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- Update v1.02:
- - Small changes on the location
- - A flashlight look to the map when viewing it
- - After opening both doors in the corridor, the green key off(so as not to confuse the player)
- - Fixed flying character effect
- - Added setting to disable waving camera when walking. BobHead parameter (H key)
- - Fixed telekinesis-bug when a character could interact with objects from afar
- - A little optimization, it’s not for sure
- - Fixed a slot machine bug when an item popped out of a “hand” or wasn’t caught
- - When explore objects, a ray of a flashlight is directed at them
- - Small edit of mouse. The movement became smoother, without jerking
- Update v1.01:
- -Added disabling post-effects (using a text file). It can help to fix visual bugs (black screen, color distortion) and to optimize. As a last resort.
- -Memory load is slightly less
- -Added inversion of the Y axis of the mouse (Y key)
- -Added a point in the center of the screen (C)
- -Added a change in the smoothness of control, the movement of the camera and character become sharper (M)
- -Changed the highlight of interactive objects
- -Intro warns about saving at checkpoints
- -Added control of lock puzzles and using WSAD
- Update 1.0:
- - Fixed some passes through textures
- - Added automatic set English language at first start (for English speakers)
- - Mouse camera rotation parameters
- - Changed the location of some objects, for more intuitive clarity (photos and coins are now in a different place, more logical)
- - Fixed a bug with a black screen ( problem with SSR post-effect)
- - The chromatic aberration is smoothed so that it is not striking
- - Edits in the texts
- - Fixed bug with undamped heartbeat
- - Added descripts to effects in settings
- - Interactive objects are brighter highlighted
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