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- Mono path[0] = 'E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'E:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
- Vendor:
- VRAM: 8031 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.495 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.584300 ms
- 2020-01-31T18:03:31 0.022 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-01-31T18:03:31 0.101 INF Texture quality is set to 1
- 2020-01-31T18:03:31 0.102 INF Precaching...
- 2020-01-31T18:03:31 0.108 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-01-31T18:03:31 0.190 INF [EAC] Initializing ...
- 2020-01-31T18:03:31 0.195 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-01-31T18:03:34 2.773 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-01-31T18:03:34 2.775 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-01-31T18:03:35 3.773 INF Precaching file: Data/Bundles/terraintextures
- 2020-01-31T18:03:36 4.970 INF Precaching done
- 2020-01-31T18:03:38 7.352 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.914500 ms
- 2020-01-31T18:03:38 7.471 INF Awake IsFocused: True
- 2020-01-31T18:03:38 7.471 INF Awake
- 2020-01-31T18:03:39 7.621 INF Localization language: english
- 2020-01-31T18:03:39 7.622 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
- 2020-01-31T18:03:39 7.622 INF System information:
- 2020-01-31T18:03:39 7.622 INF OS: Windows 10 (10.0.0) 64bit
- 2020-01-31T18:03:39 7.623 INF CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (cores: 8)
- 2020-01-31T18:03:39 7.623 INF RAM: 16324 MB
- 2020-01-31T18:03:39 7.623 INF GPU: NVIDIA GeForce RTX 2070 (8031 MB)
- 2020-01-31T18:03:39 7.623 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-01-31T18:03:39 7.623 INF Last played version: Alpha 18.3
- 2020-01-31T18:03:39 7.624 INF Local UTC offset: -5 hours
- 2020-01-31T18:03:39 7.636 INF Command line arguments: E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-31__18-03-11.txt
- 2020-01-31T18:03:39 7.637 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-01-31T18:03:39 7.638 INF Starting PlayerInputManager...
- 2020-01-31T18:03:39 7.678 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-01-31T18:03:39 7.853 INF Starting UserProfileManager...
- 2020-01-31T18:03:39 7.982 INF Occlusion: Awake
- 2020-01-31T18:03:39 8.005 INF ApplyAllOptions streaming True, budget 7227.9 MB
- 2020-01-31T18:03:39 8.006 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-01-31T18:03:39 8.006 INF Texture quality is set to 1
- 2020-01-31T18:03:39 8.007 INF ApplyTextureFilter 1, AF Enable
- 2020-01-31T18:03:39 8.013 INF ApplyTerrainOptions 3
- 2020-01-31T18:03:40 8.939 INF [MODS] No mods folder found
- 2020-01-31T18:03:40 8.955 INF Loading permissions file at 'C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-31T18:03:40 9.031 INF Loading permissions file done.
- 2020-01-31T18:03:40 9.124 INF Awake done in 1653 ms
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
- Total: 20.397800 ms (FindLiveObjects: 0.484500 ms CreateObjectMapping: 0.121600 ms MarkObjects: 19.706800 ms DeleteObjects: 0.084100 ms)
- 2020-01-31T18:03:40 9.376 INF User joined: TINY RICK!
- 2020-01-31T18:03:40 9.530 INF Updated culture for display texts
- 2020-01-31T18:03:41 9.704 INF Reloading serveradmin.xml
- 2020-01-31T18:03:41 9.704 INF Loading permissions file at 'C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-31T18:03:41 9.705 INF Loading permissions file done.
- 2020-01-31T18:03:43 11.628 INF UMA Overlay loading took 1909 ms
- 2020-01-31T18:03:43 11.634 INF UMA Slot loading took 5 ms
- 2020-01-31T18:03:44 13.385 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-01-31T18:03:45 14.361 INF WorldStaticData.Init() needed 2.444s
- 2020-01-31T18:03:48 16.861 INF [Steamworks.NET] Login ok.
- 2020-01-31T18:03:48 17.103 INF AchievementManager: Received stats and achievements from Steam
- 2020-01-31T18:03:54 22.663 INF NET: Starting server protocols
- 2020-01-31T18:03:54 22.695 INF NET: LiteNetLib server started
- 2020-01-31T18:03:54 22.697 INF [Steamworks.NET] NET: Server started
- 2020-01-31T18:03:54 22.698 INF Started thread SteamNetworkingServer
- 2020-01-31T18:03:54 22.699 INF StartGame
- 2020-01-31T18:03:54 22.764 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 14
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = NewGame
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.3
- GamePref.GameWorld = Dopuwe Valley
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197974033950
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = TINY RICK!
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Matt\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-01-31T18:03:54 22.800 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-01-31T18:03:54 23.396 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-31T18:03:54 23.396 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-31T18:03:54 23.397 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-31T18:03:59 28.392 INF Block IDs with mapping
- 2020-01-31T18:03:59 28.393 INF BlockIDs from Mapping
- 2020-01-31T18:04:01 30.081 INF Item IDs with mapping
- 2020-01-31T18:04:01 30.081 INF ItemIDs from Mapping
- 2020-01-31T18:04:07 36.480 INF createWorld: Dopuwe Valley, NewGame, GameModeSurvival
- 2020-01-31T18:04:07 36.481 INF Occlusion: Enabled
- 2020-01-31T18:04:08 36.741 INF Started thread ChunkRegeneration
- 2020-01-31T18:04:08 36.742 INF Started thread ChunkCalc
- 2020-01-31T18:04:08 37.132 INF World.Load: Dopuwe Valley
- 2020-01-31T18:04:08 37.148 INF BloodMoon SetDay: day 14, last day 0, freq 14, range 0
- 2020-01-31T18:04:08 37.152 INF BloodMoon SetDay: day 14, last day 0, freq 14, range 0
- 2020-01-31T18:04:13 42.328 INF ShapeControllers: 64
- 2020-01-31T18:04:19 47.717 INF Started thread GenerateChunks
- 2020-01-31T18:04:19 48.459 INF Loading dtm raw file took 735ms
- 2020-01-31T18:04:20 49.188 INF Biomes image size w= 8192, h = 8192
- 2020-01-31T18:04:21 50.212 INF Loading and creating biomes took 1752ms
- 2020-01-31T18:04:27 55.581 INF Loading and creating shader control textures took 5369ms
- 2020-01-31T18:04:33 62.073 INF Loading and parsing of generator took 6491ms
- 2020-01-31T18:04:33 62.168 INF Started thread SaveChunks C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/Dopuwe Valley/NewGame\Region
- 2020-01-31T18:04:35 64.356 INF [DECO] read 496/817
- 2020-01-31T18:04:37 65.878 INF AstarManager Init
- 2020-01-31T18:04:37 66.492 INF Weather Packages Created FROM BIOMES
- 2020-01-31T18:04:37 66.493 INF createWorld() done
- 2020-01-31T18:04:37 66.494 INF Calculating world hashes
- 2020-01-31T18:04:37 66.497 INF Loading players.xml
- 2020-01-31T18:04:38 66.812 INF Created player with id=171
- 2020-01-31T18:04:38 66.901 WRN InitBreadCrumbs TINY RICK! (-624.1, 51.2, 1214.4)
- 2020-01-31T18:04:38 66.908 INF Loaded player
- 2020-01-31T18:04:38 67.516 INF VehicleManager C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/Dopuwe Valley/NewGame/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-31T18:04:39 67.746 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2020-01-31T18:04:39 67.746 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2020-01-31T18:04:39 67.746 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2020-01-31T18:04:39 67.746 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
- 2020-01-31T18:04:39 67.748 INF Origin Reposition (0.0, 0.0, 0.0) to (-624.0, 48.0, 1200.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-31T18:04:39 67.919 INF OpenSpawnWindow
- 2020-01-31T18:04:39 67.980 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-31T18:04:42 70.676 INF [Steamworks.NET] GameServer.Init successful
- 2020-01-31T18:04:42 70.824 INF Entity zombieArlene 1179 killed
- 2020-01-31T18:04:42 70.830 INF Entity zombieBoe 1180 killed
- 2020-01-31T18:04:42 70.877 INF Respawn almost done
- 2020-01-31T18:04:42 70.896 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -624, 51, 1214): localplayer
- 2020-01-31T18:04:42 70.902 INF DMS Entered Game!
- 2020-01-31T18:04:42 71.053 INF Getting new currentStreamer!
- 2020-01-31T18:04:43 71.584 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90132340987658248, public IP=32.210.51.83
- 2020-01-31T18:04:43 71.653 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2020-01-31T18:04:43 71.987 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241103693334, server SteamID=90132340987658248, server public IP=32.210.51.83, server port=26900
- 2020-01-31T18:04:43 71.994 INF [Steamworks.NET] Lobby entered: 109775241103693334
- 2020-01-31T18:04:47 76.344 INF Saving 67 of chunks took 81ms
- 2020-01-31T18:04:47 76.346 INF [DECO] written 496/817
- 2020-01-31T18:04:49 77.750 INF Calculating hashes took 11256 ms (world size 671 MiB)
- 2020-01-31T18:04:49 77.962 INF Disconnect
- 2020-01-31T18:04:49 77.969 INF [NET] ServerShutdown
- 2020-01-31T18:04:49 77.969 INF NET: Stopping server protocols
- 2020-01-31T18:04:49 77.987 INF NET: LiteNetLib server stopped
- 2020-01-31T18:04:49 77.993 INF Exited thread SteamNetworkingServer
- 2020-01-31T18:04:49 77.994 INF [Steamworks.NET] NET: Server stopped
- 2020-01-31T18:04:49 77.997 INF SaveAndCleanupWorld
- 2020-01-31T18:04:49 78.102 INF Saving 61 of chunks took 61ms
- 2020-01-31T18:04:49 78.106 INF [Steamworks.NET] Stopping server
- 2020-01-31T18:04:49 78.127 INF [Steamworks.NET] Exiting Lobby
- 2020-01-31T18:04:49 78.223 INF AstarManager Cleanup
- 2020-01-31T18:04:49 78.231 INF World.Unload
- 2020-01-31T18:04:49 78.249 INF Exited thread GenerateChunks
- 2020-01-31T18:04:49 78.289 INF Exited thread SaveChunks C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/Dopuwe Valley/NewGame\Region
- 2020-01-31T18:04:49 78.442 INF World.Cleanup
- 2020-01-31T18:04:49 78.445 INF Exited thread ChunkRegeneration
- 2020-01-31T18:04:49 78.450 INF Exited thread ChunkCalc
- 2020-01-31T18:04:49 78.453 INF VehicleManager saving 0 (0 / 0)
- 2020-01-31T18:04:49 78.496 INF Persistent GamePrefs saved
- 2020-01-31T18:04:54 82.611 INF NET: Starting server protocols
- 2020-01-31T18:04:54 82.614 INF NET: LiteNetLib server started
- 2020-01-31T18:04:54 82.614 INF Started thread SteamNetworkingServer
- 2020-01-31T18:04:54 82.614 INF [Steamworks.NET] NET: Server started
- 2020-01-31T18:04:54 82.614 INF StartGame
- 2020-01-31T18:04:54 82.715 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = NewGame
- GamePref.GameVersion = Alpha 18.3
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197974033950
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = TINY RICK!
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP = 32.210.51.83
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Matt\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 72
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 6
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 14
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 0
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 2
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 1
- GameStat.GameDifficultyBonus = 1.2
- GameStat.GameModeId = 1
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = True
- GameStat.IsFlyingEnabled = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 7
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 3
- GameStat.XPMultiplier = 300
- GameStat.ZombieHordeMeter = True
- 2020-01-31T18:04:54 82.726 INF StartAsServer
- 2020-01-31T18:04:54 83.039 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-31T18:04:54 83.039 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-31T18:04:54 83.039 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-01-31T18:04:55 84.277 INF Block IDs with mapping
- 2020-01-31T18:04:55 84.277 INF BlockIDs from Mapping
- 2020-01-31T18:04:56 85.218 INF Item IDs with mapping
- 2020-01-31T18:04:56 85.218 INF ItemIDs from Mapping
- 2020-01-31T18:05:03 91.767 INF createWorld: Navezgane, My Game, GameModeSurvival
- 2020-01-31T18:05:03 91.767 INF Occlusion: Enabled
- 2020-01-31T18:05:03 92.058 INF Started thread ChunkRegeneration
- 2020-01-31T18:05:03 92.058 INF Started thread ChunkCalc
- 2020-01-31T18:05:03 92.482 INF World.Load: Navezgane
- 2020-01-31T18:05:03 92.484 INF BloodMoon SetDay: day 112, last day 105, freq 7, range 0
- 2020-01-31T18:05:03 92.485 INF BloodMoon SetDay: day 112, last day 105, freq 7, range 0
- 2020-01-31T18:05:06 95.360 INF ShapeControllers: 64
- 2020-01-31T18:05:10 99.528 INF Started thread GenerateChunks
- 2020-01-31T18:05:11 99.913 INF Loading dtm raw file took 369ms
- 2020-01-31T18:05:11 100.079 INF Biomes image size w= 3072, h = 3072
- 2020-01-31T18:05:11 100.217 INF Loading and creating biomes took 304ms
- 2020-01-31T18:05:14 103.513 INF Loading and creating shader control textures took 3296ms
- 2020-01-31T18:05:15 104.068 INF Loading and parsing of generator took 554ms
- 2020-01-31T18:05:15 104.242 INF Started thread SaveChunks C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
- 2020-01-31T18:05:17 105.615 INF [DECO] read 710/970
- 2020-01-31T18:05:18 106.718 INF AstarManager Init
- 2020-01-31T18:05:18 106.960 INF createWorld() done
- 2020-01-31T18:05:18 106.960 INF Calculating world hashes
- 2020-01-31T18:05:18 106.962 INF Loading players.xml
- 2020-01-31T18:05:18 107.054 INF Created player with id=171
- 2020-01-31T18:05:18 107.076 WRN InitBreadCrumbs TINY RICK! (1001.3, 66.1, 642.3)
- 2020-01-31T18:05:18 107.077 INF Loaded player
- 2020-01-31T18:05:18 107.226 INF VehicleManager C:\Users\Matt\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 7
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-31T18:05:18 107.411 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2020-01-31T18:05:18 107.411 INF Origin Reposition (0.0, 0.0, 0.0) to (992.0, 64.0, 640.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-31T18:05:18 107.453 INF [DECO] written 710/970
- 2020-01-31T18:05:18 107.502 INF OpenSpawnWindow
- 2020-01-31T18:05:19 107.553 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-31T18:05:19 108.397 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-31T18:05:19 108.536 INF Entity zombieScreamer 34463 killed
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- [Physics.PhysX] QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- (Filename: C:\buildslave\physx\build\PhysX\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp Line: 937)
- Crash!!!
- SymInit: Symbol-SearchPath: '.;E:\SteamLibrary\steamapps\common\7 Days To Die;E:\SteamLibrary\steamapps\common\7 Days To Die;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Matt'
- OS-Version: 10.0.0
- E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (00007FF7916A0000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.1.0.11155
- C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FF8F8180000), size: 2031616 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.418
- C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FF8F6230000), size: 729088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.329
- C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF8F5140000), size: 2764800 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.535
- C:\Program Files\Bitdefender\Bitdefender Security\atcuf\264481991503437558\atcuf64.dll:atcuf64.dll (00007FF8C3950000), size: 806912 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.28.237.0
- E:\SteamLibrary\steamapps\common\7 Days To Die\UnityPlayer.dll:UnityPlayer.dll (00007FF8843E0000), size: 24895488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.1.0.11155
- C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FF8F7DD0000), size: 1654784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.592
- C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FF8F5B70000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.592
- C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FF8F7800000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
- C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FF8F5C80000), size: 1654784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.535
- C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FF8F6190000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
- C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FF8F5ED0000), size: 1024000 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
- C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FF8F7FE0000), size: 1400832 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.113
- C:\WINDOWS\System32\combase.dll:combase.dll (00007FF8F78A0000), size: 3366912 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.449
- C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FF8F6E40000), size: 1179648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.476
- C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FF8F5C00000), size: 524288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.295
- C:\WINDOWS\System32\advapi32.dll:advapi32.dll (00007FF8F6D90000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.329
- C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FF8F7750000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.18362.1
- C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FF8F6FC0000), size: 618496 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.267
- C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FF8F7CA0000), size: 335872 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
- C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FF8F6920000), size: 4653056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1
- C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FF8F6140000), size: 303104 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.387
- C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (00007FF8F5110000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.267
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- ========== OUTPUTTING STACK TRACE ==================
- 0x00007FF8852C408B (UnityPlayer) local::QuickHull::addNewFacesFromHorizon
- 0x00007FF8852C4171 (UnityPlayer) local::QuickHull::addPointToHull
- 0x00007FF8852C4B55 (UnityPlayer) local::QuickHull::buildHull
- 0x00007FF8852C6B04 (UnityPlayer) physx::QuickHullConvexHullLib::createConvexHull
- 0x00007FF8852B00F7 (UnityPlayer) physx::Cooking::cookConvexMeshInternal
- 0x00007FF8852B05E3 (UnityPlayer) physx::Cooking::createConvexMesh
- 0x00007FF884C2E113 (UnityPlayer) CreatePhysicsMeshFromUnityMesh
- 0x00007FF884C2E3A1 (UnityPlayer) CreatePxMeshFromUnityMesh
- 0x00007FF884C2965F (UnityPlayer) CollisionMeshData::GetSharedNxConvexMesh
- 0x00007FF884C53CCC (UnityPlayer) MeshCollider::ExtractMeshGeometry
- 0x00007FF884C5341E (UnityPlayer) MeshCollider::Create
- 0x00007FF884C576FD (UnityPlayer) MeshCollider::SetSharedMesh
- 0x00007FF884DFB585 (UnityPlayer) MeshCollider_Set_Custom_PropSharedMesh
- 0x000001F3254DE939 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MeshCollider:set_sharedMesh (UnityEngine.MeshCollider,UnityEngine.Mesh)
- 0x000001F3B6AFA4AB (Mono JIT Code) FastWireNode:BuildMesh ()
- 0x000001F3B6AF6ED1 (Mono JIT Code) ElectricWireController:Init (DynamicProperties)
- 0x000001F3B6AF4B73 (Mono JIT Code) TileEntityPowered:DrawWires ()
- 0x000001F3B6AE19A6 (Mono JIT Code) BlockPowered/<drawWiresLater>d__10:MoveNext ()
- 0x000001F2D9FBE8C8 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- 0x000001F2D9FBE9F7 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
- 0x00007FF88911BBCB (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FF8890A2252 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FF8890AB25F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FF884CB610D (UnityPlayer) scripting_method_invoke
- 0x00007FF884CB3447 (UnityPlayer) ScriptingInvocation::Invoke
- 0x00007FF884CA0A0A (UnityPlayer) Coroutine::Run
- 0x00007FF884A5B77C (UnityPlayer) DelayedCallManager::Update
- 0x00007FF884B94FF7 (UnityPlayer) ExecutePlayerLoop
- 0x00007FF884B95099 (UnityPlayer) ExecutePlayerLoop
- 0x00007FF884B97082 (UnityPlayer) PlayerLoop
- 0x00007FF884962785 (UnityPlayer) PerformMainLoop
- 0x00007FF88496136A (UnityPlayer) MainMessageLoop
- 0x00007FF884965346 (UnityPlayer) UnityMainImpl
- 0x00007FF884968C8B (UnityPlayer) UnityMain
- 0x00007FF7916A11F2 (7daystodie) __scrt_common_main_seh
- 0x00007FF8F6247BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FF8F81ECED1 (ntdll) RtlUserThreadStart
- ========== END OF STACKTRACE ===========
- A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
- * C:/Users/Matt/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes
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