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poyo_fox

poyo_fox's 85 quests no perks route

Oct 21st, 2020 (edited)
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  1. SUBJECT TO CHANGE FOR THE FUTURE, CHECK BACK FOR UPDATES
  2. route by poyo_fox
  3.  
  4. ==========================================================================
  5.  
  6. [Highly recommend you run in a server with less players, if any at all.]
  7. [Be sure to check if the elevator is down / inside the mountain.]
  8.  
  9. (TIMER START)
  10.  
  11. - Home Sweet Home
  12.  
  13. - All-Star / Rookie Baller
  14. ... - Jump over the tennis booster into the nearest cannon. Ideally, you'd wanna go into the smaller basket and "float" left to the other one in a single bound.
  15.  
  16. - Boomerang (Tomahawk)
  17.  
  18. - Playground Pals
  19. ... - Hold space and jump over the little hedge.
  20.  
  21. - Temple of the Beam
  22.  
  23. - Vroom!
  24. ... - Speed boosts near playground.
  25.  
  26. - Skyscraper
  27. ... - Trigger is on the indented platform.
  28.  
  29. - Beatmaker
  30. - Piano Man
  31.  
  32. - Plinko Gold / Just Off
  33. ... - Go on the booster to the top of the plinko machine, and don't jump.
  34. ... - Go down the plinko machine without jumping.
  35. ... - If you go "down" one, and get its quest, you can do a little jump in the air (that unused jump from the ground) and go in the other one for its quest, in one bound.
  36. ..... - I think this happens because you left a piece of ground without jumping (in this case, the plinko's "buttons") and the game still has it stored for you to jump when you want. Double-jump not enabled.
  37.  
  38. - Zoomies
  39. ... - Trigger is behind the sign facing toward the plinko machine.
  40.  
  41. - Push the Button
  42. ... - Push the Zoomies button.
  43.  
  44. - AAAAAAAHHHHH Quest Pair
  45. ... - No cheese that I know of could save much time over getting this one legit.
  46. ..... - Sometimes you can go backwards when you go off depending on the direction so make sure you set it correctly before the run begins.
  47.  
  48. - Totally Radical!
  49.  
  50. - Looped!
  51. ... - Red loop recommended since it's closer to you when you get off the indented half-pipe.
  52.  
  53. - Tennis'd
  54. ... - From facing forward (towards the Pinball machine / mountain), go left to the tennis booster.
  55. ... - Go on it without jumping, and jump in the air to land on the distance marked area for "Going the Distance".
  56.  
  57. - Going the Distance
  58. ... - Trigger is just above the end of the ramp.
  59. ... - If you don't get it, use the last set of boosters on its ramp.
  60.  
  61. - Bump It
  62.  
  63. - Pinball Wizard
  64. ... - After you get this badge, reset.
  65.  
  66.  
  67.  
  68. (23rd) FIRST RESET / Back to the Beginning
  69.  
  70. - Down through the Chimney
  71. ... - Go to either side of the house and, holding space, jump off a tree to the roof. Then go to the chimney.
  72.  
  73.  
  74.  
  75. (24) SECOND RESET
  76.  
  77. - Over the River
  78. ... - Go to the boosted ramp next to the flat square boosters (Zoomies).
  79. ... - The boost from the cannon will make your marble want to go toward the cornhole areas after landing on ground, so make up for this in your movement toward Comet's house.
  80.  
  81. - Who's a Good Boy?
  82. ... - Hold space and jump off the house to the higher ground.
  83.  
  84. - Back to Back
  85. ... - Go on the nearest "Back to Back" booster and get the badge. Look at the cornhole hole and hold W.
  86. ... - Land near the bottom of the cornhole area. Your marble should be spinning forward very fast from the boost, and it should go forward a *lot* when it hits the ground. Make up for this in your movement to land in the middle.
  87.  
  88. - Cornhole Champion
  89.  
  90. - Start Your Engines!
  91. ... - Go in, then go out.
  92.  
  93. - Somewhere Over The Rainbow
  94. ... - Go over the rainbow bridge to the other side.
  95.  
  96. - Rainbow Draino
  97. ... - Go into the rainbow spiral, and reset.
  98.  
  99.  
  100.  
  101. (31) THIRD RESET
  102.  
  103. - Right on Target
  104. ... - Go to the cannons near the coastline (near the AAAAAAAHHHH quests) and go on the one that shoots toward the lighthouse's target.
  105.  
  106. - Power Shot
  107. ... - Go into the lighthouse and into its powerful shot.
  108.  
  109. - "Around We Go" Skip
  110. ... 1. Hold W out of the lighthouse, facing your camera towards spawn.
  111. ... 2. Go near the top of the ferris wheel. Hold space, and tap A when you land to be sure you don't fall off the top.
  112. ... 3. Carefully drop down onto one of the lower rides, near the apex of the ferris wheel.
  113. ... 4. If you've done it right, then you'll have gotten "Around We Go" without waiting for the ferris wheel naturally. Saves about 25 seconds.
  114. ..... - Backup: Ride normally and buy a crate then for Token Tyrant.
  115.  
  116. - Through the Center
  117. ... - Then, drop down into the ferris wheel's center.
  118.  
  119. - Curled
  120. ... - Jump into the middle of the curl from its railing. Saves a small amount of time.
  121. ... - If you don't get it, then just go for it normally.
  122.  
  123. - Blue Skies
  124. ... - Go onto the golden cannon.
  125.  
  126. - Ring Master
  127. ... - Go into the golden ring just over the Ping Pong area and aim to land onto one of the trampolines for "Trampoline Trickster".
  128.  
  129. - Trampoline Trickster
  130. ... - From the trampoline, try to land on the front of the ping pong racket. There's an invisible tennis booster there so don't overdo it.
  131.  
  132. - Ping! Pong!
  133.  
  134. - Help! Down Here! / I Got Out!
  135. ... - Get out to land near the wavy slides.
  136. ... - Do a little jump in air when approaching them, and you should hit its trigger.
  137.  
  138. - Pretty Wavy
  139.  
  140. - Up and Down
  141.  
  142. - Social Site
  143.  
  144. - Super Slider
  145.  
  146. - Skeeball Master / Scorer
  147. ... - Go to the middle-top skeeball, without jumping, to get Skeeball Master consistently
  148. ... - Use your jump toward one of the insides of the lower ones to get Skeeball Scorer early.
  149. ... - Use the boosts to go toward Monkey Business quicker.
  150.  
  151. - Monkey Business
  152.  
  153. - Splish Splash / Out of this World
  154. ... - Hit the water below and fall off before resetting.
  155.  
  156.  
  157.  
  158. (50) FOURTH RESET
  159.  
  160. - Skipping Stone
  161. ... - Make your way toward the Skipping Stone cannon, and get that badge.
  162. ... - If the cannon glitches you out and you don't hit the invisible tennis boosters, then just hold space and hop along the water until you get the badge.
  163.  
  164. - Got the Moves / Go DJ!
  165. ... - Go to the first boosted ramp past Curled and before the red bridge, and use it to get to the dance floor quicker.
  166.  
  167. - Under the Bridge
  168. ... - Use the tennis boosters under the bridge to get to the Bowling alley.
  169.  
  170. - Knock them pins down!
  171.  
  172. - Spin-O-Rama
  173. ... - Use the first cannon next to the bowling alley to get on the red bridge, and go backward.
  174. ... - Ride off the edge and use your jump to try and get into one of the spinning holes.
  175.  
  176. - Pong Champ
  177. ... - Use the cannon and get Pong Champ how it was intended.
  178.  
  179. - Side to Side
  180.  
  181. - Hole in One
  182. ... - Go to the nearest golf hole.
  183.  
  184. - GOOOOOAAAL
  185. ... - Go to the soccer field, then go back to the hill above.
  186.  
  187. - Defying Gravity
  188.  
  189. - Adrenaline Rush Skip #2
  190. ... - Go backwards, jumping on the rail of the "Dueling Waves" ride until you get it.
  191.  
  192. - Big Boom
  193. ... - Use the cannon in the corner of the map after Defying Gravity, then reset.
  194.  
  195.  
  196.  
  197. (63) FIFTH RESET
  198.  
  199. - Tumble
  200. ... - Use the cannon in between the loops and Totally Radical! to get closer to the grey flight of stairs.
  201. ... - Tumble down the grey flight of stairs and use the cannon just next to it to get back up near the bridge.
  202.  
  203. - Bridge Flyby
  204. ... - Use the boosters on the blue bridge to get Bridge Flyby.
  205. ... - Use the cannon immediately after it to get on top of the Mountain, and land into the green Vortex.
  206.  
  207. - Tornado
  208. ... - When going out of the tube, go straight to the cannon in between the loops and basketball court to go back onto the mountain.
  209.  
  210. - Cloud Climber
  211.  
  212. - Wire Pit
  213.  
  214. - Jumping Pro
  215. ... - After Jumping Pro, reset and go to the same cannon you did after "Tornado".
  216.  
  217.  
  218.  
  219. (69) SIXTH RESET
  220.  
  221. - Balance Beamer
  222. ... - Get the badge legit, then jump down to the red ramp's boosters.
  223.  
  224. - Into the Red
  225. ... - After you get the badge, reset.
  226.  
  227.  
  228.  
  229. (71) SEVENTH RESET
  230.  
  231. - Tightrope
  232. ... - Go to the cannon that shoots you to the top of the mountain, and go toward the red bridge.
  233. ... - Jump onto the red bridge and use its tightrope.
  234.  
  235. - Take a Dive
  236. ... - Take a dive off the diving board and reset.
  237.  
  238. - What a Blast!
  239. ... - Use the boosters behind the Vortex's tube to get "What a Blast!", then reset.
  240.  
  241.  
  242.  
  243. (74) EIGHTH RESET (trust me this is it)
  244.  
  245. - Elevator Music
  246. ... - Go to the cannon that shoots you to the mountain and go down the elevator area.
  247.  
  248. - Need My Nuggets
  249.  
  250. - What's Back Here? / Token Tyrant
  251. ... - Get a marble/trail while going to the underground area.
  252.  
  253. - Cracked
  254. - Great Escape
  255. - We Are The Rats
  256. ... - Get these three badges underground, in this order (preferably).
  257.  
  258. - Maze Marbler
  259. ... - Go through the maze. When you finish, you should get Achievement Hunter.
  260.  
  261.  
  262.  
  263. RUN COMPLETE
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