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Nowaru

Modified Devourer / Hover Locomotor

Apr 1st, 2023
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XML 3.06 KB | Gaming | 0 0
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <AssetDeclaration xmlns="uri:ea.com:eala:asset">
  3.     <LocomotorTemplate
  4.         id="AlienDevourerTankLocomotor"
  5.         Surfaces="GROUND CRUSHABLE_OBSTACLE RUBBLE CLIFF WATER DEEP_WATER"
  6.         LookAheadMult="1"
  7.         MaxSpeedDamaged="75%"
  8.         MinSpeed="0%"
  9.         TurnTimeSeconds="3.5s"
  10.         TurnTimeDamagedSeconds="3.5s"
  11.         SlowTurnRadius="15"
  12.         FastTurnRadius="30"
  13.         MinRandomTurnRadiusScale="1"
  14.         MaxRandomTurnRadiusScale="1"
  15.         TurnThreshold="15d"
  16.         TurnThresholdHS="180d"
  17.         AccelerationSeconds="1s"
  18.        Lift="140%"
  19.        LiftDamaged="120%"
  20.         BrakingSeconds="1s"
  21.         MinTurnSpeed="1%"
  22.         PreferredHeight="17"
  23.         PreferredAttackHeight="0"
  24.         PreferredHeightDamping="1"
  25.         CirclingRadius="0"
  26.         CirclingSpeed="100%"
  27.        BehaviorZ="SURFACE_RELATIVE_HEIGHT"  
  28.        Appearance="HOVER"    
  29.         FormationPriority="MELEE_1"
  30.         AccDecTrigger="0.5"
  31.         WalkDistance="0"
  32.         MaxTurnWithoutReform="360d"
  33.         AccelPitchLimit="0d"
  34.         BounceKick="0d"
  35.         PitchStiffness="0.45"
  36.         RollStiffness="0.6"
  37.         PitchDamping="0.1"
  38.         RollDamping="0.1"
  39.         PitchByZVelCoef="0"
  40.         YawStiffness="0"
  41.         YawDamping="0"
  42.         ForwardVelocityPitchFactor="0"
  43.         LateralVelocityRollFactor="0"
  44.         ForwardAccelerationPitchFactor="-0.05"
  45.         LateralAccelerationRollFactor="-0.25"
  46.         UniformAxialDamping="0.1"
  47.         TurnPivotOffset="0"
  48.         AirborneTargetingHeight="30"
  49.         CloseEnoughDist="1"
  50.         MaximumWheelExtension="0"
  51.         MaximumWheelCompression="0"
  52.         WheelTurnAngle="0d"
  53.         WanderWidthFactor="0"
  54.         WanderLengthFactor="1"
  55.         WanderAboutPointRadius="0"
  56.         BurniningDeathRadius="0"
  57.         ChargeMaxSpeed="0%"
  58.         RudderCorrectionDegree="0"
  59.         RudderCorrectionRate="0"
  60.         ElevatorCorrectionDegree="0"
  61.         ElevatorCorrectionRate="0"
  62.         AeleronCorrectionDegree="0"
  63.         AeleronCorrectionRate="0"
  64.         SwoopStandoffRadius="200"
  65.         SwoopStandoffHeight="200"
  66.         SwoopTerminalVelocity="0.07"
  67.         SwoopAccelerationRate="0.003"
  68.         SwoopSpeedTuningFactor="1"
  69.         BackingUpSpeed="75%"
  70.         BackingUpDistanceMin="0"
  71.         BackingUpDistanceMax="0"
  72.         BackingUpAngle="0.5"
  73.         RiverModifier="100%"
  74.         TakeOffAndLandingSpeed="6"
  75.         TakeOffAndLandingSlowDownDelta="25"
  76.         TakeOffAndLandingSlowDownTime="0.5s"
  77.         AttackPathTrailDistance="0"
  78.         AttackPathTrailDistanceMinScale="1"
  79.         AttackPathTrailDistanceMaxScale="1"
  80.         AbsoluteMinHeightWorldSpace="-1000"
  81.         WiggleAmplitude="0"
  82.         WiggleFrequency="0"
  83.         WiggleOffset="0"
  84.         MakeTransformNonDirty="False"
  85.         IsCloseEnoughDist3D="False"
  86.         LocomotorWorksWhenDead="true"
  87.         AllowMotiveForceWhileAirborne="true"
  88.         Apply2DFrictionWhenAirborne="False"
  89.         DownhillOnly="False"
  90.         StickToGround="False"
  91.         CanMoveBackward="False"
  92.         UpdateWaterWadingConditions="False"
  93.         HasSuspension="False"
  94.         IsCrewPowered="False"
  95.         UseTerrainSmoothing="False"
  96.         BurniningDeathIsCavalry="False"
  97.         ChargeAvailable="False"
  98.         ChargeIgnoresCondition="False"
  99.         EnableHighSpeedTurnFlags="True"
  100.         WaitForFormation="False"
  101.         BackingUpStopWhenTurning="False"
  102.         ScalesWalls="False"
  103.         TurnWhileMoving="True"
  104.         ClampOrientationToPathTangent="True"
  105.         ReorientIfTurnTooSharp="False"
  106.         BrakeBeforeReorienting="False" />
  107. </AssetDeclaration>
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