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Output

Nov 16th, 2019
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  1. -- Farewell Infortality.
  2. -- Version: 2.82
  3. -- Instances:
  4. local OT = {}
  5.  
  6. local ScreenGui = Instance.new("ScreenGui")
  7. local Shadow = Instance.new("Frame")
  8. local Output = Instance.new("TextLabel")
  9. --Properties:
  10. syn.protect_gui(ScreenGui)
  11. ScreenGui.Parent = game.CoreGui
  12. ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  13.  
  14. Shadow.Parent = ScreenGui
  15. Shadow.BackgroundColor3 = Color3.new(0, 0, 0)
  16. Shadow.BackgroundTransparency = 0.25
  17. Shadow.Position = UDim2.new(0.0220000017, 0, 0.736678839, 0)
  18. Shadow.Size = UDim2.new(0, 1320, 0, 150)
  19.  
  20. Output.Parent = Shadow
  21. Output.BackgroundColor3 = Color3.new(0, 1, 0.886275)
  22. Output.BackgroundTransparency = 0.25
  23. Output.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  24. Output.Size = UDim2.new(0, 1306, 0, 140)
  25. Output.Font = Enum.Font.GothamBlack
  26. Output.TextColor3 = Color3.new(1, 1, 1)
  27. Output.TextScaled = true
  28. Output.TextSize = 14
  29. Output.TextWrapped = true
  30. -- Scripts:
  31.  
  32. Shadow.Visible = false
  33. function OT:Print(_string)
  34.     Shadow.Visible = true
  35.     Output.Text = "Output: ".._string
  36.     wait(string.len(_string)*0.4)
  37.     ScreenGui:Destroy()
  38. end
  39.  
  40. return OT
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