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- Name: First Blood Spilt On The Skeletal Moon
- Exalt Type: Abyssal
- Caste: Moonshadow
- STR 3; INT 5; CHA 4
- DEX 2; PER 4; MAN 4
- STA 2; WIT 4; APP 1
- Abilities: Lore* 5, Occult* 5, Medicine* 5 (Speciality: Necrotech 2), Craft* (Fire) 5 (Speciality: Necrotech 2), Integrity* 4, Resistance 2, Linguistics 2
- Virtues: Compassion 2, Conviction 4, Temperance 3, Valor 2
- Backgrounds: Patron 5, Abyssal Command 3 (Nemissaries), Liege (Eye and Seven Despairs) 1, Underworld Manse 5, Artifact 2 (Mask), Artifact 1 (Collar of Dawn's Cleansing Light), Artifact 2 (Soulsteel Hearthstone Bracers), Artifact 2 (2*Soulsteel Hearthstone Amulet), Artifact 2 (Jade Hearthstone Bracers), Artifact 2 (Soulsteel Daiklave), Artifact 1 (Cache Egg), Artifact 2 (Soulsteel Reinforced Breastplate), Followers 3, Contact (The Guild) 3, Whispers 5
- Charms: 1st Lore Excellency, 2nd Lore Excellency, Dream Slaying Defense, Nightmare-Carving Murmur, Enduring Dead Dreams, Shadowlands Circle Necromancy, Iron Animation, Labyrinth Circle Necromancy, Onyx Animation, Spirit-Catching Eye Technique, Soul−Whispering Empathy Discipline, Mortal−Shadowing Technique, Nemissary’s Ride, Undying Stagnation Defense
- Willpower: 10
- Essence: 4
- Personal Ess: 22
- Peripheral Ess: 49
- Health: 0/-1/-1/-2/-2/-4/Incap
- =====
- MANSE: The Skeletal Moon
- Rating 5
- Provides a Gem of Adamant Skin (R4)
- Maintenance 2 (Service to the Ancestor Spirits once per month)
- Fragility 0 (As durable as any Manse)
- Habitability 0 (As habitable as any Manse)
- Fortress
- Workshop Manse
- Inauspicious Citadel
- Shadowland
- Soul Prison
- Indestructible
- Archive
- Central Control
- Password Protected
- Magical Conveniences
- Limited Mobility (Can move vertically freely)
- Black Tabernacle
- Greater Veil of Shadows
- Geomantic Subtlety
- Control Node
- Ultra-Deadly Traps
- Palace of Unreality
- Essence Artillery
- MANSE: Mansion of Moonlit Madness
- Rating 3
- Provides a Death-Sense Stone (R3)
- Maintenance 2 (Service to the Ancestor Spirits once per month)
- Fragility 0 (As durable as any Manse)
- Habitability 0 (As habitable as any Manse)
- Workshop Manse
- Inauspicious Citadel
- Magical Conveniences
- Black Tabernacle
- Greater Veil of Shadows (Disguises instead of hides)
- Geomantic Subtlety
- Shadowland
- MANSE: Mansion of Malefected Monstrosities
- Rating 1
- Provides a Gem of Dignity (R1)
- Maintenance 2 (Service to the Ancestor Spirits once per month)
- Fragility 0 (As durable as any Manse)
- Habitability 0 (As habitable as any Manse)
- Workshop Manse
- Magical Conveniences
- MANSE: Mansion of Manufactured Minions
- Rating 1
- Provides a Stone of Comfort (R1)
- Maintenance 2 (Service to the Ancestor Spirits once per month)
- Fragility 0 (As durable as any Manse)
- Habitability 0 (As habitable as any Manse)
- Workshop Manse
- Magical Conveniences
- ======
- Starting Base: Extra, Attributes at 2, no Abilities
- Giant x5, Reallocate Attributes (Gets +3 in all and further +3 to Perception, -0x5, -1x10, -2x10)
- Stone Body (+10L/+10B)
- Enlightened Essence (Essence pool equal to Essence x 10)
- Essence Abundance x5 (+80 Essence to pool)
- Supernatural Quickness x1 (+4 DEX for calculating move speeds)
- Supernatural Fortitude x5 (-0x4, -1x3, -2x8)
- Perfect Healing Factor (Heals very fast)
- Regeneration (Doubled healing rates)
- God Body x5 (+5 to all Physical Attributes) [PER TIER]
- Elemental Adaption (All four)
- Immortality (Aging only)
- Wall Walking (Can stand on walls)
- Child Of The Waters (Can hold breath for fucking ages)
- Deceptive Frailty (Looks baseline human)
- Night Eyes (Can see in the night)
- Lidless Demon Eye (Super sight for Essence)
- Cheetah's Pace (+6 DEX for calculating move speeds)
- Wings (Fluffed as Essence for flight)
- Essence Attack (Plasma bolt, speed 5, rate 5, range 100, overwhelming 5, can pay cost to add base damage and all tags to unarmed)
- Stone Hands (Deals lethal with unarmed)
- Inexhaustible (Immunity: Fatigue)
- Short Gestation (From fetus to foot soldier in less than a month)
- Hyper-Awareness (Always actively wary)
- Machine Mind (Perfect soldier)
- Penetrating Strike (Essence Attack is Piercing)
- Breeds True (PERFECT soldier)
- Programmed Imperative (Master [Servitude, Respect And Awe])
- Final Stats (Post Training)
- TIER 1
- Motivation: Serve as a perfect soldier for the Master
- Attributes: Strength 5(10), Dexterity 5(10), Stamina 5(10), Charisma 5, Manipulation 5, Appearance 5, Perception 8, Intelligence 5, Wits 5
- Virtues: Compassion 0/5, Conviction 0/5, Temperance 0/5, Valor 0/5
- Abilities: Martial Arts 5 (+3 Unarmed, +3 Buffed, +3 Five Dragon Style), Archery 5 (+3 Essence Attack), All others at 5
- Mutations: See Above
- Join Battle: 13
- Move Rate (Ground): 15(20)/30(40)
- Move Rate (Air): 120(160)
- Attacks:
- Unarmed: Speed 4, Accuracy 16(21), Damage 7(12)L, Parry DV 8(10), Rate 5
- Unarmed (Buffed): Speed 4, Accuracy 20(25), Damage 17(22)L/3, Parry DV 10(12), Rate 5, Tags P O
- Essence Attack: Speed 4, Accuracy 17(22), Damage 12(17)L/3, Range 100, Rate 7, Tags P O
- Charms: Knows all of Five Dragon Style
- Soak: 17L/17B(32L/32B in power boost mode)
- Hardness: 5L/5B (Only in Power Boost Mode)
- Health Levels: -0x10/-1x15/-2x20/-4/Incap
- Dodge DV: 7(10); Willpower: 10
- Essence: 5
- Personal Essence: 130
- TIER 2
- Motivation: Serve as a perfect soldier for the Master
- Attributes: Strength 5(15), Dexterity 5(15), Stamina 5(15), Charisma 5, Manipulation 5, Appearance 5, Perception 8, Intelligence 5, Wits 5
- Virtues: Compassion 0/5, Conviction 0/5, Temperance 0/5, Valor 0/5
- Abilities: Martial Arts 5 (+3 Unarmed, +3 Buffed, +3 Five Dragon Style), Archery 5 (+3 Essence Attack), All others at 5
- Mutations: See Above
- Join Battle: 13
- Move Rate (Ground): 15(25)/30(50)
- Move Rate (Air): 120(200)
- Attacks:
- Unarmed: Speed 4, Accuracy 16(26), Damage 7(17)L, Parry DV 8(13), Rate 5
- Unarmed (Buffed): Speed 4, Accuracy 20(30), Damage 17(27)L/3, Parry DV 10(15), Rate 5, Tags P O
- Essence Attack: Speed 4, Accuracy 17(27), Damage 12(22)L/3, Range 100, Rate 7, Tags P O
- Charms: Knows all of Five Dragon Style
- Soak: 17L/17B(47L/47B in power boost mode)
- Hardness: 10L/10B (Only in Power Boost Mode)
- Health Levels: -0x10/-1x15/-2x20/-4/Incap
- Dodge DV: 7(12); Willpower: 10
- Essence: 5
- Personal Essence: 130
- TIER 3
- Motivation: Serve as a perfect soldier for the Master
- Attributes: Strength 5(20), Dexterity 5(20), Stamina 5(20), Charisma 5, Manipulation 5, Appearance 5, Perception 8, Intelligence 5, Wits 5
- Virtues: Compassion 0/5, Conviction 0/5, Temperance 0/5, Valor 0/5
- Abilities: Martial Arts 5 (+3 Unarmed, +3 Buffed, +3 Five Dragon Style), Archery 5 (+3 Essence Attack), All others at 5
- Mutations: See Above
- Join Battle: 13
- Move Rate (Ground): 15(30)/30(60)
- Move Rate (Air): 120(240)
- Attacks:
- Unarmed: Speed 4, Accuracy 16(31), Damage 7(22)L, Parry DV 8(15), Rate 5
- Unarmed (Buffed): Speed 4, Accuracy 20(35), Damage 17(32)L/3, Parry DV 10(17), Rate 5, Tags P O
- Essence Attack: Speed 4, Accuracy 17(32), Damage 12(27)L/3, Range 100, Rate 7, Tags P O
- Charms: Knows all of Five Dragon Style
- Soak: 17L/17B(62L/62B in power boost mode)
- Hardness: 15L/15B (Only in Power Boost Mode)
- Health Levels: -0x10/-1x15/-2x20/-4/Incap
- Dodge DV: 7(15); Willpower: 10
- Essence: 5
- Personal Essence: 130
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