played Mienfoo will practically never die. Mienfoo strives in games of attrition, slowly wearing down the whole team with Knock Off and U-turn allowing the rest of your team to clean up. Taunt is useful to prevent Dwebble from setting up hazards against your team.
- Misdreavus (M) @ Berry Juice
- Ability: Levitate
- Level: 5
- EVs: 240 SAtk / 240 Spd
- Timid Nature
- IVs: 0 Atk / 30 Def / 30 SAtk / 30 SDef / 30 Spd
- - Shadow Ball
- - Hidden Power [Fighting]
- - Dazzling Gleam
- - Nasty Plot
- Misdreavus does everything basically. its massive base stats in the right places allows it to be the second fastest thing the tier, one of the hardest hitters in the tier, and one of the bulkiest things in the tier. Being practically the only special attacker on the team, you use it to beat the many physical walls in the tier like Archen, and then at basically any possible moment after the opponents pawniard is dead you can sweep the opposing team with a nasty plot.
- Pawniard @ Choice Scarf
- Ability: Defiant
- Level: 5
- EVs: 236 Atk / 76 SDef / 196 Spd
- Jolly Nature
- - Knock Off
- - Pursuit
- - Brick Break
- - Iron Head
- Pawniard is a revenge killer, Misdreavus check, and fairy killer of the team. With a scarf it outspeeds the whole tier unboosted, and the debatably overpowered STAB Knock Off to threaten basically everything in the tier. Pursuit lets it effectively trap Misdreavus and weakened threats, paving way for your sweepers to win the game for you.
- Chinchou @ Eviolite
- Ability: Volt Absorb
- Level: 5
- EVs: 76 HP / 212 Def / 148 SDef / 60 Spd
- Bold Nature
- IVs: 0 Atk
- - Scald
- - Ice Beam
- - Volt Switch
- - Heal Bell
- Chinchou is one of the pivots of the team, being able to absorbs a lot of hits, check major threats to the team, spread status, and even clear the teams status. With volt absorb, it can easily deal with opposing Chinchou's, a major problem to the team who would otherwise neuter fletchling and mienfoo.
- Fletchling
- Ability: Gale Wings
- Level: 5
- EVs: 76 HP / 196 Atk / 52 SDef / 180 Spd
- Adamant Nature
- - Swords dance
- - Acrobatics
- - U-Turn
- - Roost
- Fletchling is the the offense of the team. with its acceptable bulk and roost, it can easily absorb knock offs from the many fighting type pokemon in the tier and threaten them with its amazing priority Acrobatics. Fletchling also works as a revenge killer and a sweeper due to how amazing gale wings is giving it a 110 base power priority STAB move.
- Diglett @ Focus Sash
- Ability: Arena Trap
- Level: 5
- EVs: 36 HP / 236 Atk / 236 Spd
- Adamant Nature
- - Stealth Rock
- - Earthquake
- - Rock Slide
- - Memento
- Diglett's job is to ensure Fletchling can sweep with ease. In combination with U-turn from Fletchling, you can easily trap any flying resists that fletchling has and then use memento to ensure fletchling has the bulk to get a swords dance in. Outside of that Diglett can use his fast speed to both set up rocks and just use its amazing Rock and Ground coverage.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement