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7DTD Crash Log

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Jul 13th, 2016
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  1. Initialize engine version: 5.3.5p3 (4c1fbb057dc3)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4192]
  5. Renderer: NVIDIA GeForce GTX 260
  6. Vendor: NVIDIA
  7. VRAM: 1768 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
  46. - Completed reload, in 2.214 seconds
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. <RI> Initializing input.
  53.  
  54. <RI> Input initialized.
  55.  
  56. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  57. <RI> Initialized touch support.
  58.  
  59. UnloadTime: 0.720512 ms
  60. 2016-07-13T15:23:21 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  61. 2016-07-13T15:23:21 0.042 INF NET: InitCallbacks
  62. 2016-07-13T15:23:21 0.059 INF [EAC] Initializing ...
  63. 2016-07-13T15:23:21 0.070 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
  64. 2016-07-13T15:23:21 0.077 INF Texture quality is set to 2
  65. 2016-07-13T15:23:21 0.077 INF Not precaching files, not enough RAM
  66. 2016-07-13T15:23:28 7.126 INF Loading main scene
  67. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  68.  
  69. (Filename: Line: 1655)
  70.  
  71. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  72. UnloadTime: 2.869792 ms
  73. 2016-07-13T15:23:29 8.011 INF Awake
  74. 2016-07-13T15:23:29 8.076 INF Version: Alpha 14.8 (b1) Compatibility Version: Alpha 14.8, Build: Windows 64 Bit
  75. 2016-07-13T15:23:29 8.077 INF System information:
  76. 2016-07-13T15:23:29 8.077 INF OS: Windows 10 (10.0.0) 64bit
  77. 2016-07-13T15:23:29 8.078 INF CPU: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (cores: 8)
  78. 2016-07-13T15:23:29 8.079 INF RAM: 3063 MB
  79. 2016-07-13T15:23:29 8.079 INF GPU: NVIDIA GeForce GTX 260 (1768 MB)
  80. 2016-07-13T15:23:29 8.083 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4192] (shader level 3.0)
  81. 2016-07-13T15:23:29 8.083 INF Last played version: Alpha 14.7
  82. 2016-07-13T15:23:29 8.084 INF Local UTC offset: -5 hours
  83. 2016-07-13T15:23:29 8.086 INF Command line arguments: 7daystodie.exe C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_EAC.exe
  84. 2016-07-13T15:23:29 8.111 INF Texture quality is set to 2
  85. 2016-07-13T15:23:29 8.154 INF Load key config check
  86. 2016-07-13T15:23:29 8.156 INF Load key config
  87. 2016-07-13T15:23:29 8.168 INF [MODS] No mods folder found
  88. 2016-07-13T15:23:29 8.237 INF Loading permissions file at 'C:\Users\James Duniphin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  89. 2016-07-13T15:23:29 8.383 INF Loading permissions file done.
  90. 2016-07-13T15:23:29 8.384 INF Awake done
  91. 2016-07-13T15:23:30 8.775 INF Atlas reset took 134 ms
  92. 2016-07-13T15:23:30 8.776 INF Atlas load took 389 ms
  93. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
  94. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  95. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
  96. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  97.  
  98. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13870.
  99. Total: 15.299300 ms (FindLiveObjects: 0.618238 ms CreateObjectMapping: 0.206079 ms MarkObjects: 14.450850 ms DeleteObjects: 0.023365 ms)
  100.  
  101. Setting up 2 worker threads for Enlighten.
  102. Thread -> id: 1d90 -> priority: 1
  103. Thread -> id: 1d94 -> priority: 1
  104. UMA Overlay loading took 6220 ms
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  107.  
  108. UMA Slot loading took 3 ms
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  111.  
  112. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  113. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  114. 2016-07-13T15:24:15 54.311 INF XUI loading took 3441ms
  115. 2016-07-13T15:24:15 54.314 INF WorldStaticData.Init() needed 30.475s
  116. 2016-07-13T15:24:15 54.393 INF [Steamworks.NET] Login ok.
  117. 2016-07-13T15:24:21 60.337 WRN Loaded world file from different version: 'Alpha 14.7(b6)'
  118. 2016-07-13T15:24:21 60.353 WRN Loaded world file from different version: 'Alpha 14.7(b6)'
  119. 2016-07-13T15:24:27 66.403 INF NET: Starting server protocols
  120. 2016-07-13T15:24:27 66.563 INF NET: Unity NW server started
  121. 2016-07-13T15:24:27 66.563 INF [Steamworks.NET] NET: Server started
  122. 2016-07-13T15:24:27 66.564 INF StartGame
  123. 2016-07-13T15:24:28 67.253 INF Atlas reset took 687 ms
  124. 2016-07-13T15:24:29 67.900 INF Persistent GamePrefs saved
  125. GamePref.AdminFileName = serveradmin.xml
  126. GamePref.AirDropFrequency = 168
  127. GamePref.AirDropMarker = True
  128. GamePref.AutopilotMode = 0
  129. GamePref.BlockDurabilityModifier = 200
  130. GamePref.BuildCreate = True
  131. GamePref.ConnectToServerIP = 127.0.0.1
  132. GamePref.ConnectToServerPort = 26900
  133. GamePref.ControlPanelEnabled = False
  134. GamePref.ControlPanelPort = 8080
  135. GamePref.CraftTimer =
  136. GamePref.CreateLevelDim = 8
  137. GamePref.CreateLevelName = My Level
  138. GamePref.CreativeMenuEnabled = False
  139. GamePref.DayCount = 3
  140. GamePref.DayLightLength = 18
  141. GamePref.DayNightLength = 60
  142. GamePref.DebugMenuEnabled = False
  143. GamePref.DebugMenuShowTasks = False
  144. GamePref.DebugStopEnemiesMoving = False
  145. GamePref.DropOnDeath = 1
  146. GamePref.DropOnQuit = 0
  147. GamePref.DynamicSpawner =
  148. GamePref.EACEnabled = False
  149. GamePref.EnemyDifficulty = 0
  150. GamePref.EnemySenseMemory = 30
  151. GamePref.EnemySpawnMode = 0
  152. GamePref.FavoriteServersList =
  153. GamePref.FragLimit = 20
  154. GamePref.FriendlyFire = True
  155. GamePref.GameDifficulty = 2
  156. GamePref.GameMode = GameModeSurvivalSP
  157. GamePref.GameName = PlzNoCrash
  158. GamePref.GameNameClient = My Game
  159. GamePref.GameVersion = Alpha 14.8
  160. GamePref.GameWorld = Random Gen
  161. GamePref.JoiningOptions = True
  162. GamePref.LandClaimDeadZone = 30
  163. GamePref.LandClaimDecayMode = 0
  164. GamePref.LandClaimExpiryTime = 3
  165. GamePref.LandClaimOfflineDurabilityModifier = 4
  166. GamePref.LandClaimOnlineDurabilityModifier = 4
  167. GamePref.LandClaimSize = 7
  168. GamePref.LastGameResetRevision = 8
  169. GamePref.LootAbundance = 100
  170. GamePref.LootRespawnDays = 5
  171. GamePref.LootTimer =
  172. GamePref.MatchLength = 10
  173. GamePref.MaxSpawnedAnimals = 50
  174. GamePref.MaxSpawnedZombies = 60
  175. GamePref.NoGraphicsMode = False
  176. GamePref.OptionsAA = 0
  177. GamePref.OptionsAllowController = False
  178. GamePref.OptionsAmbientVolumeLevel = 0.2450628
  179. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  180. GamePref.OptionsBloom = True
  181. GamePref.OptionsDeferredLighting = True
  182. GamePref.OptionsDOF = False
  183. GamePref.OptionsFieldOfView = 60
  184. GamePref.OptionsForegroundGlobalOpacity = 1
  185. GamePref.OptionsGamma = 0.375
  186. GamePref.OptionsGraphicsQuality = 4
  187. GamePref.OptionsGrassDistance = 0
  188. GamePref.OptionsHudOpacity = 0
  189. GamePref.OptionsHudSize = 2
  190. GamePref.OptionsImageEffects = False
  191. GamePref.OptionsInvertMouse = False
  192. GamePref.OptionsLODDistance = 0.5
  193. GamePref.OptionsMicVolumeLevel = 0.75
  194. GamePref.OptionsMotionBlur = 0
  195. GamePref.OptionsMouseSensitivity = 0.5025126
  196. GamePref.OptionsMusicVolumeLevel = 0.2
  197. GamePref.OptionsObjectBlur = False
  198. GamePref.OptionsOverallAudioVolumeLevel = 1
  199. GamePref.OptionsPlayerModel = playerMale
  200. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  201. GamePref.OptionsReflectedShadows = False
  202. GamePref.OptionsReflectionQuality = 2
  203. GamePref.OptionsResolution = 0
  204. GamePref.OptionsShadowDistance = 0
  205. GamePref.OptionsShowCompass = True
  206. GamePref.OptionsShowCrosshair = True
  207. GamePref.OptionsSSAO = False
  208. GamePref.OptionsStabSpawnBlocksOnGround = True
  209. GamePref.OptionsSunShafts = True
  210. GamePref.OptionsTempCelsius = False
  211. GamePref.OptionsTextureQuality = 2
  212. GamePref.OptionsTreeQuality = 1
  213. GamePref.OptionsViewDistance = 8
  214. GamePref.OptionsVoiceChatEnabled = False
  215. GamePref.OptionsVoiceVolumeLevel = 0.75
  216. GamePref.OptionsVsync = 1
  217. GamePref.OptionsWaterQuality = 0
  218. GamePref.PersistentPlayerProfiles = True
  219. GamePref.PlayerAutologin = False
  220. GamePref.PlayerId = 76561198191000278
  221. GamePref.PlayerName = Master_Raven00
  222. GamePref.PlayerSafeZoneHours = 7
  223. GamePref.PlayerSafeZoneLevel = 5
  224. GamePref.PlayerToken =
  225. GamePref.RebuildMap = False
  226. GamePref.SaveGameFolder = C:\Users\James Duniphin\AppData\Roaming/7DaysToDie/Saves
  227. GamePref.SelectionContextMode = 0
  228. GamePref.SelectionOperationMode = 0
  229. GamePref.ServerDescription =
  230. GamePref.ServerDisabledNetworkProtocols =
  231. GamePref.ServerIP =
  232. GamePref.ServerIsPublic = True
  233. GamePref.ServerMaxPlayerCount = 8
  234. GamePref.ServerName = Default Server
  235. GamePref.ServerPort = 26900
  236. GamePref.ServerWebsiteURL =
  237. GamePref.ShowFriendPlayerOnMap = True
  238. GamePref.TelnetEnabled = False
  239. GamePref.TelnetPort = 25003
  240. GamePref.ZombiePlayers = True
  241. GamePref.ZombiesRun = 1
  242. GameStat.AirDropFrequency = 0
  243. GameStat.AirDropMarker = False
  244. GameStat.AnimalCount = 0
  245. GameStat.BlockDurabilityModifier = 1
  246. GameStat.CraftTimer =
  247. GameStat.CurrentRoundIx = 0
  248. GameStat.DayLightLength = 16
  249. GameStat.DayLimitActive = False
  250. GameStat.DayLimitThisRound = 0
  251. GameStat.Difficulty = 2
  252. GameStat.DropOnDeath = 1
  253. GameStat.DropOnQuit = 0
  254. GameStat.EnemyCount = 0
  255. GameStat.EnemyDifficulty = Normal
  256. GameStat.EnemySenseMemory = 60
  257. GameStat.EnemySpawnMode = 3
  258. GameStat.FragLimitActive = False
  259. GameStat.FragLimitThisRound = 0
  260. GameStat.GameDifficulty = 2
  261. GameStat.GameModeId = 0
  262. GameStat.GameState = 0
  263. GameStat.GlobalMessageToShow =
  264. GameStat.IsCreativeMenuEnabled = False
  265. GameStat.IsFlyingEnabled = False
  266. GameStat.IsFriendlyFire = True
  267. GameStat.IsPlayerCollisionEnabled = True
  268. GameStat.IsPlayerDamageEnabled = True
  269. GameStat.IsResetMapOnRestart = False
  270. GameStat.IsSaveSupplyCrates = True
  271. GameStat.IsSpawnEnemies = True
  272. GameStat.IsSpawnNearOtherPlayer = False
  273. GameStat.IsTeleportEnabled = False
  274. GameStat.IsVersionCheckDone = True
  275. GameStat.LandClaimDeadZone = 30
  276. GameStat.LandClaimDecayMode = 0
  277. GameStat.LandClaimExpiryTime = 3
  278. GameStat.LandClaimOfflineDurabilityModifier = 32
  279. GameStat.LandClaimOnlineDurabilityModifier = 32
  280. GameStat.LandClaimSize = 7
  281. GameStat.LoadScene =
  282. GameStat.LootTimer =
  283. GameStat.ScoreDiedMultiplier = -5
  284. GameStat.ScorePlayerKillMultiplier = 1
  285. GameStat.ScoreZombieKillMultiplier = 1
  286. GameStat.ShowAllPlayersOnMap = False
  287. GameStat.ShowFriendPlayerOnMap = True
  288. GameStat.ShowSpawnWindow = False
  289. GameStat.ShowWindow =
  290. GameStat.ShowZombieCounter = False
  291. GameStat.TimeLimitActive = False
  292. GameStat.TimeLimitThisRound = 0
  293. GameStat.TimeOfDayIncPerSec = 20
  294. GameStat.ZombieHordeMeter = False
  295. 2016-07-13T15:24:29 67.966 INF StartAsServer
  296. 2016-07-13T15:24:29 67.971 INF createWorld: Random Gen, PlzNoCrash, GameModeSurvivalSP
  297. 2016-07-13T15:24:31 70.653 INF Started thread thread_Regenerating
  298. 2016-07-13T15:24:31 70.653 INF Started thread VU
  299. 2016-07-13T15:24:32 70.962 INF World.Load: Random Gen
  300. 2016-07-13T15:24:32 70.979 WRN Loaded world file from different version: 'Alpha 14.7(b6)'
  301. 2016-07-13T15:24:32 71.047 INF Started thread thread_Pathfinder
  302. 2016-07-13T15:24:32 71.167 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  303. 2016-07-13T15:24:32 71.240 INF Started thread thread_GenerateChunks
  304. 2016-07-13T15:24:32 71.276 INF Loading and parsing of generator took 35ms
  305. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  306. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  307. 2016-07-13T15:24:40 79.033 INF createWorld() done
  308. 2016-07-13T15:24:40 79.034 INF Loading players.xml
  309. 2016-07-13T15:24:40 79.302 INF Created player with id=171
  310. 2016-07-13T15:24:40 79.312 INF PPS: setLocalPlayerEntity -> 171
  311. 2016-07-13T15:24:40 79.335 INF Adding observed entity: 1, (2634.6, 86.5, 1165.0), 8
  312. 2016-07-13T15:24:40 79.372 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 50
  313. 2016-07-13T15:24:40 79.374 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
  314. 2016-07-13T15:24:40 79.375 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60
  315. 2016-07-13T15:24:40 79.376 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = 0, default = 3
  316. 2016-07-13T15:24:40 79.378 INF Setting for 'BlockDurabilityModifier' does not match the default (server will go to the modded category): current = 200, default = 100
  317. 2016-07-13T15:24:40 79.379 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  318. 2016-07-13T15:24:40 79.381 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
  319. 2016-07-13T15:24:40 79.382 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  320. 2016-07-13T15:24:40 79.610 INF StartGame done
  321. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
  322. 2016-07-13T15:24:50 89.059 INF [Steamworks.NET] GameServer.Init successful
  323. 2016-07-13T15:24:50 89.149 INF ************************Weather Packages Created FROM BIOMES :D ************************
  324. 2016-07-13T15:24:54 93.269 INF [Steamworks.NET] Create Lobby
  325. 2016-07-13T15:24:54 93.471 INF [Steamworks.NET] GameServer.LogOn successful
  326. 2016-07-13T15:24:54 93.732 INF [Steamworks.NET] Lobby creation succeeded
  327. 2016-07-13T15:24:55 93.769 INF [Steamworks.NET] Lobby entered: 109775243315655810
  328. Crash!!!
  329. SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'James Duniphin'
  330. OS-Version: 10.0.10586 () 0x300-0x1
  331. C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (00007FF73C550000), size: 21557248 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe', fileVersion: 5.3.5.8123
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  426. C:\WINDOWS\SYSTEM32\Wlanapi.dll:Wlanapi.dll (00007FFC811F0000), size: 397312 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Wlanapi.dll', fileVersion: 10.0.10586.306
  427. C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFC7D1A0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.10586.0
  428. C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFC7F870000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.10586.0
  429. C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFC7CE40000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.10586.0
  430. C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFC7CE60000), size: 1007616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.10586.0
  431. C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFC86610000), size: 1622016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.10586.0
  432.  
  433. ========== OUTPUTING STACK TRACE ==================
  434.  
  435. RtlLookupFunctionEntry returned NULL function. Aborting stack walk.<Missing stacktrace information>
  436.  
  437. ========== END OF STACKTRACE ===========
  438.  
  439. **** Crash! ****
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