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- // ViP , Weapons And Act System By PrOLaW
- #define FILTERSCRIPT
- #include <cpstream>
- #include <a_samp>
- new Cp;
- #define red 0xff0000ff
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print("ViP , Weapons And Act System By Adir PrOLaW");
- print("--------------------------------------\n");
- Cp = CPS_AddCheckpoint(289.7091,-37.6634,1001.5156,2.5,20,0,1);
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #endif
- public OnGameModeInit()
- {
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/Ammu", cmdtext, true) == 0)
- {
- SetPlayerPos(playerid,286.1490,-40.6444,1001.5156);
- SetPlayerInterior(playerid,1);
- }
- if(strcmp("/MyWeapons",cmdtext,true) == 0)
- {
- switch(GetPlayerWeapon(playerid))
- {
- case 1: SendClientMessage(playerid,0xff0000ff,"Brass Knuckles");
- case 2: SendClientMessage(playerid,0xff0000ff,"Golf Club");
- case 3: SendClientMessage(playerid,0xff0000ff,"Nightstick");
- case 4: SendClientMessage(playerid,0xff0000ff,"Knife");
- case 5: SendClientMessage(playerid,0xff0000ff,"Baseball Bat");
- case 6: SendClientMessage(playerid,0xff0000ff,"Shovel");
- case 7: SendClientMessage(playerid,0xff0000ff,"Pool Cue");
- case 8: SendClientMessage(playerid,0xff0000ff,"Katana");
- case 9: SendClientMessage(playerid,0xff0000ff,"ChainSaw");
- case 10: SendClientMessage(playerid,0xff0000ff,"Double-ended Dildo");
- case 11: SendClientMessage(playerid,0xff0000ff,"Dildo");
- case 12: SendClientMessage(playerid,0xff0000ff,"Vibrator");
- case 13: SendClientMessage(playerid,0xff0000ff,"Silver Vibrator");
- case 14: SendClientMessage(playerid,0xff0000ff,"Flowers");
- case 15: SendClientMessage(playerid,0xff0000ff,"Cane");
- case 16: SendClientMessage(playerid,0xff0000ff,"Grenade");
- case 17: SendClientMessage(playerid,0xff0000ff,"Tear Gas");
- case 18: SendClientMessage(playerid,0xff0000ff,"Molotov Cocktail");
- case 22: SendClientMessage(playerid,0xff0000ff,"9mm");
- case 23: SendClientMessage(playerid,0xff0000ff,"Silenced 9mm");
- case 24: SendClientMessage(playerid,0xff0000ff,"Desert Eagle");
- case 25: SendClientMessage(playerid,0xff0000ff,"Shotgun");
- case 26: SendClientMessage(playerid,0xff0000ff,"Sawnoff Shotgun");
- case 27: SendClientMessage(playerid,0xff0000ff,"Combat Shotgun");
- case 28: SendClientMessage(playerid,0xff0000ff,"Micro SMG/Uzi");
- case 29: SendClientMessage(playerid,0xff0000ff,"MP5");
- case 30: SendClientMessage(playerid,0xff0000ff,"AK-47");
- case 31: SendClientMessage(playerid,0xff0000ff,"M4");
- case 32: SendClientMessage(playerid,0xff0000ff,"Tec-9");
- case 33: SendClientMessage(playerid,0xff0000ff,"Country Rifle");
- case 34: SendClientMessage(playerid,0xff0000ff,"Sniper Rifle");
- }
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- if(CPS_IsPlayerInCheckpoint(playerid,Cp))
- {
- new WeStr[256];
- new list1[] = "Brass Knuckles - 1500$\nGolf Club - 1500$\nNightstick - 1500$\nKnife - 1500$\nBaseball Bat - 1500$\nShovel - 1500$\nPool Cue - 1500$";
- new list2[] = "Katana - 1500$\nChainSaw - 2000$\nDouble-ended Dildo - 1500$\nDildo - 1500$\nVibrator - 1500$";
- new list3[] = "Silver Vibrator - 1500$\nFlowers - 1500$\nCane - 2000$\nGrenade - 3000$\nTear Gas - 2500$\nMolotov Cocktail - 1500$\n9mm - 3000$\nSilenced 9mm - 2500$\nDesert Eagle - 2500$\nShotgun - 7500$\nSawn Off Shotgun - 10000$\nCombat Shotgun - 7500$\nMicro Uzi - 5000$\nMP5 - 3500$\nAK-47 - 5000$\nM4 - 5000$\nTec9 - 7500$\nCountry Rifle - 7500$\nSniper Rifle - 15000$";
- format(WeStr,sizeof(WeStr),"%s\n%s\n%s",list1,list2,list3);
- ShowPlayerDialog(playerid,161,DIALOG_STYLE_LIST,"÷ðééú ðù÷éí",WeStr,"÷ðä","áéèåì");
- }
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == 161 && response)
- {
- switch(listitem)
- {
- case 0:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Brass Knuckles úúçãù , ÷ðéú àú äðù÷");
- }
- case 1:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Golf Club úúçãù , ÷ðéú àú äðù÷");
- }
- case 2:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Nightstick úúçãù , ÷ðéú àú äðù÷");
- }
- case 3:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Knife úúçãù , ÷ðéú àú äðù÷");
- }
- case 4:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Baseball Bat úúçãù , ÷ðéú àú äðù÷");
- }
- case 5:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Shovel úúçãù , ÷ðéú àú äðù÷");
- }
- case 6:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Pool Cue úúçãù , ÷ðéú àú äðù÷");
- }
- case 7:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Katana úúçãù , ÷ðéú àú äðù÷");
- }
- case 8:
- {
- if(GetPlayerMoney(playerid) <= 1999) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-2000);
- SendClientMessage(playerid,red,"ChainSaw úúçãù , ÷ðéú àú äðù÷");
- }
- case 9:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Double ended dildo úúçãù , ÷ðéú àú äðù÷");
- }
- case 10:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Dildo úúçãù , ÷ðéú àú äðù÷");
- }
- case 11:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Vibrator úúçãù , ÷ðéú àú äðù÷");
- }
- case 12:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Silver Vibrator úúçãù , ÷ðéú àú äðù÷");
- }
- case 13:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Flowers úúçãù , ÷ðéú àú äðù÷");
- }
- case 14:
- {
- if(GetPlayerMoney(playerid) <= 1999) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-2000);
- SendClientMessage(playerid,red,"Cane úúçãù , ÷ðéú àú äðù÷");
- }
- case 15:
- {
- if(GetPlayerMoney(playerid) <= 2999) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-3000);
- SendClientMessage(playerid,red,"Grenade úúçãù , ÷ðéú àú äðù÷");
- }
- case 16:
- {
- if(GetPlayerMoney(playerid) <= 2499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-2500);
- SendClientMessage(playerid,red,"Tear Gas úúçãù , ÷ðéú àú äðù÷");
- }
- case 17:
- {
- if(GetPlayerMoney(playerid) <= 1499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-1500);
- SendClientMessage(playerid,red,"Molotov Coktaill úúçãù , ÷ðéú àú äðù÷");
- }
- case 18:
- {
- if(GetPlayerMoney(playerid) <= 2999) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-3000);
- SendClientMessage(playerid,red,"9mm úúçãù , ÷ðéú àú äðù÷");
- }
- case 19:
- {
- if(GetPlayerMoney(playerid) <= 2499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-2500);
- SendClientMessage(playerid,red,"Silenced 9mm úúçãù , ÷ðéú àú äðù÷");
- }
- case 20:
- {
- if(GetPlayerMoney(playerid) <= 2499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-2500);
- SendClientMessage(playerid,red,"Desert Eagle úúçãù , ÷ðéú àú äðù÷");
- }
- case 21:
- {
- if(GetPlayerMoney(playerid) <= 7499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-7500);
- SendClientMessage(playerid,red,"ShotGun úúçãù , ÷ðéú àú äðù÷");
- }
- case 22:
- {
- if(GetPlayerMoney(playerid) <= 9999) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-10000);
- SendClientMessage(playerid,red,"Sawn Off Shotgun úúçãù , ÷ðéú àú äðù÷");
- }
- case 23:
- {
- if(GetPlayerMoney(playerid) <= 7499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-7500);
- SendClientMessage(playerid,red,"Combat Shotgun úúçãù , ÷ðéú àú äðù÷");
- }
- case 24:
- {
- if(GetPlayerMoney(playerid) <= 4999) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-5000);
- SendClientMessage(playerid,red,"Micro Uzi úúçãù , ÷ðéú àú äðù÷");
- }
- case 25:
- {
- if(GetPlayerMoney(playerid) <= 3499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-3500);
- SendClientMessage(playerid,red,"MP5 úúçãù , ÷ðéú àú äðù÷");
- }
- case 26:
- {
- if(GetPlayerMoney(playerid) <= 4999) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-5000);
- SendClientMessage(playerid,red,"AK-47 úúçãù , ÷ðéú àú äðù÷");
- }
- case 27:
- {
- if(GetPlayerMoney(playerid) <= 4999) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-5000);
- SendClientMessage(playerid,red,"M4 úúçãù , ÷ðéú àú äðù÷");
- }
- case 28:
- {
- if(GetPlayerMoney(playerid) <= 7499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-7500);
- SendClientMessage(playerid,red,"Tec 9 úúçãù , ÷ðéú àú äðù÷");
- }
- case 29:
- {
- if(GetPlayerMoney(playerid) <= 7499) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-7500);
- SendClientMessage(playerid,red,"Country Rifle úúçãù , ÷ðéú àú äðù÷");
- }
- case 30:
- {
- if(GetPlayerMoney(playerid) <= 14999) return SendClientMessage(playerid,0xff0000ff,"àéï ìê îñôé÷ ëñó");
- GivePlayerMoney(playerid,-15000);
- SendClientMessage(playerid,red,"Sniper Rifle úúçãù , ÷ðéú àú äðù÷");
- }
- }
- }
- return 1;
- }
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