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Jan 26th, 2016
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  1. [1/26/2016 12:04:11 PM.665] Started new log on 1/26/2016 12:04:11 PM.665
  2. [1/26/2016 12:04:11 PM.696] ====================================================================================================
  3. [1/26/2016 12:04:11 PM.626] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [1/26/2016 12:04:11 PM.696] Log verbosity: Verbose
  5. [1/26/2016 12:04:11 PM.698] Initializing input system
  6. [1/26/2016 12:04:11 PM.700] Initializing game console
  7. [1/26/2016 12:04:11 PM.706] Console key has been set to F4 (key code: 115)
  8. [1/26/2016 12:04:11 PM.737] Initializing console variable "SkipGameIntro".
  9. [1/26/2016 12:04:11 PM.766] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  10. [1/26/2016 12:04:11 PM.769] Read value: <null>
  11. [1/26/2016 12:04:11 PM.769] Initializing console variable "DisableRenderVersionText".
  12. [1/26/2016 12:04:11 PM.769] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [1/26/2016 12:04:11 PM.774] Read value: True
  14. [1/26/2016 12:04:11 PM.774] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [1/26/2016 12:04:11 PM.774] Initializing console variable "ConsoleKey".
  16. [1/26/2016 12:04:11 PM.774] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [1/26/2016 12:04:11 PM.775] Read value: F4
  18. [1/26/2016 12:04:11 PM.776] Setting value of console variable "ConsoleKey" to stored value.
  19. [1/26/2016 12:04:11 PM.776] Console key has been set to F4 (key code: 115)
  20. [1/26/2016 12:04:11 PM.776] Initializing console variable "PluginTimeoutThreshold".
  21. [1/26/2016 12:04:11 PM.776] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [1/26/2016 12:04:11 PM.776] Read value: 10000
  23. [1/26/2016 12:04:11 PM.777] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [1/26/2016 12:04:11 PM.777] Initializing console variable "AlwaysShowConsoleOutput".
  25. [1/26/2016 12:04:11 PM.777] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [1/26/2016 12:04:11 PM.777] Read value: <null>
  27. [1/26/2016 12:04:11 PM.777] Initializing console variable "StartWithDeveloperModeEnabledId".
  28. [1/26/2016 12:04:11 PM.777] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  29. [1/26/2016 12:04:11 PM.777] Read value: <null>
  30. [1/26/2016 12:04:11 PM.777] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  31. [1/26/2016 12:04:11 PM.777] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  32. [1/26/2016 12:04:11 PM.778] Read value: False
  33. [1/26/2016 12:04:11 PM.778] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  34. [1/26/2016 12:04:11 PM.779] Initializing console variable "ShowOnScreenWarnings".
  35. [1/26/2016 12:04:11 PM.779] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  36. [1/26/2016 12:04:11 PM.780] Read value: <null>
  37. [1/26/2016 12:04:11 PM.780] Console initialized
  38. [1/26/2016 12:04:11 PM.780] Initializing forms manager
  39. [1/26/2016 12:04:11 PM.783] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
  40. [1/26/2016 12:04:11 PM.839] ================ RAGE Plugin Hook ================
  41. [1/26/2016 12:04:11 PM.897] Checking game support
  42. [1/26/2016 12:04:12 PM.007] Product name: Grand Theft Auto V
  43. [1/26/2016 12:04:12 PM.065] Product version: 1.0.573.1
  44. [1/26/2016 12:04:12 PM.065] Is steam version: True
  45. [1/26/2016 12:04:12 PM.066] Initializing DirectX
  46. [1/26/2016 12:04:12 PM.068] Initializing Direct3D
  47. [1/26/2016 12:04:12 PM.069] Loading C:\WINDOWS\system32\d3d11.dll
  48. [1/26/2016 12:04:12 PM.117] Loaded at 0x7FFA6EFA0000
  49. [1/26/2016 12:04:12 PM.117] D3D11CreateDeviceAndSwapChain at 0x7FFA6EFBA190
  50. [1/26/2016 12:04:12 PM.117] Creating Direct3D 11 device and swap chain
  51. [1/26/2016 12:04:12 PM.121] Swap Chain created: 0x1FF36B5A970
  52. [1/26/2016 12:04:12 PM.121] Swap Chain VTable: 0x1FF36B5A970
  53. [1/26/2016 12:04:12 PM.122] Swap Chain VTable_2: 0x7FFA6EEE2D80
  54. [1/26/2016 12:04:12 PM.122] 0x575655FFF9EEE5E9;0x5741564155415441;0xEC8148D9246C8D48
  55. [1/26/2016 12:04:12 PM.122] D3D11Present: 0x7FFA6EE811A0
  56. [1/26/2016 12:04:12 PM.123] D3D11ResizeBuffers: 0x7FFA6EE97CB0
  57. [1/26/2016 12:04:12 PM.123] D3D11ResizeTarget: 0x7FFA6EED2820
  58. [1/26/2016 12:04:12 PM.123] D3D11SetFullscreenState: 0x7FFA6EE97910
  59. [1/26/2016 12:04:12 PM.233] Direct3D initialized
  60. [1/26/2016 12:04:12 PM.263] Initialized DirectX
  61. [1/26/2016 12:04:12 PM.264] Direct3D watcher thread spawned
  62. [1/26/2016 12:04:17 PM.306] Failed to retrieve D3D call in reasonable time, changing hooking mode
  63. [1/26/2016 12:04:17 PM.313] Steam hook detected
  64. [1/26/2016 12:04:17 PM.313] Direct3D watcher thread ended
  65. [1/26/2016 12:04:22 PM.126] Getting device
  66. [1/26/2016 12:04:22 PM.198] Retrieved device
  67. [1/26/2016 12:04:22 PM.199] Creating wrapper
  68. [1/26/2016 12:04:22 PM.269] Wrapper created
  69. [1/26/2016 12:04:22 PM.288] Effect created
  70. [1/26/2016 12:04:22 PM.289] Creating buffer
  71. [1/26/2016 12:04:22 PM.289] Created buffer
  72. [1/26/2016 12:04:22 PM.289] Creating blend state
  73. [1/26/2016 12:04:22 PM.290] Created blend state
  74. [1/26/2016 12:04:22 PM.290] Done with creation
  75. [1/26/2016 12:04:22 PM.462] Initializing texture system.
  76. [1/26/2016 12:04:22 PM.500] Initializing texture system; phase 1
  77. [1/26/2016 12:04:22 PM.500] Initializing texture system; phase 2
  78. [1/26/2016 12:04:22 PM.507] Initializing texture system; phase 3
  79. [1/26/2016 12:04:22 PM.508] Initializing texture system; phase 4
  80. [1/26/2016 12:04:22 PM.518] Initializing texture system; phase 5
  81. [1/26/2016 12:04:22 PM.520] Initializing texture system; phase 6
  82. [1/26/2016 12:04:22 PM.522] Initializing texture system; phase 7
  83. [1/26/2016 12:04:22 PM.524] Initializing texture system; phase 8
  84. [1/26/2016 12:04:22 PM.526] Initializing texture system; phase 9
  85. [1/26/2016 12:04:22 PM.527] Initializing texture system; phase 10
  86. [1/26/2016 12:04:22 PM.530] Initializing texture system; phase 11
  87. [1/26/2016 12:04:22 PM.531] Initializing texture system; phase 12
  88. [1/26/2016 12:04:22 PM.532] Initializing texture system; phase 13
  89. [1/26/2016 12:04:22 PM.533] Initializing texture system; phase 14
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