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- [1/26/2016 12:04:11 PM.665] Started new log on 1/26/2016 12:04:11 PM.665
- [1/26/2016 12:04:11 PM.696] ====================================================================================================
- [1/26/2016 12:04:11 PM.626] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [1/26/2016 12:04:11 PM.696] Log verbosity: Verbose
- [1/26/2016 12:04:11 PM.698] Initializing input system
- [1/26/2016 12:04:11 PM.700] Initializing game console
- [1/26/2016 12:04:11 PM.706] Console key has been set to F4 (key code: 115)
- [1/26/2016 12:04:11 PM.737] Initializing console variable "SkipGameIntro".
- [1/26/2016 12:04:11 PM.766] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [1/26/2016 12:04:11 PM.769] Read value: <null>
- [1/26/2016 12:04:11 PM.769] Initializing console variable "DisableRenderVersionText".
- [1/26/2016 12:04:11 PM.769] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [1/26/2016 12:04:11 PM.774] Read value: True
- [1/26/2016 12:04:11 PM.774] Setting value of console variable "DisableRenderVersionText" to stored value.
- [1/26/2016 12:04:11 PM.774] Initializing console variable "ConsoleKey".
- [1/26/2016 12:04:11 PM.774] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [1/26/2016 12:04:11 PM.775] Read value: F4
- [1/26/2016 12:04:11 PM.776] Setting value of console variable "ConsoleKey" to stored value.
- [1/26/2016 12:04:11 PM.776] Console key has been set to F4 (key code: 115)
- [1/26/2016 12:04:11 PM.776] Initializing console variable "PluginTimeoutThreshold".
- [1/26/2016 12:04:11 PM.776] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [1/26/2016 12:04:11 PM.776] Read value: 10000
- [1/26/2016 12:04:11 PM.777] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [1/26/2016 12:04:11 PM.777] Initializing console variable "AlwaysShowConsoleOutput".
- [1/26/2016 12:04:11 PM.777] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [1/26/2016 12:04:11 PM.777] Read value: <null>
- [1/26/2016 12:04:11 PM.777] Initializing console variable "StartWithDeveloperModeEnabledId".
- [1/26/2016 12:04:11 PM.777] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [1/26/2016 12:04:11 PM.777] Read value: <null>
- [1/26/2016 12:04:11 PM.777] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [1/26/2016 12:04:11 PM.777] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [1/26/2016 12:04:11 PM.778] Read value: False
- [1/26/2016 12:04:11 PM.778] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
- [1/26/2016 12:04:11 PM.779] Initializing console variable "ShowOnScreenWarnings".
- [1/26/2016 12:04:11 PM.779] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [1/26/2016 12:04:11 PM.780] Read value: <null>
- [1/26/2016 12:04:11 PM.780] Console initialized
- [1/26/2016 12:04:11 PM.780] Initializing forms manager
- [1/26/2016 12:04:11 PM.783] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
- [1/26/2016 12:04:11 PM.839] ================ RAGE Plugin Hook ================
- [1/26/2016 12:04:11 PM.897] Checking game support
- [1/26/2016 12:04:12 PM.007] Product name: Grand Theft Auto V
- [1/26/2016 12:04:12 PM.065] Product version: 1.0.573.1
- [1/26/2016 12:04:12 PM.065] Is steam version: True
- [1/26/2016 12:04:12 PM.066] Initializing DirectX
- [1/26/2016 12:04:12 PM.068] Initializing Direct3D
- [1/26/2016 12:04:12 PM.069] Loading C:\WINDOWS\system32\d3d11.dll
- [1/26/2016 12:04:12 PM.117] Loaded at 0x7FFA6EFA0000
- [1/26/2016 12:04:12 PM.117] D3D11CreateDeviceAndSwapChain at 0x7FFA6EFBA190
- [1/26/2016 12:04:12 PM.117] Creating Direct3D 11 device and swap chain
- [1/26/2016 12:04:12 PM.121] Swap Chain created: 0x1FF36B5A970
- [1/26/2016 12:04:12 PM.121] Swap Chain VTable: 0x1FF36B5A970
- [1/26/2016 12:04:12 PM.122] Swap Chain VTable_2: 0x7FFA6EEE2D80
- [1/26/2016 12:04:12 PM.122] 0x575655FFF9EEE5E9;0x5741564155415441;0xEC8148D9246C8D48
- [1/26/2016 12:04:12 PM.122] D3D11Present: 0x7FFA6EE811A0
- [1/26/2016 12:04:12 PM.123] D3D11ResizeBuffers: 0x7FFA6EE97CB0
- [1/26/2016 12:04:12 PM.123] D3D11ResizeTarget: 0x7FFA6EED2820
- [1/26/2016 12:04:12 PM.123] D3D11SetFullscreenState: 0x7FFA6EE97910
- [1/26/2016 12:04:12 PM.233] Direct3D initialized
- [1/26/2016 12:04:12 PM.263] Initialized DirectX
- [1/26/2016 12:04:12 PM.264] Direct3D watcher thread spawned
- [1/26/2016 12:04:17 PM.306] Failed to retrieve D3D call in reasonable time, changing hooking mode
- [1/26/2016 12:04:17 PM.313] Steam hook detected
- [1/26/2016 12:04:17 PM.313] Direct3D watcher thread ended
- [1/26/2016 12:04:22 PM.126] Getting device
- [1/26/2016 12:04:22 PM.198] Retrieved device
- [1/26/2016 12:04:22 PM.199] Creating wrapper
- [1/26/2016 12:04:22 PM.269] Wrapper created
- [1/26/2016 12:04:22 PM.288] Effect created
- [1/26/2016 12:04:22 PM.289] Creating buffer
- [1/26/2016 12:04:22 PM.289] Created buffer
- [1/26/2016 12:04:22 PM.289] Creating blend state
- [1/26/2016 12:04:22 PM.290] Created blend state
- [1/26/2016 12:04:22 PM.290] Done with creation
- [1/26/2016 12:04:22 PM.462] Initializing texture system.
- [1/26/2016 12:04:22 PM.500] Initializing texture system; phase 1
- [1/26/2016 12:04:22 PM.500] Initializing texture system; phase 2
- [1/26/2016 12:04:22 PM.507] Initializing texture system; phase 3
- [1/26/2016 12:04:22 PM.508] Initializing texture system; phase 4
- [1/26/2016 12:04:22 PM.518] Initializing texture system; phase 5
- [1/26/2016 12:04:22 PM.520] Initializing texture system; phase 6
- [1/26/2016 12:04:22 PM.522] Initializing texture system; phase 7
- [1/26/2016 12:04:22 PM.524] Initializing texture system; phase 8
- [1/26/2016 12:04:22 PM.526] Initializing texture system; phase 9
- [1/26/2016 12:04:22 PM.527] Initializing texture system; phase 10
- [1/26/2016 12:04:22 PM.530] Initializing texture system; phase 11
- [1/26/2016 12:04:22 PM.531] Initializing texture system; phase 12
- [1/26/2016 12:04:22 PM.532] Initializing texture system; phase 13
- [1/26/2016 12:04:22 PM.533] Initializing texture system; phase 14
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