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Mar 29th, 2016
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  1. NDK version: 19, GccVersion: 4.8
  2. Receipt Filename: C:\Users\salih\Documents\Unreal Projects\RORGulhane\Build\Receipts\RORGulhane-Android-Development.target.xml
  3. AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml
  4.  
  5. APL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml
  6.  
  7. ====29.03.2016 19:54:18====PREPARING TO MAKE APK=================================================================
  8.  
  9. ==== Writing to shim file C:\Users\salih\Documents\Unreal Projects\RORGulhane\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
  10.  
  11. ==== Shim data file up to date so not writing. ====
  12.  
  13. ==== Writing to template target file C:\Users\salih\Documents\Unreal Projects\RORGulhane\Build\Android\src\com\FU\RORGulhane\AlarmReceiver.java ====
  14.  
  15. ==== Template target file up to date so not writing. ====
  16.  
  17. ==== Writing to template target file C:\Users\salih\Documents\Unreal Projects\RORGulhane\Build\Android\src\com\FU\RORGulhane\DownloaderActivity.java ====
  18.  
  19. ==== Template target file up to date so not writing. ====
  20.  
  21. ==== Writing to template target file C:\Users\salih\Documents\Unreal Projects\RORGulhane\Build\Android\src\com\FU\RORGulhane\OBBDownloaderService.java ====
  22.  
  23. ==== Template target file up to date so not writing. ====
  24. Cleaning up files based on template dir C:\Users\salih\Documents\Unreal Projects\RORGulhane\Build\Android\src\com\FU\RORGulhane
  25. Building Java with SDK API level 'android-19'
  26. C:\Users\salih\Documents\Unreal Projects\RORGulhane\Binaries\Android\RORGulhane-armv7-es2.apk is out of date due to newer input file C:\Users\salih\Documents\Unreal Projects\RORGulhane\Binaries\Android\RORGulhane-armv7-es2.so
  27. APL Init: armeabi-v7a
  28. GearVR init
  29. Oculus Signature Files (osig) will be removed from APK
  30. bPackageDataInsideApk = False
  31.  
  32. ====29.03.2016 19:54:19====PREPARING NATIVE CODE=================================================================
  33.  
  34. ====29.03.2016 19:54:19====UPDATING BUILD CONFIGURATION FILES====================================================
  35. Updating project.properties, local.properties, and build.xml...
  36. Updating project.properties, local.properties, and build.xml...
  37.  
  38. ==== Writing new GameActivity.java file to C:\Users\salih\Documents\Unreal Projects\RORGulhane\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
  39. UnrealBuildTool Exception: System.UnauthorizedAccessException: Access to the path 'C:\Users\salih\Documents\Unreal Projects\RORGulhane\Intermediate\Android\APK\libs\VrApi.jar' is denied.
  40. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  41. at System.IO.File.InternalDelete(String path, Boolean checkHost)
  42. at UnrealBuildTool.Android.AndroidPluginLanguage.ProcessPluginNode(String Architecture, String NodeName, String Input, XDocument& XMLWork)
  43. at UnrealBuildTool.Android.AndroidPluginLanguage.ProcessPluginNode(String Architecture, String NodeName, String Input)
  44. at UnrealBuildTool.Android.UEDeployAndroid.MakeApk(String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk)
  45. at UnrealBuildTool.Android.UEDeployAndroid.PrepTargetForDeployment(UEBuildTarget InTarget)
  46. at UnrealBuildTool.UnrealBuildTool.DoPostStartupStuffThatCanAccessConfigs(String[] Arguments)
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