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- 2021-02-02 13:33:11.911 - Thread: 1 -> Log Started
- 2021-02-02 13:33:11.911 - Thread: 1 -> Timezone (local - UTC): -5h
- 2021-02-02 13:33:11.911 - Thread: 1 -> App Version: 01_197_075
- 2021-02-02 13:33:11.933 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2021-02-02 13:33:11.933 - Thread: 1 -> Branch / Sandbox: SVN
- 2021-02-02 13:33:11.933 - Thread: 1 -> Environment.ProcessorCount: 8
- 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0)
- 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.Is64BitProcess: True
- 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0
- 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2021-02-02 13:33:11.980 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz
- 2021-02-02 13:33:11.980 - Thread: 1 -> IntPtr.Size: 8
- 2021-02-02 13:33:11.980 - Thread: 1 -> Default Culture:
- 2021-02-02 13:33:11.980 - Thread: 1 -> Default UI Culture:
- 2021-02-02 13:33:11.980 - Thread: 1 -> MyConfig.Load() - START
- 2021-02-02 13:33:11.980 - Thread: 1 -> Path: C:\Users\drakr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2021-02-02 13:33:12.249 - Thread: 1 -> NewNewGameScreen: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> EnableDamageEffects: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2021-02-02 13:33:12.249 - Thread: 1 -> EnableReverb: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2021-02-02 13:33:12.249 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]
- 2021-02-02 13:33:12.249 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]
- 2021-02-02 13:33:12.249 - Thread: 1 -> FirstTimeRun: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> ExperimentalMode: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> VideoAdapter: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> ScreenWidth: 1920
- 2021-02-02 13:33:12.249 - Thread: 1 -> ScreenHeight: 1080
- 2021-02-02 13:33:12.249 - Thread: 1 -> RefreshRate: 60000
- 2021-02-02 13:33:12.249 - Thread: 1 -> WindowMode: 1
- 2021-02-02 13:33:12.249 - Thread: 1 -> VerticalSync: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> FieldOfView: 70
- 2021-02-02 13:33:12.249 - Thread: 1 -> PostProcessingEnabled: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> FlaresIntensity: 1
- 2021-02-02 13:33:12.249 - Thread: 1 -> TreeViewDistance: 1998
- 2021-02-02 13:33:12.249 - Thread: 1 -> GrassDensity: 3
- 2021-02-02 13:33:12.249 - Thread: 1 -> GrassDrawDistance: 1000
- 2021-02-02 13:33:12.249 - Thread: 1 -> AntialiasingMode: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> ShadowMapResolution: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> AmbientOcclusionEnabled: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> TextureQuality: 2
- 2021-02-02 13:33:12.249 - Thread: 1 -> AnisotropicFiltering: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> ModelQuality: 2
- 2021-02-02 13:33:12.249 - Thread: 1 -> VoxelQuality: 2
- 2021-02-02 13:33:12.249 - Thread: 1 -> ShaderQuality: 1
- 2021-02-02 13:33:12.249 - Thread: 1 -> LowMemSwitchToLow: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> FirstVTTimeRun: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> WelcomeScreenCurrentStatus: 1
- 2021-02-02 13:33:12.249 - Thread: 1 -> GDPRConsent: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> GDPRConsentSentUpdated: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> GameVolume: 0.04839575
- 2021-02-02 13:33:12.249 - Thread: 1 -> Music_Volume: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> VoiceChatVolume: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> HudWarnings: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> VoiceChat: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> EnableMuteWhenNotInFocus: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> EnableDynamicMusic: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> EnableDoppler: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> ZoomMultiplier: 0.2
- 2021-02-02 13:33:12.249 - Thread: 1 -> GamepadScheme: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2021-02-02 13:33:12.249 - Thread: 1 -> ShowCrosshair2: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> EnableTrading: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> EnableSteamCloud: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> UiTransparency: 1
- 2021-02-02 13:33:12.249 - Thread: 1 -> UiBkTransparency: 0.6114399
- 2021-02-02 13:33:12.249 - Thread: 1 -> HUDBkTransparency: 0.6696859
- 2021-02-02 13:33:12.249 - Thread: 1 -> AreaInteraction: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> ControlsHints: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> GoodBotHints: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> RotationHints: True
- 2021-02-02 13:33:12.249 - Thread: 1 -> FirstTimeTutorials: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> HudState: 1
- 2021-02-02 13:33:12.249 - Thread: 1 -> TutorialsFinished: System.String[]
- 2021-02-02 13:33:12.249 - Thread: 1 -> MutedPlayers:
- 2021-02-02 13:33:12.249 - Thread: 1 -> EnablePerformanceWarningsTempV2: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> DebugComponentsInfo: 0
- 2021-02-02 13:33:12.249 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions
- 2021-02-02 13:33:12.249 - Thread: 1 -> CubeBuilderAlignToDefault: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> LastCheckedVersion: 1195020
- 2021-02-02 13:33:12.249 - Thread: 1 -> CubeBuilderUseSymmetry: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> ControllerDefaultOnStart: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> MicrophoneSensitivity: 0.5
- 2021-02-02 13:33:12.249 - Thread: 1 -> VoiceChatVoiceActivation: False
- 2021-02-02 13:33:12.249 - Thread: 1 -> VoxelTextureQuality: 2
- 2021-02-02 13:33:12.265 - Thread: 1 -> MyConfig.Load() - END
- 2021-02-02 13:33:16.722 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2021-02-02 13:33:16.985 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START
- 2021-02-02 13:33:17.022 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END
- 2021-02-02 13:33:17.022 - Thread: 1 -> Found processor count: 8
- 2021-02-02 13:33:17.022 - Thread: 1 -> Using processor count: 8
- 2021-02-02 13:33:17.285 - Thread: 1 -> All detected adapters:
- 2021-02-02 13:33:17.301 - Thread: 1 -> NVIDIA GeForce RTX 2060 - VendorID=4318, SubsystemID=-2036658109, DeviceID=7944
- 2021-02-02 13:33:17.301 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
- 2021-02-02 13:33:17.555 - Thread: 1 -> AdapterInfo = {
- 2021-02-02 13:33:17.555 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY1
- 2021-02-02 13:33:17.555 - Thread: 1 -> Description = dev id: 7944, mem: 6270484480, shared mem: 8547450880, Luid: 61409, rev: 161, subsys id: -2036658109, vendor id: 4318, feature_level 11.1: True
- 2021-02-02 13:33:17.555 - Thread: 1 -> Driver version = 27.21.14.5206
- 2021-02-02 13:33:17.555 - Thread: 1 -> Driver date = 20200812000000.000000-000
- 2021-02-02 13:33:17.555 - Thread: 1 -> DriverUpdateNecessary = False
- 2021-02-02 13:33:17.555 - Thread: 1 -> AftermathSupported = False
- 2021-02-02 13:33:17.555 - Thread: 1 -> Adapter id = 0
- 2021-02-02 13:33:17.555 - Thread: 1 -> Supported = True
- 2021-02-02 13:33:17.555 - Thread: 1 -> RAM = 6270484480
- 2021-02-02 13:33:17.555 - Thread: 1 -> Priority = 2
- 2021-02-02 13:33:17.555 - Thread: 1 -> Multithreaded rendering supported = True
- 2021-02-02 13:33:17.555 - Thread: 1 -> Output is attached = True
- 2021-02-02 13:33:17.555 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2021-02-02 13:33:17.555 - Thread: 1 -> Display modes = {
- 2021-02-02 13:33:17.555 - Thread: 1 -> DXGIOutput id = 0
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- 2021-02-02 13:33:17.555 - Thread: 1 -> 1366x768@59.887Hz
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- 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x900@59.954Hz
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- 2021-02-02 13:33:17.555 - Thread: 1 -> 1680x1050@59.954Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@50Hz
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- 2021-02-02 13:33:17.555 - Thread: 1 -> }
- 2021-02-02 13:33:17.555 - Thread: 1 -> }
- 2021-02-02 13:33:17.555 - Thread: 1 -> AdapterInfo = {
- 2021-02-02 13:33:17.555 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY1
- 2021-02-02 13:33:17.555 - Thread: 1 -> Description = dev id: 7944, mem: 6270484480, shared mem: 8547450880, Luid: 61409, rev: 161, subsys id: -2036658109, vendor id: 4318, feature_level 11.1: True
- 2021-02-02 13:33:17.555 - Thread: 1 -> Driver version = 27.21.14.5206
- 2021-02-02 13:33:17.555 - Thread: 1 -> Driver date = 20200812000000.000000-000
- 2021-02-02 13:33:17.555 - Thread: 1 -> DriverUpdateNecessary = False
- 2021-02-02 13:33:17.555 - Thread: 1 -> AftermathSupported = False
- 2021-02-02 13:33:17.555 - Thread: 1 -> Adapter id = 0
- 2021-02-02 13:33:17.555 - Thread: 1 -> Supported = True
- 2021-02-02 13:33:17.555 - Thread: 1 -> RAM = 6270484480
- 2021-02-02 13:33:17.555 - Thread: 1 -> Priority = 2
- 2021-02-02 13:33:17.555 - Thread: 1 -> Multithreaded rendering supported = True
- 2021-02-02 13:33:17.555 - Thread: 1 -> Output is attached = True
- 2021-02-02 13:33:17.555 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2021-02-02 13:33:17.555 - Thread: 1 -> Display modes = {
- 2021-02-02 13:33:17.555 - Thread: 1 -> DXGIOutput id = 0
- 2021-02-02 13:33:17.555 - Thread: 1 -> 624x464@59.952Hz
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- 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@50Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@59.94006Hz
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- 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@60Hz
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- 2021-02-02 13:33:17.555 - Thread: 1 -> AdapterInfo = {
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- 2021-02-02 13:33:17.555 - Thread: 1 -> Description = dev id: 7944, mem: 6270484480, shared mem: 8547450880, Luid: 61409, rev: 161, subsys id: -2036658109, vendor id: 4318, feature_level 11.1: True
- 2021-02-02 13:33:17.555 - Thread: 1 -> Driver version = 27.21.14.5206
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- 2021-02-02 13:33:17.555 - Thread: 1 -> AdapterInfo = {
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- 2021-02-02 13:33:17.555 - Thread: 1 -> Description = dev id: 7944, mem: 6270484480, shared mem: 8547450880, Luid: 61409, rev: 161, subsys id: -2036658109, vendor id: 4318, feature_level 11.1: True
- 2021-02-02 13:33:17.555 - Thread: 1 -> Driver version = 27.21.14.5206
- 2021-02-02 13:33:17.555 - Thread: 1 -> Driver date = 20200812000000.000000-000
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- 2021-02-02 13:33:17.555 - Thread: 1 -> Display modes = {
- 2021-02-02 13:33:17.555 - Thread: 1 -> DXGIOutput id = 1
- 2021-02-02 13:33:17.555 - Thread: 1 -> 624x464@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 624x464@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 640x480@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@56.25Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@56.25Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@60.317Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@60.317Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@56.25Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@56.25Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@60.317Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@60.317Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 800x600@56.25Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 800x600@60.317Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1024x768@60.004Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1024x768@70.069Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1152x864@75Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@59.81Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@59.81Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x768@59.81Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x768@59.81Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x800@59.81Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x960@60.02Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x960@60.02Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x1024@60.02Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1360x768@59.887Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1360x768@59.887Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1366x768@59.887Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1366x768@59.887Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1440x900@59.887Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x900@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x900@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x1024@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x1024@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1680x1050@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1680x1050@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@60Hz
- 2021-02-02 13:33:17.555 - Thread: 1 -> }
- 2021-02-02 13:33:17.555 - Thread: 1 -> }
- 2021-02-02 13:33:17.555 - Thread: 1 -> Service.IsActive: True
- 2021-02-02 13:33:17.555 - Thread: 1 -> Service.IsOnline: True
- 2021-02-02 13:33:17.555 - Thread: 1 -> Service.OwnsGame: False
- 2021-02-02 13:33:17.555 - Thread: 1 -> Service.UserId: 76561198041536934
- 2021-02-02 13:33:17.555 - Thread: 1 -> Service.UserName: Drakray
- 2021-02-02 13:33:17.555 - Thread: 1 -> Service.Branch: default
- 2021-02-02 13:33:17.555 - Thread: 1 -> Build date: 2000-01-02 12:00
- 2021-02-02 13:33:17.555 - Thread: 1 -> Build version: 0.1.1.0
- 2021-02-02 13:33:17.555 - Thread: 1 -> MyScreenManager()
- 2021-02-02 13:33:17.602 - Thread: 24 -> CreateDeviceInternal - CheckSettings()
- 2021-02-02 13:33:17.602 - Thread: 24 -> CreateDeviceInternal - GetAdapter()
- 2021-02-02 13:33:17.602 - Thread: 24 -> CreateDeviceInternal - FixSettings()
- 2021-02-02 13:33:17.602 - Thread: 24 -> CreateDeviceInternal - Create device
- 2021-02-02 13:33:17.671 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration
- 2021-02-02 13:33:17.724 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK
- 2021-02-02 13:33:17.724 - Thread: 24 -> CreateDeviceInternal create swapchain
- 2021-02-02 13:33:21.300 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2021-02-02 13:33:21.300 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2021-02-02 13:33:21.300 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
- 2021-02-02 13:33:22.518 - Thread: 1 -> Preallocate - START
- 2021-02-02 13:33:22.518 - Thread: 1 -> MySpaceWorldGenerator - START
- 2021-02-02 13:33:22.518 - Thread: 1 -> MySpaceWorldGenerator - END
- 2021-02-02 13:33:22.518 - Thread: 1 -> MySpaceBuildComponent - START
- 2021-02-02 13:33:22.518 - Thread: 1 -> MySpaceBuildComponent - END
- 2021-02-02 13:33:22.518 - Thread: 1 -> MyEntities - START
- 2021-02-02 13:33:22.518 - Thread: 1 -> MyEntities - END
- 2021-02-02 13:33:22.518 - Thread: 1 -> MyObjectBuilder_Base - START
- 2021-02-02 13:33:22.518 - Thread: 1 -> MyObjectBuilder_Base - END
- 2021-02-02 13:33:22.518 - Thread: 1 -> MyTransparentGeometry - START
- 2021-02-02 13:33:22.518 - Thread: 1 -> MyTransparentGeometry - END
- 2021-02-02 13:33:22.518 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2021-02-02 13:33:22.533 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2021-02-02 13:33:22.533 - Thread: 1 -> MyMath - START
- 2021-02-02 13:33:22.533 - Thread: 1 -> MyMath - END
- 2021-02-02 13:33:22.533 - Thread: 1 -> MySimpleObjectDraw - START
- 2021-02-02 13:33:22.533 - Thread: 1 -> MySimpleObjectDraw - END
- 2021-02-02 13:33:22.540 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2021-02-02 13:33:22.540 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2021-02-02 13:33:22.540 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MySyncDestructions - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MySyncDestructions - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MySyncEntity - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MySyncEntity - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandCharacter - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandCharacter - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandConsole - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandConsole - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandEntity - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandEntity - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyAiTargetManager - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyAiTargetManager - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyClientDebugCommands - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyClientDebugCommands - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyDedicatedServer - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyDedicatedServer - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyDedicatedServerBase - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyDedicatedServerBase - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerBase - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerBase - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerClient - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerClient - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerClientBase - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerClientBase - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerLobby - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerLobby - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerServerBase - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerServerBase - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyServerDebugCommands - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyServerDebugCommands - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyAIActionsParser - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyAIActionsParser - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyCubeGridDefinitions - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyCubeGridDefinitions - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyDefinitionManager - START
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyDefinitionManager - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> Preallocate - END
- 2021-02-02 13:33:22.556 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2021-02-02 13:33:22.834 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2021-02-02 13:33:22.834 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2021-02-02 13:33:22.841 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2021-02-02 13:33:22.841 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2021-02-02 13:33:22.841 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2021-02-02 13:33:22.841 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2021-02-02 13:33:22.841 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2021-02-02 13:33:22.841 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2021-02-02 13:33:22.841 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2021-02-02 13:33:22.856 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC.
- 2021-02-02 13:33:22.856 - Thread: 1 -> Win32_ComputerSystem.Model: ROG Strix GL12CX
- 2021-02-02 13:33:22.856 - Thread: 1 -> Virtualized: False
- 2021-02-02 13:33:22.856 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz
- 2021-02-02 13:33:22.856 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,094,901,760 bytes
- 2021-02-02 13:33:22.856 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2021-02-02 13:33:22.856 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,156,418,560 bytes
- 2021-02-02 13:33:22.856 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,697,156,182,016 bytes
- 2021-02-02 13:33:22.856 - Thread: 1 -> Drive C: | Capacity: 1,023,236,444,160 bytes | Free space: 281,440,477,184 bytes
- 2021-02-02 13:33:22.856 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 959,897,243,648 bytes
- 2021-02-02 13:33:22.856 - Thread: 1 -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 679,521,382,400 bytes
- 2021-02-02 13:33:22.856 - Thread: 1 -> Drive R: | Capacity: 479,562,035,200 bytes | Free space: 464,310,108,160 bytes
- 2021-02-02 13:33:22.856 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2021-02-02 13:33:22.856 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2021-02-02 13:33:22.856 - Thread: 1 -> Installed DLCs:
- 2021-02-02 13:33:22.856 - Thread: 1 -> Deluxe Edition (573160)
- 2021-02-02 13:33:22.856 - Thread: 1 -> Decorative Blocks (1049790)
- 2021-02-02 13:33:22.856 - Thread: 1 -> Economy Deluxe (1135960)
- 2021-02-02 13:33:22.856 - Thread: 1 -> Style Pack (1084680)
- 2021-02-02 13:33:22.856 - Thread: 1 -> Decorative Blocks 2 (1167910)
- 2021-02-02 13:33:22.856 - Thread: 1 -> Frostbite (1241550)
- 2021-02-02 13:33:22.856 - Thread: 1 -> Sparks Of The Future (1307680)
- 2021-02-02 13:33:22.856 - Thread: 1 -> Wasteland (1374610)
- 2021-02-02 13:33:22.872 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2021-02-02 13:33:23.001 - Thread: 1 -> Havok: Physics.Init
- 2021-02-02 13:33:23.420 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
- 2021-02-02 13:33:23.420 - Thread: 1 -> HkGameName: SpaceEngineers
- 2021-02-02 13:33:23.420 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2021-02-02 13:33:23.435 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2021-02-02 13:33:23.442 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee
- 2021-02-02 13:33:23.573 - Thread: 1 -> Loading scenarios
- 2021-02-02 13:33:23.589 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2021-02-02 13:33:23.589 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2021-02-02 13:33:23.758 - Thread: 1 -> Loading sound definitions
- 2021-02-02 13:33:24.091 - Thread: 1 -> Loading OffensiveWords definitions
- 2021-02-02 13:33:24.091 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
- 2021-02-02 13:33:24.091 - Thread: 1 -> Loading shadow textures definitions
- 2021-02-02 13:33:24.091 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2021-02-02 13:33:24.091 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2021-02-02 13:33:24.144 - Thread: 1 -> MyAudio.LoadData - START
- 2021-02-02 13:33:24.518 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000
- 2021-02-02 13:33:25.127 - Thread: 1 -> MyAudio.LoadData - END
- 2021-02-02 13:33:25.130 - Thread: 1 -> MyGuiManager()
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