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- Seraphim Saber
- Level 4/LIGHT/Fairy/Effect
- 1600ATK/1500DEF
- Gains 300 ATK for each Fairy monster you control. When this card is Summoned: You can add 1 Normal Spell from your Deck to your hand. For the rest of this turn, you cannot activate the non-continuous effects of Spells in your possession, except for the Spell added to your hand from this card's effect.
- Seraphim Blaster
- Level 4/LIGHT/Fairy/Effect
- 1800ATK/1200DEF
- Gains 300 ATK for each Fairy monster you control. When this card is Summoned: You can add 1 Level 4 LIGHT Fairy monster or 1 Level 10 DARK Fiend monster from your Deck to your hand. You can only use the effect of "Seraphim Blaster" once per turn.
- Seraphim Gardna
- Level 4/LIGHT/Fairy/Effect
- 1000ATK/2000DEF
- Gains 300 DEF for each Fairy monster you control. When this card is Summoned: You can set 1 Normal Trap from your Deck to your field, and if your LP is 3000 or less, it can be activated this turn. You can only use the effect of "Seraphim Gardna" once per turn.
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