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- [2/7/2016 12:16:39 PM.935] Started new log on 2/7/2016 12:16:39 PM.935
- [2/7/2016 12:16:39 PM.939] ====================================================================================================
- [2/7/2016 12:16:39 PM.925] Log path: E:\steam\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [2/7/2016 12:16:39 PM.940] Log verbosity: Verbose
- [2/7/2016 12:16:39 PM.942] Initializing input system
- [2/7/2016 12:16:39 PM.946] Initializing game console
- [2/7/2016 12:16:39 PM.953] Console key has been set to F4 (key code: 115)
- [2/7/2016 12:16:39 PM.996] Initializing console variable "SkipGameIntro".
- [2/7/2016 12:16:39 PM.996] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [2/7/2016 12:16:40 PM.000] Read value: <null>
- [2/7/2016 12:16:40 PM.001] Initializing console variable "DisableRenderVersionText".
- [2/7/2016 12:16:40 PM.001] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [2/7/2016 12:16:40 PM.006] Read value: True
- [2/7/2016 12:16:40 PM.006] Setting value of console variable "DisableRenderVersionText" to stored value.
- [2/7/2016 12:16:40 PM.007] Initializing console variable "ConsoleKey".
- [2/7/2016 12:16:40 PM.007] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [2/7/2016 12:16:40 PM.007] Read value: F4
- [2/7/2016 12:16:40 PM.008] Setting value of console variable "ConsoleKey" to stored value.
- [2/7/2016 12:16:40 PM.008] Console key has been set to F4 (key code: 115)
- [2/7/2016 12:16:40 PM.008] Initializing console variable "PluginTimeoutThreshold".
- [2/7/2016 12:16:40 PM.008] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [2/7/2016 12:16:40 PM.009] Read value: 10000
- [2/7/2016 12:16:40 PM.009] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [2/7/2016 12:16:40 PM.009] Initializing console variable "AlwaysShowConsoleOutput".
- [2/7/2016 12:16:40 PM.009] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [2/7/2016 12:16:40 PM.009] Read value: <null>
- [2/7/2016 12:16:40 PM.009] Initializing console variable "StartWithDeveloperModeEnabledId".
- [2/7/2016 12:16:40 PM.009] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [2/7/2016 12:16:40 PM.009] Read value: <null>
- [2/7/2016 12:16:40 PM.010] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [2/7/2016 12:16:40 PM.010] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [2/7/2016 12:16:40 PM.010] Read value: False
- [2/7/2016 12:16:40 PM.010] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
- [2/7/2016 12:16:40 PM.011] Initializing console variable "ShowOnScreenWarnings".
- [2/7/2016 12:16:40 PM.011] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [2/7/2016 12:16:40 PM.011] Read value: <null>
- [2/7/2016 12:16:40 PM.012] Console initialized
- [2/7/2016 12:16:40 PM.012] Initializing forms manager
- [2/7/2016 12:16:40 PM.014] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
- [2/7/2016 12:16:40 PM.020] ================ RAGE Plugin Hook ================
- [2/7/2016 12:16:40 PM.025] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
- [2/7/2016 12:16:40 PM.027] Checking game support
- [2/7/2016 12:16:40 PM.108] Product name: Grand Theft Auto V
- [2/7/2016 12:16:40 PM.109] Product version: 1.0.617.1
- [2/7/2016 12:16:40 PM.110] Is steam version: True
- [2/7/2016 12:16:40 PM.111] Initializing DirectX
- [2/7/2016 12:16:40 PM.113] Initializing Direct3D
- [2/7/2016 12:16:40 PM.114] Loading C:\WINDOWS\system32\d3d11.dll
- [2/7/2016 12:16:40 PM.114] Loaded at 0x7FFAFD800000
- [2/7/2016 12:16:40 PM.115] D3D11CreateDeviceAndSwapChain at 0x7FFAFD81A190
- [2/7/2016 12:16:40 PM.115] Creating Direct3D 11 device and swap chain
- [2/7/2016 12:16:40 PM.120] Swap Chain created: 0x2EF4EDDAEF0
- [2/7/2016 12:16:40 PM.120] Swap Chain VTable: 0x2EF4EDDAEF0
- [2/7/2016 12:16:40 PM.120] Swap Chain VTable_2: 0x7FFAFD762D80
- [2/7/2016 12:16:40 PM.121] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
- [2/7/2016 12:16:40 PM.121] D3D11Present: 0x7FFAFD7011A0
- [2/7/2016 12:16:40 PM.121] D3D11ResizeBuffers: 0x7FFAFD717CB0
- [2/7/2016 12:16:40 PM.122] D3D11ResizeTarget: 0x7FFAFD752820
- [2/7/2016 12:16:40 PM.122] D3D11SetFullscreenState: 0x7FFAFD717910
- [2/7/2016 12:16:40 PM.134] Direct3D initialized
- [2/7/2016 12:16:40 PM.134] Initialized DirectX
- [2/7/2016 12:16:40 PM.135] Direct3D watcher thread spawned
- [2/7/2016 12:16:40 PM.299] PTR: 0x7FF7DC5253E0
- [2/7/2016 12:16:41 PM.102] Getting device
- [2/7/2016 12:16:41 PM.103] Retrieved device
- [2/7/2016 12:16:41 PM.104] Creating wrapper
- [2/7/2016 12:16:41 PM.160] Wrapper created
- [2/7/2016 12:16:41 PM.164] Effect created
- [2/7/2016 12:16:41 PM.165] Creating buffer
- [2/7/2016 12:16:41 PM.165] Created buffer
- [2/7/2016 12:16:41 PM.165] Creating blend state
- [2/7/2016 12:16:41 PM.166] Created blend state
- [2/7/2016 12:16:41 PM.166] Done with creation
- [2/7/2016 12:16:41 PM.195] Initializing texture system.
- [2/7/2016 12:16:41 PM.195] Initializing texture system; phase 1
- [2/7/2016 12:16:41 PM.196] Initializing texture system; phase 2
- [2/7/2016 12:16:41 PM.202] Initializing texture system; phase 3
- [2/7/2016 12:16:41 PM.202] Initializing texture system; phase 4
- [2/7/2016 12:16:41 PM.212] Initializing texture system; phase 5
- [2/7/2016 12:16:41 PM.213] Initializing texture system; phase 6
- [2/7/2016 12:16:41 PM.215] Initializing texture system; phase 7
- [2/7/2016 12:16:41 PM.217] Initializing texture system; phase 8
- [2/7/2016 12:16:41 PM.218] Initializing texture system; phase 9
- [2/7/2016 12:16:41 PM.219] Initializing texture system; phase 10
- [2/7/2016 12:16:41 PM.222] Initializing texture system; phase 11
- [2/7/2016 12:16:41 PM.222] Initializing texture system; phase 12
- [2/7/2016 12:16:41 PM.224] Initializing texture system; phase 13
- [2/7/2016 12:16:41 PM.224] Initializing texture system; phase 14
- [2/7/2016 12:16:45 PM.136] Direct3D watcher thread ended
- [2/7/2016 12:17:12 PM.586] Initializing game support
- [2/7/2016 12:17:13 PM.309] Compatibility level: 0
- [2/7/2016 12:17:13 PM.313] Supported version detected
- [2/7/2016 12:17:13 PM.314] ==================================================
- [2/7/2016 12:17:13 PM.566] Patched IsDebuggerPresent
- [2/7/2016 12:17:13 PM.825] Waiting for game initialization
- [2/7/2016 12:17:14 PM.180] Initializing hook
- [2/7/2016 12:17:14 PM.432] Completing interoperability
- [2/7/2016 12:17:14 PM.433] Initialization code 1.
- [2/7/2016 12:17:14 PM.433] Initialization code 2.
- [2/7/2016 12:17:14 PM.433] Initialization code 3.
- [2/7/2016 12:17:14 PM.442] 1 Address: 0x00007FF7DA121314
- [2/7/2016 12:17:14 PM.443] Calling func 1
- [2/7/2016 12:17:14 PM.462] 2 Address: 0x00007FF7DABD75BE
- [2/7/2016 12:17:14 PM.463] 3 Address: 0x00007FF7D9755C36
- [2/7/2016 12:17:14 PM.496] Address: 0x00007FF7DABD755C
- [2/7/2016 12:17:14 PM.497] Unknown var: 0x00007FF7DBAA3B70
- [2/7/2016 12:17:14 PM.497] Initialization code 4.
- [2/7/2016 12:17:14 PM.497] Completing interoperability, phase 1
- [2/7/2016 12:17:14 PM.497] Completing interoperability, phase 2
- [2/7/2016 12:17:14 PM.498] Completing interoperability, phase 3
- [2/7/2016 12:17:14 PM.498] Completing interoperability, phase 4
- [2/7/2016 12:17:14 PM.498] Completing interoperability, phase 5
- [2/7/2016 12:17:14 PM.498] Completing interoperability, phase 6
- [2/7/2016 12:17:14 PM.499] Completing interoperability, phase 7
- [2/7/2016 12:17:33 PM.913] Initializing console variable "TimeScale".
- [2/7/2016 12:17:33 PM.913] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [2/7/2016 12:17:33 PM.913] Read value: <null>
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