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Fishykarp

PirateStatue

Jul 3rd, 2020 (edited)
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  1. PirateStatueS:
  2. Type: ZOMBIE
  3. Display: '&7Pirate Statue'
  4. Health: 3000
  5. Damage: 70
  6. Faction: Evil
  7. Disguise:
  8. Type: Player
  9. ShowName: false
  10. Skin: 'GremIin'
  11. ModifyBoundingBox: true
  12. Player: §7Pirate Statue
  13. AIGoalSelectors:
  14. - 0 clear
  15. - 1 meleeattack
  16. - 2 float
  17. AITargetSelectors:
  18. - 1 players
  19. - 2 specificfaction Good
  20. Skills: ##doesn't have a health bar
  21. - setstance{stance=inactive} @self ~onSpawn
  22. - setstance{stance=active} @MobsInRadius{r=100;types=PirateStatueS,PirateStatueA,PirateStatueSP,PirateStatueTS,PirateStatueTA,PirateStatueTSP} ~onDamaged
  23. - skill{s=SafezoneRemove} @Self ~onTimer:100 1
  24. - skill{s=PirateStatueDestruct} @Self ~onDamaged 0.1 <67%
  25. - skill{s=PirateStatueDestruct} @Self ~onDeath
  26. - skill{s=PirateStatueStill} @Self ~onTimer:80
  27. Options:
  28. MovementSpeed: 0.21
  29. KnockbackResistance: 1
  30. FollowRange: 77
  31. PreventOtherDrops: true
  32. Equipment:
  33. - PirateStatueSword:0
  34.  
  35. PirateStatueA:
  36. Type: ZOMBIE
  37. Display: '&7Pirate Statue'
  38. Health: 3000
  39. Damage: 70
  40. Faction: Evil
  41. Disguise:
  42. Type: Player
  43. ShowName: false
  44. Skin: 'GremIin'
  45. ModifyBoundingBox: true
  46. Player: §7Pirate Statue
  47. AIGoalSelectors:
  48. - 0 clear
  49. - 1 meleeattack
  50. - 2 float
  51. AITargetSelectors:
  52. - 1 players
  53. - 2 specificfaction Good
  54. Skills: ##doesn't have a health bar
  55. - setstance{stance=inactive} @self ~onSpawn
  56. - setstance{stance=active} @MobsInRadius{r=100;types=PirateStatueS,PirateStatueA,PirateStatueSP,PirateStatueTS,PirateStatueTA,PirateStatueTSP} ~onDamaged
  57. - skill{s=SafezoneRemove} @Self ~onTimer:100 1
  58. - skill{s=PirateStatueDestruct} @Self ~onDamaged 0.1 <67%
  59. - skill{s=PirateStatueDestruct} @Self ~onDeath
  60. - skill{s=PirateStatueStill} @Self ~onTimer:80
  61. Options:
  62. MovementSpeed: 0.21
  63. KnockbackResistance: 1
  64. FollowRange: 77
  65. PreventOtherDrops: true
  66. Equipment:
  67. - PirateStatueAxe:0
  68.  
  69. PirateStatueSP:
  70. Type: ZOMBIE
  71. Display: '&7Pirate Statue'
  72. Health: 3000
  73. Damage: 70
  74. Faction: Evil
  75. Disguise:
  76. Type: Player
  77. ShowName: false
  78. Skin: 'GremIin'
  79. ModifyBoundingBox: true
  80. Player: §7Pirate Statue
  81. AIGoalSelectors:
  82. - 0 clear
  83. - 1 meleeattack
  84. - 2 float
  85. AITargetSelectors:
  86. - 1 players
  87. - 2 specificfaction Good
  88. Skills: ##doesn't have a health bar
  89. - setstance{stance=inactive} @self ~onSpawn
  90. - setstance{stance=active} @MobsInRadius{r=100;types=PirateStatueS,PirateStatueA,PirateStatueSP,PirateStatueTS,PirateStatueTA,PirateStatueTSP} ~onDamaged
  91. - skill{s=SafezoneRemove} @Self ~onTimer:100 1
  92. - skill{s=PirateStatueDestruct} @Self ~onDamaged 0.1 <67%
  93. - skill{s=PirateStatueDestruct} @Self ~onDeath
  94. - skill{s=PirateStatueStill} @Self ~onTimer:80
  95. Options:
  96. MovementSpeed: 0.21
  97. KnockbackResistance: 1
  98. FollowRange: 77
  99. PreventOtherDrops: true
  100. Equipment:
  101. - PirateStatueSpear:0
  102.  
  103. PirateStatueTS:
  104. Type: ZOMBIE
  105. Display: '&7Pirate Statue'
  106. Health: 3000
  107. Damage: 70
  108. Faction: Evil
  109. Disguise:
  110. Type: Player
  111. ShowName: false
  112. Skin: 'GremIin'
  113. ModifyBoundingBox: true
  114. Player: §7Pirate Statue
  115. AIGoalSelectors:
  116. - 0 clear
  117. - 1 meleeattack
  118. - 2 float
  119. AITargetSelectors:
  120. - 1 players
  121. - 2 specificfaction Good
  122. Skills: ##doesn't have a health bar
  123. - setstance{stance=inactive} @self ~onSpawn
  124. - setstance{stance=active} @MobsInRadius{r=100;types=PirateStatueS,PirateStatueA,PirateStatueSP,PirateStatueTS,PirateStatueTA,PirateStatueTSP} ~onDamaged
  125. - skill{s=SafezoneRemove} @Self ~onTimer:100 1
  126. - skill{s=PirateStatueDestruct} @Self ~onDamaged 0.1 <67%
  127. - skill{s=PirateStatueDestruct} @Self ~onDeath
  128. - skill{s=PirateStatueStill} @Self ~onTimer:80
  129. - skill{s=PirateStatueTrigger} @MobsInRadius{r=100;types=PirateStatueS,PirateStatueA,PirateStatueSP,PirateStatueTS,PirateStatueTA,PirateStatueTSP} ~onTimer:30
  130. Options:
  131. MovementSpeed: 0.21
  132. KnockbackResistance: 1
  133. FollowRange: 77
  134. PreventOtherDrops: true
  135. Equipment:
  136. - PirateStatueSword:0
  137.  
  138. PirateStatueTA:
  139. Type: ZOMBIE
  140. Display: '&7Pirate Statue'
  141. Health: 3000
  142. Damage: 70
  143. Faction: Evil
  144. Disguise:
  145. Type: Player
  146. ShowName: false
  147. Skin: 'GremIin'
  148. ModifyBoundingBox: true
  149. Player: §7Pirate Statue
  150. AIGoalSelectors:
  151. - 0 clear
  152. - 1 meleeattack
  153. - 2 float
  154. AITargetSelectors:
  155. - 1 players
  156. - 2 specificfaction Good
  157. Skills: ##doesn't have a health bar
  158. - setstance{stance=inactive} @self ~onSpawn
  159. - setstance{stance=active} @MobsInRadius{r=100;types=PirateStatueS,PirateStatueA,PirateStatueSP,PirateStatueTS,PirateStatueTA,PirateStatueTSP} ~onDamaged
  160. - skill{s=SafezoneRemove} @Self ~onTimer:100 1
  161. - skill{s=PirateStatueDestruct} @Self ~onDamaged 0.1 <67%
  162. - skill{s=PirateStatueDestruct} @Self ~onDeath
  163. - skill{s=PirateStatueStill} @Self ~onTimer:80
  164. - skill{s=PirateStatueTrigger} @MobsInRadius{r=100;types=PirateStatueS,PirateStatueA,PirateStatueSP,PirateStatueTS,PirateStatueTA,PirateStatueTSP} ~onTimer:30
  165. Options:
  166. MovementSpeed: 0.21
  167. KnockbackResistance: 1
  168. FollowRange: 77
  169. PreventOtherDrops: true
  170. Equipment:
  171. - PirateStatueAxe:0
  172.  
  173. PirateStatueTSP:
  174. Type: ZOMBIE
  175. Display: '&7Pirate Statue'
  176. Health: 3000
  177. Damage: 70
  178. Faction: Evil
  179. Disguise:
  180. Type: Player
  181. ShowName: false
  182. Skin: 'GremIin'
  183. ModifyBoundingBox: true
  184. Player: §7Pirate Statue
  185. AIGoalSelectors:
  186. - 0 clear
  187. - 1 meleeattack
  188. - 2 float
  189. AITargetSelectors:
  190. - 1 players
  191. - 2 specificfaction Good
  192. Skills: ##doesn't have a health bar
  193. - setstance{stance=inactive} @self ~onSpawn
  194. - setstance{stance=active} @MobsInRadius{r=100;types=PirateStatueS,PirateStatueA,PirateStatueSP,PirateStatueTS,PirateStatueTA,PirateStatueTSP} ~onDamaged
  195. - skill{s=SafezoneRemove} @Self ~onTimer:100 1
  196. - skill{s=PirateStatueDestruct} @Self ~onDamaged 0.1 <67%
  197. - skill{s=PirateStatueDestruct} @Self ~onDeath
  198. - skill{s=PirateStatueStill} @Self ~onTimer:80
  199. - skill{s=PirateStatueTrigger} @MobsInRadius{r=100;types=PirateStatueS,PirateStatueA,PirateStatueSP,PirateStatueTS,PirateStatueTA,PirateStatueTSP} ~onTimer:30
  200. Options:
  201. MovementSpeed: 0.21
  202. KnockbackResistance: 1
  203. FollowRange: 77
  204. PreventOtherDrops: true
  205. Equipment:
  206. - PirateStatueSpear:0
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