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- --License:
- --The code of "EnderOS" in any form is intellectual
- --property of SuicidalSTDz. You may not reproduce,
- --redistribute, or modify it in any way!
- --This OS stores User information in a hashed form. Making "hackers" tremble in fear >:) Not really...
- --The hash that EnderOS uses is Sha-256 and makes storage safer :)
- --If you find any bugs(I know there are a few) please report them on the CC Forums on the EnderOS thread!
- --Thank you for using EnderOS and enjoy!
- --Games
- --EnderOS includes SkullPong by Skullblade and AdventureCraft by Mikee251 and soon FireWolf by GravityScore
- os.pullEvent = os.pullEventRaw
- if fs.exists("/.Installer/.installer") then
- local open = io.open("/.Installer/.installer", "r")
- file = open:read()
- open:close()
- if shell.run("delete",file) == true then
- shell.run("delete",file)
- else
- print("Expected file not found! Ignoring...")
- sleep(1.5)
- end
- end
- term.clear()
- term.setCursorPos(1,1)
- function sha256(msg)
- function band(int1, int2, int3, ...)
- local ret =
- ((int1%0x00000002>=0x00000001 and int2%0x00000002>=0x00000001 and 0x00000001) or 0)+
- ((int1%0x00000004>=0x00000002 and int2%0x00000004>=0x00000002 and 0x00000002) or 0)+
- ((int1%0x00000008>=0x00000004 and int2%0x00000008>=0x00000004 and 0x00000004) or 0)+
- ((int1%0x00000010>=0x00000008 and int2%0x00000010>=0x00000008 and 0x00000008) or 0)+
- ((int1%0x00000020>=0x00000010 and int2%0x00000020>=0x00000010 and 0x00000010) or 0)+
- ((int1%0x00000040>=0x00000020 and int2%0x00000040>=0x00000020 and 0x00000020) or 0)+
- ((int1%0x00000080>=0x00000040 and int2%0x00000080>=0x00000040 and 0x00000040) or 0)+
- ((int1%0x00000100>=0x00000080 and int2%0x00000100>=0x00000080 and 0x00000080) or 0)+
- ((int1%0x00000200>=0x00000100 and int2%0x00000200>=0x00000100 and 0x00000100) or 0)+
- ((int1%0x00000400>=0x00000200 and int2%0x00000400>=0x00000200 and 0x00000200) or 0)+
- ((int1%0x00000800>=0x00000400 and int2%0x00000800>=0x00000400 and 0x00000400) or 0)+
- ((int1%0x00001000>=0x00000800 and int2%0x00001000>=0x00000800 and 0x00000800) or 0)+
- ((int1%0x00002000>=0x00001000 and int2%0x00002000>=0x00001000 and 0x00001000) or 0)+
- ((int1%0x00004000>=0x00002000 and int2%0x00004000>=0x00002000 and 0x00002000) or 0)+
- ((int1%0x00008000>=0x00004000 and int2%0x00008000>=0x00004000 and 0x00004000) or 0)+
- ((int1%0x00010000>=0x00008000 and int2%0x00010000>=0x00008000 and 0x00008000) or 0)+
- ((int1%0x00020000>=0x00010000 and int2%0x00020000>=0x00010000 and 0x00010000) or 0)+
- ((int1%0x00040000>=0x00020000 and int2%0x00040000>=0x00020000 and 0x00020000) or 0)+
- ((int1%0x00080000>=0x00040000 and int2%0x00080000>=0x00040000 and 0x00040000) or 0)+
- ((int1%0x00100000>=0x00080000 and int2%0x00100000>=0x00080000 and 0x00080000) or 0)+
- ((int1%0x00200000>=0x00100000 and int2%0x00200000>=0x00100000 and 0x00100000) or 0)+
- ((int1%0x00400000>=0x00200000 and int2%0x00400000>=0x00200000 and 0x00200000) or 0)+
- ((int1%0x00800000>=0x00400000 and int2%0x00800000>=0x00400000 and 0x00400000) or 0)+
- ((int1%0x01000000>=0x00800000 and int2%0x01000000>=0x00800000 and 0x00800000) or 0)+
- ((int1%0x02000000>=0x01000000 and int2%0x02000000>=0x01000000 and 0x01000000) or 0)+
- ((int1%0x04000000>=0x02000000 and int2%0x04000000>=0x02000000 and 0x02000000) or 0)+
- ((int1%0x08000000>=0x04000000 and int2%0x08000000>=0x04000000 and 0x04000000) or 0)+
- ((int1%0x10000000>=0x08000000 and int2%0x10000000>=0x08000000 and 0x08000000) or 0)+
- ((int1%0x20000000>=0x10000000 and int2%0x20000000>=0x10000000 and 0x10000000) or 0)+
- ((int1%0x40000000>=0x20000000 and int2%0x40000000>=0x20000000 and 0x20000000) or 0)+
- ((int1%0x80000000>=0x40000000 and int2%0x80000000>=0x40000000 and 0x40000000) or 0)+
- ((int1>=0x80000000 and int2>=0x80000000 and 0x80000000) or 0)
- return (int3 and band(ret, int3, ...)) or ret
- end
- local function bxor(int1, int2, int3, ...)
- local ret =
- ((int1%0x00000002>=0x00000001 ~= (int2%0x00000002>=0x00000001) and 0x00000001) or 0)+
- ((int1%0x00000004>=0x00000002 ~= (int2%0x00000004>=0x00000002) and 0x00000002) or 0)+
- ((int1%0x00000008>=0x00000004 ~= (int2%0x00000008>=0x00000004) and 0x00000004) or 0)+
- ((int1%0x00000010>=0x00000008 ~= (int2%0x00000010>=0x00000008) and 0x00000008) or 0)+
- ((int1%0x00000020>=0x00000010 ~= (int2%0x00000020>=0x00000010) and 0x00000010) or 0)+
- ((int1%0x00000040>=0x00000020 ~= (int2%0x00000040>=0x00000020) and 0x00000020) or 0)+
- ((int1%0x00000080>=0x00000040 ~= (int2%0x00000080>=0x00000040) and 0x00000040) or 0)+
- ((int1%0x00000100>=0x00000080 ~= (int2%0x00000100>=0x00000080) and 0x00000080) or 0)+
- ((int1%0x00000200>=0x00000100 ~= (int2%0x00000200>=0x00000100) and 0x00000100) or 0)+
- ((int1%0x00000400>=0x00000200 ~= (int2%0x00000400>=0x00000200) and 0x00000200) or 0)+
- ((int1%0x00000800>=0x00000400 ~= (int2%0x00000800>=0x00000400) and 0x00000400) or 0)+
- ((int1%0x00001000>=0x00000800 ~= (int2%0x00001000>=0x00000800) and 0x00000800) or 0)+
- ((int1%0x00002000>=0x00001000 ~= (int2%0x00002000>=0x00001000) and 0x00001000) or 0)+
- ((int1%0x00004000>=0x00002000 ~= (int2%0x00004000>=0x00002000) and 0x00002000) or 0)+
- ((int1%0x00008000>=0x00004000 ~= (int2%0x00008000>=0x00004000) and 0x00004000) or 0)+
- ((int1%0x00010000>=0x00008000 ~= (int2%0x00010000>=0x00008000) and 0x00008000) or 0)+
- ((int1%0x00020000>=0x00010000 ~= (int2%0x00020000>=0x00010000) and 0x00010000) or 0)+
- ((int1%0x00040000>=0x00020000 ~= (int2%0x00040000>=0x00020000) and 0x00020000) or 0)+
- ((int1%0x00080000>=0x00040000 ~= (int2%0x00080000>=0x00040000) and 0x00040000) or 0)+
- ((int1%0x00100000>=0x00080000 ~= (int2%0x00100000>=0x00080000) and 0x00080000) or 0)+
- ((int1%0x00200000>=0x00100000 ~= (int2%0x00200000>=0x00100000) and 0x00100000) or 0)+
- ((int1%0x00400000>=0x00200000 ~= (int2%0x00400000>=0x00200000) and 0x00200000) or 0)+
- ((int1%0x00800000>=0x00400000 ~= (int2%0x00800000>=0x00400000) and 0x00400000) or 0)+
- ((int1%0x01000000>=0x00800000 ~= (int2%0x01000000>=0x00800000) and 0x00800000) or 0)+
- ((int1%0x02000000>=0x01000000 ~= (int2%0x02000000>=0x01000000) and 0x01000000) or 0)+
- ((int1%0x04000000>=0x02000000 ~= (int2%0x04000000>=0x02000000) and 0x02000000) or 0)+
- ((int1%0x08000000>=0x04000000 ~= (int2%0x08000000>=0x04000000) and 0x04000000) or 0)+
- ((int1%0x10000000>=0x08000000 ~= (int2%0x10000000>=0x08000000) and 0x08000000) or 0)+
- ((int1%0x20000000>=0x10000000 ~= (int2%0x20000000>=0x10000000) and 0x10000000) or 0)+
- ((int1%0x40000000>=0x20000000 ~= (int2%0x40000000>=0x20000000) and 0x20000000) or 0)+
- ((int1%0x80000000>=0x40000000 ~= (int2%0x80000000>=0x40000000) and 0x40000000) or 0)+
- ((int1>=0x80000000 ~= (int2>=0x80000000) and 0x80000000) or 0)
- return (int3 and bxor(ret, int3, ...)) or ret
- end
- local function bnot(int)
- return 4294967295 - int
- end
- local function rshift(int, by)
- local shifted = int / (2 ^ by)
- return shifted - shifted % 1
- end
- local function rrotate(int, by)
- local shifted = int / (2 ^ by)
- local fraction = shifted % 1
- return (shifted - fraction) + fraction * (2 ^ 32)
- end
- local k = {
- 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5,
- 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
- 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3,
- 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
- 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc,
- 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
- 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7,
- 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
- 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13,
- 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
- 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3,
- 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
- 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5,
- 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
- 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208,
- 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2,
- }
- local function str2hexa(s)
- local h = string.gsub(s, ".", function(c)
- return string.format("%02x", string.byte(c))
- end)
- return h
- end
- local function num2s(l, n)
- local s = ""
- for i = 1, n do
- local rem = l % 256
- s = string.char(rem) .. s
- l = (l - rem) / 256
- end
- return s
- end
- local function s232num(s, i)
- local n = 0
- for i = i, i + 3 do n = n*256 + string.byte(s, i) end
- return n
- end
- local function preproc(msg, len)
- local extra = 64 - ((len + 1 + 8) % 64)
- len = num2s(8 * len, 8)
- msg = msg .. "\128" .. string.rep("\0", extra) .. len
- return msg
- end
- local function initH256(H)
- H[1] = 0x6a09e667
- H[2] = 0xbb67ae85
- H[3] = 0x3c6ef372
- H[4] = 0xa54ff53a
- H[5] = 0x510e527f
- H[6] = 0x9b05688c
- H[7] = 0x1f83d9ab
- H[8] = 0x5be0cd19
- return H
- end
- local function digestblock(msg, i, H)
- local w = {}
- for j = 1, 16 do w[j] = s232num(msg, i + (j - 1) * 4) end
- for j = 17, 64 do
- local v = w[j - 15]
- local s0 = bxor(rrotate(v, 7), rrotate(v, 18), rshift(v, 3))
- v = w[j - 2]
- local s1 = bxor(rrotate(v, 17), rrotate(v, 19), rshift(v, 10))
- w[j] = w[j - 16] + s0 + w[j - 7] + s1
- end
- local a, b, c, d, e, f, g, h = H[1], H[2], H[3], H[4], H[5], H[6], H[7], H[8]
- for i = 1, 64 do
- local s0 = bxor(rrotate(a, 2), rrotate(a, 13), rrotate(a, 22))
- local maj = bxor(band(a, b), band(a, c), band(b, c))
- local t2 = s0 + maj
- local s1 = bxor(rrotate(e, 6), rrotate(e, 11), rrotate(e, 25))
- local ch = bxor (band(e, f), band(bnot(e), g))
- local t1 = h + s1 + ch + k[i] + w[i]
- h, g, f, e, d, c, b, a = g, f, e, d + t1, c, b, a, t1 + t2
- end
- H[1] = band(H[1], a)
- H[2] = band(H[2], b)
- H[3] = band(H[3], c)
- H[4] = band(H[4], d)
- H[5] = band(H[5], e)
- H[6] = band(H[6], f)
- H[7] = band(H[7], g)
- H[8] = band(H[8], h)
- end
- msg = preproc(msg, #msg)
- local H = initH256({})
- for i = 1, #msg, 64 do digestblock(msg, i, H) end
- return str2hexa(num2s(H[1], 4) .. num2s(H[2], 4) .. num2s(H[3], 4) .. num2s(H[4], 4) ..
- num2s(H[5], 4) .. num2s(H[6], 4) .. num2s(H[7], 4) .. num2s(H[8], 4))
- end
- saltHash = "T01hFg62zY"
- function settingsChangeUser()
- reset()
- term.setTextColor(colors.orange)
- local passFile = io.open("/.EnderOS/.passInfo", "r")
- local passContents = passFile:read()
- passFile:close()
- print("Please enter your password: ")
- term.setTextColor(colors.white)
- local input = read("*")
- local hash = sha256(input)
- if hash..saltHash ~= passContents then
- term.setTextColor(colors.red)
- print("Invalid password")
- sleep(1.5)
- settingsChangeUser()
- else
- local user = ("/.EnderOS/.userInfo")
- local username = io.open(user, "w")
- term.setTextColor(colors.orange)
- print("Enter new username: ")
- term.setTextColor(colors.white)
- writeUser = read()
- if #writeUser <2 then
- term.setTextColor(colors.red)
- print("The Endermen hack you in their sleep!")
- sleep(3)
- settingsChangeUser()
- end
- local hash = sha256(writeUser)
- writeN = username:write(hash..saltHash)
- username:close()
- term.setTextColor(colors.lightBlue)
- print("Your new username is "..writeUser)
- sleep(2)
- startScreen()
- end
- term.setTextColor(colors.white)
- end
- function settingsChangePass()
- reset()
- term.setTextColor(colors.orange)
- local passFile = io.open("/.EnderOS/.passInfo", "r")
- local passContents = passFile:read()
- passFile:close()
- print("Please enter your password: ")
- term.setTextColor(colors.white)
- local input = read("*")
- local hash = sha256(input)
- if hash..saltHash ~= passContents then
- term.setTextColor(colors.red)
- print("Invalid password")
- sleep(1.5)
- settingsChangePass()
- else
- local pass = ("/.EnderOS/.passInfo")
- local password = io.open(pass, "w")
- term.setTextColor(colors.orange)
- print("Enter new password: ")
- term.setTextColor(colors.white)
- local writePass = read("*")
- if #writePass <2 then
- term.setTextColor(colors.red)
- print("The Endermen hack you in their sleep!")
- sleep(3)
- settingsChangePass()
- end
- local hash = sha256(writePass)
- local writeN = password:write(hash..saltHash)
- password:close()
- term.setTextColor(colors.lightBlue)
- print("Your new password is "..writePass)
- sleep(2)
- startScreen()
- end
- term.setTextColor(colors.white)
- end
- function settingsChangeHint()
- reset()
- term.setTextColor(colors.orange)
- local passFile = io.open("/.EnderOS/.passInfo", "r")
- local passContents = passFile:read()
- passFile:close()
- print("Please enter your password: ")
- term.setTextColor(colors.white)
- local input = read("*")
- local hash = sha256(input)
- if hash..saltHash ~= passContents then
- term.setTextColor(colors.red)
- print("Invalid password")
- sleep(1.5)
- settingsChangeHint()
- else
- local hint = ("/.EnderOS/.userHint")
- local uHint = io.open(hint, "w")
- term.setTextColor(colors.orange)
- print("Enter new hint: ")
- term.setTextColor(colors.white)
- local writeHint = read()
- if #writeHint >30 then
- term.setTextColor(colors.red)
- print("This Hint exceeds the max hint length of 30!")
- sleep(3)
- uHint:close()
- settingsChangeHint()
- else
- local writeN = uHint:write(writeHint)
- uHint:close()
- term.setTextColor(colors.lightBlue)
- print("Your new hint is "..writeHint)
- sleep(2)
- startScreen()
- end
- end
- term.setTextColor(colors.white)
- end
- version = "v2.4"
- function calculator()
- term.clear()
- term.setCursorPos(1,1)
- term.setTextColor(colors.orange)
- print("Please type your first number")
- term.setTextColor(colors.white)
- firstNum = read()
- numOneIsValid = tonumber(firstNum)
- if type(numOneIsValid) == "number" then
- term.setTextColor(colors.orange)
- print("Please type your second number")
- term.setTextColor(colors.white)
- secondNum = read()
- numTwoIsValid = tonumber(secondNum)
- if type(numTwoIsValid) == "number" then
- term.clear()
- term.setCursorPos(1,1)
- term.setTextColor(colors.orange)
- print("What would you like to do with these numbers?")
- term.setCursorPos(1,3)
- term.setTextColor(colors.lime)
- print("{Add} {Subtract} {Multiply} {Divide}")
- local event, button, xPos, yPos = os.pullEvent("mouse_click")
- if button == 1 then
- if (xPos >=1 and xPos <=5 and yPos == 3) then
- term.clear()
- term.setCursorPos(1,1)
- local sum = (firstNum+secondNum)
- term.setTextColor(colors.lightBlue)
- print("The sum of your numbers is "..sum)
- term.setCursorPos(1,3)
- term.setTextColor(colors.lime)
- print("{Clear} {Exit}")
- local event, button, xPos, yPos = os.pullEvent("mouse_click")
- if button == 1 then
- if (xPos >=1 and xPos <=7 and yPos == 3) then
- calculator()
- elseif (xPos >=9 and xPos <=14 and yPos == 3) then
- startScreen()
- else
- calculator()
- end
- else
- calculator()
- end
- sleep(3.5)
- startScreen()
- elseif (xPos >=7 and xPos <=16 and yPos == 3) then
- term.clear()
- term.setCursorPos(1,1)
- local diff = (firstNum-secondNum)
- term.setTextColor(colors.lightBlue)
- term.write("The difference of your numbers is "..diff)
- term.setCursorPos(1,3)
- term.setTextColor(colors.lime)
- print("{Clear} {Exit}")
- local event, button, xPos, yPos = os.pullEvent("mouse_click")
- if button == 1 then
- if (xPos >=1 and xPos <=7 and yPos == 3) then
- calculator()
- elseif (xPos >=9 and xPos <=14 and yPos == 3) then
- startScreen()
- else
- calculator()
- end
- else
- calculator()
- end
- elseif (xPos >=18 and xPos <=27 and yPos == 3) then
- term.clear()
- term.setCursorPos(1,1)
- local product = (firstNum*secondNum)
- term.setTextColor(colors.lightBlue)
- term.write("The product of your two numbers is "..product)
- term.setCursorPos(1,3)
- term.setTextColor(colors.lime)
- print("{Clear} {Exit}")
- local event, button, xPos, yPos = os.pullEvent("mouse_click")
- if button == 1 then
- if (xPos >=1 and xPos <=7 and yPos == 3) then
- calculator()
- elseif (xPos >=9 and xPos <=14 and yPos == 3) then
- startScreen()
- else
- calculator()
- end
- else
- calculator()
- end
- elseif (xPos >=29 and xPos <=36 and yPos == 3) then
- term.clear()
- term.setCursorPos(1,1)
- local quotient = (firstNum/secondNum)
- term.setTextColor(colors.lightBlue)
- term.write("The quotient of your two numbers is "..quotient)
- term.setCursorPos(1,3)
- term.setTextColor(colors.lime)
- print("{Clear} {Exit}")
- local event, button, xPos, yPos = os.pullEvent("mouse_click")
- if button == 1 then
- if (xPos >=1 and xPos <=7 and yPos == 3) then
- calculator()
- elseif (xPos >=9 and xPos <=14 and yPos == 3) then
- startScreen()
- else
- calculator()
- end
- else
- calculator()
- end
- else
- startScreen()
- end
- else
- startScreen()
- end
- else
- term.clear()
- term.setCursorPos(1,1)
- term.setTextColor(colors.red)
- print("The Endermen are not amused!")
- sleep(3)
- startScreen()
- end
- else
- term.clear()
- term.setCursorPos(1,1)
- term.setTextColor(colors.red)
- print("The Endermen are not amused!")
- sleep(3)
- startScreen()
- end
- end
- function Edit()
- reset()
- term.setTextColor(colors.orange)
- print("What file do you wish to edit?")
- -- Get file to edit
- term.setTextColor(colors.white)
- local input = read()
- if #input == 0 then
- term.setTextColor(colors.red)
- print( "Usage: edit <path>" )
- term.setTextColor(colors.white)
- startScreen()
- end
- reset()
- -- Error checking
- local sPath = shell.resolve(input)
- local bReadOnly = fs.isReadOnly( sPath )
- if fs.exists( sPath ) and fs.isDir( sPath ) then
- term.setTextColor(colors.red)
- print( "Cannot edit a directory." )
- term.setTextColor(colors.white)
- sleep(3)
- Edit()
- end
- if fs.exists( sPath ) and sPath == shell.getRunningProgram() then
- term.setTextColor(colors.red)
- print( "Cannot edit the file EnderOS is contained in!" )
- term.setTextColor(colors.white)
- sleep(3)
- Edit()
- end
- local x,y = 1,1
- local w,h = term.getSize()
- local scrollX, scrollY = 0,0
- local tLines = {}
- local bRunning = true
- -- Colours
- local highlightColour, keywordColour, commentColour, textColour, bgColour
- if term.isColour() then
- bgColour = colours.black
- textColour = colours.white
- highlightColour = colours.orange
- keywordColour = colours.lightBlue
- commentColour = colours.lime
- stringColour = colours.red
- else
- bgColour = colours.black
- textColour = colours.white
- highlightColour = colours.white
- keywordColour = colours.white
- commentColour = colours.white
- stringColour = colours.white
- end
- -- Menus
- local bMenu = false
- local nMenuItem = 1
- local tMenuItems = {"Save", "Exit", "Print"}
- local sStatus = "Press Ctrl to access menu"
- local function load(_sPath)
- tLines = {}
- if fs.exists( _sPath ) then
- local file = io.open( _sPath, "r" )
- local sLine = file:read()
- while sLine do
- table.insert( tLines, sLine )
- sLine = file:read()
- end
- file:close()
- end
- if #tLines == 0 then
- table.insert( tLines, "" )
- end
- end
- local function save( _sPath )
- -- Create intervening folder
- local sDir = sPath:sub(1, sPath:len() - fs.getName(sPath):len() )
- if not fs.exists( sDir ) then
- fs.makeDir( sDir )
- end
- -- Save
- local file = nil
- local function innerSave()
- file = fs.open( _sPath, "w" )
- if file then
- for n, sLine in ipairs( tLines ) do
- file.write( sLine .. "\n" )
- end
- else
- term.setTextColor(colors.red)
- error( "EnderOS failed to open ".._sPath )
- term.setTextColor(colors.white)
- end
- end
- local ok = pcall( innerSave )
- if file then
- file.close()
- end
- return ok
- end
- local tKeywords = {
- ["and"] = true,
- ["break"] = true,
- ["do"] = true,
- ["else"] = true,
- ["elseif"] = true,
- ["end"] = true,
- ["false"] = true,
- ["for"] = true,
- ["function"] = true,
- ["if"] = true,
- ["in"] = true,
- ["local"] = true,
- ["nil"] = true,
- ["not"] = true,
- ["or"] = true,
- ["repeat"] = true,
- ["return"] = true,
- ["then"] = true,
- ["true"] = true,
- ["until"]= true,
- ["while"] = true,
- }
- local function tryWrite( sLine, regex, colour )
- local match = string.match( sLine, regex )
- if match then
- if type(colour) == "number" then
- term.setTextColour( colour )
- else
- term.setTextColour( colour(match) )
- end
- term.write( match )
- term.setTextColour( textColour )
- return string.sub( sLine, string.len(match) + 1 )
- end
- return nil
- end
- local function writeHighlighted( sLine )
- while string.len(sLine) > 0 do
- sLine =
- tryWrite( sLine, "^%-%-%[%[.-%]%]", commentColour ) or
- tryWrite( sLine, "^%-%-.*", commentColour ) or
- tryWrite( sLine, "^\".-[^\\]\"", stringColour ) or
- tryWrite( sLine, "^\'.-[^\\]\'", stringColour ) or
- tryWrite( sLine, "^%[%[.-%]%]", stringColour ) or
- tryWrite( sLine, "^[%w_]+", function( match )
- if tKeywords[ match ] then
- return keywordColour
- end
- return textColour
- end ) or
- tryWrite( sLine, "^[^%w_]", textColour )
- end
- end
- local function redrawText()
- for y=1,h-1 do
- term.setCursorPos( 1 - scrollX, y )
- term.clearLine()
- local sLine = tLines[ y + scrollY ]
- if sLine ~= nil then
- writeHighlighted( sLine )
- end
- end
- term.setCursorPos( x - scrollX, y - scrollY )
- end
- local function redrawLine(_nY)
- local sLine = tLines[_nY]
- term.setCursorPos( 1 - scrollX, _nY - scrollY )
- term.clearLine()
- writeHighlighted( sLine )
- term.setCursorPos( x - scrollX, _nY - scrollY )
- end
- local function setLeftStatus()
- end
- local function redrawMenu()
- term.setCursorPos( 1, h )
- term.clearLine()
- local sLeft, sRight
- local nLeftColour, nLeftHighlight1, nLeftHighlight2
- if bMenu then
- local sMenu = ""
- for n,sItem in ipairs( tMenuItems ) do
- if n == nMenuItem then
- nLeftHighlight1 = sMenu:len() + 1
- nLeftHighlight2 = sMenu:len() + sItem:len() + 2
- end
- sMenu = sMenu.." "..sItem.." "
- end
- sLeft = sMenu
- nLeftColour = textColour
- else
- sLeft = sStatus
- nLeftColour = highlightColour
- end
- -- Left goes last so that it can overwrite the line numbers.
- sRight = "Ln "..y
- term.setTextColour( highlightColour )
- term.setCursorPos( w-sRight:len() + 1, h )
- term.write(sRight)
- sRight = tostring(y)
- term.setTextColour( textColour )
- term.setCursorPos( w-sRight:len() + 1, h )
- term.write(sRight)
- if sLeft then
- term.setCursorPos( 1, h )
- term.setTextColour( nLeftColour )
- term.write(sLeft)
- if nLeftHighlight1 then
- term.setTextColour( highlightColour )
- term.setCursorPos( nLeftHighlight1, h )
- term.write( "[" )
- term.setCursorPos( nLeftHighlight2, h )
- term.write( "]" )
- end
- term.setTextColour( textColour )
- end
- -- Cursor highlights selection
- term.setCursorPos( x - scrollX, y - scrollY )
- end
- local tMenuFuncs = {
- Save=function()
- if bReadOnly then
- sStatus = "You cannot access this file!"
- else
- local ok, err = save( sPath )
- if ok then
- sStatus="EnderOS saved this file to "..sPath
- else
- sStatus="EnderOS could not save this file to "..sPath
- end
- end
- redrawMenu()
- end,
- Print=function()
- local sPrinterSide = nil
- for n,sSide in ipairs(rs.getSides()) do
- if peripheral.isPresent(sSide) and peripheral.getType(sSide) == "printer" then
- sPrinterSide = sSide
- break
- end
- end
- if not sPrinterSide then
- sStatus = "EnderOS could not find any printers!"
- return
- end
- local nPage = 0
- local sName = fs.getName( sPath )
- local printer = peripheral.wrap(sPrinterSide)
- if printer.getInkLevel() < 1 then
- sStatus = "EnderOS detected no ink!"
- return
- elseif printer.getPaperLevel() < 1 then
- sStatus = "EnderOS detected no paper!"
- return
- end
- local terminal = {
- getCursorPos = printer.getCursorPos,
- setCursorPos = printer.setCursorPos,
- getSize = printer.getPageSize,
- write = printer.write,
- }
- terminal.scroll = function()
- if nPage == 1 then
- printer.setPageTitle( sName.." (page "..nPage..")" )
- end
- while not printer.newPage() do
- if printer.getInkLevel() < 1 then
- sStatus = "EnderOS has detected low ink levels, please refill"
- elseif printer.getPaperLevel() < 1 then
- sStatus = "EnderOS has detected low paper levels, please refill"
- else
- sStatus = "EnderOS has detected a full output tray, please empty"
- end
- term.restore()
- redrawMenu()
- term.redirect( terminal )
- local timer = os.startTimer(0.5)
- sleep(0.5)
- end
- nPage = nPage + 1
- if nPage == 1 then
- printer.setPageTitle( sName )
- else
- printer.setPageTitle( sName.." (page "..nPage..")" )
- end
- end
- bMenu = false
- term.redirect( terminal )
- local ok, error = pcall( function()
- term.scroll()
- for n, sLine in ipairs( tLines ) do
- print( sLine )
- end
- end )
- term.restore()
- if not ok then
- print( error )
- end
- while not printer.endPage() do
- sStatus = "EnderOS has detected a full output tray, please empty"
- redrawMenu()
- sleep( 0.5 )
- end
- bMenu = true
- if nPage > 1 then
- sStatus = "EnderOS printed "..nPage.." Pages"
- else
- sStatus = "EnderOS printed 1 Page"
- end
- redrawMenu()
- end,
- Exit=function()
- bRunning = false
- end
- }
- local function doMenuItem( _n )
- tMenuFuncs[tMenuItems[_n]]()
- if bMenu then
- bMenu = false
- term.setCursorBlink( true )
- end
- redrawMenu()
- end
- local function setCursor( x, y )
- local screenX = x - scrollX
- local screenY = y - scrollY
- local bRedraw = false
- if screenX < 1 then
- scrollX = x - 1
- screenX = 1
- bRedraw = true
- elseif screenX > w then
- scrollX = x - w
- screenX = w
- bRedraw = true
- end
- if screenY < 1 then
- scrollY = y - 1
- screenY = 1
- bRedraw = true
- elseif screenY > h-1 then
- scrollY = y - (h-1)
- screenY = h-1
- bRedraw = true
- end
- if bRedraw then
- redrawText()
- end
- term.setCursorPos( screenX, screenY )
- -- Statusbar now pertains to menu, it would probably be safe to redraw the menu on every key event.
- redrawMenu()
- end
- -- Actual program functionality begins
- load(sPath)
- term.setBackgroundColour( bgColour )
- term.clear()
- term.setCursorPos(x,y)
- term.setCursorBlink( true )
- redrawText()
- redrawMenu()
- -- Handle input
- while bRunning do
- local sEvent, param, param2, param3 = os.pullEvent()
- if sEvent == "key" then
- if param == keys.up then
- -- Up
- if not bMenu then
- if y > 1 then
- -- Move cursor up
- y = y - 1
- x = math.min( x, string.len( tLines[y] ) + 1 )
- setCursor( x, y )
- end
- end
- elseif param == keys.down then
- -- Down
- if not bMenu then
- -- Move cursor down
- if y < #tLines then
- y = y + 1
- x = math.min( x, string.len( tLines[y] ) + 1 )
- setCursor( x, y )
- end
- end
- elseif param == keys.tab then
- -- Tab
- if not bMenu then
- local sLine = tLines[y]
- -- Indent line
- -- IN CASE OF INSERT TAB IN PLACE:
- -- tLines[y] = string.sub(sLine,1,x-1) .. " " .. string.sub(sLine,x)
- tLines[y]=" "..tLines[y]
- x = x + 2
- setCursor( x, y )
- redrawLine(y)
- end
- elseif param == keys.pageUp then
- -- Page Up
- if not bMenu then
- -- Move up a page
- local sx,sy=term.getSize()
- y=y-sy-1
- if y<1 then y=1 end
- x = math.min( x, string.len( tLines[y] ) + 1 )
- setCursor( x, y )
- end
- elseif param == keys.pageDown then
- -- Page Down
- if not bMenu then
- -- Move down a page
- local sx,sy=term.getSize()
- if y<#tLines-sy-1 then
- y = y+sy-1
- else
- y = #tLines
- end
- x = math.min( x, string.len( tLines[y] ) + 1 )
- setCursor( x, y )
- end
- elseif param == keys.home then
- -- Home
- if not bMenu then
- -- Move cursor to the beginning
- x=1
- setCursor(x,y)
- end
- elseif param == keys["end"] then
- -- End
- if not bMenu then
- -- Move cursor to the end
- x = string.len( tLines[y] ) + 1
- setCursor(x,y)
- end
- elseif param == keys.left then
- -- Left
- if not bMenu then
- if x > 1 then
- -- Move cursor left
- x = x - 1
- elseif x==1 and y>1 then
- x = string.len( tLines[y-1] ) + 1
- y = y - 1
- end
- setCursor( x, y )
- else
- -- Move menu left
- nMenuItem = nMenuItem - 1
- if nMenuItem < 1 then
- nMenuItem = #tMenuItems
- end
- redrawMenu()
- end
- elseif param == keys.right then
- -- Right
- if not bMenu then
- if x < string.len( tLines[y] ) + 1 then
- -- Move cursor right
- x = x + 1
- elseif x==string.len( tLines[y] ) + 1 and y<#tLines then
- x = 1
- y = y + 1
- end
- setCursor( x, y )
- else
- -- Move menu right
- nMenuItem = nMenuItem + 1
- if nMenuItem > #tMenuItems then
- nMenuItem = 1
- end
- redrawMenu()
- end
- elseif param == keys.delete then
- -- Delete
- if not bMenu then
- if x < string.len( tLines[y] ) + 1 then
- local sLine = tLines[y]
- tLines[y] = string.sub(sLine,1,x-1) .. string.sub(sLine,x+1)
- redrawLine(y)
- elseif y<#tLines then
- tLines[y] = tLines[y] .. tLines[y+1]
- table.remove( tLines, y+1 )
- redrawText()
- redrawMenu()
- end
- end
- elseif param == keys.backspace then
- -- Backspace
- if not bMenu then
- if x > 1 then
- -- Remove character
- local sLine = tLines[y]
- tLines[y] = string.sub(sLine,1,x-2) .. string.sub(sLine,x)
- redrawLine(y)
- x = x - 1
- setCursor( x, y )
- elseif y > 1 then
- -- Remove newline
- local sPrevLen = string.len( tLines[y-1] )
- tLines[y-1] = tLines[y-1] .. tLines[y]
- table.remove( tLines, y )
- redrawText()
- x = sPrevLen + 1
- y = y - 1
- setCursor( x, y )
- end
- end
- elseif param == keys.enter then
- -- Enter
- if not bMenu then
- -- Newline
- local sLine = tLines[y]
- local _,spaces=string.find(sLine,"^[ ]+")
- if not spaces then
- spaces=0
- end
- tLines[y] = string.sub(sLine,1,x-1)
- table.insert( tLines, y+1, string.rep(' ',spaces)..string.sub(sLine,x) )
- redrawText()
- x = spaces+1
- y = y + 1
- setCursor( x, y )
- else
- -- Menu selection
- doMenuItem( nMenuItem )
- end
- elseif param == keys.leftCtrl or param == keys.rightCtrl then
- -- Menu toggle
- bMenu = not bMenu
- if bMenu then
- term.setCursorBlink( false )
- nMenuItem = 1
- else
- term.setCursorBlink( true )
- end
- redrawMenu()
- end
- elseif sEvent == "char" then
- if not bMenu then
- -- Input text
- local sLine = tLines[y]
- tLines[y] = string.sub(sLine,1,x-1) .. param .. string.sub(sLine,x)
- redrawLine(y)
- x = x + string.len( param )
- setCursor( x, y )
- else
- -- Select menu items
- for n,sMenuItem in ipairs( tMenuItems ) do
- if string.lower(string.sub(sMenuItem,1,1)) == string.lower(param) then
- doMenuItem( n )
- break
- end
- end
- end
- elseif sEvent == "mouse_click" then
- if not bMenu then
- if param == 1 then
- -- Left click
- local cx,cy = param2, param3
- if cy < h then
- y = math.min( math.max( scrollY + cy, 1 ), #tLines )
- x = math.min( math.max( scrollX + cx, 1 ), string.len( tLines[y] ) + 1 )
- setCursor( x, y )
- end
- end
- end
- elseif sEvent == "mouse_scroll" then
- if not bMenu then
- if param == -1 then
- -- Scroll up
- if scrollY > 0 then
- -- Move cursor up
- scrollY = scrollY - 1
- redrawText()
- end
- elseif param == 1 then
- -- Scroll down
- local nMaxScroll = #tLines - (h-1)
- if scrollY < nMaxScroll then
- -- Move cursor down
- scrollY = scrollY + 1
- redrawText()
- end
- end
- end
- end
- end
- -- Cleanup
- term.clear()
- term.setCursorBlink( false )
- term.setCursorPos( 1, 1 )
- startScreen()
- end
- function programs()
- term.setTextColor(colors.purple)
- frame()
- term.setCursorPos(17,1)
- term.setTextColor(colors.lime)
- print("[User Programs]")
- term.setCursorPos(3,1)
- term.setTextColor(colors.orange)
- term.write("[Back]")
- term.setTextColor(colors.white)
- local programs = shell.programs()
- term.setCursorPos(3,3)
- local pTable = textutils.pagedTabulate(programs)
- term.setCursorPos(3,3)
- print(pTable)
- local event, button, xPos, yPos = os.pullEvent("mouse_click")
- if button == 1 then
- if (xPos >=3 and xPos <=8 and yPos == 1) then
- startScreen()
- else
- programs()
- end
- else
- programs()
- end
- end
- function reset()
- term.clear()
- term.setCursorPos(1,1)
- end
- function userInfo()
- reset()
- fs.makeDir("/.EnderOS/")
- user = ("/.EnderOS/.userInfo")
- username = io.open(user, "w")
- term.setTextColor(colors.orange)
- print("Please enter your desired Username")
- term.setTextColor(colors.white)
- writeUser = read()
- if #writeUser <2 then
- term.setTextColor(colors.red)
- print("The Endermen hack you in their sleep!")
- sleep(3)
- userInfo()
- end
- local hash = sha256(writeUser)
- writeIsFailUser = username:write(hash..saltHash)
- username:close()
- pass = ("/.EnderOS/.passInfo")
- password = io.open(pass, "w")
- term.setTextColor(colors.orange)
- print("Please enter your desired Password")
- term.setTextColor(colors.white)
- writePass = read("*")
- if #writePass <2 then
- term.setTextColor(colors.red)
- print("The Endermen hack you in their sleep!")
- sleep(3)
- userInfo()
- end
- local hash = sha256(writePass)
- writeIsFailPass = password:write(hash..saltHash)
- password:close()
- hint = ("/.EnderOS/.userHint")
- uHint = io.open(hint, "w")
- term.setTextColor(colors.orange)
- print("Please enter your desired Password hint")
- term.setTextColor(colors.white)
- writeHint = read()
- if #writeHint >30 then
- term.setTextColor(colors.red)
- print("The Endermen revoke any hint greater then 30 characters!")
- shell.run("delete","/.EnderOS/.userInfo")
- shell.run("delete","/.EnderOS/.passInfo")
- uHint:close()
- sleep(2)
- userInfo()
- else
- writeIsFailHint = uHint:write(writeHint)
- uHint:close()
- local installC = fs.open("/.EnderOS/.EnderOSisInstalled", "w")
- installC:close()
- end
- end
- function frame()
- print("+-------------------------------------------------+")
- for i = 1,17 do
- print("| |")
- end
- term.write("+-------------------------------------------------+")
- end
- function no()
- term.clear()
- term.setTextColor(colors.red)
- term.setCursorPos(1,1)
- print("Sorry, I have not coded this in yet. Please be patient.")
- sleep(3)
- end
- function screen()
- reset()
- term.setTextColor(colors.lime)
- print("+-------------------------------------------------+")
- print("| |")
- print("| ")
- term.setCursorPos(19,3)
- term.setTextColor(colors.purple)
- write("EnderOS "..version)
- term.setTextColor(colors.lime)
- term.setCursorPos(31,3)
- print(" |")
- print("| |")
- print("| |")
- print("| |")
- print("| |")
- print("| ")
- term.setCursorPos(10,8)
- term.setTextColor(colors.orange)
- print("Username:")
- term.setCursorPos(19,8)
- print(" ")
- term.setCursorPos(50,8)
- term.setTextColor(colors.lime)
- print(" |")
- print("| |")
- print("| ")
- term.setTextColor(colors.orange)
- term.setCursorPos(10,10)
- print("Password:")
- term.setCursorPos(19,10)
- print(" ")
- term.setCursorPos(50,10)
- term.setTextColor(colors.lime)
- print(" |")
- print("| |")
- print("| |")
- print("| ")
- term.setCursorPos(8,13)
- term.setTextColor(colors.blue)
- print("forgot password ")
- term.setCursorPos(50,13)
- term.setTextColor(colors.lime)
- print(" |")
- print("| |")
- print("| |")
- print("| |")
- print("| |")
- print("| |")
- write("+-------------------------------------------------+")
- end
- function click()
- local userHint = io.open("/.EnderOS/.userHint", "r")
- hintContents = userHint:read()
- userHint:close()
- local event, button, xPos, yPos = os.pullEvent("mouse_click")
- if button == 1 then
- if (xPos >=8 and xPos <=22 and yPos == 13) then
- term.setCursorPos(10,15)
- term.setTextColor(colors.lightGray)
- print("Hint: "..hintContents)
- term.setTextColor(colors.white)
- click()
- elseif (xPos >=10 and xPos <=18 and yPos == 8) then
- term.setCursorPos(20,8)
- else
- screen()
- click()
- end
- else
- click()
- end
- end
- function login()
- click()
- local userFile = io.open("/.EnderOS/.userInfo", "r")
- userContents = userFile:read()
- userFile:close()
- local passFile = io.open("/.EnderOS/.passInfo", "r")
- passContents = passFile:read()
- passFile:close()
- term.setTextColor(colors.white)
- local input = read()
- local hash = sha256(input)
- if hash..saltHash == userContents then
- term.setCursorPos(8,8)
- term.setTextColor(colors.lime)
- term.write("O")
- term.setTextColor(colors.white)
- term.setCursorPos(20,10)
- local input = read("*")
- local hash = sha256(input)
- if hash..saltHash == passContents then
- term.setCursorPos(8,10)
- term.setTextColor(colors.lime)
- term.write("O")
- term.setTextColor(colors.white)
- sleep(0.8)
- term.clear()
- term.setCursorPos(19,9)
- x,y = term.getCursorPos()
- print("Logging in")
- term.setCursorPos(x+10,9)
- sleep(0.7)
- print(".")
- sleep(0.7)
- term.setCursorPos(x+11,9)
- print(".")
- sleep(0.7)
- term.setCursorPos(x+12,9)
- print(".")
- sleep(0.7)
- reset()
- startScreen()
- else
- term.setCursorPos(8,10)
- term.setTextColor(colors.red)
- term.write("X")
- sleep(0.5)
- term.setTextColor(colors.white)
- screen()
- login()
- end
- else
- term.setCursorPos(8,8)
- term.setTextColor(colors.red)
- term.write("X")
- sleep(0.5)
- term.setTextColor(colors.white)
- screen()
- login()
- end
- end
- function run()
- reset()
- term.setTextColor(colors.orange)
- print("What program do you wish to run?")
- term.setTextColor(colors.white)
- input = read()
- if not fs.exists(input) then
- term.setTextColor(colors.red)
- print("File doesn't exist!")
- sleep(3)
- startScreen()
- end
- if input == shell.getRunningProgram() then
- term.setTextColor(colors.red)
- print("The Endermen are not fond of your jokes!")
- sleep(3)
- startScreen()
- else
- shell.run(input)
- sleep(1.5)
- startScreen()
- end
- end
- function settings()
- term.setTextColor(colors.purple)
- frame()
- term.setCursorPos(17,1)
- term.setTextColor(colors.lime)
- print("[EnderOS Settings]")
- term.setCursorPos(7,3)
- print("{Change Username} {Change Password}")
- term.setCursorPos(15,5)
- print("{Change Password Hint}")
- term.setCursorPos(3,1)
- term.setTextColor(colors.orange)
- term.write("[Back]")
- term.setTextColor(colors.white)
- local event, button, xPos, yPos = os.pullEvent("mouse_click")
- if button == 1 then
- if (xPos >=7 and xPos <=23 and yPos == 3) then
- settingsChangeUser()
- elseif (xPos >=27 and xPos <=43 and yPos == 3) then
- settingsChangePass()
- elseif (xPos >=15 and xPos <=36 and yPos == 5) then
- settingsChangeHint()
- elseif (xPos >=3 and xPos <=9 and yPos == 1) then
- startScreen()
- else
- settings()
- end
- else
- settings()
- end
- end
- function games()
- term.setTextColor(colors.purple)
- frame()
- term.setCursorPos(18,1)
- term.setTextColor(colors.lime)
- print("[EnderOS Games]")
- term.setCursorPos(3,3)
- print("{SkullPong} {AdventureCraft}")
- term.setCursorPos(3,1)
- term.setTextColor(colors.orange)
- term.write("[Back]")
- local event, button, xPos, yPos = os.pullEvent("mouse_click")
- if button == 1 then
- if (xPos >=3 and xPos <=13 and yPos == 3) then
- SkullPong()
- elseif (xPos >=3 and xPos <=9 and yPos == 1) then
- startScreen()
- elseif (xPos >=17 and xPos <=32 and yPos == 3) then
- AdventureCraft()
- else
- games()
- end
- else
- games()
- end
- end
- function delete()
- reset()
- term.setTextColor(colors.orange)
- print("What file do you wish to delete?")
- term.setTextColor(colors.white)
- file = read()
- if not fs.exists(file) then
- term.setTextColor(colors.red)
- print("File doesn't exist!")
- sleep(2)
- startScreen()
- end
- if file == shell.getRunningProgram() or file == "/.EnderOS/.userInfo" or file == "/.EnderOS/.passInfo" or file == "startup" or file == shell.getRunningProgram() then
- term.setTextColor(colors.red)
- print("Cannot delete the file: "..file)
- sleep(3)
- startScreen()
- else
- reset()
- term.setTextColor(colors.orange)
- print("Are you sure you want to delete the file: "..file)
- term.setCursorPos(1,2)
- term.setTextColor(colors.white)
- input = read()
- if input == "Yes" or input == "yes" then
- shell.run("delete",file)
- reset()
- term.setTextColor(colors.lightBlue)
- print(file.." deleted!")
- sleep(2)
- startScreen()
- else
- startScreen()
- end
- end
- end
- function startScreen()
- reset()
- term.setTextColor(colors.purple)
- frame()
- term.setCursorPos(3,19)
- term.setTextColor(colors.orange)
- term.write("[Log Out]")
- term.setCursorPos(17,1)
- term.setTextColor(colors.lime)
- print("[EnderOS Commands]")
- term.setCursorPos(3,3)
- print("{Settings} {Games} {Edit} {Programs}")
- term.setCursorPos(3,5)
- print("{Delete} {Run} {Calculator}")
- local event, button, xPos, yPos = os.pullEvent("mouse_click")
- if button == 1 then
- if (xPos >=3 and xPos <=12 and yPos == 3) then --SETTINGS
- settings()
- elseif (xPos >=16 and xPos <=22 and yPos == 3) then --GAMES
- games()
- elseif (xPos >=26 and xPos <=31 and yPos == 3) then --EDIT
- Edit()
- elseif (xPos >=35 and xPos <=44 and yPos == 3) then --PROGRAMS
- programs()
- elseif (xPos >=3 and xPos <=10 and yPos == 5) then --DELETE
- delete()
- elseif (xPos >=14 and xPos <=18 and yPos == 5) then --RUN
- run()
- elseif (xPos >=22 and xPos <=33 and yPos == 5) then --CALCULATOR
- calculator()
- elseif (xPos >=3 and xPos <=11 and yPos == 19) then --LOG OFF
- reset()
- screen()
- login()
- else
- startScreen()
- end
- else
- startScreen()
- end
- end
- function SkullPong()
- --Code By SkullBlade(Skullblade213)
- --You are allowed to modify and redistribute
- --You are not allowed to modify this header
- function Draw()
- term.setBackgroundColor(counter)
- term.clear()
- term.setBackgroundColor(colors.white)
- term.setCursorPos(Ball[1], Ball[2])
- print(" ")
- term.setBackgroundColor(colors.lime)
- term.setCursorPos(You[1], You[2])
- print(" ")
- term.setCursorPos(You[1], You[3])
- print(" ")
- term.setCursorPos(You[1], You[4])
- print(" ")
- term.setBackgroundColor(colors.red)
- term.setCursorPos(Op[1], Op[2])
- print(" ")
- term.setCursorPos(Op[1], Op[3])
- print(" ")
- term.setCursorPos(Op[1], Op[4])
- print(" ")
- end
- function Update()
- Ball={Ball[1]+Ball[3],Ball[2]+Ball[4],Ball[3],Ball[4]}
- if Ball[1]==3 or Ball[1]==49 then
- if Ball[1]==3 then
- Check="L"
- end
- if Ball[1]==49 then
- Check="R"
- end
- if (Ball[2]==You[2] and Check=="L") or (Ball[2]==Op[2] and Check=="R") then
- Ball[3]=Ball[3]*-1
- Ball[4]=-1
- rans=math.random(1,5)
- end
- if (Ball[2]==You[3] and Check=="L") or (Ball[2]==Op[3] and Check=="R") then
- Ball[3]=Ball[3]*-1
- Ball[4]=Ball[4]*-1
- end
- if (Ball[2]==You[4] and Check=="L") or (Ball[2]==Op[4] and Check=="R") then
- Ball[3]=Ball[3]*-1
- Ball[4]=1
- end
- end
- if Ball[2]==1 or Ball[2]==18 or Ball[2]==0 or Ball[2]==19 then
- Ball[4]=Ball[4]*-1
- end
- if Ball[1]==1 then
- score2=score2+1
- Start()
- end
- if Ball[1]==51 then
- score=score+1
- Start()
- end
- end
- function Move()
- if key==200 then
- You[2]=You[2]-1
- end
- if key==208 then
- You[2]=You[2]+1
- end
- end
- function AI()
- if Ball[2]+Ball[4]>Op[2]+2 then
- if Op[2]+3~=19 then
- Op={Op[1],Op[2]+1,Op[2]+2,Op[2]+3}
- end
- end
- if Ball[2]+Ball[4]<Op[2] then
- if Op[2]-1~=0 then
- Op={Op[1],Op[2]-1,Op[2],Op[2]+1}
- end
- end
- end
- function Start()
- You={2,9,10,11}
- Op={50,9,10,11}
- ran=math.random(-1,1)
- ran2=math.random(-1,1)
- while ran==0 do
- ran=math.random(-1,1)
- end
- while ran2==0 do
- ran2=math.random(-1,1)
- end
- Ball={25,10,ran,ran2}
- term.setCursorPos(20,10)
- print(score.." VS "..score2)
- if vars=="surv" and score2==1 then
- ends="true"
- end
- sleep(1)
- end
- function Single(v)
- vars=v
- ends="false"
- score=0
- score2=0
- if resume~="true" then
- Start()
- end
- counter=1
- breaks="false"
- while true do
- if vars=="surv" then
- counter=counter*2
- if counter==32 or counter==16384 then
- counter=counter*2
- end
- if counter==32768 then
- counter=2
- end
- term.setBackgroundColor(counter)
- end
- if vars~="surv" then
- counter=32768
- end
- Draw()
- os.startTimer(.1)
- while true do
- event, key = os.pullEvent()
- if event=="key" then
- if vars~="Local" then
- Move()
- end
- if key==59 and (vars=="surv" or vars=="norm" or vars=="Local") then
- Menu("Paused","Resume","Info/Help","Quit")
- breaks="true"
- break
- end
- if vars=="Local" then
- if key==17 then
- You[2]=You[2]-1
- end
- if key==31 then
- You[2]=You[2]+1
- end
- if key==200 then
- Op[2]=Op[2]-1
- end
- if key==208 then
- Op[2]=Op[2]+1
- end
- if You[2]==0 then
- You[2]=1
- end
- if You[2]==17 then
- You[2]=16
- end
- if Op[2]==0 then
- Op[2]=1
- end
- if Op[2]==17 then
- Op[2]=16
- end
- You={You[1],You[2],You[2]+1,You[2]+2}
- Op={Op[1],Op[2],Op[2]+1,Op[2]+2}
- end
- if You[2]==0 then
- You[2]=1
- end
- if You[2]==17 then
- You[2]=16
- end
- You={You[1],You[2],You[2]+1,You[2]+2}
- end
- if event=="timer" then
- break
- end
- end
- if breaks=="true" then
- break
- end
- if vars~="Local" then
- AI()
- end
- Update()
- if ends=="true" then
- ends="false"
- Menu("SinglePlayer","Normal","Survival","Back")
- break
- end
- end
- end
- function Set(x1,y1)
- x=x1
- y=y1
- term.setCursorPos(x1,y1)
- end
- function PrintCenter(text)
- textLen=string.len(text)
- x = ((51-textLen)/2)
- term.setCursorPos(x,y)
- print(text)
- y=y+1
- end
- function Menu(title,opt1,opt2,opt3)
- resume="false"
- term.setBackgroundColor(colors.black)
- select=1
- while true do
- term.clear()
- term.setCursorPos(1,1)
- term.setTextColor(colors.lime)
- print("SkullPong V1.10")
- Set(1,6)
- PrintCenter(title)
- PrintCenter("------------")
- term.setTextColor(colors.white)
- PrintCenter(opt1)
- PrintCenter(opt2)
- PrintCenter(opt3)
- if select==1 then
- Set(1,8)
- term.setTextColor(colors.blue)
- PrintCenter(opt1)
- term.setTextColor(colors.white)
- end
- if select==2 then
- Set(1,9)
- term.setTextColor(colors.blue)
- PrintCenter(opt2)
- term.setTextColor(colors.white)
- end
- if select==3 then
- Set(1,10)
- term.setTextColor(colors.blue)
- PrintCenter(opt3)
- term.setTextColor(colors.white)
- end
- event, param1, param2, param3 = os.pullEvent()
- if event=="mouse_click" then
- if param3==8 or param3==9 or param3==10 then
- sel=select
- if param3==8 then
- text=opt1
- select=1
- end
- if param3==9 then
- text=opt2
- select=2
- end
- if param3==10 then
- text=opt3
- select=3
- end
- strLen=string.len(text)
- start=(51-strLen)/2-1
- if param2>start and param2<start+strLen then
- if select==1 then
- if opt1=="SinglePlayer" then
- Menu("SinglePlayer","Normal","Survival","Back")
- break
- end
- if opt1=="Normal" then
- Single("norm")
- break
- end
- if opt1=="Resume" then
- resume="true"
- Single(vars)
- break
- end
- if opt1=="Local" then
- Single("Local")
- break
- end
- end
- if select==2 then
- if opt1=="SinglePlayer" then
- Menu("MultiPlayer","Local","Rednet","Back")
- break
- end
- if opt1=="Normal" then
- Single("surv")
- break
- end
- if opt1=="Resume" then
- if vars~="Local" then
- term.clear()
- term.setTextColor(colors.lime)
- term.setBackgroundColor(colors.black)
- term.setCursorPos(1,1)
- print("SkullPong V1.10")
- print("Help")
- print("---------------")
- term.setTextColor(colors.white)
- print("")
- print("Controls")
- print("UpArrow: Paddle Up")
- print("DownArrow: Paddle Down")
- print("Objective")
- print("Don't let the ball get pass the green paddle{You}")
- print("Get the ball pass the red paddle{AI}")
- print("")
- print("Press any key to continue")
- os.pullEvent("key")
- end
- if vars=="Local" then
- term.clear()
- term.setTextColor(colors.lime)
- term.setBackgroundColor(colors.black)
- term.setCursorPos(1,1)
- print("SkullPong V1.10")
- print("Help")
- print("---------------")
- term.setTextColor(colors.white)
- print("")
- print("Controls")
- print("UpArrow: Paddle Up-Red")
- print("DownArrow: Paddle Down-Red")
- print("W: Paddle Up-Green")
- print("A: Paddle Down-Green")
- print("Objective")
- print("Don't let the ball get pass the your paddle")
- print("Get the ball pass your opponent's paddle")
- print("")
- print("Press any key to continue")
- os.pullEvent("key")
- end
- end
- if opt1=="Local" then
- error("Not Implimented!")
- end
- end
- if select==3 then
- if opt1=="SinglePlayer" then
- term.clear()
- term.setCursorPos(1,1)
- break
- else
- Menu("Start","SinglePlayer","MultiPlayer","Quit")
- break
- end
- end
- else
- select=sel
- end
- end
- end
- if event=="key" then
- if param1==200 then
- select=select-1
- end
- if param1==208 then
- select=select+1
- end
- if param1==28 then
- if select==1 then
- if opt1=="SinglePlayer" then
- Menu("SinglePlayer","Normal","Survival","Back")
- break
- end
- if opt1=="Normal" then
- Single("norm")
- break
- end
- if opt1=="Resume" then
- resume="true"
- Single(vars)
- break
- end
- if opt1=="Local" then
- Single("Local")
- break
- end
- end
- if select==2 then
- if opt1=="SinglePlayer" then
- Menu("MultiPlayer","Local","Rednet","Back")
- break
- end
- if opt1=="Normal" then
- Single("surv")
- break
- end
- if opt1=="Resume" then
- if vars~="Local" then
- term.clear()
- term.setTextColor(colors.lime)
- term.setBackgroundColor(colors.black)
- term.setCursorPos(1,1)
- print("SkullPong V1.10")
- print("Help")
- print("---------------")
- term.setTextColor(colors.white)
- print("")
- print("Controls")
- print("UpArrow: Paddle Up")
- print("DownArrow: Paddle Down")
- print("Objective")
- print("Don't let the ball get pass the green paddle{You}")
- print("Get the ball pass the red paddle{AI}")
- print("")
- print("Press any key to continue")
- os.pullEvent("key")
- end
- if vars=="Local" then
- term.clear()
- term.setTextColor(colors.lime)
- term.setBackgroundColor(colors.black)
- term.setCursorPos(1,1)
- print("SkullPong V1.10")
- print("Help")
- print("---------------")
- term.setTextColor(colors.white)
- print("")
- print("Controls")
- print("UpArrow: Paddle Up-Red")
- print("DownArrow: Paddle Down-Red")
- print("W: Paddle Up-Green")
- print("A: Paddle Down-Green")
- print("Objective")
- print("Don't let the ball get pass the your paddle")
- print("Get the ball pass your opponent's paddle")
- print("")
- print("Press any key to continue")
- os.pullEvent("key")
- end
- end
- if opt1=="Local" then
- error("Not Implimented!")
- end
- end
- if select==3 then
- if opt1=="SinglePlayer" then
- term.clear()
- term.setCursorPos(1,1)
- break
- else
- Menu("Start","SinglePlayer","MultiPlayer","Quit")
- break
- end
- end
- end
- if select==0 then
- select=3
- end
- if select==4 then
- select=1
- end
- end
- end
- end
- Menu("Start","SinglePlayer","MultiPlayer","Quit")
- games()
- end
- function AdventureCraft()
- term.setTextColor(colors.white)
- --Misc stats
- numbertext = 0
- --Player stats
- PlayerGold = 0
- PlayerName = ("Player")
- PlayerArmor = 0
- PlayerSword = 0
- PlayerHealth = 100
- PlayerDamage = 5
- PlayerWeapon = ("Fists")
- PlayerArmorType = ("None")
- Block = 0
- rouge = {
- }
- playerokaya = {
- " (o o) ",
- "()||[=]|| ",
- " | | "
- }
- playerhappy = {
- " (o o) /",
- "()||[=]||/ ",
- " | | "
- }
- playerokay = {
- " (o o) /",
- " ||( )||/ ",
- " | | "
- }
- playersad = {
- " (o o) ",
- " ||( )|| ",
- " | | "
- }
- --Npcs
- shopkeeper = {
- " _____ ",
- " |O O| ",
- " | U | ",
- " |_____| ",
- " Shopkeeper"
- }
- --items
- sword = {
- " ___ ",
- "| /|",
- "|-/-|",
- "|/ |",
- "|---|"
- }
- armor = {
- " ___ ",
- "| _ |",
- "|/ \\|",
- "||_||",
- "|---|"
- }
- potion = {
- " ___ ",
- "|/^\\|",
- "|| ||",
- "||_||",
- "|---|"
- }
- bow = {
- " ___ ",
- "||\\ |",
- "|==>|",
- "||/ |",
- "|---|"
- }
- nextpage = {
- " ___ ",
- "| |",
- "|==>|",
- "| |",
- "|---|"
- }
- prevpage = {
- " ___ ",
- "| |",
- "|<==|",
- "| |",
- "|---|"
- }
- --Creature Features
- CurrentCreatureGold = 0
- CurrentCreatureHealth = 0
- CurrentCreatureAttack = 0
- spider = {
- ". (o-o) .",
- ". // \\\\ .",
- ". / \\ .",
- ". .",
- ". Spider .",
- "Spider"
- }
- slime = {
- " ___ ",
- " [o.o] ",
- " [ _ ] ",
- " ",
- " Slime ",
- "Slime"
- }
- magmacube = {
- " ^___^ ",
- " ^[o.o]^ ",
- " ^[___]^ ",
- " ^ ^ ",
- " magmacube ",
- "Magmacube"
- }
- ghast = {
- " ___ ",
- " [-.-] ",
- " [_O_] ",
- " \\\\\\\\ ",
- " Ghast ",
- "Ghast"
- }
- enderdragon = {
- " ^_^ ",
- "- [=.=] --",
- "X- [ - ]-XX",
- "XX--||--XXX",
- "EnderDragon",
- "EnderDragon"
- }
- spiderhp = 20
- slimehp = 15
- spiderattack = 5
- slimeattack = 10
- --drawing functions
- function drawClasses()
- term.setCursorPos(1,4)
- print(string.rep("X",w-13))
- term.setCursorPos(1,h-4)
- print(string.rep("X",w-13))
- for i = 1,3 do
- end
- end
- function drawShopItems(name,name2,type,num,num2,gold)
- -- in each
- --37total
- for i = 1, 5 do
- term.setCursorPos(1 + ((num-1)*5),3+num2 + i)
- print(type[i])
- end
- term.setCursorPos(1 + ((num-1)*5),3+num2 + 6)
- print(name)
- term.setCursorPos(1 + ((num-1)*5),3+num2 + 7)
- print(name2)
- term.setCursorPos(1 + ((num-1)*5),3+num2)
- print(" " .. gold .. "G")
- resetCursor()
- end
- function drawShopOutline()
- term.setCursorPos(1,2)
- print(string.rep("-",w-13))
- term.setCursorPos(1,(h-5))
- print(string.rep("-",w-13))
- end
- w,h = term.getSize()
- function drawscreen()
- term.clear()
- end
- function resetCursor()
- term.setCursorPos(1,h)
- end
- function text(input)
- if numbertext > 6 then
- draw()
- numbertext = 0
- term.setCursorPos(1,(numbertext + 1))
- print(input)
- numbertext = numbertext + 1
- else
- term.setCursorPos(1,(numbertext + 1))
- print(input)
- numbertext = numbertext + 1
- end
- term.setCursorPos(1,h)
- end
- function draw()
- term.clear()
- term.setCursorPos(1,1)
- print(string.rep("=",w))
- term.setCursorPos(1,(h-1))
- print(string.rep("=",w))
- for i = 1,h do
- term.setCursorPos(w-12,i)
- print("|")
- end
- term.setCursorPos(1,(h-4))
- print("attack,block")
- resetCursor()
- end
- function drawBlank()
- term.clear()
- term.setCursorPos(1,1)
- print(string.rep("=",w))
- term.setCursorPos(1,(h-1))
- print(string.rep("=",w))
- for i = 1,h do
- term.setCursorPos(w-12,i)
- print("|")
- end
- term.setCursorPos(1,(h-4))
- print(" ")
- resetCursor()
- end
- function drawWalk()
- term.clear()
- term.setCursorPos(1,1)
- print(string.rep("=",w))
- term.setCursorPos(1,(h-1))
- print(string.rep("=",w))
- for i = 1,h do
- term.setCursorPos(w-12,i)
- print("|")
- end
- term.setCursorPos(1,(h-3))
- print("forward,left,right")
- resetCursor()
- end
- function drawShop(page)
- term.clear()
- term.setCursorPos(1,1)
- print(string.rep("=",w))
- term.setCursorPos(1,(h-1))
- print(string.rep("=",w-13))
- for i = 1,h do
- term.setCursorPos(w-12,i)
- print("|")
- end
- term.setCursorPos(1,(h-3))
- print("purchase,leave,page " .. page)
- resetCursor()
- end
- function displayFunctions(func)
- for i = 1, 5 do
- term.setCursorPos((w-11), i)
- local textdisplay = func[i]
- print(textdisplay)
- end
- resetCursor()
- displayPlayerStats()
- end
- function Reset(C)
- draw()
- displayFunctions(C)
- displayStats(CurrentCreatureHealth)
- displayPlayerStats()
- resetCursor()
- numbertext = 0
- end
- function reset()
- draw()
- displayPlayerStats()
- numbertext = 0
- end
- function resetWalk()
- drawWalk()
- displayPlayerStats()
- numbertext = 0
- end
- function displayStats(func)
- --for i = 1, #func do
- term.setCursorPos((w-11), 6)
- --local textdisplay = func[i]
- print("Health:" .. func .. " ")
- --end
- resetCursor()
- end
- function displayPlayerStats()
- if PlayerSword == 1 and PlayerArmor > 0 then
- for i = 1, 3 do
- term.setCursorPos((w-11), 7+i-1)
- local textdisplay = playerhappy[i]
- print(textdisplay)
- end
- else if PlayerSword == 1 then
- for i = 1, 3 do
- term.setCursorPos((w-11), 7+i-1)
- local textdisplay = playerokay[i]
- print(textdisplay)
- end
- else if PlayerArmor > 0 then
- for i = 1, 3 do
- term.setCursorPos((w-11), 7+i-1)
- local textdisplay = playerokaya[i]
- print(textdisplay)
- end
- else
- for i = 1, 3 do
- term.setCursorPos((w-11), 7+i-1)
- local textdisplay = playersad[i]
- print(textdisplay)
- end
- end end end
- term.setCursorPos((w-11), 10)
- print(PlayerName)
- term.setCursorPos((w-11), 11)
- print("Health: " .. PlayerHealth .. " ")
- term.setCursorPos((w-11), 12)
- print("Dmg/Hit: " .. PlayerDamage)
- term.setCursorPos((w-11), 13)
- print("Weapon: ")
- term.setCursorPos((w-11), 14)
- print(PlayerWeapon)
- term.setCursorPos((w-11), 15)
- print("Gold:" .. PlayerGold)
- term.setCursorPos((w-11), 16)
- print("Armor:")
- term.setCursorPos((w-11), 17)
- print(PlayerArmorType)
- resetCursor()
- end
- --^^ Uses table of monster created upon start of fight
- --{health: {name:
- --game reloads
- function Walk()
- text("Action:")
- command = io.read()
- resetCursor()
- if command == ("forward") then
- resetWalk()
- text("You walk forward through some brush")
- else if command == ("left") then
- resetWalk()
- text("You turn left and continue on")
- else if command == ("right") then
- resetWalk()
- text("You turn right and continue")
- else
- resetWalk()
- Walk()
- end end end
- resetCursor()
- sleep(2)
- random()
- end
- function WalkShop()
- text("Action:")
- command = io.read()
- resetCursor()
- if command == ("forward") then
- resetWalk()
- text("You walk forward through some brush")
- else if command == ("left") then
- resetWalk()
- text("You turn left and enter the shop")
- sleep(1)
- shop()
- else if command == ("right") then
- resetWalk()
- text("You turn right and continue")
- else
- resetWalk()
- Walk()
- end end end
- resetCursor()
- sleep(2)
- random()
- end
- function pageone()
- term.clear()
- drawShop("two")
- drawShopOutline()
- displayFunctions(shopkeeper)
- term.setCursorPos(1,1)
- text("Welcome to my store!")
- drawShopItems("Wood","Sword",sword,1,1,15)
- drawShopItems("Leath.","Armor",armor,2,1,15)
- drawShopItems("Iron","Sword",sword,3,1,60)
- drawShopItems("Iron","Armor",armor,4,1,60)
- drawShopItems("Gold","Sword",sword,5,1,85)
- drawShopItems("Gold","Armor",armor,6,1,85)
- drawShopItems("Next","Page",nextpage,7,1,0)
- end
- function pagetwo()
- drawShop("one")
- drawShopOutline()
- displayFunctions(shopkeeper)
- term.setCursorPos(1,1)
- text("Welcome to my store!")
- drawShopItems("Dia.","Sword",sword,1,1,120)
- drawShopItems("Dia.","Armor",armor,2,1,120)
- drawShopItems("Health","Potion",potion,3,1,10)
- drawShopItems("Prev.","Page",prevpage,4,1,0)
- end
- function bought(name,page)
- if page == 1 then
- term.clear()
- drawShop("two")
- drawShopOutline()
- displayFunctions(shopkeeper)
- term.setCursorPos(1,1)
- text("You bought a " .. name)
- drawShopItems("Wood","Sword",sword,1,1,15)
- drawShopItems("Leath.","Armor",armor,2,1,15)
- drawShopItems("Iron","Sword",sword,3,1,60)
- drawShopItems("Iron","Armor",armor,4,1,60)
- drawShopItems("Gold","Sword",sword,5,1,85)
- drawShopItems("Gold","Armor",armor,6,1,85)
- drawShopItems("Next","Page",nextpage,7,1,0)
- else if page == 2 then
- drawShop("one")
- drawShopOutline()
- displayFunctions(shopkeeper)
- term.setCursorPos(1,1)
- text("You bought a " .. name)
- drawShopItems("Dia.","Sword",sword,1,1,120)
- drawShopItems("Dia.","Armor",armor,2,1,120)
- drawShopItems("Health","Potion",potion,3,1,10)
- drawShopItems("Prev.","Page",prevpage,4,1,0)
- else
- end end
- end
- function shop()
- pageone()
- while true do
- numbertext = 0
- command = io.read()
- if command == ("leave") then
- drawBlank()
- text("Leaving Shop")
- numbertext = 0
- sleep(2)
- random()
- else if command == ("page one") then
- pageone()
- else if command == ("page two") then
- pagetwo()
- else if command == ("purchase wood sword") then
- if PlayerGold >= 15 then
- PlayerGold = PlayerGold - 15
- PlayerDamage = PBD + 8
- PlayerWeapon = ("Wooden Sword")
- PlayerSword = 1
- bought("Wooden Sword", 1)
- displayPlayerStats()
- else end
- else if command == ("purchase iron sword") then
- if PlayerGold >= 60 then
- PlayerGold = PlayerGold - 60
- PlayerDamage = PBD + 12
- bought("Iron Sword", 1)
- PlayerWeapon = ("Iron Sword")
- PlayerSword = 1
- displayPlayerStats()
- else end
- else if command == ("purchase gold sword") then
- if PlayerGold >= 85 then
- PlayerGold = PlayerGold - 85
- PlayerDamage = PBD + 16
- bought("Gold Sword", 1)
- PlayerWeapon = ("Gold Sword")
- PlayerSword = 1
- displayPlayerStats()
- else end
- else if command == ("purchase diamond sword") then
- if PlayerGold >= 120 then
- PlayerGold = PlayerGold - 120
- PlayerDamage = PBD + 20
- bought("Diamond Sword", 2)
- PlayerWeapon = ("Dia. Sword")
- PlayerSword = 1
- displayPlayerStats()
- else end
- else if command == ("purchase leather armor") then
- if PlayerGold >= 15 then
- PlayerGold = PlayerGold - 15
- bought("Leather Armor", 1)
- PlayerArmor = 1
- PlayerArmorType = ("Leather")
- displayPlayerStats()
- else end
- else if command == ("purchase iron armor") then
- if PlayerGold >= 60 then
- PlayerGold = PlayerGold - 60
- bought("Iron Armor", 1)
- PlayerArmor = 3
- PlayerArmorType = ("Iron")
- displayPlayerStats()
- else end
- else if command == ("purchase gold armor") then
- if PlayerGold >= 85 then
- PlayerGold = PlayerGold - 85
- bought("Gold Armor", 1)
- PlayerArmor = 5
- PlayerArmorType = ("Gold")
- displayPlayerStats()
- else end
- else if command == ("purchase diamond armor") then
- if PlayerGold >= 120 then
- PlayerGold = PlayerGold - 120
- bought("Diamond Armor", 2)
- PlayerArmorType = ("Diamond")
- PlayerArmor = 7
- displayPlayerStats()
- else end
- else if command == ("purchase health potion") then
- if PlayerGold >= 10 then
- PlayerGold = PlayerGold - 10
- bought("Health Potion", 2)
- PlayerHealth = PHM
- displayPlayerStats()
- else end
- else
- pageone()
- end end end
- end end end end end end end end end
- end
- end
- function gameOver()
- drawBlank()
- term.setCursorPos((w/2)-7,(h/2))
- print("YOU HAVE DIED")
- term.setCursorPos((w/2)-5,(h/2)+1)
- print("GAME OVER")
- sleep(3)
- shell.run("AdventureCraft")
- end
- --fighting
- function battle(creature)
- draw()
- while true do
- displayFunctions(creature)
- displayStats(CurrentCreatureHealth)
- if PlayerHealth <= 0 then
- gameOver()
- else
- end
- if CurrentCreatureHealth < 1 then
- text("You have slain the " .. creature[6])
- PlayerGold = PlayerGold + CurrentCreatureGold
- sleep(3)
- CurrentCreatureGold = 0
- reset()
- random()
- else
- Block = 0
- term.setCursorPos(1,1)
- text("Action:")
- reaction = io.read()
- if reaction == ("attack") then
- Reset(creature)
- text("You swing your " .. PlayerWeapon .. " at the " .. creature[6])
- randomvar = math.random(1,2)
- if randomvar == 1 then
- randomvar = math.random(-1 * (PBD/3), PBD/3)
- if randomvar == PBD/3 then print("Critical hit!") else end
- CurrentCreatureHealth = CurrentCreatureHealth - PlayerDamage - randomvar
- CPD = PlayerDamage + randomvar
- text("You hit the " .. creature[6] .. " for " .. CPD .. " damage")
- else text("It dodges your attack!")
- end
- else if reaction == ("block") then
- Reset(creature)
- text("Using your " .. PlayerWeapon .. " you block")
- randomvar = math.random(1,3)
- if randomvar < 2 then
- Block = 2
- else
- Block = 1
- end
- else
- resetCursor()
- text("That is not a valid action!")
- draw()
- Reset(creature)
- end end
- sleep(2)
- --creature attacks player
- if Block == 0 then
- randomvar = math.random(1, 3)
- if randomvar > 1 then
- text("The " .. creature[6] .. " missed its attack!")
- else if randomvar < 2 then
- randomvar = math.random(-2,2)
- PlayerHealth = PlayerHealth - CurrentCreatureAttack - randomvar + PlayerArmor
- text("The " .. creature[6] .. " hit you for " .. (CurrentCreatureAttack + randomvar - PlayerArmor) .. " damage")
- else
- end end
- else if Block == 1 then
- randomvar = math.random(1, 7)
- if randomvar > 1 then
- text("You successfully blocked the " .. creature[6] .. "'s attack!")
- else if randomvar < 2 then
- randomvar = math.random(-2,2)
- PlayerHealth = PlayerHealth - CurrentCreatureAttack - randomvar + PlayerArmor
- text("Your block failed, you received " .. (CurrentCreatureAttack + randomvar - PlayerArmor) .. " dmg")
- end end
- else
- end end
- end
- end
- end
- --random events
- count = 0
- function random()
- count = count + 1
- randomevent = math.random(1,7)
- if count == 5 or count == 15 or count == 25 or count == 35 or count == 45 or count == 55 or count == 65 or count == 75 or count == 85 then
- shop()
- elseif randomevent == 1 then
- CurrentCreatureGold = 5
- CurrentCreatureHealth = 15
- CurrentCreatureAttack = 10
- battle(slime)
- elseif randomevent == 2 then
- CurrentCreatureGold = 7
- CurrentCreatureHealth = 25
- CurrentCreatureAttack = 5
- battle(spider)
- elseif randomevent == 3 then
- resetWalk()
- text("You are in the middle of a meadow")
- RandomShop = math.random(1,2)
- if RandomShop == 2 then
- text("There is a shop to the left")
- WalkShop()
- else
- text("There is nothing around you")
- Walk()
- end
- elseif randomevent == 4 then
- shop()
- elseif randomevent == 5 and count > 20 then
- CurrentCreatureGold = 15
- CurrentCreatureHealth = 50
- CurrentCreatureAttack = 15
- battle(magmacube)
- elseif randomevent == 6 and count > 40 then
- CurrentCreatureGold = 40
- CurrentCreatureHealth = 40
- CurrentCreatureAttack = 35
- battle(ghast)
- elseif randomevent == 7 and count > 60 then
- CurrentCreatureGold = 100
- CurrentCreatureHealth = 100
- CurrentCreatureAttack = 25
- battle(enderdragon)
- else
- random()
- end
- end
- --mastercontrol
- --start
- numbertext = 0
- drawBlank()
- text("Hello adventurer!")
- text("Choose a class to continue!")
- text("Barbarian,Rouge,RoyalGuard")
- class = io.read()
- if class == ("Barbarian") then
- PHM = 85
- PBD = 13
- PlayerHealth = 85
- PlayerDamage = 13
- elseif class == ("Rouge") then
- PHM = 60
- PBD = 20
- PlayerHealth = 60
- PlayerDamage = 20
- elseif class == ("RoyalGuard") then
- PHM = 120
- PBD = 7
- PlayerHealth = 120
- PlayerDamage = 7
- else
- end
- random()
- startScreen()
- end
- --EnderOS
- if not term.isColor() then
- term.clear()
- term.setCursorPos(1,1)
- print("EnderOS does not currently support non-color computers!")
- sleep(3)
- os.shutdown()
- end
- file = shell.getRunningProgram()
- if not file == "startup" then
- print("EnderOS MUST be in a file named startup!")
- sleep(3)
- term.clear()
- term.setCursorPos(1,1)
- return
- end
- if not fs.exists("/.EnderOS/.EnderOSisInstalled") then
- userInfo()
- end
- reset()
- term.setTextColor(colors.purple)
- term.setCursorPos(13,7)
- print("EnderOS "..version.." Initializing")
- term.setTextColor(colors.white)
- term.setBackgroundColor(colors.lime)
- for i = 14,36 do
- term.setCursorPos(i,9)
- term.write(" ")
- sleep(0.2)
- end
- term.setBackgroundColor(colors.black)
- sleep(0.5)
- screen()
- login()
- startScreen()
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