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  1. # ------------------------------ #
  2. #
  3. # FeatherBoard 3
  4. # Runs like a feather on your server
  5. # (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. # Permissions: To use the action groups give them the permission
  10. # featherboard.group.<group>
  11. # Make sure to remove them from the other groups
  12. # when giving a new permission.
  13.  
  14. # Variables: These variables can be used in the TEXT section
  15. # of both the header as the footer.
  16. #
  17. # {PLAYER} - Player name
  18. # {PLAYERNICK} - Player nickname
  19. # {SERVER} - Server name
  20. # {PLAYERCOUNT} - Server player count
  21. # {BUNGEECOUNT} - Bungee network player count
  22. # 4000+ more ... see spigot page
  23.  
  24. # Formatting: These are formatting tags allowing you to format the animations
  25. # or placeholders.
  26. #
  27. # Substring: This allows you to split a word (even a placeholder) in parts
  28. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  29. # usage: This can be used to split placeholders when creating a typewriter
  30. # or to split the colors in a placeholder.
  31. #
  32. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  33. # two arguments (the length and space between scrolls).
  34. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  35. #
  36. # PLENTY MORE! See spigot page
  37.  
  38. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  39. # GENERAL PLUGIN SETTINGS
  40. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  41.  
  42. ## Config version (DO NOT EDIT)
  43. config: 2
  44.  
  45. ## Language file
  46. lang: 'en'
  47.  
  48. ## Debug mode
  49. debug: false
  50.  
  51. ## Log to file
  52. log:
  53. enabled: true
  54. # Reset log on startup
  55. reset: false
  56.  
  57. ## Update checking
  58. update:
  59. check: false # RECOMMENDED YOU LEAVE THIS TRUE
  60.  
  61. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  62. # PLUGIN SPECIFIC SETTINGS
  63. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  64.  
  65. # Placeholder settings
  66. placeholder:
  67. # logs the memory usage of placeholders on startup
  68. log-memory: false
  69. # Clear unused placeholders that are not enabled.
  70. clear-unused: true
  71.  
  72. # Tweaks to increase performance (Use at own risk)
  73. tweaks:
  74. # This option does not send scoreboard remove packets
  75. # to the client on quit. This can increase performance on servers
  76. # where players quit a lot (hubs, ...)
  77. #
  78. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  79. # /data folder
  80. #
  81. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  82. keepScoreboardOnQuit: false
  83.  
  84. # Toggling allows you to disable the scoreboard
  85. database:
  86. # If you want the toggle to stay even when your users
  87. # log off you can enable this. Keep in mind that this requires a
  88. # MySQL or SQLite database.
  89. # If you are configuring the plugin for the first time it is advised
  90. # to stay away from these settings until you managed the scoreboard
  91. # set up.
  92. persistent: false
  93. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  94. # with isolation, url, driver, ...
  95. # Database name
  96. database: deleted
  97. # Database username
  98. username: deleted
  99. # Database isolation type
  100. isolation: SERIALIZABLE
  101. # Database driver
  102. driver: org.sqlite.JDBC
  103. # Database password
  104. password: deleted
  105. # Database driver URL
  106. # {DIR} will be replaced with the plugin directory
  107. # {NAME} will be replaced wit the plugin name
  108. url: jdbc:sqlite:{DIR}{NAME}.db
  109. # Save interval in ticks
  110. save-interval: 6000
  111.  
  112. # Disabled worlds. Add your world name in this list to
  113. # disable it.
  114. disabled-worlds:
  115. - 'build'
  116.  
  117. # Show delay on join. Usefull if you wish to let the user
  118. # enjoy a Title MOTD without having the scoreboard obstructing
  119. # the view.
  120. show-delay: 15
  121.  
  122. # Anti Flicker will use a new engine that will allow you to use fast animations
  123. # without any flicker.
  124. # You can disable this feature if you do not have fast refresh rates.
  125. antiflicker: true
  126.  
  127. # A list of different scoreboards
  128. boards:
  129. # Default FeatherBoard comes with a board called "default". All players have the permission
  130. # featherboard.group.default (by default) meaning all players should see the scoreboard unless
  131. # the permission is negated.
  132. #
  133. # You can create as many boards as you want as long as the name is unique. It is advised to give logical
  134. # names such as "vip-board", "mcmmo-levelup", ...
  135. Prison:
  136. # Every section here are different lines. The first section will be used as the title
  137. # the following sections will be used as the lines on the scoreboard (max 15)
  138. # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  139. # things simple I will use logical names such as "title", "spacer", "header", ...
  140. title:
  141. # Every line has its own frames. The animation will loop through these frames on intervals
  142. # that you configure below.
  143. # Put all your frames under 'text:'. You can make as many lines as you want and use
  144. # placeholders and preset effects.
  145. # Keep in mind that there is a limit in line width!
  146. text:
  147. # To create cool looking animations you create yourself
  148. # you can use the graphical tool AnimationCreator
  149. # https://www.spigotmc.org/resources/animationcreator.6001/
  150. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  151. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  152. - '<single><delay times="10">&l><</delay></single>'
  153. - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
  154. - '<single>&f&lherB</single>'
  155. - '<single>&f&lherBo</single>'
  156. - '<single>&f&latherBoa</single>'
  157. - '<single>&f&leatherBoar</single>'
  158. - ' <delay times="10">&f&LMC-Lockup</delay>' # <delay> will repeat the line X times
  159. - '<glow glowsize="5">MC-Lockup</glow>'
  160. # Interval is the animation interval in TICKS (20 ticks is one second).
  161. # Every X ticks the animation goes to the next frame (see above)
  162. # Once all frames are finished it will start over from the first one
  163. interval: 2
  164. # If you don't want a static order of the frames and want to show each frame at random
  165. # you can enable this option.
  166. random: false
  167. # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  168. # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  169. # These lines (usually a header or footer) are also good for decoration.
  170. header:
  171. text:
  172. - '&0&m+---------------------+'
  173. interval: 10
  174. random: true
  175. player-label:
  176. text:
  177. - '&b&l> &6&lPlayer Info:'
  178. - '&b&l> &6&lKill/Death Ratio:'
  179. - '&b&l> &6&lBlocks Mined:'
  180. - '&b&l> &6&lReaction Wins:'
  181. - '&b&l> &6&lReaction Top:'
  182. interval: 500
  183. random: false
  184. player-line1:
  185. text:
  186. - '&b{black_fourpointed_star} &5&l{player} &b{black_fourpointed_star}'
  187. - '&a{stat_kills} Kills &7/ &c{stat_deaths} Deaths'
  188. - '&a{ezblocks_blocksmined}'
  189. - '&a{chatreaction_wins}'
  190. - '&5{chatreaction_top#1} &7/ &a{chatreaction_top_wins#1} Wins'
  191. interval: 500
  192. random: false
  193. player-line2:
  194. text:
  195. - '{ping} &7ping'
  196. interval: 2
  197. random: false
  198. # For empty lines just add another 'section' but just don't put any text
  199. # in it so it acts like an empty line.
  200. spacer1:
  201. text: []
  202. interval: 100
  203. random: false
  204. news-info:
  205. text:
  206. - '&b&l> &6&lNews:'
  207. interval: 500
  208. random: false
  209. news:
  210. # Lets create some animated news
  211. # News is something you need to write quick
  212. # and usually you don't want to spend ages on creating
  213. # some cool effect. That is why FeatherBoard features
  214. # several presets you can use.
  215. text:
  216. - '&bCrate Keys Coming Soon!'
  217. - '&bVote Party Coming Soon!'
  218. interval: 500 # When using preset effects. The interval will apply to that effect
  219. # Do you want to randomize the animation frames?
  220. random: false
  221. # For empty lines just add another 'section' but just don't put any text
  222. # in it so it acts like an empty line.
  223. timesplayed-label: #Switch between site, times played and health
  224. text:
  225. - '&b&l> &6&lCurrent Rank:'
  226. - '&b&l> &6&lNext Rank:'
  227. - '&b&l> &6Balance:'
  228. interval: 500
  229. random: false
  230. timesplayed: #Switch between site, times played and health
  231. text:
  232. - '&b{ezrankspro_rank}'
  233. - '&b{ezrankspro_nextrank} &bWill cost: &4${ezrankspro_rankup_cost_formatted}'
  234. - '&a{ezrankspro_balance_formatted}'
  235. interval: 500
  236. random: false
  237. # For empty lines just add another 'section' but just don't put any text
  238. # in it so it acts like an empty line.
  239. spacer3:
  240. text: []
  241. interval: 100
  242. random: false
  243. server-label:
  244. text:
  245. - '&b&l> &6&lTeamspeak IP:'
  246. - '&b&l> &6&lVote Party:'
  247. - '&b&l> &6&lWebsite Info:'
  248. interval: 500
  249. random: false
  250. server-line1:
  251. text:
  252. - '&b108.61.227.80:9246'
  253. - '&bComing Soon'
  254. - '&bwww.mc-lockup.enjin.com'
  255. interval: 500
  256. random: false
  257. server-line2:
  258. text: []
  259. interval: 10
  260. random: false
  261. # This is the same as the header. It is not needed since you already use the header as the longest line
  262. # but it looks cleaner having a footer.
  263. footer:
  264. text:
  265. - '&0&m+---------------------+'
  266. interval: 10
  267. random: true
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