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  1. -------------------------------------------------
  2. 2017-10-20 15:50:14 +0200
  3. no marshal_dump is defined for class Bitmap
  4. {0366}:168:in `dump'
  5. {0366}:168:in `make_save_header'
  6. {0010}:164:in `block in save_game_without_rescue'
  7. {0010}:162:in `open'
  8. {0010}:162:in `save_game_without_rescue'
  9. {0011}:53:in `save_game_without_rescue'
  10. {0010}:139:in `save_game'
  11. {0366}:762:in `on_action_save'
  12. {0141}:212:in `call'
  13. {0141}:212:in `call_handler'
  14. {0142}:287:in `call_handler'
  15. {0143}:136:in `call_ok_handler'
  16. {0366}:566:in `call_ok_handler'
  17. {0141}:322:in `process_ok'
  18. {0142}:150:in `process_handling'
  19. {0141}:276:in `update'
  20. {0142}:35:in `update'
  21. {0346}:33:in `update'
  22. {0364}:481:in `update'
  23. {0366}:513:in `update'
  24. {0243}:186:in `block in update_all_windows'
  25. {0243}:184:in `each'
  26. {0243}:184:in `update_all_windows'
  27. {0243}:46:in `update_basic'
  28. {0242}:41:in `update'
  29. {0243}:166:in `update'
  30. {0034}:130:in `update'
  31. {0366}:646:in `update'
  32. {0243}:31:in `block in main'
  33. {0243}:29:in `loop'
  34. {0243}:29:in `main'
  35. {0014}:27:in `run'
  36. {0403}:66:in `block in <main>'
  37. {0387}:48:in `call'
  38. {0387}:48:in `block in rgss_main'
  39. :1:in `block in rgss_main'
  40. :1:in `loop'
  41. :1:in `rgss_main'
  42. {0387}:37:in `rgss_main'
  43. {0403}:58:in `<main>'
  44. ruby:in `eval'
  45. -------------------------------------------------
  46. 2017-10-20 15:50:14 +0200
  47. instance of IO needed
  48. {0366}:180:in `load'
  49. {0366}:180:in `rescue in make_save_header'
  50. {0366}:167:in `make_save_header'
  51. {0010}:164:in `block in save_game_without_rescue'
  52. {0010}:162:in `open'
  53. {0010}:162:in `save_game_without_rescue'
  54. {0011}:53:in `save_game_without_rescue'
  55. {0010}:139:in `save_game'
  56. {0366}:762:in `on_action_save'
  57. {0141}:212:in `call'
  58. {0141}:212:in `call_handler'
  59. {0142}:287:in `call_handler'
  60. {0143}:136:in `call_ok_handler'
  61. {0366}:566:in `call_ok_handler'
  62. {0141}:322:in `process_ok'
  63. {0142}:150:in `process_handling'
  64. {0141}:276:in `update'
  65. {0142}:35:in `update'
  66. {0346}:33:in `update'
  67. {0364}:481:in `update'
  68. {0366}:513:in `update'
  69. {0243}:186:in `block in update_all_windows'
  70. {0243}:184:in `each'
  71. {0243}:184:in `update_all_windows'
  72. {0243}:46:in `update_basic'
  73. {0242}:41:in `update'
  74. {0243}:166:in `update'
  75. {0034}:130:in `update'
  76. {0366}:646:in `update'
  77. {0243}:31:in `block in main'
  78. {0243}:29:in `loop'
  79. {0243}:29:in `main'
  80. {0014}:27:in `run'
  81. {0403}:66:in `block in <main>'
  82. {0387}:48:in `call'
  83. {0387}:48:in `block in rgss_main'
  84. :1:in `block in rgss_main'
  85. :1:in `loop'
  86. :1:in `rgss_main'
  87. {0387}:37:in `rgss_main'
  88. {0403}:58:in `<main>'
  89. ruby:in `eval'
  90. -------------------------------------------------
  91. 2017-10-20 15:50:22 +0200
  92. no marshal_dump is defined for class Bitmap
  93. {0366}:168:in `dump'
  94. {0366}:168:in `make_save_header'
  95. {0010}:164:in `block in save_game_without_rescue'
  96. {0010}:162:in `open'
  97. {0010}:162:in `save_game_without_rescue'
  98. {0011}:53:in `save_game_without_rescue'
  99. {0010}:139:in `save_game'
  100. {0366}:762:in `on_action_save'
  101. {0141}:212:in `call'
  102. {0141}:212:in `call_handler'
  103. {0142}:287:in `call_handler'
  104. {0142}:88:in `call'
  105. {0142}:88:in `call_stacked_command'
  106. {0142}:74:in `close_overlay'
  107. {0142}:105:in `update_overlay'
  108. {0142}:33:in `update'
  109. {0346}:33:in `update'
  110. {0364}:481:in `update'
  111. {0366}:513:in `update'
  112. {0243}:186:in `block in update_all_windows'
  113. {0243}:184:in `each'
  114. {0243}:184:in `update_all_windows'
  115. {0243}:46:in `update_basic'
  116. {0242}:41:in `update'
  117. {0243}:166:in `update'
  118. {0034}:130:in `update'
  119. {0366}:646:in `update'
  120. {0243}:31:in `block in main'
  121. {0243}:29:in `loop'
  122. {0243}:29:in `main'
  123. {0014}:27:in `run'
  124. {0403}:66:in `block in <main>'
  125. {0387}:48:in `call'
  126. {0387}:48:in `block in rgss_main'
  127. :1:in `block in rgss_main'
  128. :1:in `loop'
  129. :1:in `rgss_main'
  130. {0387}:37:in `rgss_main'
  131. {0403}:58:in `<main>'
  132. ruby:in `eval'
  133. -------------------------------------------------
  134. 2017-10-20 15:50:22 +0200
  135. instance of IO needed
  136. {0366}:180:in `load'
  137. {0366}:180:in `rescue in make_save_header'
  138. {0366}:167:in `make_save_header'
  139. {0010}:164:in `block in save_game_without_rescue'
  140. {0010}:162:in `open'
  141. {0010}:162:in `save_game_without_rescue'
  142. {0011}:53:in `save_game_without_rescue'
  143. {0010}:139:in `save_game'
  144. {0366}:762:in `on_action_save'
  145. {0141}:212:in `call'
  146. {0141}:212:in `call_handler'
  147. {0142}:287:in `call_handler'
  148. {0142}:88:in `call'
  149. {0142}:88:in `call_stacked_command'
  150. {0142}:74:in `close_overlay'
  151. {0142}:105:in `update_overlay'
  152. {0142}:33:in `update'
  153. {0346}:33:in `update'
  154. {0364}:481:in `update'
  155. {0366}:513:in `update'
  156. {0243}:186:in `block in update_all_windows'
  157. {0243}:184:in `each'
  158. {0243}:184:in `update_all_windows'
  159. {0243}:46:in `update_basic'
  160. {0242}:41:in `update'
  161. {0243}:166:in `update'
  162. {0034}:130:in `update'
  163. {0366}:646:in `update'
  164. {0243}:31:in `block in main'
  165. {0243}:29:in `loop'
  166. {0243}:29:in `main'
  167. {0014}:27:in `run'
  168. {0403}:66:in `block in <main>'
  169. {0387}:48:in `call'
  170. {0387}:48:in `block in rgss_main'
  171. :1:in `block in rgss_main'
  172. :1:in `loop'
  173. :1:in `rgss_main'
  174. {0387}:37:in `rgss_main'
  175. {0403}:58:in `<main>'
  176. ruby:in `eval'
  177. -------------------------------------------------
  178. 2017-10-20 15:56:01 +0200
  179. no marshal_dump is defined for class Bitmap
  180. {0366}:168:in `dump'
  181. {0366}:168:in `make_save_header'
  182. {0010}:164:in `block in save_game_without_rescue'
  183. {0010}:162:in `open'
  184. {0010}:162:in `save_game_without_rescue'
  185. {0011}:53:in `save_game_without_rescue'
  186. {0010}:139:in `save_game'
  187. {0366}:762:in `on_action_save'
  188. {0141}:212:in `call'
  189. {0141}:212:in `call_handler'
  190. {0142}:287:in `call_handler'
  191. {0142}:88:in `call'
  192. {0142}:88:in `call_stacked_command'
  193. {0142}:74:in `close_overlay'
  194. {0142}:105:in `update_overlay'
  195. {0142}:33:in `update'
  196. {0346}:33:in `update'
  197. {0364}:481:in `update'
  198. {0366}:513:in `update'
  199. {0243}:186:in `block in update_all_windows'
  200. {0243}:184:in `each'
  201. {0243}:184:in `update_all_windows'
  202. {0243}:46:in `update_basic'
  203. {0242}:41:in `update'
  204. {0243}:166:in `update'
  205. {0034}:130:in `update'
  206. {0366}:646:in `update'
  207. {0243}:31:in `block in main'
  208. {0243}:29:in `loop'
  209. {0243}:29:in `main'
  210. {0014}:27:in `run'
  211. {0403}:66:in `block in <main>'
  212. {0387}:48:in `call'
  213. {0387}:48:in `block in rgss_main'
  214. :1:in `block in rgss_main'
  215. :1:in `loop'
  216. :1:in `rgss_main'
  217. {0387}:37:in `rgss_main'
  218. {0403}:58:in `<main>'
  219. ruby:in `eval'
  220. -------------------------------------------------
  221. 2017-10-20 15:56:01 +0200
  222. instance of IO needed
  223. {0366}:180:in `load'
  224. {0366}:180:in `rescue in make_save_header'
  225. {0366}:167:in `make_save_header'
  226. {0010}:164:in `block in save_game_without_rescue'
  227. {0010}:162:in `open'
  228. {0010}:162:in `save_game_without_rescue'
  229. {0011}:53:in `save_game_without_rescue'
  230. {0010}:139:in `save_game'
  231. {0366}:762:in `on_action_save'
  232. {0141}:212:in `call'
  233. {0141}:212:in `call_handler'
  234. {0142}:287:in `call_handler'
  235. {0142}:88:in `call'
  236. {0142}:88:in `call_stacked_command'
  237. {0142}:74:in `close_overlay'
  238. {0142}:105:in `update_overlay'
  239. {0142}:33:in `update'
  240. {0346}:33:in `update'
  241. {0364}:481:in `update'
  242. {0366}:513:in `update'
  243. {0243}:186:in `block in update_all_windows'
  244. {0243}:184:in `each'
  245. {0243}:184:in `update_all_windows'
  246. {0243}:46:in `update_basic'
  247. {0242}:41:in `update'
  248. {0243}:166:in `update'
  249. {0034}:130:in `update'
  250. {0366}:646:in `update'
  251. {0243}:31:in `block in main'
  252. {0243}:29:in `loop'
  253. {0243}:29:in `main'
  254. {0014}:27:in `run'
  255. {0403}:66:in `block in <main>'
  256. {0387}:48:in `call'
  257. {0387}:48:in `block in rgss_main'
  258. :1:in `block in rgss_main'
  259. :1:in `loop'
  260. :1:in `rgss_main'
  261. {0387}:37:in `rgss_main'
  262. {0403}:58:in `<main>'
  263. ruby:in `eval'
  264. -------------------------------------------------
  265. 2017-10-21 10:03:26 +0200
  266. no marshal_dump is defined for class Bitmap
  267. {0366}:168:in `dump'
  268. {0366}:168:in `make_save_header'
  269. {0010}:164:in `block in save_game_without_rescue'
  270. {0010}:162:in `open'
  271. {0010}:162:in `save_game_without_rescue'
  272. {0011}:53:in `save_game_without_rescue'
  273. {0010}:139:in `save_game'
  274. {0366}:762:in `on_action_save'
  275. {0141}:212:in `call'
  276. {0141}:212:in `call_handler'
  277. {0142}:287:in `call_handler'
  278. {0142}:88:in `call'
  279. {0142}:88:in `call_stacked_command'
  280. {0142}:74:in `close_overlay'
  281. {0142}:105:in `update_overlay'
  282. {0142}:33:in `update'
  283. {0346}:33:in `update'
  284. {0364}:481:in `update'
  285. {0366}:513:in `update'
  286. {0243}:186:in `block in update_all_windows'
  287. {0243}:184:in `each'
  288. {0243}:184:in `update_all_windows'
  289. {0243}:46:in `update_basic'
  290. {0242}:41:in `update'
  291. {0243}:166:in `update'
  292. {0034}:130:in `update'
  293. {0366}:646:in `update'
  294. {0243}:31:in `block in main'
  295. {0243}:29:in `loop'
  296. {0243}:29:in `main'
  297. {0014}:27:in `run'
  298. {0403}:66:in `block in <main>'
  299. {0387}:48:in `call'
  300. {0387}:48:in `block in rgss_main'
  301. :1:in `block in rgss_main'
  302. :1:in `loop'
  303. :1:in `rgss_main'
  304. {0387}:37:in `rgss_main'
  305. {0403}:58:in `<main>'
  306. ruby:in `eval'
  307. -------------------------------------------------
  308. 2017-10-21 10:03:26 +0200
  309. instance of IO needed
  310. {0366}:180:in `load'
  311. {0366}:180:in `rescue in make_save_header'
  312. {0366}:167:in `make_save_header'
  313. {0010}:164:in `block in save_game_without_rescue'
  314. {0010}:162:in `open'
  315. {0010}:162:in `save_game_without_rescue'
  316. {0011}:53:in `save_game_without_rescue'
  317. {0010}:139:in `save_game'
  318. {0366}:762:in `on_action_save'
  319. {0141}:212:in `call'
  320. {0141}:212:in `call_handler'
  321. {0142}:287:in `call_handler'
  322. {0142}:88:in `call'
  323. {0142}:88:in `call_stacked_command'
  324. {0142}:74:in `close_overlay'
  325. {0142}:105:in `update_overlay'
  326. {0142}:33:in `update'
  327. {0346}:33:in `update'
  328. {0364}:481:in `update'
  329. {0366}:513:in `update'
  330. {0243}:186:in `block in update_all_windows'
  331. {0243}:184:in `each'
  332. {0243}:184:in `update_all_windows'
  333. {0243}:46:in `update_basic'
  334. {0242}:41:in `update'
  335. {0243}:166:in `update'
  336. {0034}:130:in `update'
  337. {0366}:646:in `update'
  338. {0243}:31:in `block in main'
  339. {0243}:29:in `loop'
  340. {0243}:29:in `main'
  341. {0014}:27:in `run'
  342. {0403}:66:in `block in <main>'
  343. {0387}:48:in `call'
  344. {0387}:48:in `block in rgss_main'
  345. :1:in `block in rgss_main'
  346. :1:in `loop'
  347. :1:in `rgss_main'
  348. {0387}:37:in `rgss_main'
  349. {0403}:58:in `<main>'
  350. ruby:in `eval'
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