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drakray

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Feb 2nd, 2021
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  1. 2021-02-02 13:33:11.911 - Thread: 1 -> Log Started
  2. 2021-02-02 13:33:11.911 - Thread: 1 -> Timezone (local - UTC): -5h
  3. 2021-02-02 13:33:11.911 - Thread: 1 -> App Version: 01_197_075
  4. 2021-02-02 13:33:11.933 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  5. 2021-02-02 13:33:11.933 - Thread: 1 -> Branch / Sandbox: SVN
  6. 2021-02-02 13:33:11.933 - Thread: 1 -> Environment.ProcessorCount: 8
  7. 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0)
  8. 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
  9. 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4300.0
  12. 2021-02-02 13:33:11.980 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
  13. 2021-02-02 13:33:11.980 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz
  14. 2021-02-02 13:33:11.980 - Thread: 1 -> IntPtr.Size: 8
  15. 2021-02-02 13:33:11.980 - Thread: 1 -> Default Culture:
  16. 2021-02-02 13:33:11.980 - Thread: 1 -> Default UI Culture:
  17. 2021-02-02 13:33:11.980 - Thread: 1 -> MyConfig.Load() - START
  18. 2021-02-02 13:33:11.980 - Thread: 1 -> Path: C:\Users\drakr\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  19. 2021-02-02 13:33:12.249 - Thread: 1 -> NewNewGameScreen: False
  20. 2021-02-02 13:33:12.249 - Thread: 1 -> EnableDamageEffects: True
  21. 2021-02-02 13:33:12.249 - Thread: 1 -> GraphicsRenderer: DirectX 11
  22. 2021-02-02 13:33:12.249 - Thread: 1 -> EnableReverb: False
  23. 2021-02-02 13:33:12.249 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  24. 2021-02-02 13:33:12.249 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]
  25. 2021-02-02 13:33:12.249 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]
  26. 2021-02-02 13:33:12.249 - Thread: 1 -> FirstTimeRun: False
  27. 2021-02-02 13:33:12.249 - Thread: 1 -> ExperimentalMode: True
  28. 2021-02-02 13:33:12.249 - Thread: 1 -> VideoAdapter: 0
  29. 2021-02-02 13:33:12.249 - Thread: 1 -> ScreenWidth: 1920
  30. 2021-02-02 13:33:12.249 - Thread: 1 -> ScreenHeight: 1080
  31. 2021-02-02 13:33:12.249 - Thread: 1 -> RefreshRate: 60000
  32. 2021-02-02 13:33:12.249 - Thread: 1 -> WindowMode: 1
  33. 2021-02-02 13:33:12.249 - Thread: 1 -> VerticalSync: 0
  34. 2021-02-02 13:33:12.249 - Thread: 1 -> FieldOfView: 70
  35. 2021-02-02 13:33:12.249 - Thread: 1 -> PostProcessingEnabled: True
  36. 2021-02-02 13:33:12.249 - Thread: 1 -> FlaresIntensity: 1
  37. 2021-02-02 13:33:12.249 - Thread: 1 -> TreeViewDistance: 1998
  38. 2021-02-02 13:33:12.249 - Thread: 1 -> GrassDensity: 3
  39. 2021-02-02 13:33:12.249 - Thread: 1 -> GrassDrawDistance: 1000
  40. 2021-02-02 13:33:12.249 - Thread: 1 -> AntialiasingMode: 0
  41. 2021-02-02 13:33:12.249 - Thread: 1 -> ShadowMapResolution: 0
  42. 2021-02-02 13:33:12.249 - Thread: 1 -> AmbientOcclusionEnabled: True
  43. 2021-02-02 13:33:12.249 - Thread: 1 -> TextureQuality: 2
  44. 2021-02-02 13:33:12.249 - Thread: 1 -> AnisotropicFiltering: 0
  45. 2021-02-02 13:33:12.249 - Thread: 1 -> ModelQuality: 2
  46. 2021-02-02 13:33:12.249 - Thread: 1 -> VoxelQuality: 2
  47. 2021-02-02 13:33:12.249 - Thread: 1 -> ShaderQuality: 1
  48. 2021-02-02 13:33:12.249 - Thread: 1 -> LowMemSwitchToLow: 0
  49. 2021-02-02 13:33:12.249 - Thread: 1 -> FirstVTTimeRun: False
  50. 2021-02-02 13:33:12.249 - Thread: 1 -> WelcomeScreenCurrentStatus: 1
  51. 2021-02-02 13:33:12.249 - Thread: 1 -> GDPRConsent: True
  52. 2021-02-02 13:33:12.249 - Thread: 1 -> GDPRConsentSentUpdated: True
  53. 2021-02-02 13:33:12.249 - Thread: 1 -> GameVolume: 0.04839575
  54. 2021-02-02 13:33:12.249 - Thread: 1 -> Music_Volume: 0
  55. 2021-02-02 13:33:12.249 - Thread: 1 -> VoiceChatVolume: 0
  56. 2021-02-02 13:33:12.249 - Thread: 1 -> HudWarnings: True
  57. 2021-02-02 13:33:12.249 - Thread: 1 -> VoiceChat: False
  58. 2021-02-02 13:33:12.249 - Thread: 1 -> EnableMuteWhenNotInFocus: False
  59. 2021-02-02 13:33:12.249 - Thread: 1 -> EnableDynamicMusic: True
  60. 2021-02-02 13:33:12.249 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
  61. 2021-02-02 13:33:12.249 - Thread: 1 -> EnableDoppler: False
  62. 2021-02-02 13:33:12.249 - Thread: 1 -> ZoomMultiplier: 0.2
  63. 2021-02-02 13:33:12.249 - Thread: 1 -> GamepadScheme: 0
  64. 2021-02-02 13:33:12.249 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  65. 2021-02-02 13:33:12.249 - Thread: 1 -> ShowCrosshair2: 0
  66. 2021-02-02 13:33:12.249 - Thread: 1 -> EnableTrading: True
  67. 2021-02-02 13:33:12.249 - Thread: 1 -> EnableSteamCloud: False
  68. 2021-02-02 13:33:12.249 - Thread: 1 -> UiTransparency: 1
  69. 2021-02-02 13:33:12.249 - Thread: 1 -> UiBkTransparency: 0.6114399
  70. 2021-02-02 13:33:12.249 - Thread: 1 -> HUDBkTransparency: 0.6696859
  71. 2021-02-02 13:33:12.249 - Thread: 1 -> AreaInteraction: True
  72. 2021-02-02 13:33:12.249 - Thread: 1 -> CubeBuilderBuildingMode: 0
  73. 2021-02-02 13:33:12.249 - Thread: 1 -> ControlsHints: False
  74. 2021-02-02 13:33:12.249 - Thread: 1 -> GoodBotHints: False
  75. 2021-02-02 13:33:12.249 - Thread: 1 -> RotationHints: True
  76. 2021-02-02 13:33:12.249 - Thread: 1 -> FirstTimeTutorials: False
  77. 2021-02-02 13:33:12.249 - Thread: 1 -> HudState: 1
  78. 2021-02-02 13:33:12.249 - Thread: 1 -> TutorialsFinished: System.String[]
  79. 2021-02-02 13:33:12.249 - Thread: 1 -> MutedPlayers:
  80. 2021-02-02 13:33:12.249 - Thread: 1 -> EnablePerformanceWarningsTempV2: False
  81. 2021-02-02 13:33:12.249 - Thread: 1 -> DebugComponentsInfo: 0
  82. 2021-02-02 13:33:12.249 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions
  83. 2021-02-02 13:33:12.249 - Thread: 1 -> CubeBuilderAlignToDefault: False
  84. 2021-02-02 13:33:12.249 - Thread: 1 -> LastCheckedVersion: 1195020
  85. 2021-02-02 13:33:12.249 - Thread: 1 -> CubeBuilderUseSymmetry: False
  86. 2021-02-02 13:33:12.249 - Thread: 1 -> ControllerDefaultOnStart: False
  87. 2021-02-02 13:33:12.249 - Thread: 1 -> MicrophoneSensitivity: 0.5
  88. 2021-02-02 13:33:12.249 - Thread: 1 -> VoiceChatVoiceActivation: False
  89. 2021-02-02 13:33:12.249 - Thread: 1 -> VoxelTextureQuality: 2
  90. 2021-02-02 13:33:12.265 - Thread: 1 -> MyConfig.Load() - END
  91. 2021-02-02 13:33:16.722 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  92. 2021-02-02 13:33:16.985 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START
  93. 2021-02-02 13:33:17.022 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END
  94. 2021-02-02 13:33:17.022 - Thread: 1 -> Found processor count: 8
  95. 2021-02-02 13:33:17.022 - Thread: 1 -> Using processor count: 8
  96. 2021-02-02 13:33:17.285 - Thread: 1 -> All detected adapters:
  97. 2021-02-02 13:33:17.301 - Thread: 1 -> NVIDIA GeForce RTX 2060 - VendorID=4318, SubsystemID=-2036658109, DeviceID=7944
  98. 2021-02-02 13:33:17.301 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
  99. 2021-02-02 13:33:17.555 - Thread: 1 -> AdapterInfo = {
  100. 2021-02-02 13:33:17.555 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY1
  101. 2021-02-02 13:33:17.555 - Thread: 1 -> Description = dev id: 7944, mem: 6270484480, shared mem: 8547450880, Luid: 61409, rev: 161, subsys id: -2036658109, vendor id: 4318, feature_level 11.1: True
  102. 2021-02-02 13:33:17.555 - Thread: 1 -> Driver version = 27.21.14.5206
  103. 2021-02-02 13:33:17.555 - Thread: 1 -> Driver date = 20200812000000.000000-000
  104. 2021-02-02 13:33:17.555 - Thread: 1 -> DriverUpdateNecessary = False
  105. 2021-02-02 13:33:17.555 - Thread: 1 -> AftermathSupported = False
  106. 2021-02-02 13:33:17.555 - Thread: 1 -> Adapter id = 0
  107. 2021-02-02 13:33:17.555 - Thread: 1 -> Supported = True
  108. 2021-02-02 13:33:17.555 - Thread: 1 -> RAM = 6270484480
  109. 2021-02-02 13:33:17.555 - Thread: 1 -> Priority = 2
  110. 2021-02-02 13:33:17.555 - Thread: 1 -> Multithreaded rendering supported = True
  111. 2021-02-02 13:33:17.555 - Thread: 1 -> Output is attached = True
  112. 2021-02-02 13:33:17.555 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  113. 2021-02-02 13:33:17.555 - Thread: 1 -> Display modes = {
  114. 2021-02-02 13:33:17.555 - Thread: 1 -> DXGIOutput id = 0
  115. 2021-02-02 13:33:17.555 - Thread: 1 -> 624x464@59.952Hz
  116. 2021-02-02 13:33:17.555 - Thread: 1 -> 640x480@60Hz
  117. 2021-02-02 13:33:17.555 - Thread: 1 -> 640x480@59.94Hz
  118. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@60Hz
  119. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@59.94Hz
  120. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@50Hz
  121. 2021-02-02 13:33:17.555 - Thread: 1 -> 800x600@56.25Hz
  122. 2021-02-02 13:33:17.555 - Thread: 1 -> 800x600@60.317Hz
  123. 2021-02-02 13:33:17.555 - Thread: 1 -> 1024x768@60.004Hz
  124. 2021-02-02 13:33:17.555 - Thread: 1 -> 1024x768@70.069Hz
  125. 2021-02-02 13:33:17.555 - Thread: 1 -> 1152x864@75Hz
  126. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@60Hz
  127. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@60Hz
  128. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@50Hz
  129. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@50Hz
  130. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@59.94006Hz
  131. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@59.94006Hz
  132. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@60Hz
  133. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@50Hz
  134. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@59.94006Hz
  135. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x768@59.81Hz
  136. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x768@59.81Hz
  137. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x800@59.81Hz
  138. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x960@60.02Hz
  139. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x960@60.02Hz
  140. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x1024@60.02Hz
  141. 2021-02-02 13:33:17.555 - Thread: 1 -> 1360x768@59.887Hz
  142. 2021-02-02 13:33:17.555 - Thread: 1 -> 1360x768@59.887Hz
  143. 2021-02-02 13:33:17.555 - Thread: 1 -> 1366x768@59.887Hz
  144. 2021-02-02 13:33:17.555 - Thread: 1 -> 1366x768@59.887Hz
  145. 2021-02-02 13:33:17.555 - Thread: 1 -> 1440x900@59.887Hz
  146. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x900@59.954Hz
  147. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x900@59.954Hz
  148. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x1024@59.954Hz
  149. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x1024@59.954Hz
  150. 2021-02-02 13:33:17.555 - Thread: 1 -> 1680x1050@59.954Hz
  151. 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@60Hz
  152. 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@50Hz
  153. 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@59.94006Hz
  154. 2021-02-02 13:33:17.555 - Thread: 1 -> }
  155. 2021-02-02 13:33:17.555 - Thread: 1 -> }
  156. 2021-02-02 13:33:17.555 - Thread: 1 -> AdapterInfo = {
  157. 2021-02-02 13:33:17.555 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY1
  158. 2021-02-02 13:33:17.555 - Thread: 1 -> Description = dev id: 7944, mem: 6270484480, shared mem: 8547450880, Luid: 61409, rev: 161, subsys id: -2036658109, vendor id: 4318, feature_level 11.1: True
  159. 2021-02-02 13:33:17.555 - Thread: 1 -> Driver version = 27.21.14.5206
  160. 2021-02-02 13:33:17.555 - Thread: 1 -> Driver date = 20200812000000.000000-000
  161. 2021-02-02 13:33:17.555 - Thread: 1 -> DriverUpdateNecessary = False
  162. 2021-02-02 13:33:17.555 - Thread: 1 -> AftermathSupported = False
  163. 2021-02-02 13:33:17.555 - Thread: 1 -> Adapter id = 0
  164. 2021-02-02 13:33:17.555 - Thread: 1 -> Supported = True
  165. 2021-02-02 13:33:17.555 - Thread: 1 -> RAM = 6270484480
  166. 2021-02-02 13:33:17.555 - Thread: 1 -> Priority = 2
  167. 2021-02-02 13:33:17.555 - Thread: 1 -> Multithreaded rendering supported = True
  168. 2021-02-02 13:33:17.555 - Thread: 1 -> Output is attached = True
  169. 2021-02-02 13:33:17.555 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  170. 2021-02-02 13:33:17.555 - Thread: 1 -> Display modes = {
  171. 2021-02-02 13:33:17.555 - Thread: 1 -> DXGIOutput id = 0
  172. 2021-02-02 13:33:17.555 - Thread: 1 -> 624x464@59.952Hz
  173. 2021-02-02 13:33:17.555 - Thread: 1 -> 640x480@60Hz
  174. 2021-02-02 13:33:17.555 - Thread: 1 -> 640x480@59.94Hz
  175. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@60Hz
  176. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@59.94Hz
  177. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@50Hz
  178. 2021-02-02 13:33:17.555 - Thread: 1 -> 800x600@56.25Hz
  179. 2021-02-02 13:33:17.555 - Thread: 1 -> 800x600@60.317Hz
  180. 2021-02-02 13:33:17.555 - Thread: 1 -> 1024x768@60.004Hz
  181. 2021-02-02 13:33:17.555 - Thread: 1 -> 1024x768@70.069Hz
  182. 2021-02-02 13:33:17.555 - Thread: 1 -> 1152x864@75Hz
  183. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@60Hz
  184. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@60Hz
  185. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@50Hz
  186. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@50Hz
  187. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@59.94006Hz
  188. 2021-02-02 13:33:17.555 - Thread: 1 -> 1176x664@59.94006Hz
  189. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@60Hz
  190. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@50Hz
  191. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@59.94006Hz
  192. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x768@59.81Hz
  193. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x768@59.81Hz
  194. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x800@59.81Hz
  195. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x960@60.02Hz
  196. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x960@60.02Hz
  197. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x1024@60.02Hz
  198. 2021-02-02 13:33:17.555 - Thread: 1 -> 1360x768@59.887Hz
  199. 2021-02-02 13:33:17.555 - Thread: 1 -> 1360x768@59.887Hz
  200. 2021-02-02 13:33:17.555 - Thread: 1 -> 1366x768@59.887Hz
  201. 2021-02-02 13:33:17.555 - Thread: 1 -> 1366x768@59.887Hz
  202. 2021-02-02 13:33:17.555 - Thread: 1 -> 1440x900@59.887Hz
  203. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x900@59.954Hz
  204. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x900@59.954Hz
  205. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x1024@59.954Hz
  206. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x1024@59.954Hz
  207. 2021-02-02 13:33:17.555 - Thread: 1 -> 1680x1050@59.954Hz
  208. 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@60Hz
  209. 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@50Hz
  210. 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@59.94006Hz
  211. 2021-02-02 13:33:17.555 - Thread: 1 -> }
  212. 2021-02-02 13:33:17.555 - Thread: 1 -> }
  213. 2021-02-02 13:33:17.555 - Thread: 1 -> AdapterInfo = {
  214. 2021-02-02 13:33:17.555 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY2
  215. 2021-02-02 13:33:17.555 - Thread: 1 -> Description = dev id: 7944, mem: 6270484480, shared mem: 8547450880, Luid: 61409, rev: 161, subsys id: -2036658109, vendor id: 4318, feature_level 11.1: True
  216. 2021-02-02 13:33:17.555 - Thread: 1 -> Driver version = 27.21.14.5206
  217. 2021-02-02 13:33:17.555 - Thread: 1 -> Driver date = 20200812000000.000000-000
  218. 2021-02-02 13:33:17.555 - Thread: 1 -> DriverUpdateNecessary = False
  219. 2021-02-02 13:33:17.555 - Thread: 1 -> AftermathSupported = False
  220. 2021-02-02 13:33:17.555 - Thread: 1 -> Adapter id = 0
  221. 2021-02-02 13:33:17.555 - Thread: 1 -> Supported = True
  222. 2021-02-02 13:33:17.555 - Thread: 1 -> RAM = 6270484480
  223. 2021-02-02 13:33:17.555 - Thread: 1 -> Priority = 2
  224. 2021-02-02 13:33:17.555 - Thread: 1 -> Multithreaded rendering supported = True
  225. 2021-02-02 13:33:17.555 - Thread: 1 -> Output is attached = True
  226. 2021-02-02 13:33:17.555 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080}
  227. 2021-02-02 13:33:17.555 - Thread: 1 -> Display modes = {
  228. 2021-02-02 13:33:17.555 - Thread: 1 -> DXGIOutput id = 1
  229. 2021-02-02 13:33:17.555 - Thread: 1 -> 624x464@60Hz
  230. 2021-02-02 13:33:17.555 - Thread: 1 -> 624x464@60Hz
  231. 2021-02-02 13:33:17.555 - Thread: 1 -> 640x480@60Hz
  232. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@56.25Hz
  233. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@56.25Hz
  234. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@60.317Hz
  235. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@60.317Hz
  236. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@56.25Hz
  237. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@56.25Hz
  238. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@60.317Hz
  239. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@60.317Hz
  240. 2021-02-02 13:33:17.555 - Thread: 1 -> 800x600@56.25Hz
  241. 2021-02-02 13:33:17.555 - Thread: 1 -> 800x600@60.317Hz
  242. 2021-02-02 13:33:17.555 - Thread: 1 -> 1024x768@60.004Hz
  243. 2021-02-02 13:33:17.555 - Thread: 1 -> 1024x768@70.069Hz
  244. 2021-02-02 13:33:17.555 - Thread: 1 -> 1152x864@75Hz
  245. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@59.81Hz
  246. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@59.81Hz
  247. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x768@59.81Hz
  248. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x768@59.81Hz
  249. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x800@59.81Hz
  250. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x960@60.02Hz
  251. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x960@60.02Hz
  252. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x1024@60.02Hz
  253. 2021-02-02 13:33:17.555 - Thread: 1 -> 1360x768@59.887Hz
  254. 2021-02-02 13:33:17.555 - Thread: 1 -> 1360x768@59.887Hz
  255. 2021-02-02 13:33:17.555 - Thread: 1 -> 1366x768@59.887Hz
  256. 2021-02-02 13:33:17.555 - Thread: 1 -> 1366x768@59.887Hz
  257. 2021-02-02 13:33:17.555 - Thread: 1 -> 1440x900@59.887Hz
  258. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x900@60Hz
  259. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x900@60Hz
  260. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x1024@60Hz
  261. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x1024@60Hz
  262. 2021-02-02 13:33:17.555 - Thread: 1 -> 1680x1050@60Hz
  263. 2021-02-02 13:33:17.555 - Thread: 1 -> 1680x1050@60Hz
  264. 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@60Hz
  265. 2021-02-02 13:33:17.555 - Thread: 1 -> }
  266. 2021-02-02 13:33:17.555 - Thread: 1 -> }
  267. 2021-02-02 13:33:17.555 - Thread: 1 -> AdapterInfo = {
  268. 2021-02-02 13:33:17.555 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY2
  269. 2021-02-02 13:33:17.555 - Thread: 1 -> Description = dev id: 7944, mem: 6270484480, shared mem: 8547450880, Luid: 61409, rev: 161, subsys id: -2036658109, vendor id: 4318, feature_level 11.1: True
  270. 2021-02-02 13:33:17.555 - Thread: 1 -> Driver version = 27.21.14.5206
  271. 2021-02-02 13:33:17.555 - Thread: 1 -> Driver date = 20200812000000.000000-000
  272. 2021-02-02 13:33:17.555 - Thread: 1 -> DriverUpdateNecessary = False
  273. 2021-02-02 13:33:17.555 - Thread: 1 -> AftermathSupported = False
  274. 2021-02-02 13:33:17.555 - Thread: 1 -> Adapter id = 0
  275. 2021-02-02 13:33:17.555 - Thread: 1 -> Supported = True
  276. 2021-02-02 13:33:17.555 - Thread: 1 -> RAM = 6270484480
  277. 2021-02-02 13:33:17.555 - Thread: 1 -> Priority = 2
  278. 2021-02-02 13:33:17.555 - Thread: 1 -> Multithreaded rendering supported = True
  279. 2021-02-02 13:33:17.555 - Thread: 1 -> Output is attached = True
  280. 2021-02-02 13:33:17.555 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080}
  281. 2021-02-02 13:33:17.555 - Thread: 1 -> Display modes = {
  282. 2021-02-02 13:33:17.555 - Thread: 1 -> DXGIOutput id = 1
  283. 2021-02-02 13:33:17.555 - Thread: 1 -> 624x464@60Hz
  284. 2021-02-02 13:33:17.555 - Thread: 1 -> 624x464@60Hz
  285. 2021-02-02 13:33:17.555 - Thread: 1 -> 640x480@60Hz
  286. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@56.25Hz
  287. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@56.25Hz
  288. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@60.317Hz
  289. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x480@60.317Hz
  290. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@56.25Hz
  291. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@56.25Hz
  292. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@60.317Hz
  293. 2021-02-02 13:33:17.555 - Thread: 1 -> 720x576@60.317Hz
  294. 2021-02-02 13:33:17.555 - Thread: 1 -> 800x600@56.25Hz
  295. 2021-02-02 13:33:17.555 - Thread: 1 -> 800x600@60.317Hz
  296. 2021-02-02 13:33:17.555 - Thread: 1 -> 1024x768@60.004Hz
  297. 2021-02-02 13:33:17.555 - Thread: 1 -> 1024x768@70.069Hz
  298. 2021-02-02 13:33:17.555 - Thread: 1 -> 1152x864@75Hz
  299. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@59.81Hz
  300. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x720@59.81Hz
  301. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x768@59.81Hz
  302. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x768@59.81Hz
  303. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x800@59.81Hz
  304. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x960@60.02Hz
  305. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x960@60.02Hz
  306. 2021-02-02 13:33:17.555 - Thread: 1 -> 1280x1024@60.02Hz
  307. 2021-02-02 13:33:17.555 - Thread: 1 -> 1360x768@59.887Hz
  308. 2021-02-02 13:33:17.555 - Thread: 1 -> 1360x768@59.887Hz
  309. 2021-02-02 13:33:17.555 - Thread: 1 -> 1366x768@59.887Hz
  310. 2021-02-02 13:33:17.555 - Thread: 1 -> 1366x768@59.887Hz
  311. 2021-02-02 13:33:17.555 - Thread: 1 -> 1440x900@59.887Hz
  312. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x900@60Hz
  313. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x900@60Hz
  314. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x1024@60Hz
  315. 2021-02-02 13:33:17.555 - Thread: 1 -> 1600x1024@60Hz
  316. 2021-02-02 13:33:17.555 - Thread: 1 -> 1680x1050@60Hz
  317. 2021-02-02 13:33:17.555 - Thread: 1 -> 1680x1050@60Hz
  318. 2021-02-02 13:33:17.555 - Thread: 1 -> 1920x1080@60Hz
  319. 2021-02-02 13:33:17.555 - Thread: 1 -> }
  320. 2021-02-02 13:33:17.555 - Thread: 1 -> }
  321. 2021-02-02 13:33:17.555 - Thread: 1 -> Service.IsActive: True
  322. 2021-02-02 13:33:17.555 - Thread: 1 -> Service.IsOnline: True
  323. 2021-02-02 13:33:17.555 - Thread: 1 -> Service.OwnsGame: False
  324. 2021-02-02 13:33:17.555 - Thread: 1 -> Service.UserId: 76561198041536934
  325. 2021-02-02 13:33:17.555 - Thread: 1 -> Service.UserName: Drakray
  326. 2021-02-02 13:33:17.555 - Thread: 1 -> Service.Branch: default
  327. 2021-02-02 13:33:17.555 - Thread: 1 -> Build date: 2000-01-02 12:00
  328. 2021-02-02 13:33:17.555 - Thread: 1 -> Build version: 0.1.1.0
  329. 2021-02-02 13:33:17.555 - Thread: 1 -> MyScreenManager()
  330. 2021-02-02 13:33:17.602 - Thread: 24 -> CreateDeviceInternal - CheckSettings()
  331. 2021-02-02 13:33:17.602 - Thread: 24 -> CreateDeviceInternal - GetAdapter()
  332. 2021-02-02 13:33:17.602 - Thread: 24 -> CreateDeviceInternal - FixSettings()
  333. 2021-02-02 13:33:17.602 - Thread: 24 -> CreateDeviceInternal - Create device
  334. 2021-02-02 13:33:17.671 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration
  335. 2021-02-02 13:33:17.724 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK
  336. 2021-02-02 13:33:17.724 - Thread: 24 -> CreateDeviceInternal create swapchain
  337. 2021-02-02 13:33:21.300 - Thread: 1 -> MySandboxGame.Constructor() - START
  338. 2021-02-02 13:33:21.300 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
  339. 2021-02-02 13:33:21.300 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
  340. 2021-02-02 13:33:22.518 - Thread: 1 -> Preallocate - START
  341. 2021-02-02 13:33:22.518 - Thread: 1 -> MySpaceWorldGenerator - START
  342. 2021-02-02 13:33:22.518 - Thread: 1 -> MySpaceWorldGenerator - END
  343. 2021-02-02 13:33:22.518 - Thread: 1 -> MySpaceBuildComponent - START
  344. 2021-02-02 13:33:22.518 - Thread: 1 -> MySpaceBuildComponent - END
  345. 2021-02-02 13:33:22.518 - Thread: 1 -> MyEntities - START
  346. 2021-02-02 13:33:22.518 - Thread: 1 -> MyEntities - END
  347. 2021-02-02 13:33:22.518 - Thread: 1 -> MyObjectBuilder_Base - START
  348. 2021-02-02 13:33:22.518 - Thread: 1 -> MyObjectBuilder_Base - END
  349. 2021-02-02 13:33:22.518 - Thread: 1 -> MyTransparentGeometry - START
  350. 2021-02-02 13:33:22.518 - Thread: 1 -> MyTransparentGeometry - END
  351. 2021-02-02 13:33:22.518 - Thread: 1 -> MyCubeGridDeformationTables - START
  352. 2021-02-02 13:33:22.533 - Thread: 1 -> MyCubeGridDeformationTables - END
  353. 2021-02-02 13:33:22.533 - Thread: 1 -> MyMath - START
  354. 2021-02-02 13:33:22.533 - Thread: 1 -> MyMath - END
  355. 2021-02-02 13:33:22.533 - Thread: 1 -> MySimpleObjectDraw - START
  356. 2021-02-02 13:33:22.533 - Thread: 1 -> MySimpleObjectDraw - END
  357. 2021-02-02 13:33:22.540 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  358. 2021-02-02 13:33:22.540 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  359. 2021-02-02 13:33:22.540 - Thread: 1 -> MyGuiIngameScriptsPage - START
  360. 2021-02-02 13:33:22.556 - Thread: 1 -> MyGuiIngameScriptsPage - END
  361. 2021-02-02 13:33:22.556 - Thread: 1 -> MyGuiScreenAdminMenu - START
  362. 2021-02-02 13:33:22.556 - Thread: 1 -> MyGuiScreenAdminMenu - END
  363. 2021-02-02 13:33:22.556 - Thread: 1 -> MySyncDestructions - START
  364. 2021-02-02 13:33:22.556 - Thread: 1 -> MySyncDestructions - END
  365. 2021-02-02 13:33:22.556 - Thread: 1 -> MySyncEntity - START
  366. 2021-02-02 13:33:22.556 - Thread: 1 -> MySyncEntity - END
  367. 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandCharacter - START
  368. 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandCharacter - END
  369. 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandConsole - START
  370. 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandConsole - END
  371. 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandEntity - START
  372. 2021-02-02 13:33:22.556 - Thread: 1 -> MyCommandEntity - END
  373. 2021-02-02 13:33:22.556 - Thread: 1 -> MyAiTargetManager - START
  374. 2021-02-02 13:33:22.556 - Thread: 1 -> MyAiTargetManager - END
  375. 2021-02-02 13:33:22.556 - Thread: 1 -> MyClientDebugCommands - START
  376. 2021-02-02 13:33:22.556 - Thread: 1 -> MyClientDebugCommands - END
  377. 2021-02-02 13:33:22.556 - Thread: 1 -> MyDedicatedServer - START
  378. 2021-02-02 13:33:22.556 - Thread: 1 -> MyDedicatedServer - END
  379. 2021-02-02 13:33:22.556 - Thread: 1 -> MyDedicatedServerBase - START
  380. 2021-02-02 13:33:22.556 - Thread: 1 -> MyDedicatedServerBase - END
  381. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerBase - START
  382. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerBase - END
  383. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerClient - START
  384. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerClient - END
  385. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerClientBase - START
  386. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerClientBase - END
  387. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerLobby - START
  388. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerLobby - END
  389. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerLobbyClient - START
  390. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerLobbyClient - END
  391. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerServerBase - START
  392. 2021-02-02 13:33:22.556 - Thread: 1 -> MyMultiplayerServerBase - END
  393. 2021-02-02 13:33:22.556 - Thread: 1 -> MyServerDebugCommands - START
  394. 2021-02-02 13:33:22.556 - Thread: 1 -> MyServerDebugCommands - END
  395. 2021-02-02 13:33:22.556 - Thread: 1 -> MyAIActionsParser - START
  396. 2021-02-02 13:33:22.556 - Thread: 1 -> MyAIActionsParser - END
  397. 2021-02-02 13:33:22.556 - Thread: 1 -> MyCubeGridDefinitions - START
  398. 2021-02-02 13:33:22.556 - Thread: 1 -> MyCubeGridDefinitions - END
  399. 2021-02-02 13:33:22.556 - Thread: 1 -> MyDefinitionManager - START
  400. 2021-02-02 13:33:22.556 - Thread: 1 -> MyDefinitionManager - END
  401. 2021-02-02 13:33:22.556 - Thread: 1 -> Preallocate - END
  402. 2021-02-02 13:33:22.556 - Thread: 1 -> MyCampaignManager.Constructor() - START
  403. 2021-02-02 13:33:22.834 - Thread: 1 -> MyCampaignManager.Constructor() - END
  404. 2021-02-02 13:33:22.834 - Thread: 1 -> MySandboxGame.Constructor() - END
  405. 2021-02-02 13:33:22.841 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  406. 2021-02-02 13:33:22.841 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  407. 2021-02-02 13:33:22.841 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  408. 2021-02-02 13:33:22.841 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  409. 2021-02-02 13:33:22.841 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  410. 2021-02-02 13:33:22.841 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  411. 2021-02-02 13:33:22.841 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  412. 2021-02-02 13:33:22.856 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC.
  413. 2021-02-02 13:33:22.856 - Thread: 1 -> Win32_ComputerSystem.Model: ROG Strix GL12CX
  414. 2021-02-02 13:33:22.856 - Thread: 1 -> Virtualized: False
  415. 2021-02-02 13:33:22.856 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz
  416. 2021-02-02 13:33:22.856 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,094,901,760 bytes
  417. 2021-02-02 13:33:22.856 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  418. 2021-02-02 13:33:22.856 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,156,418,560 bytes
  419. 2021-02-02 13:33:22.856 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,697,156,182,016 bytes
  420. 2021-02-02 13:33:22.856 - Thread: 1 -> Drive C: | Capacity: 1,023,236,444,160 bytes | Free space: 281,440,477,184 bytes
  421. 2021-02-02 13:33:22.856 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 959,897,243,648 bytes
  422. 2021-02-02 13:33:22.856 - Thread: 1 -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 679,521,382,400 bytes
  423. 2021-02-02 13:33:22.856 - Thread: 1 -> Drive R: | Capacity: 479,562,035,200 bytes | Free space: 464,310,108,160 bytes
  424. 2021-02-02 13:33:22.856 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  425. 2021-02-02 13:33:22.856 - Thread: 1 -> MySandboxGame.Initialize() - START
  426. 2021-02-02 13:33:22.856 - Thread: 1 -> Installed DLCs:
  427. 2021-02-02 13:33:22.856 - Thread: 1 -> Deluxe Edition (573160)
  428. 2021-02-02 13:33:22.856 - Thread: 1 -> Decorative Blocks (1049790)
  429. 2021-02-02 13:33:22.856 - Thread: 1 -> Economy Deluxe (1135960)
  430. 2021-02-02 13:33:22.856 - Thread: 1 -> Style Pack (1084680)
  431. 2021-02-02 13:33:22.856 - Thread: 1 -> Decorative Blocks 2 (1167910)
  432. 2021-02-02 13:33:22.856 - Thread: 1 -> Frostbite (1241550)
  433. 2021-02-02 13:33:22.856 - Thread: 1 -> Sparks Of The Future (1307680)
  434. 2021-02-02 13:33:22.856 - Thread: 1 -> Wasteland (1374610)
  435. 2021-02-02 13:33:22.872 - Thread: 1 -> MyGuiGameControlsHelpers()
  436. 2021-02-02 13:33:23.001 - Thread: 1 -> Havok: Physics.Init
  437. 2021-02-02 13:33:23.420 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
  438. 2021-02-02 13:33:23.420 - Thread: 1 -> HkGameName: SpaceEngineers
  439. 2021-02-02 13:33:23.420 - Thread: 1 -> MySandboxGame.LoadData() - START
  440. 2021-02-02 13:33:23.435 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  441. 2021-02-02 13:33:23.442 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee
  442. 2021-02-02 13:33:23.573 - Thread: 1 -> Loading scenarios
  443. 2021-02-02 13:33:23.589 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  444. 2021-02-02 13:33:23.589 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  445. 2021-02-02 13:33:23.758 - Thread: 1 -> Loading sound definitions
  446. 2021-02-02 13:33:24.091 - Thread: 1 -> Loading OffensiveWords definitions
  447. 2021-02-02 13:33:24.091 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
  448. 2021-02-02 13:33:24.091 - Thread: 1 -> Loading shadow textures definitions
  449. 2021-02-02 13:33:24.091 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  450. 2021-02-02 13:33:24.091 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  451. 2021-02-02 13:33:24.144 - Thread: 1 -> MyAudio.LoadData - START
  452. 2021-02-02 13:33:24.518 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000
  453. 2021-02-02 13:33:25.127 - Thread: 1 -> MyAudio.LoadData - END
  454. 2021-02-02 13:33:25.130 - Thread: 1 -> MyGuiManager()
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