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  1. Mono path[0] = 'E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'E:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
  9. Vendor:
  10. VRAM: 8031 MB
  11. Driver: 26.21.14.4187
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.495 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.584300 ms
  21. 2020-01-31T18:03:31 0.022 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-01-31T18:03:31 0.101 INF Texture quality is set to 1
  23. 2020-01-31T18:03:31 0.102 INF Precaching...
  24. 2020-01-31T18:03:31 0.108 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2020-01-31T18:03:31 0.190 INF [EAC] Initializing ...
  26. 2020-01-31T18:03:31 0.195 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  27. 2020-01-31T18:03:34 2.773 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2020-01-31T18:03:34 2.775 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2020-01-31T18:03:35 3.773 INF Precaching file: Data/Bundles/terraintextures
  30. 2020-01-31T18:03:36 4.970 INF Precaching done
  31. 2020-01-31T18:03:38 7.352 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 4.914500 ms
  34. 2020-01-31T18:03:38 7.471 INF Awake IsFocused: True
  35. 2020-01-31T18:03:38 7.471 INF Awake
  36. 2020-01-31T18:03:39 7.621 INF Localization language: english
  37. 2020-01-31T18:03:39 7.622 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
  38. 2020-01-31T18:03:39 7.622 INF System information:
  39. 2020-01-31T18:03:39 7.622 INF OS: Windows 10 (10.0.0) 64bit
  40. 2020-01-31T18:03:39 7.623 INF CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (cores: 8)
  41. 2020-01-31T18:03:39 7.623 INF RAM: 16324 MB
  42. 2020-01-31T18:03:39 7.623 INF GPU: NVIDIA GeForce RTX 2070 (8031 MB)
  43. 2020-01-31T18:03:39 7.623 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  44. 2020-01-31T18:03:39 7.623 INF Last played version: Alpha 18.3
  45. 2020-01-31T18:03:39 7.624 INF Local UTC offset: -5 hours
  46. 2020-01-31T18:03:39 7.636 INF Command line arguments: E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-31__18-03-11.txt
  47. 2020-01-31T18:03:39 7.637 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-01-31T18:03:39 7.638 INF Starting PlayerInputManager...
  49. 2020-01-31T18:03:39 7.678 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. 2020-01-31T18:03:39 7.853 INF Starting UserProfileManager...
  57. 2020-01-31T18:03:39 7.982 INF Occlusion: Awake
  58. 2020-01-31T18:03:39 8.005 INF ApplyAllOptions streaming True, budget 7227.9 MB
  59. 2020-01-31T18:03:39 8.006 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  60. 2020-01-31T18:03:39 8.006 INF Texture quality is set to 1
  61. 2020-01-31T18:03:39 8.007 INF ApplyTextureFilter 1, AF Enable
  62. 2020-01-31T18:03:39 8.013 INF ApplyTerrainOptions 3
  63. 2020-01-31T18:03:40 8.939 INF [MODS] No mods folder found
  64. 2020-01-31T18:03:40 8.955 INF Loading permissions file at 'C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2020-01-31T18:03:40 9.031 INF Loading permissions file done.
  66. 2020-01-31T18:03:40 9.124 INF Awake done in 1653 ms
  67. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  68. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  69. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70.  
  71. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
  72. Total: 20.397800 ms (FindLiveObjects: 0.484500 ms CreateObjectMapping: 0.121600 ms MarkObjects: 19.706800 ms DeleteObjects: 0.084100 ms)
  73.  
  74. 2020-01-31T18:03:40 9.376 INF User joined: TINY RICK!
  75. 2020-01-31T18:03:40 9.530 INF Updated culture for display texts
  76. 2020-01-31T18:03:41 9.704 INF Reloading serveradmin.xml
  77. 2020-01-31T18:03:41 9.704 INF Loading permissions file at 'C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  78. 2020-01-31T18:03:41 9.705 INF Loading permissions file done.
  79. 2020-01-31T18:03:43 11.628 INF UMA Overlay loading took 1909 ms
  80. 2020-01-31T18:03:43 11.634 INF UMA Slot loading took 5 ms
  81. 2020-01-31T18:03:44 13.385 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  82. 2020-01-31T18:03:45 14.361 INF WorldStaticData.Init() needed 2.444s
  83. 2020-01-31T18:03:48 16.861 INF [Steamworks.NET] Login ok.
  84. 2020-01-31T18:03:48 17.103 INF AchievementManager: Received stats and achievements from Steam
  85. 2020-01-31T18:03:54 22.663 INF NET: Starting server protocols
  86. 2020-01-31T18:03:54 22.695 INF NET: LiteNetLib server started
  87. 2020-01-31T18:03:54 22.697 INF [Steamworks.NET] NET: Server started
  88. 2020-01-31T18:03:54 22.698 INF Started thread SteamNetworkingServer
  89. 2020-01-31T18:03:54 22.699 INF StartGame
  90. 2020-01-31T18:03:54 22.764 INF Persistent GamePrefs saved
  91. GamePref.AdminFileName = serveradmin.xml
  92. GamePref.AirDropFrequency = 72
  93. GamePref.AirDropMarker = True
  94. GamePref.AutopilotMode = 0
  95. GamePref.BedrollDeadZoneSize = 15
  96. GamePref.BedrollExpiryTime = 45
  97. GamePref.BlockDamageAI = 100
  98. GamePref.BlockDamageAIBM = 100
  99. GamePref.BlockDamagePlayer = 100
  100. GamePref.BloodMoonEnemyCount = 8
  101. GamePref.BloodMoonFrequency = 14
  102. GamePref.BloodMoonRange = 0
  103. GamePref.BloodMoonWarning = 8
  104. GamePref.BuildCreate = True
  105. GamePref.ConnectToServerIP = 127.0.0.1
  106. GamePref.ConnectToServerPort = 26900
  107. GamePref.ControlPanelEnabled = False
  108. GamePref.ControlPanelPort = 8080
  109. GamePref.CraftTimer =
  110. GamePref.CreateLevelDim = 8
  111. GamePref.CreateLevelName = My Level
  112. GamePref.CreativeMenuEnabled = False
  113. GamePref.DayCount = 3
  114. GamePref.DayLightLength = 18
  115. GamePref.DayNightLength = 120
  116. GamePref.DebugMenuEnabled = False
  117. GamePref.DebugMenuShowTasks = False
  118. GamePref.DebugStopEnemiesMoving = False
  119. GamePref.DropOnDeath = 0
  120. GamePref.DropOnQuit = 0
  121. GamePref.DynamicSpawner =
  122. GamePref.EACEnabled = False
  123. GamePref.EnemyDifficulty = 0
  124. GamePref.EnemySpawnMode = True
  125. GamePref.FavoriteServersList =
  126. GamePref.FragLimit = 20
  127. GamePref.GameDifficulty = 1
  128. GamePref.GameGuidClient =
  129. GamePref.GameMode = GameModeSurvival
  130. GamePref.GameName = NewGame
  131. GamePref.GameNameClient = My Game
  132. GamePref.GameVersion = Alpha 18.3
  133. GamePref.GameWorld = Dopuwe Valley
  134. GamePref.HideCommandExecutionLog = 0
  135. GamePref.JoiningOptions = True
  136. GamePref.LandClaimCount = 1
  137. GamePref.LandClaimDeadZone = 30
  138. GamePref.LandClaimDecayMode = 0
  139. GamePref.LandClaimExpiryTime = 7
  140. GamePref.LandClaimOfflineDelay = 0
  141. GamePref.LandClaimOfflineDurabilityModifier = 4
  142. GamePref.LandClaimOnlineDurabilityModifier = 4
  143. GamePref.LandClaimSize = 41
  144. GamePref.LastGameResetRevision = 13
  145. GamePref.LastLoadedPrefab =
  146. GamePref.LastLoadedPrefabSize =
  147. GamePref.LootAbundance = 100
  148. GamePref.LootRespawnDays = 30
  149. GamePref.LootTimer =
  150. GamePref.MatchLength = 10
  151. GamePref.MaxSpawnedAnimals = 50
  152. GamePref.MaxSpawnedZombies = 60
  153. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  154. GamePref.NoGraphicsMode = False
  155. GamePref.OptionsAA = 1
  156. GamePref.OptionsAllowController = True
  157. GamePref.OptionsAmbientVolumeLevel = 1
  158. GamePref.OptionsAudioOcclusion = False
  159. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  160. GamePref.OptionsControllerVibration = True
  161. GamePref.OptionsDeferredLighting = True
  162. GamePref.OptionsDisableChunkLODs = False
  163. GamePref.OptionsDynamicMusicDailyTime = 0.3
  164. GamePref.OptionsDynamicMusicEnabled = True
  165. GamePref.OptionsFieldOfView = 65
  166. GamePref.OptionsFieldOfViewNew = 65
  167. GamePref.OptionsForegroundGlobalOpacity = 1
  168. GamePref.OptionsGamma = 0.375
  169. GamePref.OptionsGfxBloom = True
  170. GamePref.OptionsGfxDOF = False
  171. GamePref.OptionsGfxMotionBlur = 1
  172. GamePref.OptionsGfxOcclusion = True
  173. GamePref.OptionsGfxSSAO = True
  174. GamePref.OptionsGfxSSReflections = 1
  175. GamePref.OptionsGfxSunShafts = True
  176. GamePref.OptionsGraphicsQuality = 2
  177. GamePref.OptionsGrassDistance = 1
  178. GamePref.OptionsHudOpacity = 1
  179. GamePref.OptionsHudSize = 2
  180. GamePref.OptionsInterfaceSensitivity = 0.75
  181. GamePref.OptionsInvertMouse = False
  182. GamePref.OptionsJournalPopup = True
  183. GamePref.OptionsLODDistance = 0.5
  184. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  185. GamePref.OptionsMicVolumeLevel = 0.75
  186. GamePref.OptionsMouseSensitivity = 0.5
  187. GamePref.OptionsMusicVolumeLevel = 0.2
  188. GamePref.OptionsObjectQuality = 3
  189. GamePref.OptionsOverallAudioVolumeLevel = 1
  190. GamePref.OptionsPlayChanceFrequency = 3
  191. GamePref.OptionsPlayChanceProbability = 0.983
  192. GamePref.OptionsPlayerModel = playerMale
  193. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  194. GamePref.OptionsPOICulling = 1
  195. GamePref.OptionsReflectedShadows = False
  196. GamePref.OptionsReflectionBounces = 0
  197. GamePref.OptionsReflectionCullList = Default
  198. GamePref.OptionsReflectionFarClip = 3000
  199. GamePref.OptionsReflectionQuality = 1
  200. GamePref.OptionsReflectionRefreshMode = ViaScripting
  201. GamePref.OptionsReflectionRefreshRate = 0
  202. GamePref.OptionsReflectionShadowDistance = 60
  203. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  204. GamePref.OptionsResolution = 0
  205. GamePref.OptionsScreenBoundsValue = 1
  206. GamePref.OptionsShadowDistance = 1
  207. GamePref.OptionsShowCompass = True
  208. GamePref.OptionsShowCrosshair = True
  209. GamePref.OptionsStabSpawnBlocksOnGround = True
  210. GamePref.OptionsStreamingMipmapsBudget = 4096
  211. GamePref.OptionsStreamingMipmapsEnabled = True
  212. GamePref.OptionsTempCelsius = True
  213. GamePref.OptionsTerrainQuality = 3
  214. GamePref.OptionsTextureFilter = 1
  215. GamePref.OptionsTextureQuality = 1
  216. GamePref.OptionsTreeDistance = 4
  217. GamePref.OptionsUMATextureQuality = 1
  218. GamePref.OptionsViewDistance = 6
  219. GamePref.OptionsVoiceChatEnabled = True
  220. GamePref.OptionsVoiceVolumeLevel = 0.75
  221. GamePref.OptionsVsync = 1
  222. GamePref.OptionsWaterParticleLimiter = 0.5
  223. GamePref.OptionsWaterQuality = 1
  224. GamePref.OptionsZoomMouseSensitivity = 0.5
  225. GamePref.PartySharedKillRange = 100
  226. GamePref.PersistentPlayerProfiles = True
  227. GamePref.PlayerAutologin = False
  228. GamePref.PlayerId = 76561197974033950
  229. GamePref.PlayerKillingMode = 2
  230. GamePref.PlayerName = TINY RICK!
  231. GamePref.PlayerSafeZoneHours = 7
  232. GamePref.PlayerSafeZoneLevel = 5
  233. GamePref.PlayerToken =
  234. GamePref.RebuildMap = False
  235. GamePref.SaveGameFolder = C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves
  236. GamePref.SelectionContextMode = 0
  237. GamePref.SelectionOperationMode = 0
  238. GamePref.ServerAdminSlots = 0
  239. GamePref.ServerAdminSlotsPermission = 0
  240. GamePref.ServerDescription =
  241. GamePref.ServerDisabledNetworkProtocols =
  242. GamePref.ServerIP =
  243. GamePref.ServerIsPublic = True
  244. GamePref.ServerLoginConfirmationText =
  245. GamePref.ServerMaxAllowedViewDistance = 12
  246. GamePref.ServerMaxPlayerCount = 8
  247. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  248. GamePref.ServerName = Default Server
  249. GamePref.ServerPort = 26900
  250. GamePref.ServerReservedSlots = 0
  251. GamePref.ServerReservedSlotsPermission = 100
  252. GamePref.ServerVisibility = 0
  253. GamePref.ServerWebsiteURL =
  254. GamePref.ShowFriendPlayerOnMap = True
  255. GamePref.TelnetEnabled = False
  256. GamePref.TelnetFailedLoginLimit = 10
  257. GamePref.TelnetFailedLoginsBlocktime = 10
  258. GamePref.TelnetPort = 25003
  259. GamePref.TerminalWindowEnabled = True
  260. GamePref.UNUSED_OptionsBloom =
  261. GamePref.UNUSED_OptionsDOF =
  262. GamePref.UNUSED_OptionsImageEffects =
  263. GamePref.UNUSED_OptionsMotionBlur =
  264. GamePref.UNUSED_OptionsObjectBlur =
  265. GamePref.UNUSED_OptionsSSAO =
  266. GamePref.UNUSED_OptionsSunShafts =
  267. GamePref.UserDataFolder = C:\Users\Matt\AppData\Roaming/7DaysToDie
  268. GamePref.WorldGenSeed =
  269. GamePref.WorldGenSize = 8192
  270. GamePref.XPMultiplier = 300
  271. GamePref.ZombieBMMove = 3
  272. GamePref.ZombieFeralMove = 3
  273. GamePref.ZombieMove = 0
  274. GamePref.ZombieMoveNight = 3
  275. GamePref.ZombiePlayers = True
  276. GameStat.AirDropFrequency = 0
  277. GameStat.AirDropMarker = False
  278. GameStat.AllowedViewDistance = 12
  279. GameStat.AnimalCount = 0
  280. GameStat.AutoParty = False
  281. GameStat.BedrollExpiryTime = 45
  282. GameStat.BlockDamagePlayer = 100
  283. GameStat.BloodMoonDay = 0
  284. GameStat.BloodMoonEnemyCount = 8
  285. GameStat.BloodMoonWarning = 8
  286. GameStat.ChunkStabilityEnabled = True
  287. GameStat.CraftTimer =
  288. GameStat.CurrentRoundIx = 0
  289. GameStat.DayLightLength = 18
  290. GameStat.DayLimitActive = False
  291. GameStat.DayLimitThisRound = 0
  292. GameStat.DropOnDeath = 1
  293. GameStat.DropOnQuit = 0
  294. GameStat.EnemyCount = 0
  295. GameStat.EnemyDifficulty = Normal
  296. GameStat.EnemySpawnMode = True
  297. GameStat.FragLimitActive = False
  298. GameStat.FragLimitThisRound = 0
  299. GameStat.GameDifficulty = 2
  300. GameStat.GameDifficultyBonus = 1
  301. GameStat.GameModeId = 0
  302. GameStat.GameState = 0
  303. GameStat.GlobalMessageToShow =
  304. GameStat.IsCreativeMenuEnabled = False
  305. GameStat.IsFlyingEnabled = False
  306. GameStat.IsPlayerCollisionEnabled = True
  307. GameStat.IsPlayerDamageEnabled = True
  308. GameStat.IsResetMapOnRestart = False
  309. GameStat.IsSaveSupplyCrates = True
  310. GameStat.IsSpawnEnemies = True
  311. GameStat.IsSpawnNearOtherPlayer = False
  312. GameStat.IsTeleportEnabled = False
  313. GameStat.IsVersionCheckDone = True
  314. GameStat.LandClaimCount = 1
  315. GameStat.LandClaimDeadZone = 30
  316. GameStat.LandClaimDecayMode = 0
  317. GameStat.LandClaimExpiryTime = 3
  318. GameStat.LandClaimOfflineDelay = 0
  319. GameStat.LandClaimOfflineDurabilityModifier = 32
  320. GameStat.LandClaimOnlineDurabilityModifier = 32
  321. GameStat.LandClaimSize = 41
  322. GameStat.LoadScene =
  323. GameStat.LootTimer =
  324. GameStat.OptionsPOICulling = 0
  325. GameStat.PartySharedKillRange = 100
  326. GameStat.PlayerKillingMode = KillStrangersOnly
  327. GameStat.ScoreDiedMultiplier = -5
  328. GameStat.ScorePlayerKillMultiplier = 1
  329. GameStat.ScoreZombieKillMultiplier = 1
  330. GameStat.ShowAllPlayersOnMap = False
  331. GameStat.ShowFriendPlayerOnMap = True
  332. GameStat.ShowSpawnWindow = False
  333. GameStat.ShowWindow =
  334. GameStat.ShowZombieCounter = False
  335. GameStat.TimeLimitActive = False
  336. GameStat.TimeLimitThisRound = 0
  337. GameStat.TimeOfDayIncPerSec = 20
  338. GameStat.XPMultiplier = 100
  339. GameStat.ZombieHordeMeter = False
  340. 2020-01-31T18:03:54 22.800 INF StartAsServer
  341. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  342. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  343. 2020-01-31T18:03:54 23.396 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  344. 2020-01-31T18:03:54 23.396 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  345. 2020-01-31T18:03:54 23.397 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  346. 2020-01-31T18:03:59 28.392 INF Block IDs with mapping
  347. 2020-01-31T18:03:59 28.393 INF BlockIDs from Mapping
  348. 2020-01-31T18:04:01 30.081 INF Item IDs with mapping
  349. 2020-01-31T18:04:01 30.081 INF ItemIDs from Mapping
  350. 2020-01-31T18:04:07 36.480 INF createWorld: Dopuwe Valley, NewGame, GameModeSurvival
  351. 2020-01-31T18:04:07 36.481 INF Occlusion: Enabled
  352. 2020-01-31T18:04:08 36.741 INF Started thread ChunkRegeneration
  353. 2020-01-31T18:04:08 36.742 INF Started thread ChunkCalc
  354. 2020-01-31T18:04:08 37.132 INF World.Load: Dopuwe Valley
  355. 2020-01-31T18:04:08 37.148 INF BloodMoon SetDay: day 14, last day 0, freq 14, range 0
  356. 2020-01-31T18:04:08 37.152 INF BloodMoon SetDay: day 14, last day 0, freq 14, range 0
  357. 2020-01-31T18:04:13 42.328 INF ShapeControllers: 64
  358. 2020-01-31T18:04:19 47.717 INF Started thread GenerateChunks
  359. 2020-01-31T18:04:19 48.459 INF Loading dtm raw file took 735ms
  360. 2020-01-31T18:04:20 49.188 INF Biomes image size w= 8192, h = 8192
  361. 2020-01-31T18:04:21 50.212 INF Loading and creating biomes took 1752ms
  362. 2020-01-31T18:04:27 55.581 INF Loading and creating shader control textures took 5369ms
  363. 2020-01-31T18:04:33 62.073 INF Loading and parsing of generator took 6491ms
  364. 2020-01-31T18:04:33 62.168 INF Started thread SaveChunks C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/Dopuwe Valley/NewGame\Region
  365. 2020-01-31T18:04:35 64.356 INF [DECO] read 496/817
  366. 2020-01-31T18:04:37 65.878 INF AstarManager Init
  367. 2020-01-31T18:04:37 66.492 INF Weather Packages Created FROM BIOMES
  368. 2020-01-31T18:04:37 66.493 INF createWorld() done
  369. 2020-01-31T18:04:37 66.494 INF Calculating world hashes
  370. 2020-01-31T18:04:37 66.497 INF Loading players.xml
  371. 2020-01-31T18:04:38 66.812 INF Created player with id=171
  372. 2020-01-31T18:04:38 66.901 WRN InitBreadCrumbs TINY RICK! (-624.1, 51.2, 1214.4)
  373. 2020-01-31T18:04:38 66.908 INF Loaded player
  374. 2020-01-31T18:04:38 67.516 INF VehicleManager C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/Dopuwe Valley/NewGame/vehicles.dat, loaded 0
  375. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  376.  
  377. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  378.  
  379. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  380.  
  381. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  382.  
  383. 2020-01-31T18:04:39 67.746 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  384. 2020-01-31T18:04:39 67.746 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  385. 2020-01-31T18:04:39 67.746 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  386. 2020-01-31T18:04:39 67.746 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  387. 2020-01-31T18:04:39 67.748 INF Origin Reposition (0.0, 0.0, 0.0) to (-624.0, 48.0, 1200.0)
  388. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  389.  
  390. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  391.  
  392. 2020-01-31T18:04:39 67.919 INF OpenSpawnWindow
  393. 2020-01-31T18:04:39 67.980 INF StartGame done
  394. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  395.  
  396. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  397.  
  398. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  399.  
  400. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  401.  
  402. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  403. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  404. Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  405. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  406.  
  407. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  408.  
  409. Calling Animator.GotoState on Synchronize layer
  410.  
  411. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  412.  
  413. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  414.  
  415. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  416.  
  417. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  418.  
  419. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  420.  
  421. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  422.  
  423. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  424.  
  425. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  426.  
  427. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  428.  
  429. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  430.  
  431. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  432.  
  433. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  434.  
  435. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  436.  
  437. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  438.  
  439. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  440.  
  441. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  442.  
  443. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  444.  
  445. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  446.  
  447. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  448.  
  449. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  450.  
  451. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  452.  
  453. 2020-01-31T18:04:42 70.676 INF [Steamworks.NET] GameServer.Init successful
  454. 2020-01-31T18:04:42 70.824 INF Entity zombieArlene 1179 killed
  455. 2020-01-31T18:04:42 70.830 INF Entity zombieBoe 1180 killed
  456. 2020-01-31T18:04:42 70.877 INF Respawn almost done
  457. 2020-01-31T18:04:42 70.896 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -624, 51, 1214): localplayer
  458. 2020-01-31T18:04:42 70.902 INF DMS Entered Game!
  459. 2020-01-31T18:04:42 71.053 INF Getting new currentStreamer!
  460. 2020-01-31T18:04:43 71.584 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90132340987658248, public IP=32.210.51.83
  461. 2020-01-31T18:04:43 71.653 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  462. 2020-01-31T18:04:43 71.987 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241103693334, server SteamID=90132340987658248, server public IP=32.210.51.83, server port=26900
  463. 2020-01-31T18:04:43 71.994 INF [Steamworks.NET] Lobby entered: 109775241103693334
  464. 2020-01-31T18:04:47 76.344 INF Saving 67 of chunks took 81ms
  465. 2020-01-31T18:04:47 76.346 INF [DECO] written 496/817
  466. 2020-01-31T18:04:49 77.750 INF Calculating hashes took 11256 ms (world size 671 MiB)
  467. 2020-01-31T18:04:49 77.962 INF Disconnect
  468. 2020-01-31T18:04:49 77.969 INF [NET] ServerShutdown
  469. 2020-01-31T18:04:49 77.969 INF NET: Stopping server protocols
  470. 2020-01-31T18:04:49 77.987 INF NET: LiteNetLib server stopped
  471. 2020-01-31T18:04:49 77.993 INF Exited thread SteamNetworkingServer
  472. 2020-01-31T18:04:49 77.994 INF [Steamworks.NET] NET: Server stopped
  473. 2020-01-31T18:04:49 77.997 INF SaveAndCleanupWorld
  474. 2020-01-31T18:04:49 78.102 INF Saving 61 of chunks took 61ms
  475. 2020-01-31T18:04:49 78.106 INF [Steamworks.NET] Stopping server
  476. 2020-01-31T18:04:49 78.127 INF [Steamworks.NET] Exiting Lobby
  477. 2020-01-31T18:04:49 78.223 INF AstarManager Cleanup
  478. 2020-01-31T18:04:49 78.231 INF World.Unload
  479. 2020-01-31T18:04:49 78.249 INF Exited thread GenerateChunks
  480. 2020-01-31T18:04:49 78.289 INF Exited thread SaveChunks C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/Dopuwe Valley/NewGame\Region
  481. 2020-01-31T18:04:49 78.442 INF World.Cleanup
  482. 2020-01-31T18:04:49 78.445 INF Exited thread ChunkRegeneration
  483. 2020-01-31T18:04:49 78.450 INF Exited thread ChunkCalc
  484. 2020-01-31T18:04:49 78.453 INF VehicleManager saving 0 (0 / 0)
  485. 2020-01-31T18:04:49 78.496 INF Persistent GamePrefs saved
  486. 2020-01-31T18:04:54 82.611 INF NET: Starting server protocols
  487. 2020-01-31T18:04:54 82.614 INF NET: LiteNetLib server started
  488. 2020-01-31T18:04:54 82.614 INF Started thread SteamNetworkingServer
  489. 2020-01-31T18:04:54 82.614 INF [Steamworks.NET] NET: Server started
  490. 2020-01-31T18:04:54 82.614 INF StartGame
  491. 2020-01-31T18:04:54 82.715 INF Persistent GamePrefs saved
  492. GamePref.AdminFileName = serveradmin.xml
  493. GamePref.AirDropFrequency = 72
  494. GamePref.AirDropMarker = True
  495. GamePref.AutopilotMode = 0
  496. GamePref.BedrollDeadZoneSize = 15
  497. GamePref.BedrollExpiryTime = 45
  498. GamePref.BlockDamageAI = 100
  499. GamePref.BlockDamageAIBM = 100
  500. GamePref.BlockDamagePlayer = 100
  501. GamePref.BloodMoonEnemyCount = 8
  502. GamePref.BloodMoonFrequency = 7
  503. GamePref.BloodMoonRange = 0
  504. GamePref.BloodMoonWarning = 8
  505. GamePref.BuildCreate = True
  506. GamePref.ConnectToServerIP = 127.0.0.1
  507. GamePref.ConnectToServerPort = 26900
  508. GamePref.ControlPanelEnabled = False
  509. GamePref.ControlPanelPort = 8080
  510. GamePref.CraftTimer =
  511. GamePref.CreateLevelDim = 8
  512. GamePref.CreateLevelName = My Level
  513. GamePref.CreativeMenuEnabled = False
  514. GamePref.DayCount = 3
  515. GamePref.DayLightLength = 18
  516. GamePref.DayNightLength = 60
  517. GamePref.DebugMenuEnabled = False
  518. GamePref.DebugMenuShowTasks = False
  519. GamePref.DebugStopEnemiesMoving = False
  520. GamePref.DropOnDeath = 1
  521. GamePref.DropOnQuit = 0
  522. GamePref.DynamicSpawner =
  523. GamePref.EACEnabled = False
  524. GamePref.EnemyDifficulty = 0
  525. GamePref.EnemySpawnMode = True
  526. GamePref.FavoriteServersList =
  527. GamePref.FragLimit = 20
  528. GamePref.GameDifficulty = 1
  529. GamePref.GameGuidClient =
  530. GamePref.GameMode = GameModeSurvival
  531. GamePref.GameName = My Game
  532. GamePref.GameNameClient = NewGame
  533. GamePref.GameVersion = Alpha 18.3
  534. GamePref.GameWorld = Navezgane
  535. GamePref.HideCommandExecutionLog = 0
  536. GamePref.JoiningOptions = True
  537. GamePref.LandClaimCount = 1
  538. GamePref.LandClaimDeadZone = 30
  539. GamePref.LandClaimDecayMode = 0
  540. GamePref.LandClaimExpiryTime = 7
  541. GamePref.LandClaimOfflineDelay = 0
  542. GamePref.LandClaimOfflineDurabilityModifier = 4
  543. GamePref.LandClaimOnlineDurabilityModifier = 4
  544. GamePref.LandClaimSize = 41
  545. GamePref.LastGameResetRevision = 13
  546. GamePref.LastLoadedPrefab =
  547. GamePref.LastLoadedPrefabSize =
  548. GamePref.LootAbundance = 100
  549. GamePref.LootRespawnDays = 30
  550. GamePref.LootTimer =
  551. GamePref.MatchLength = 10
  552. GamePref.MaxSpawnedAnimals = 50
  553. GamePref.MaxSpawnedZombies = 60
  554. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  555. GamePref.NoGraphicsMode = False
  556. GamePref.OptionsAA = 1
  557. GamePref.OptionsAllowController = True
  558. GamePref.OptionsAmbientVolumeLevel = 1
  559. GamePref.OptionsAudioOcclusion = False
  560. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  561. GamePref.OptionsControllerVibration = True
  562. GamePref.OptionsDeferredLighting = True
  563. GamePref.OptionsDisableChunkLODs = False
  564. GamePref.OptionsDynamicMusicDailyTime = 0.3
  565. GamePref.OptionsDynamicMusicEnabled = True
  566. GamePref.OptionsFieldOfView = 65
  567. GamePref.OptionsFieldOfViewNew = 65
  568. GamePref.OptionsForegroundGlobalOpacity = 1
  569. GamePref.OptionsGamma = 0.375
  570. GamePref.OptionsGfxBloom = True
  571. GamePref.OptionsGfxDOF = False
  572. GamePref.OptionsGfxMotionBlur = 1
  573. GamePref.OptionsGfxOcclusion = True
  574. GamePref.OptionsGfxSSAO = True
  575. GamePref.OptionsGfxSSReflections = 1
  576. GamePref.OptionsGfxSunShafts = True
  577. GamePref.OptionsGraphicsQuality = 2
  578. GamePref.OptionsGrassDistance = 1
  579. GamePref.OptionsHudOpacity = 1
  580. GamePref.OptionsHudSize = 2
  581. GamePref.OptionsInterfaceSensitivity = 0.75
  582. GamePref.OptionsInvertMouse = False
  583. GamePref.OptionsJournalPopup = True
  584. GamePref.OptionsLODDistance = 0.5
  585. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  586. GamePref.OptionsMicVolumeLevel = 0.75
  587. GamePref.OptionsMouseSensitivity = 0.5
  588. GamePref.OptionsMusicVolumeLevel = 0.2
  589. GamePref.OptionsObjectQuality = 3
  590. GamePref.OptionsOverallAudioVolumeLevel = 1
  591. GamePref.OptionsPlayChanceFrequency = 3
  592. GamePref.OptionsPlayChanceProbability = 0.983
  593. GamePref.OptionsPlayerModel = playerMale
  594. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  595. GamePref.OptionsPOICulling = 1
  596. GamePref.OptionsReflectedShadows = False
  597. GamePref.OptionsReflectionBounces = 0
  598. GamePref.OptionsReflectionCullList = Default
  599. GamePref.OptionsReflectionFarClip = 3000
  600. GamePref.OptionsReflectionQuality = 1
  601. GamePref.OptionsReflectionRefreshMode = ViaScripting
  602. GamePref.OptionsReflectionRefreshRate = 0
  603. GamePref.OptionsReflectionShadowDistance = 60
  604. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  605. GamePref.OptionsResolution = 0
  606. GamePref.OptionsScreenBoundsValue = 1
  607. GamePref.OptionsShadowDistance = 1
  608. GamePref.OptionsShowCompass = True
  609. GamePref.OptionsShowCrosshair = True
  610. GamePref.OptionsStabSpawnBlocksOnGround = True
  611. GamePref.OptionsStreamingMipmapsBudget = 4096
  612. GamePref.OptionsStreamingMipmapsEnabled = True
  613. GamePref.OptionsTempCelsius = True
  614. GamePref.OptionsTerrainQuality = 3
  615. GamePref.OptionsTextureFilter = 1
  616. GamePref.OptionsTextureQuality = 1
  617. GamePref.OptionsTreeDistance = 4
  618. GamePref.OptionsUMATextureQuality = 1
  619. GamePref.OptionsViewDistance = 6
  620. GamePref.OptionsVoiceChatEnabled = True
  621. GamePref.OptionsVoiceVolumeLevel = 0.75
  622. GamePref.OptionsVsync = 1
  623. GamePref.OptionsWaterParticleLimiter = 0.5
  624. GamePref.OptionsWaterQuality = 1
  625. GamePref.OptionsZoomMouseSensitivity = 0.5
  626. GamePref.PartySharedKillRange = 100
  627. GamePref.PersistentPlayerProfiles = True
  628. GamePref.PlayerAutologin = False
  629. GamePref.PlayerId = 76561197974033950
  630. GamePref.PlayerKillingMode = 2
  631. GamePref.PlayerName = TINY RICK!
  632. GamePref.PlayerSafeZoneHours = 7
  633. GamePref.PlayerSafeZoneLevel = 5
  634. GamePref.PlayerToken =
  635. GamePref.RebuildMap = False
  636. GamePref.SaveGameFolder = C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves
  637. GamePref.SelectionContextMode = 0
  638. GamePref.SelectionOperationMode = 0
  639. GamePref.ServerAdminSlots = 0
  640. GamePref.ServerAdminSlotsPermission = 0
  641. GamePref.ServerDescription =
  642. GamePref.ServerDisabledNetworkProtocols =
  643. GamePref.ServerIP = 32.210.51.83
  644. GamePref.ServerIsPublic = True
  645. GamePref.ServerLoginConfirmationText =
  646. GamePref.ServerMaxAllowedViewDistance = 12
  647. GamePref.ServerMaxPlayerCount = 8
  648. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  649. GamePref.ServerName = Default Server
  650. GamePref.ServerPort = 26900
  651. GamePref.ServerReservedSlots = 0
  652. GamePref.ServerReservedSlotsPermission = 100
  653. GamePref.ServerVisibility = 0
  654. GamePref.ServerWebsiteURL =
  655. GamePref.ShowFriendPlayerOnMap = True
  656. GamePref.TelnetEnabled = False
  657. GamePref.TelnetFailedLoginLimit = 10
  658. GamePref.TelnetFailedLoginsBlocktime = 10
  659. GamePref.TelnetPort = 25003
  660. GamePref.TerminalWindowEnabled = True
  661. GamePref.UNUSED_OptionsBloom =
  662. GamePref.UNUSED_OptionsDOF =
  663. GamePref.UNUSED_OptionsImageEffects =
  664. GamePref.UNUSED_OptionsMotionBlur =
  665. GamePref.UNUSED_OptionsObjectBlur =
  666. GamePref.UNUSED_OptionsSSAO =
  667. GamePref.UNUSED_OptionsSunShafts =
  668. GamePref.UserDataFolder = C:\Users\Matt\AppData\Roaming/7DaysToDie
  669. GamePref.WorldGenSeed =
  670. GamePref.WorldGenSize = 8192
  671. GamePref.XPMultiplier = 100
  672. GamePref.ZombieBMMove = 3
  673. GamePref.ZombieFeralMove = 3
  674. GamePref.ZombieMove = 0
  675. GamePref.ZombieMoveNight = 3
  676. GamePref.ZombiePlayers = True
  677. GameStat.AirDropFrequency = 72
  678. GameStat.AirDropMarker = True
  679. GameStat.AllowedViewDistance = 6
  680. GameStat.AnimalCount = 0
  681. GameStat.AutoParty = False
  682. GameStat.BedrollExpiryTime = 45
  683. GameStat.BlockDamagePlayer = 100
  684. GameStat.BloodMoonDay = 14
  685. GameStat.BloodMoonEnemyCount = 8
  686. GameStat.BloodMoonWarning = 8
  687. GameStat.ChunkStabilityEnabled = True
  688. GameStat.CraftTimer =
  689. GameStat.CurrentRoundIx = 0
  690. GameStat.DayLightLength = 18
  691. GameStat.DayLimitActive = False
  692. GameStat.DayLimitThisRound = 0
  693. GameStat.DropOnDeath = 0
  694. GameStat.DropOnQuit = 0
  695. GameStat.EnemyCount = 2
  696. GameStat.EnemyDifficulty = 0
  697. GameStat.EnemySpawnMode = True
  698. GameStat.FragLimitActive = False
  699. GameStat.FragLimitThisRound = 0
  700. GameStat.GameDifficulty = 1
  701. GameStat.GameDifficultyBonus = 1.2
  702. GameStat.GameModeId = 1
  703. GameStat.GameState = 0
  704. GameStat.GlobalMessageToShow =
  705. GameStat.IsCreativeMenuEnabled = True
  706. GameStat.IsFlyingEnabled = True
  707. GameStat.IsPlayerCollisionEnabled = True
  708. GameStat.IsPlayerDamageEnabled = True
  709. GameStat.IsResetMapOnRestart = False
  710. GameStat.IsSaveSupplyCrates = True
  711. GameStat.IsSpawnEnemies = True
  712. GameStat.IsSpawnNearOtherPlayer = False
  713. GameStat.IsTeleportEnabled = False
  714. GameStat.IsVersionCheckDone = True
  715. GameStat.LandClaimCount = 1
  716. GameStat.LandClaimDeadZone = 30
  717. GameStat.LandClaimDecayMode = 0
  718. GameStat.LandClaimExpiryTime = 7
  719. GameStat.LandClaimOfflineDelay = 0
  720. GameStat.LandClaimOfflineDurabilityModifier = 4
  721. GameStat.LandClaimOnlineDurabilityModifier = 4
  722. GameStat.LandClaimSize = 41
  723. GameStat.LoadScene =
  724. GameStat.LootTimer =
  725. GameStat.OptionsPOICulling = 1
  726. GameStat.PartySharedKillRange = 100
  727. GameStat.PlayerKillingMode = 2
  728. GameStat.ScoreDiedMultiplier = -5
  729. GameStat.ScorePlayerKillMultiplier = 0
  730. GameStat.ScoreZombieKillMultiplier = 1
  731. GameStat.ShowAllPlayersOnMap = False
  732. GameStat.ShowFriendPlayerOnMap = True
  733. GameStat.ShowSpawnWindow = False
  734. GameStat.ShowWindow =
  735. GameStat.ShowZombieCounter = False
  736. GameStat.TimeLimitActive = False
  737. GameStat.TimeLimitThisRound = 0
  738. GameStat.TimeOfDayIncPerSec = 3
  739. GameStat.XPMultiplier = 300
  740. GameStat.ZombieHordeMeter = True
  741. 2020-01-31T18:04:54 82.726 INF StartAsServer
  742. 2020-01-31T18:04:54 83.039 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  743. 2020-01-31T18:04:54 83.039 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  744. 2020-01-31T18:04:54 83.039 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  745. 2020-01-31T18:04:55 84.277 INF Block IDs with mapping
  746. 2020-01-31T18:04:55 84.277 INF BlockIDs from Mapping
  747. 2020-01-31T18:04:56 85.218 INF Item IDs with mapping
  748. 2020-01-31T18:04:56 85.218 INF ItemIDs from Mapping
  749. 2020-01-31T18:05:03 91.767 INF createWorld: Navezgane, My Game, GameModeSurvival
  750. 2020-01-31T18:05:03 91.767 INF Occlusion: Enabled
  751. 2020-01-31T18:05:03 92.058 INF Started thread ChunkRegeneration
  752. 2020-01-31T18:05:03 92.058 INF Started thread ChunkCalc
  753. 2020-01-31T18:05:03 92.482 INF World.Load: Navezgane
  754. 2020-01-31T18:05:03 92.484 INF BloodMoon SetDay: day 112, last day 105, freq 7, range 0
  755. 2020-01-31T18:05:03 92.485 INF BloodMoon SetDay: day 112, last day 105, freq 7, range 0
  756. 2020-01-31T18:05:06 95.360 INF ShapeControllers: 64
  757. 2020-01-31T18:05:10 99.528 INF Started thread GenerateChunks
  758. 2020-01-31T18:05:11 99.913 INF Loading dtm raw file took 369ms
  759. 2020-01-31T18:05:11 100.079 INF Biomes image size w= 3072, h = 3072
  760. 2020-01-31T18:05:11 100.217 INF Loading and creating biomes took 304ms
  761. 2020-01-31T18:05:14 103.513 INF Loading and creating shader control textures took 3296ms
  762. 2020-01-31T18:05:15 104.068 INF Loading and parsing of generator took 554ms
  763. 2020-01-31T18:05:15 104.242 INF Started thread SaveChunks C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
  764. 2020-01-31T18:05:17 105.615 INF [DECO] read 710/970
  765. 2020-01-31T18:05:18 106.718 INF AstarManager Init
  766. 2020-01-31T18:05:18 106.960 INF createWorld() done
  767. 2020-01-31T18:05:18 106.960 INF Calculating world hashes
  768. 2020-01-31T18:05:18 106.962 INF Loading players.xml
  769. 2020-01-31T18:05:18 107.054 INF Created player with id=171
  770. 2020-01-31T18:05:18 107.076 WRN InitBreadCrumbs TINY RICK! (1001.3, 66.1, 642.3)
  771. 2020-01-31T18:05:18 107.077 INF Loaded player
  772. 2020-01-31T18:05:18 107.226 INF VehicleManager C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 7
  773. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  774.  
  775. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  776.  
  777. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  778.  
  779. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  780.  
  781. 2020-01-31T18:05:18 107.411 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  782. 2020-01-31T18:05:18 107.411 INF Origin Reposition (0.0, 0.0, 0.0) to (992.0, 64.0, 640.0)
  783. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  784.  
  785. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  786.  
  787. 2020-01-31T18:05:18 107.453 INF [DECO] written 710/970
  788. 2020-01-31T18:05:18 107.502 INF OpenSpawnWindow
  789. 2020-01-31T18:05:19 107.553 INF StartGame done
  790. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  791.  
  792. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  793.  
  794. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  795.  
  796. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  797.  
  798. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  799.  
  800. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  801.  
  802. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  803.  
  804. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  805.  
  806. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  807.  
  808. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  809.  
  810. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  811.  
  812. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  813.  
  814. Calling Animator.GotoState on Synchronize layer
  815.  
  816. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  817.  
  818. 2020-01-31T18:05:19 108.397 INF [Steamworks.NET] GameServer.Init successful
  819. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  820.  
  821. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  822.  
  823. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  824.  
  825. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  826.  
  827. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  828.  
  829. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  830.  
  831. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  832.  
  833. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  834.  
  835. 2020-01-31T18:05:19 108.536 INF Entity zombieScreamer 34463 killed
  836. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  837.  
  838. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  839.  
  840. [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
  841.  
  842. (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
  843.  
  844. Crash!!!
  845. SymInit: Symbol-SearchPath: '.;E:\SteamLibrary\steamapps\common\7 Days To Die;E:\SteamLibrary\steamapps\common\7 Days To Die;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Matt'
  846. OS-Version: 10.0.0
  847. E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (00007FF7916A0000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.1.0.11155
  848. C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FF8F8180000), size: 2031616 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.418
  849. C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FF8F6230000), size: 729088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.329
  850. C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF8F5140000), size: 2764800 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.535
  851. C:\Program Files\Bitdefender\Bitdefender Security\atcuf\264481991503437558\atcuf64.dll:atcuf64.dll (00007FF8C3950000), size: 806912 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.28.237.0
  852. E:\SteamLibrary\steamapps\common\7 Days To Die\UnityPlayer.dll:UnityPlayer.dll (00007FF8843E0000), size: 24895488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.1.0.11155
  853. C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FF8F7DD0000), size: 1654784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.592
  854. C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FF8F5B70000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.592
  855. C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FF8F7800000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
  856. C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FF8F5C80000), size: 1654784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.535
  857. C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FF8F6190000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
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  859. C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FF8F7FE0000), size: 1400832 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.113
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  864. C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FF8F7750000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.18362.1
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  867. C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FF8F6920000), size: 4653056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
  868. C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FF8F6140000), size: 303104 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
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  872. C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (00007FF8F53F0000), size: 7860224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.535
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  876. C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (00007FF8F50D0000), size: 69632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
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  884. C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FF8B7D30000), size: 1400832 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
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  886. C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FF8EDFA0000), size: 983040 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.449
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  889. C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FF8F36F0000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.267
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  891. C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FF8EDA80000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
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  893. C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FF8F3C80000), size: 131072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
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  895. C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FF8F6910000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
  896. C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FF8F3D10000), size: 962560 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
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  898. E:\SteamLibrary\steamapps\common\7 Days To Die\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (00007FF888FF0000), size: 7761920 (result: 0), SymType: '-deferred-', PDB: ''
  899. C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL:CRYPTBASE.DLL (00007FF8F49F0000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
  900. C:\WINDOWS\system32\mswsock.dll:mswsock.dll (00007FF8F4870000), size: 421888 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
  901. C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FF8F66F0000), size: 1265664 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.535
  902. C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FF8F2530000), size: 2469888 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
  903. C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ce13a81bcfac4a48\nvldumdx.dll:nvldumdx.dll (00007FF8EC6E0000), size: 978944 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 26.21.14.4187
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  907. C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_ce13a81bcfac4a48\nvwgf2umx.dll:nvwgf2umx.dll (00007FF8A4010000), size: 40493056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 26.21.14.4187
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  942. C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (000001F2F3B90000), size: 18862080 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 5.61.49.46
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  957. C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (00007FF8D61A0000), size: 1380352 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
  958. C:\Windows\System32\TextInputFramework.dll:TextInputFramework.dll (00007FF8DE060000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.267
  959. C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll:MessageBus.dll (00007FF8D84A0000), size: 7565312 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.22.2758.1620
  960. E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Plugins\XInputInterface64.dll:XInputInterface64.dll (00007FF8ED8A0000), size: 90112 (result: 0), SymType: '-deferred-', PDB: ''
  961. C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.592_none_e6c0b1911312be02\comctl32.dll:comctl32.dll (00007FF8E6380000), size: 2641920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.10.18362.592
  962. C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FF8DA2C0000), size: 90112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
  963. C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FF8DA0A0000), size: 106496 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
  964. C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FF8DA060000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
  965. C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (00007FF8F19B0000), size: 114688 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
  966. C:\WINDOWS\system32\wshbth.dll:wshbth.dll (00007FF8DA040000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
  967. C:\Program Files (x86)\Steam\crashhandler64.dll:crashhandler64.dll (00007FF89DCB0000), size: 1626112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 5.61.49.46
  968. C:\WINDOWS\SYSTEM32\Wlanapi.dll:Wlanapi.dll (00007FF8EF460000), size: 430080 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.239
  969. C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FF8F3C30000), size: 139264 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
  970. C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FF8F06F0000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.449
  971. C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF8DA0C0000), size: 2048000 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
  972.  
  973. ========== OUTPUTTING STACK TRACE ==================
  974.  
  975. 0x00007FF8852C408B (UnityPlayer) local::QuickHull::addNewFacesFromHorizon
  976. 0x00007FF8852C4171 (UnityPlayer) local::QuickHull::addPointToHull
  977. 0x00007FF8852C4B55 (UnityPlayer) local::QuickHull::buildHull
  978. 0x00007FF8852C6B04 (UnityPlayer) physx::QuickHullConvexHullLib::createConvexHull
  979. 0x00007FF8852B00F7 (UnityPlayer) physx::Cooking::cookConvexMeshInternal
  980. 0x00007FF8852B05E3 (UnityPlayer) physx::Cooking::createConvexMesh
  981. 0x00007FF884C2E113 (UnityPlayer) CreatePhysicsMeshFromUnityMesh
  982. 0x00007FF884C2E3A1 (UnityPlayer) CreatePxMeshFromUnityMesh
  983. 0x00007FF884C2965F (UnityPlayer) CollisionMeshData::GetSharedNxConvexMesh
  984. 0x00007FF884C53CCC (UnityPlayer) MeshCollider::ExtractMeshGeometry
  985. 0x00007FF884C5341E (UnityPlayer) MeshCollider::Create
  986. 0x00007FF884C576FD (UnityPlayer) MeshCollider::SetSharedMesh
  987. 0x00007FF884DFB585 (UnityPlayer) MeshCollider_Set_Custom_PropSharedMesh
  988. 0x000001F3254DE939 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MeshCollider:set_sharedMesh (UnityEngine.MeshCollider,UnityEngine.Mesh)
  989. 0x000001F3B6AFA4AB (Mono JIT Code) FastWireNode:BuildMesh ()
  990. 0x000001F3B6AF6ED1 (Mono JIT Code) ElectricWireController:Init (DynamicProperties)
  991. 0x000001F3B6AF4B73 (Mono JIT Code) TileEntityPowered:DrawWires ()
  992. 0x000001F3B6AE19A6 (Mono JIT Code) BlockPowered/<drawWiresLater>d__10:MoveNext ()
  993. 0x000001F2D9FBE8C8 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
  994. 0x000001F2D9FBE9F7 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
  995. 0x00007FF88911BBCB (mono-2.0-bdwgc) mono_get_runtime_build_info
  996. 0x00007FF8890A2252 (mono-2.0-bdwgc) mono_perfcounters_init
  997. 0x00007FF8890AB25F (mono-2.0-bdwgc) mono_runtime_invoke
  998. 0x00007FF884CB610D (UnityPlayer) scripting_method_invoke
  999. 0x00007FF884CB3447 (UnityPlayer) ScriptingInvocation::Invoke
  1000. 0x00007FF884CA0A0A (UnityPlayer) Coroutine::Run
  1001. 0x00007FF884A5B77C (UnityPlayer) DelayedCallManager::Update
  1002. 0x00007FF884B94FF7 (UnityPlayer) ExecutePlayerLoop
  1003. 0x00007FF884B95099 (UnityPlayer) ExecutePlayerLoop
  1004. 0x00007FF884B97082 (UnityPlayer) PlayerLoop
  1005. 0x00007FF884962785 (UnityPlayer) PerformMainLoop
  1006. 0x00007FF88496136A (UnityPlayer) MainMessageLoop
  1007. 0x00007FF884965346 (UnityPlayer) UnityMainImpl
  1008. 0x00007FF884968C8B (UnityPlayer) UnityMain
  1009. 0x00007FF7916A11F2 (7daystodie) __scrt_common_main_seh
  1010. 0x00007FF8F6247BD4 (KERNEL32) BaseThreadInitThunk
  1011. 0x00007FF8F81ECED1 (ntdll) RtlUserThreadStart
  1012.  
  1013. ========== END OF STACKTRACE ===========
  1014.  
  1015. A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
  1016. * C:/Users/Matt/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes
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