SHARE
TWEET

dfdfdf

naetza May 10th, 2018 73 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. Player=game.Players.LocalPlayer
  2. Character=Player.Character
  3. Head=Character:waitForChild('Head')
  4. Torso=Character:waitForChild('Torso')
  5. RootPart=Character:waitForChild('HumanoidRootPart')
  6. Character.Health:remove()
  7. Character.Humanoid.MaxHealth=0
  8. Humanoid=Character.Humanoid
  9. Humanoid.Name='F'..math.random(0,1).. math.random(0,1) .. 'F' .. math.random(0,1)
  10. ff=Instance.new('ForceField',Character)ff.Visible=false
  11. function rpg()-- remove player gravity
  12. Character.Animate.Parent=nil
  13. for _,v in pairs (Torso:GetChildren()) do
  14. if v:IsA('Motor6D') then
  15.     v:remove()
  16. end
  17. end
  18.  
  19. local svch = Character
  20.     local hum = Character:findFirstChild("Humanoid")
  21.     Character.Archivable = true
  22.     local chrclone = Character:clone()
  23.     Character.Archivable = false
  24.  
  25.     local ch = chrclone:GetChildren()
  26.     local i
  27.     for i = 1,#ch do
  28.         if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  29.             ch[i]:remove()
  30.         end
  31.     end
  32.     local function Scan(ch)
  33.         local e
  34.         for e = 1,#ch do
  35.             Scan(ch[e]:GetChildren())
  36.             if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  37.                 ch[e]:remove()
  38.             end
  39.         end
  40.     end
  41.     Scan(chrclone:GetChildren())
  42.  
  43.     local hum2 = chrclone:findFirstChild("Humanoid")
  44.  
  45.  
  46.     if hum2 ~= nil then
  47.         hum2.Name = "Humanoid2"
  48.         hum2.PlatformStand = true
  49.         hum2.Sit = true
  50.         hum2.MaxHealth = 0
  51.         hum2.Health = 0
  52.     end
  53.  
  54.     local ch = Character:GetChildren()
  55.     local i
  56.     for i = 1,#ch do
  57.         if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  58.             ch[i]:remove()
  59.         end
  60.     end
  61.  
  62.  
  63.  
  64.     local ch = Character:GetChildren()
  65.     local i
  66.     local Torso = Character.Torso
  67.     local movevector = Vector3.new()
  68.  
  69.         local Head = Character:FindFirstChild("Head")
  70.         if Head then
  71.             local Neck = Instance.new("Weld")
  72.             Neck.Name = "Neck"
  73.             Neck.Part0 = Torso
  74.             Neck.Part1 = Head
  75.             Neck.C0 = CFrame.new(0, 1.5, 0)
  76.             Neck.C1 = CFrame.new()
  77.             Neck.Parent = Torso
  78.         end
  79.         local Limb = Character:FindFirstChild("Right Arm")
  80.         if Limb then
  81.  
  82.             Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  83.             local Joint = Instance.new("Glue")
  84.             Joint.Name = "RightShoulder"
  85.             Joint.Part0 = Torso
  86.             Joint.Part1 = Limb
  87.             Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  88.             Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  89.             Joint.Parent = Torso
  90.  
  91.             local B = Instance.new("Part")
  92.             B.TopSurface = 0
  93.             B.BottomSurface = 0
  94.             B.formFactor = "Symmetric"
  95.             B.Size = Vector3.new(1, 1, 1)
  96.             B.Transparency = 1
  97.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  98.             B.Parent = Character
  99.             local W = Instance.new("Weld")
  100.             W.Part0 = Limb
  101.             W.Part1 = B
  102.             W.C0 = CFrame.new(0, -0.5, 0)
  103.             W.Parent = Limb
  104.  
  105.         end
  106.         local Limb = Character:FindFirstChild("Left Arm")
  107.         if Limb then
  108.  
  109.             Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  110.             local Joint = Instance.new("Glue")
  111.             Joint.Name = "LeftShoulder"
  112.             Joint.Part0 = Torso
  113.             Joint.Part1 = Limb
  114.             Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  115.             Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  116.             Joint.Parent = Torso
  117.  
  118.             local B = Instance.new("Part")
  119.             B.TopSurface = 0
  120.             B.BottomSurface = 0
  121.             B.formFactor = "Symmetric"
  122.             B.Size = Vector3.new(1, 1, 1)
  123.             B.Transparency = 1
  124.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  125.             B.Parent = Character
  126.             local W = Instance.new("Weld")
  127.             W.Part0 = Limb
  128.             W.Part1 = B
  129.             W.C0 = CFrame.new(0, -0.5, 0)
  130.             W.Parent = Limb
  131.  
  132.         end
  133.         local Limb = Character:FindFirstChild("Right Leg")
  134.         if Limb then
  135.  
  136.             Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  137.             local Joint = Instance.new("Glue")
  138.             Joint.Name = "RightHip"
  139.             Joint.Part0 = Torso
  140.             Joint.Part1 = Limb
  141.             Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  142.             Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  143.             Joint.Parent = Torso
  144.  
  145.             local B = Instance.new("Part")
  146.             B.TopSurface = 0
  147.             B.BottomSurface = 0
  148.             B.formFactor = "Symmetric"
  149.             B.Size = Vector3.new(1, 1, 1)
  150.             B.Transparency = 1
  151.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  152.             B.Parent = Character
  153.             local W = Instance.new("Weld")
  154.             W.Part0 = Limb
  155.             W.Part1 = B
  156.             W.C0 = CFrame.new(0, -0.5, 0)
  157.             W.Parent = Limb
  158.  
  159.         end
  160. Humanoid.WalkSpeed=250 -- flight speed
  161.  
  162.         local Limb = Character:FindFirstChild("Left Leg")
  163.         if Limb then
  164.  
  165.             Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  166.             local Joint = Instance.new("Glue")
  167.             Joint.Name = "LeftHip"
  168.             Joint.Part0 = Torso
  169.             Joint.Part1 = Limb
  170.             Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  171.             Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  172.             Joint.Parent = Torso
  173.  
  174.             local B = Instance.new("Part")
  175.             B.TopSurface = 0
  176.             B.BottomSurface = 0
  177.             B.formFactor = "Symmetric"
  178.             B.Size = Vector3.new(1, 1, 1)
  179.             B.Transparency = 1
  180.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  181.             B.Parent = Character
  182.             local W = Instance.new("Weld")
  183.             W.Part0 = Limb
  184.             W.Part1 = B
  185.             W.C0 = CFrame.new(0, -0.5, 0)
  186.             W.Parent = Limb
  187.  
  188.         end
  189.         --[
  190.         local Bar = Instance.new("Part")
  191.         Bar.TopSurface = 0
  192.         Bar.BottomSurface = 0
  193.         Bar.formFactor = "Symmetric"
  194.         Bar.Size = Vector3.new(1, 1, 1)
  195.         Bar.Transparency = 1
  196.         Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  197.         Bar.Parent = Character
  198.         local Weld = Instance.new("Weld")
  199.         Weld.Part0 = Torso
  200.         Weld.Part1 = Bar
  201.         Weld.C0 = CFrame.new(0, 0.5, 0)
  202.         Weld.Parent = Torso
  203.         --]]-- ripped that from a random script. Ball sockt joints were not working ^^^
  204.         Humanoid.AutoRotate=false-- so you cant spazz out bruh
  205.         RootPart.RootJoint:remove()
  206.        
  207.         B=Instance.new('BallSocketConstraint',Torso)
  208.         At1=Instance.new('Attachment',Torso)
  209.         At2=Instance.new('Attachment',RootPart)
  210.         B.Attachment1=At1
  211.         B.Attachment0=At2
  212.         for _,v in pairs(Character:GetChildren()) do
  213.             if v.Name=='Part' then
  214.                 local keypoints = {}
  215.  
  216. for i = 0,1,0.1 do
  217.     local color = Color3.fromHSV(i,1,1)
  218.     local keypoint = ColorSequenceKeypoint.new(i,color)
  219.     table.insert(keypoints,keypoint)
  220. end
  221. At1=Instance.new('Attachment',v)
  222. At1.CFrame=CFrame.new(0,0,0)
  223. At2=Instance.new('Attachment',v)
  224. At2.CFrame=CFrame.new(0,-1,0)
  225. local particle = Instance.new("Trail",v)
  226. particle.Color = ColorSequence.new(keypoints)
  227. table.insert(attaches,particle)
  228. particle.Lifetime=1
  229. particle.Attachment0=At1
  230. particle.Attachment1=At2
  231. particle.Texture='http://www.roblox.com/asset/?id=891063629'
  232.             end
  233. if v:IsA('Part') then
  234. g=Instance.new('BodyForce',v)
  235. g.force = Vector3.new(0, game.Workspace.Gravity, 0)*Vector3.new(0,v:GetMass(),0)
  236. elseif v:IsA('Accessory') and v:findFirstChild('Handle')~=nil  then
  237. g=Instance.new('BodyForce',v.Handle)
  238. g.force = Vector3.new(0, game.Workspace.Gravity, 0)*Vector3.new(0,v.Handle:GetMass(),0)
  239. end
  240. end
  241. end
  242. attaches={
  243.    
  244. }
  245.     Character.Parent = workspace
  246.  
  247.     --game.Debris:AddItem(Character, 12)
  248.    
  249.     --[[if movevector ~= Vector3.new() then
  250.         for i = 1,10 do
  251.             wait()
  252.             Torso.Velocity = movevector * 30
  253.         end
  254.     end]]--
  255.  
  256.     e,q=false
  257. Ms=Player:GetMouse()
  258. Ms.KeyDown:connect(function(k)
  259.     if floating then
  260.         if k=='f' then
  261.         for _,v in pairs(attaches) do
  262.             if v.Enabled==true then
  263.             v.Enabled=false
  264.             else v.Enabled=true
  265.             end
  266.         end
  267.         end
  268.     if k=='q' then
  269.         q=true
  270.         while q do
  271.             wait()
  272.         RootPart.Velocity=Vector3.new(0,-100,0)
  273.         end
  274.     elseif k=='e' then
  275.         e=true
  276.         while e do
  277.             wait()
  278.         RootPart.Velocity=Vector3.new(0,100,0)
  279.         end
  280.     end
  281.     end
  282. end)
  283. warn"-{    slenercat5's   }-"
  284. warn'-{{{flamingo script}}}-'
  285. warn'-{{  E is to raise  }}-'
  286. warn'-{{  Q is to lower  }}-'
  287. warn'{F is to toggle trails}'
  288. Ms.KeyUp:connect(function(k)
  289.     print(k)
  290.     if k=='q' then
  291.         q=false
  292.        
  293.     elseif k=='e' then
  294.         e=false
  295.     end
  296. end)
  297. local keypoints = {}
  298.  
  299. light={
  300.    
  301. }
  302.  
  303. TEHSONG=Instance.new('Sound',Torso) TEHSONG.SoundId='rbxassetid://891063629' TEHSONG.Volume=4 TEHSONG.PlaybackSpeed=1
  304. TEHSONG:Play()
  305. Light=Instance.new('SurfaceLight',Torso)
  306. Light.Face='Top'
  307. Light2=Instance.new('SurfaceLight',Torso)
  308. Light2.Face='Front'
  309. Light3=Instance.new('SurfaceLight',Torso)
  310. Light3.Face='Back'
  311. Light4=Instance.new('SurfaceLight',Torso)
  312. Light4.Face='Right'
  313. Light5=Instance.new('SurfaceLight',Torso)
  314. Light5.Face='Left'
  315. table.insert(light,Light)
  316. table.insert(light,Light2)
  317. table.insert(light,Light3)
  318. table.insert(light,Light4)
  319. table.insert(light,Light5)
  320.  
  321. --Converted with ttyyuu12345's model to script plugin v4
  322. function sandbox(var,func)
  323.     local env = getfenv(func)
  324.     local newenv = setmetatable({},{
  325.         __index = function(self,k)
  326.             if k=="script" then
  327.                 return var
  328.             else
  329.                 return env[k]
  330.             end
  331.         end,
  332.     })
  333.     setfenv(func,newenv)
  334.     return func
  335. end
  336.  
  337.  
  338. floating=false
  339. while 1 do
  340.     for _,v in pairs(attaches) do
  341.     v.LightEmission=TEHSONG.PlaybackLoudness/150
  342.     end
  343.     Humanoid.Name='F'..math.random(0,1).. math.random(0,1) .. 'F' .. math.random(0,1)
  344.     if not floating then
  345.         for _,v in pairs(light) do
  346.     v.Color=Color3.new(1,1,1)
  347.     end
  348.  
  349.     else
  350.         for _,v in pairs(light) do
  351.         v.Range=TEHSONG.PlaybackLoudness
  352.         v.Color=Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  353.         end
  354.     end
  355.     if floating then
  356.     workspace.CurrentCamera.FieldOfView=80+TEHSONG.PlaybackLoudness/150
  357.         end
  358.     if TEHSONG.TimePosition>11 then-- beat drop
  359.         if not floating then
  360.             rpg()
  361.             floating=true
  362.             print(floating)
  363.         end
  364.     end
  365.     wait()
  366. end
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top