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Jan 18th, 2012
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  1. StepMania v5.0 alpha 1
  2. Compiled 20120113 @ 21:38:36 EET (UTC+02:00) (build 0)
  3. Log starting 2012-01-18 16:15:03
  4.  
  5. (stepmania:6747): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap",
  6.  
  7. (stepmania:6747): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap",
  8.  
  9. (stepmania:6747): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap",
  10.  
  11. (stepmania:6747): Gtk-WARNING **: Unable to locate theme engine in module_path: "pixmap",
  12. Loading window: gtk
  13. OS: Linux ver 030000
  14. Crash backtrace component: x86 custom backtrace
  15. Crash lookup component: dladdr
  16. Crash demangle component: cxa_demangle
  17. Runtime library: glibc 2.13
  18. Threads library: NPTL 2.13
  19. TLS is available
  20. /////////////////////////////////////////
  21. WARNING: ReadFile(/Save/Keymaps.ini): No such file or directory
  22. /////////////////////////////////////////
  23. /////////////////////////////////////////
  24. WARNING: ReadFile(Save/ThemePrefs.ini): No such file or directory
  25. /////////////////////////////////////////
  26. Couldn't load driver OSS: RageSoundDriver_OSS: Couldn't open /dev/dsp: No such file or directory
  27. Sound driver: Null
  28. Lights driver: SystemMessage
  29. Lights driver: Export
  30. /////////////////////////////////////////
  31. WARNING: Unmatched 3 in "0003"
  32. /////////////////////////////////////////
  33. /////////////////////////////////////////
  34. WARNING: Unmatched 3 in "0300"
  35. /////////////////////////////////////////
  36. /////////////////////////////////////////
  37. WARNING: Unmatched 3 in "0300"
  38. /////////////////////////////////////////
  39. /////////////////////////////////////////
  40. WARNING: Unmatched 3 in "3000"
  41. /////////////////////////////////////////
  42. /////////////////////////////////////////
  43. WARNING: Unmatched 3 in "3000"
  44. /////////////////////////////////////////
  45. /////////////////////////////////////////
  46. WARNING: Unmatched 3 in "0300"
  47. /////////////////////////////////////////
  48. /////////////////////////////////////////
  49. WARNING: Unmatched 3 in "3000"
  50. /////////////////////////////////////////
  51. /////////////////////////////////////////
  52. WARNING: Unmatched 3 in "0300"
  53. /////////////////////////////////////////
  54. /////////////////////////////////////////
  55. WARNING: Unmatched 3 in "0003"
  56. /////////////////////////////////////////
  57. /////////////////////////////////////////
  58. WARNING: Unmatched 3 in "0030"
  59. /////////////////////////////////////////
  60. /////////////////////////////////////////
  61. WARNING: Unmatched 3 in "0003"
  62. /////////////////////////////////////////
  63. /////////////////////////////////////////
  64. WARNING: Unmatched 3 in "0030"
  65. /////////////////////////////////////////
  66. /////////////////////////////////////////
  67. WARNING: Unmatched 3 in "1003"
  68. /////////////////////////////////////////
  69. /////////////////////////////////////////
  70. WARNING: Unmatched 3 in "0031"
  71. /////////////////////////////////////////
  72. /////////////////////////////////////////
  73. WARNING: Unmatched 3 in "0310"
  74. /////////////////////////////////////////
  75. /////////////////////////////////////////
  76. WARNING: Unmatched 3 in "0003"
  77. /////////////////////////////////////////
  78. /////////////////////////////////////////
  79. WARNING: Unmatched 3 in "0030"
  80. /////////////////////////////////////////
  81. /////////////////////////////////////////
  82. WARNING: Unmatched 3 in "0003"
  83. /////////////////////////////////////////
  84. /////////////////////////////////////////
  85. WARNING: Unmatched 3 in "0030"
  86. /////////////////////////////////////////
  87. /////////////////////////////////////////
  88. WARNING: Unmatched 3 in "0300"
  89. /////////////////////////////////////////
  90. /////////////////////////////////////////
  91. WARNING: Unmatched 3 in "0003"
  92. /////////////////////////////////////////
  93. /////////////////////////////////////////
  94. WARNING: Error opening "/sys/block/sr0/device/../idVendor": No such file or directory
  95. /////////////////////////////////////////
  96. /////////////////////////////////////////
  97. WARNING: Error opening "/sys/block/sr0/device/../idProduct": No such file or directory
  98. /////////////////////////////////////////
  99. /////////////////////////////////////////
  100. WARNING: Error opening "/sys/block/sr0/device/../serial": No such file or directory
  101. /////////////////////////////////////////
  102. /////////////////////////////////////////
  103. WARNING: Error opening "/sys/block/sr0/device/../product": No such file or directory
  104. /////////////////////////////////////////
  105. /////////////////////////////////////////
  106. WARNING: Error opening "/sys/block/sr0/device/../manufacturer": No such file or directory
  107. /////////////////////////////////////////
  108.  
  109. (stepmania:6747): Gtk-CRITICAL **: IA__gtk_style_detach: assertion `style->attach_count > 0' failed
  110. Video renderers: 'opengl'
  111. Display: :0.0 (screen 0)
  112. X server vendor: The X.Org Foundation [1.10.4.0]
  113. Server GLX vendor: SGI [1.4]
  114. Client GLX vendor: Mesa Project and SGI [1.4]
  115. Paletted textures disabled: GL_EXT_paletted_texture missing.
  116. Direct rendering: yes
  117. OGL Vendor: Tungsten Graphics, Inc
  118. OGL Renderer: Mesa DRI Intel(R) Sandybridge Desktop
  119. OGL Version: 2.1 Mesa 7.11
  120. OGL Max texture size: 8192
  121. OGL Texture units: 8
  122. GLU Version: 1.3
  123. OGL Extensions:
  124. GL_3DFX_texture_compression_FXT1
  125. GL_APPLE: client_storage, object_purgeable, packed_pixels, vertex_array_object
  126. GL_ARB: ES2_compatibility, color_buffer_float, copy_buffer, depth_clamp, depth_texture, draw_buffers,
  127. draw_elements_base_vertex, explicit_attrib_location, fragment_coord_conventions, fragment_program,
  128. fragment_program_shadow, fragment_shader, framebuffer_object, framebuffer_sRGB, half_float_pixel,
  129. half_float_vertex, map_buffer_range, multisample, multitexture, occlusion_query, pixel_buffer_object,
  130. point_parameters, point_sprite, provoking_vertex, robustness, sampler_objects, seamless_cube_map,
  131. shader_objects, shader_texture_lod, shading_language_100, shadow, sync, texture_border_clamp,
  132. texture_compression, texture_compression_rgtc, texture_cube_map, texture_env_add, texture_env_combine,
  133. texture_env_crossbar, texture_env_dot3, texture_mirrored_repeat, texture_non_power_of_two, texture_rectangle,
  134. texture_rg, texture_swizzle, transpose_matrix, vertex_array_bgra, vertex_array_object, vertex_buffer_object,
  135. vertex_program, vertex_shader, window_pos
  136. GL_ATI: blend_equation_separate, draw_buffers, envmap_bumpmap, separate_stencil, texture_env_combine3
  137. GL_EXT: abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_logic_op, blend_minmax,
  138. blend_subtract, compiled_vertex_array, copy_texture, draw_buffers2, draw_range_elements, fog_coord,
  139. framebuffer_blit, framebuffer_multisample, framebuffer_object, framebuffer_sRGB, gpu_program_parameters,
  140. multi_draw_arrays, packed_depth_stencil, packed_pixels, pixel_buffer_object, point_parameters, polygon_offset,
  141. provoking_vertex, rescale_normal, secondary_color, separate_shader_objects, separate_specular_color,
  142. shadow_funcs, stencil_two_side, stencil_wrap, subtexture, texture, texture3D, texture_compression_rgtc,
  143. texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3,
  144. texture_filter_anisotropic, texture_lod_bias, texture_object, texture_rectangle, texture_sRGB,
  145. texture_sRGB_decode, texture_snorm, texture_swizzle, timer_query, vertex_array, vertex_array_bgra
  146. GL_IBM: multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat
  147. GL_INGR_blend_func_separate
  148. GL_MESA: pack_invert, texture_signed_rgba, window_pos, ycbcr_texture
  149. GL_NV: blend_square, conditional_render, depth_clamp, light_max_exponent, packed_depth_stencil,
  150. texgen_reflection, texture_env_combine4, texture_rectangle, vertex_program, vertex_program1_1
  151. GL_OES: EGL_image, read_format
  152. GL_SGIS: generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod
  153. GL_SUN_multi_draw_arrays
  154. OpenGL Windowed 854x480 16 color 16 texture 75Hz Vsync SmoothLines
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