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- Unique
- Variks Ashes - The divine might of Varik expressed through a pillar of light that blinds and burns
- Treacherous Webs - Narsus left a gift of an ethereal super powerful spider web that tangles targets up and saps life force away
- Eye of the Jottun King - Perceptive magically powered attack that instantly hits the weak point of a target twice
- Dreamy Rapture - Pulls a target in close and places a spell in the mind that causes intense hallucinations which damage the target
- Sand Ripple - Towers of stone launch up from the ground and destroy targets quickly and efficiently.
- Common
- Flame Thrust - Short-range low-power burst of fire that is typically used to scare away animals
- Aura Flash - Manifests a very small amount of the users essence to project a weak blast that pushes targets away.
- Torpor - Causes feelings of lethargy in the target and slows it down
- Imps Tail - An invisible stab at the target that isn't really a threat to anyone
- Uncommon
- Electric Touch - Zaps the target with a low-voltage shock that seizes up muscle control
- Ice Lice - Bugs that bite into the target and inject a frostbite magic that slowly kills
- Weak Toss Gravity - Pushes a target slighty in a specified direction. Most popular with fencers and other precision combat sports.
- Fright - Assaults the targets mind with images of common fears
- Rare
- Grace - Heals minor wounds and restores life to a small extent
- Dredge - Sewage and waste is gifted to the target causing feelings of discomfort and a toxic burning to the skin
- Essence of Frigid - Slowly freezes the surface of the target until frostbite is contracted and limbs fall off
- Fleshfire - Attempts to attack the target with a fast-acting flesh eating virus. WARNING: High rate of immunity in most beings
- Epic
- Volcanic Fury - Fires a burst of lava at the target which tends have side effects of limb loss, blindness, skin loss, baldness, and death
- Greater Toss Gravity - Full powered blast that throws a target fast enough to shatter bones, rend skin, and cause concussions
- Mighty Flash - Extremely condensed ball of light is set off in the targets optical area. WARNING: need eye-protection
- Night Terror - Tears apart the mental defense of a target and makes the susecptible to that which hides in the Dark
- Legendary
- Grasp Soul - Directly attacks the life force of a target and causes severe existential terror. WARNING: Effects vary on the Undead
- Wrath - A blast of lightning strikes the target and obliterates any liquid inside of it
- Tome of Boundless Pain - Some say it is the true Necronomicon but it is actually the Book of the Damned; Those Damned to be tortured by the Aether until time ends. Effects depend on individual but commonly causes severe panic attacks and damages the soul of the target
- Aura Manifest - Projects the full strength of the users essence in a blast. Those who were strong enough to use this spell are remembered for wiping out cities and entire ecosystems.
- Potential Spell Qualities or OP fun spells
- Demigod
- Dirdge for the Lich - A haunting songs that tears the mind of the targets asunder and rends sanity to ashes. Most notably known for causing the death of the last Archon, Archon Harghest.
- Xil Bach - A mass of Xil Bond formed into a pillar is launched at the target at speeds as of yet incalculable. Once used to destroy the only the Keep to ever stand in the Kharm Sheath, Golmakel, the once great home for this worlds greatest inventors of Golems.
- Gog-Magog - A tempest of destruction that is uncontrollable and typically destroys a living beings within the usage area. No known use but some scholars say that Gog-Magog might have been used several thousand years ago in a potentially world breaking battle.
- Fist of God - A portal tears open and suspends the target in mid-air. The target is then blasted with the holy might of the God of Destruction fist. This was used to punish an insane cult leader that managed to bring unity to a group of undead mages who then tried to destroy the Temple of Legend. They failed... miserably.
- Ancient
- Flames of Ak'ka'boosh - This was the spell that made Kharm Sheath into what it is. An Archmage named Flame God Ak'ka'boosh brought an entire country to hell and kept it there after discovering his wife and kids were subjected to the Aether by the Lich, Argedon the Depth King. Argedon was encrusted in flames so powerful that its body is still burning seven thousand years later beneath the sands of Kharm Sheath. Ak'ka'boosh was killed by this but was made an honorary Legend for his incredible sacrifice, The Legend of the Flame Fury.
- Stop - Instantly and irrecoverably stops the heart of a living being. Doesn't sound like much but this was used by Argedon the Depth King to kill countless Prospective Legends and a handful of actual Legends. The history of this spell is far worse than the spell itself.
- Tear the Aether - This is a spell that exists hypothetically as it was theorized by the great Archmage Jyric Cain that someone with a sufficient enough power could harness the Aether. All attempts have ended with the death of the user, maybe you could do it?
- Temper of God King Asmodeus - This a myth that hides within folklore. God King Asmodeus is a mythological being that came into existence hundreds of thousands of years and it is believed by the Sect of Asmodeus that one day he will come to us and choose a champion. The story of this spell was passed down countless generations and is now considered false by most historians. This spell uses the willpower of the user to annihilate gargantuan swathes of land with the force of the users willpower. This spell was considered by Jyric Cain to be the fever dream of a religious fanatic.
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