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Factorio 0.15.5 crash

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May 1st, 2017
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  1. 0.003 2017-05-01 17:52:18; Factorio 0.15.5 (build 29304, win64, steam)
  2. 0.003 Operating system: Windows 10 (version 1607)
  3. 0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.003 Write data path: C:/Users/Amministratore/AppData/Roaming/Factorio
  6. 0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.026 System info: [CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz, 8 cores, RAM: 16178MB]
  8. 0.027 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
  9. 0.055 Available display adapters: 1
  10. 0.056 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 530 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.056 Create display on adapter 0. Size 1506x847 at position [197, 99].
  12. 0.210 Initialised Direct3D:[0] NVIDIA GeForce GTX 950M; driver: nvd3dumx.dll 21.21.13.7667
  13. 0.224 Video memory size (dedicated video/dedicated system/shared system/available): 2018/0/8089/4091 MB
  14. 0.283 DSound: Starting _dsound_update thread
  15. 0.283 DSound: Enter _dsound_update; tid=1244
  16. 0.283 DSound: Enter _dsound_update; tid=1244Device reset internal.
  17. 0.287 Desktop composition is active.
  18. 0.288 Graphics settings preset: very-high
  19. 0.290 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
  20. 0.518 Loading mod core 0.0.0 (data.lua)
  21. 0.553 Loading mod base 0.15.5 (data.lua)
  22. 0.768 Loading mod base 0.15.5 (data-updates.lua)
  23. 0.876 Checksum for core: 2926038370
  24. 0.877 Checksum of base: 2698305660
  25. 1.043 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493653934
  26. 1.043 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493653799
  27. 1.163 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  28. 1.165 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  29. 1.181 Initial atlas bitmap size is 16384
  30. 1.190 Created atlas bitmap 16384x7695
  31. 1.682 Created atlas bitmap 4096x1860
  32. 1.743 Created atlas bitmap 4096x3648
  33. 15.180 Sprites loaded
  34. 15.182 Convert atlas 4096x1860 to: trilinear-filtering
  35. 15.258 Convert atlas 4096x3648 to: mipmap
  36. 15.800 Loading sounds...
  37. 19.848 Custom inputs active: 0
  38. 19.965 Factorio initialised
  39. 19.965 RivaTuner Statistics Server hook detected (rtsshooks64.dll)
  40. 206.071 Device reset internal.
  41. 213.612 Device reset internal.
  42. 229.110 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x00007ff60ba06b76
  43. ModuleBase: 0x00007ff60b0b0000, ImageSize: 0118e000, RelativeAddress: 00956b76
  44. 229.123 Error CrashHandler.cpp:151: Exception Context:
  45. rax=000000d0249c8d4c, rbx=0000000000000000, rcx=00007ff60b9c8ddd,
  46. rdx=000001ee45a717b0, rsi=0000000000000001, rdi=000001ee437b04f0,
  47. rip=00007ff60ba06b76, rsp=000000a1e06ff310, rbp=000000a1e06ff4b0,
  48. r8=0000000000000001, r9=000001ee4367f640, r10=000081567970cade,
  49. r11=0000000000000246, r12=0000000000000008, r13=000001ee437b05a0,
  50. r14=0000000000000000, r15=000001ee43826e00
  51. 229.123 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff60b0b0000 - 0x00007ff60c23e000)
  52. Factorio crashed. Generating symbolized stacktrace, please wait ...
  53. c:\cygwin64\tmp\factorio-aszgcm\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  54. c:\cygwin64\tmp\factorio-aszgcm\src\util\logger.cpp (354): Logger::writeStacktrace
  55. c:\cygwin64\tmp\factorio-aszgcm\src\util\logger.cpp (408): Logger::logStacktrace
  56. c:\cygwin64\tmp\factorio-aszgcm\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
  57. c:\cygwin64\tmp\factorio-aszgcm\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
  58. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFFD634F77)
  59. 00007FFFFD634F77 (KERNELBASE): (filename not available): UnhandledExceptionFilter
  60. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80044ED1B)
  61. 00007FF80044ED1B (ntdll): (filename not available): memset
  62. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF800436BD6)
  63. 00007FF800436BD6 (ntdll): (filename not available): _C_specific_handler
  64. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80044AB9D)
  65. 00007FF80044AB9D (ntdll): (filename not available): _chkstk
  66. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8003E9913)
  67. 00007FF8003E9913 (ntdll): (filename not available): RtlImageNtHeaderEx
  68. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF800449CBA)
  69. 00007FF800449CBA (ntdll): (filename not available): KiUserExceptionDispatcher
  70. c:\cygwin64\tmp\factorio-aszgcm\libraries\allegro\addons\primitives\prim_directx.cpp (117): display_invalidated
  71. c:\cygwin64\tmp\factorio-aszgcm\libraries\allegro\src\win\d3d_disp.cpp (997): _al_d3d_prepare_for_reset
  72. c:\cygwin64\tmp\factorio-aszgcm\libraries\allegro\src\win\d3d_disp.cpp (1019): _al_d3d_reset_device
  73. c:\cygwin64\tmp\factorio-aszgcm\libraries\allegro\src\win\d3d_disp.cpp (1623): d3d_display_thread_proc
  74. c:\cygwin64\tmp\factorio-aszgcm\libraries\allegro\src\threads.c (95): detached_thread_func_trampoline
  75. c:\cygwin64\tmp\factorio-aszgcm\libraries\allegro\src\win\wxthread.c (38): thread_proc_trampoline
  76. d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
  77. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFFD9B8364)
  78. 00007FFFFD9B8364 (KERNEL32): (filename not available): BaseThreadInitThunk
  79. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8004070D1)
  80. 00007FF8004070D1 (ntdll): (filename not available): RtlUserThreadStart
  81. 230.770 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  82. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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